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Discussion, Resources, Roundtables, & Reviews

Reviews

March on Earth 1-2 by Mikase Hayashi

June 23, 2011 by Michelle Smith

Man, I miss CMX. They had an awful lot of cute, short shoujo series, most of which were thankfully published in their entirety before the company’s tragic demise. One of these is the two-volume March on Earth by Mikase Hayashi. It’s a quiet little story and worth checking out, especially if you’ve burnt out on action or angst and just want to read about people being kind and helping each other out for a while.

The basic premise is somewhat implausible. Fifteen-year-old Yuzu Takamiya was raised by her teenage sister Tsubaki after their parents passed away, and now that Tsubaki has died in a car accident, it’s up to Yuzu to raise her two-year-old nephew, Shou. The city welfare guy has paid them a visit, but has allowed Shou to remain in Yuzu’s care, largely because their friendly landlady, Mrs. Kusano, is around in a supervisory capacity.

Yuzu goes to school while Shou is in daycare, but she’s never able to participate in any clubs or go on class trips. “Sometimes I’m vaguely jealous of their carefree lives,” she notes. “Even though I chose this path myself.” The chapters are largely episodic, as Yuzu must overcome her fear of cars to get Shou to a doctor, or contend with budget constraints while still providing Shou with a happy Christmas. Even though it’s tough for her to manage all of this, Shou’s adorableness—and the final picture book her sister completed prior to her death—helps remind her what she’s doing it all for.

Eventually, she meets Shou’s father, Takatoh, and together they begin to develop a sense of family. Yuzu also comes to rely more and more on Seita, the neighbor who has long had feelings for her (she’s one of those romantically obtuse heroines) and who is always there when he’s needed, like when Yuzu feels trapped and unable to pursue her dream of becoming a lawyer. In fact, one of the overall themes of the story is that people are fundamentally good and will be there to help you, whether it’s nice ladies in the supermarket who will buy the strawberries (or “stwawbewwies,” as Shou calls them) your nephew supposedly damaged or the schemey girl in class who will nonetheless look after Shou when he gets lost on a camping trip. Yuzu certainly wants to repay the kindness of others, but she’s not too proud to accept help.

I like Yuzu and Seita, but the real star of March on Earth is Shou. Now, I admit that he is a totally idealized version of a toddler. He does have a few flare-ups of disobedience, but for the most part he’s simply sweet and loving all the time. He has a speech impediment, gets dressed in cute outfits, and is impossibly delighted with a miniature version of the toy he really, really wanted for Christmas. No real kid could possibly be this angelic. But who cares? This is warm-fuzzy manga; relax.

Is March on Earth going to rock your world? No. But it might put a smile on your face.

March on Earth was published in English by CMX and is complete in two volumes.

Review copies provided by the publisher.

Filed Under: REVIEWS Tagged With: cmx

MMF: Likeability

June 23, 2011 by David Welsh

Note: This is the first thing I wrote about Wild Adapter from way back when I was doing Flipped columns for Comic World News. Usually I look at these old things and am visited with an urge to rewrite them from top to bottom, but I stand by every word of this one.

When storytellers devote a lot of narrative space to supporting characters extolling the virtues of their protagonists, it’s reasonable to suspect there isn’t a lot there. That kind of cheerleading can come across an unconvincing hard sell by a creator who suspects on some level that they haven’t provided enough reasons for the audience to reach a favorable opinion on their own.

Most of the cast of Kazuya Minekura’s Wild Adapter pause to muse on the intriguing qualities of Makoto Kubota, the mahjong-loving weirdo at the story’s center. In this case, they have reason, because he’s fascinating. But, then, fictional sociopaths generally are.

Kubota isn’t an especially malevolent sociopath; he’s not a Hannibal Lecter. But he views humankind with blithe, self-serving curiosity rather than empathy. He seems susceptible to neither anger nor warmth, and his interactions are driven by either self-preservation or their potential for amusement. He neatly sums up his worldview in an early chapter after he’s won a leadership position with the yakuza equivalent of Junior Achievement: “It was him or me, and I always choose me.”

So why is he engrossing rather than loathsome? It’s partly due to his imperviousness to opinion, which comes across as genuine as opposed to a constructed posture to win approval. It’s indifference without malice or ulterior motive; he has his interests and his needs, and they really don’t involve other people.

He’s also funny. Even surrounded by a central-casting crowd of mobsters and whores, he doesn’t modulate his behavior in the slightest. He’s quirky, blunt and unpredictable. With the macho posturing and calculating seduction that are part and parcel of the yakuza milieu, it’s not surprising that Kubota makes an impression. He’s refreshing.

I know I’m going on and on about Kubota, but I don’t think I’ve ever seen a creator pull off this kind of character as well as Minekura has here. I’ve seen plenty of storytellers try to invest an essentially unsympathetic character with charisma, and some even succeed, but Minekura absolutely nails it.

And liking Kubota, or at least being drawn to him, is absolutely central to liking Wild Adapter. As Minekura says in her closing notes, the first volume is essentially a prologue, allowing the reader to get to know Kubota and his world. There are hints of a plot (something involving a mysterious drug with the kind of side effects that don’t lend themselves to repeated use, so you know it isn’t a product of organized crime), but the volume’s primary function is introductory.

For me, it’s entirely successful. I’m sufficiently engrossed in Kubota to be fairly relaxed about where the plot might go. In a lot of manga I really like, I’ve noticed a high level of symbiosis between characters and the series they inhabit. Carefully crafting protagonists and taking pains to introduce them properly gives a narrative more weight than clever plot construction or instant momentum. (Look at Emma and Nana.) I get the sense that Wild Adapter is going to fit into that mold.

Attractive art never hurts, and Minekura provides. Unsurprisingly, I’m particularly taken with her character designs. There are strong shônen-ai elements to the story, but a cast of ridiculously beautiful boys isn’t one of them.

Minekura’s work is stylized, but her characters still look like people. Kubota’s coolness is more internal than aesthetic; he actually bears more than a passing resemblance to Madarame from Genshiken. Komiya, Kubota’s second-in-command, looks like a kid trying to appear tough, achieving an effect that’s an odd mixture of creepy and vulnerable. The supporting cast is delineated with similar care, even characters that are only around for a handful of pages.

Tokyopop seems to have spared less expense than usual with production. The book opens with some elegant plates with spot-color, and the paper quality is nice. Even better, the translation by Alexis Kirsch and adaptation by Christine Boylan make for very fluid reading. The attention to individual character voices is particularly welcome; it gives the world of the story extra layers.

I admit that when I first heard Wild Adapter described as a teen gangster drama with shônen-ai and science fiction overtones, I wasn’t particularly intrigued. Having read it repeatedly, with no diminishing returns in terms of enjoyment, I’m eager for more. Minekura has brought potentially outlandish story elements into service of a surprisingly nuanced, character-driven drama.

 

Filed Under: REVIEWS

From the stack: A Certain Scientific Railgun vol. 1

June 20, 2011 by David Welsh

The art is crisp and attractive, giving a reasonably clear rendering of events that range from stopping for a snack to frying a gang of thugs. Character designs are on the serviceable end of the spectrum, but they’re appealing enough.

Wait, I’m sorry. I started in the middle, and you don’t really have any idea what I’m talking about, do you? Isn’t that annoying? Let’s hit the reset button.

A Certain Scientific Railgun (Seven Seas), by Motoi Fuyukawa, is based on a side story from a very popular light-novel franchise, A Certain Magical Index, written by Kazuma Kamachi. There’s nothing in the way of publisher’s notes in Railgun to indicate that, but there are plenty of gaps in the story to suggest that you’re missing something. Characters and components of the fictional world have weight more by implication than by content which, let’s face it, is a lot less persuasive than it might be.

Railgun could be interesting on its own merits. It’s about a group of psychic schoolgirls who help keep the peace in their corner of a futuristic Tokyo. Some of them are on the law enforcement track, but the lead, Mikoto, is not, even though she’s one of the most powerful psychics in the city. This is never actually explained, and it never stops Mikoto from intervening, so the plot point hovers on the story’s fringes as a needless distraction. It’s hard not to like Mikoto for her toughness and independence, but it’s hard to care much about her adventures.

This is because Fuyukawa and Kamachi don’t seem to have much of an attention span for their actual story. Promising subplots and mysteries are put on hold for not-particularly-interesting slice-of-life sequences. I’m all in favor of manga where the heroines can both blow things up and take time to buy a new pair of pajamas, but these individual components actually seem to leech energy from one another rather than create an engaging or mutually supportive contrast. There’s an overall aimlessness that individual high points can’t overcome.

There are also bits of fan service that are both completely gratuitous and unimaginatively repetitive. The first time a classmate sneaks up on a scantily clad schoolgirl to feel her up, it’s jarring. The second time, the virtually identical staging makes me both irritated at the pandering and at the laziness. There isn’t a pervasive undercurrent of fan service, which makes these instances seem like somebody got a memo from the editor: “Our reader poll numbers are sagging. Throw in a girl-on-girl groping scene in the next chapter.”

Again, though, the real problem is that Railgun feels like a piece without a puzzle. If you squint (and search online), you can find the box with the picture, but that doesn’t improve the reading experience. I’d liken it to collecting one or two Marvel or DC comics that periodically get dragged into a major franchise event and have neither the time nor the inclination to fold that event into the narrative in an organic fashion. And that isn’t an experience I’m eager to repeat.

(Thanks to everyone who voted in the dubious manga poll that resulted in this review.)

Filed Under: REVIEWS

Great performances

June 14, 2011 by David Welsh

It’s not a spectacularly interesting week in local comic shops, so I’ve decided I’d rather talk about two extraordinary performances by actresses that I enjoyed over the weekend.

I saw Follies at the Kennedy Center on Friday. It’s a musical about a reunion of showgirls with a score by Stephen (Sweeney Todd, A Little Night Music, etc.) Sondheim and a book by William (The Lion in Winter) Goldman, and the original production was directed by Harold (Evita) Prince and choreographed by Michael (A Chorus Line) Bennett, and it could hardly have a more prestigious pedigree. I’d never actually seen a full production of it, though I watched and enjoyed a concert version that ran on PBS a couple of decades ago. Seeing it unfold from beginning to end forces me to conclude that it’s got some great songs, some very effective moments, and isn’t very good in terms of sustained storytelling.

The first act sketchily introduces the four leads – two former showgirls and their husbands, one pair being resolutely middle class, the other wealthy and elite – and gives a number of actresses of a certain age (in this case, Linda Lavin, Elaine Paige, Terri White, and others) the chance to bring down the house. The second act focuses more intently on the disintegration of the two marriages, and the piece ends on a spectacular note with a sequence, “Loveland,” where the protagonists each get a dazzling number that articulates their angst in song and dance.

Ostensibly, the biggest draw to the production should be Bernadette Peters, who plays middle-class Sally, the emotionally fragile ex-showgirl who has completely unrealistic hopes for the reunion, most of them centered on her unresolved feelings for rich, elite Ben (played by Ron Raines of Guiding Light fame). You would think the role would be right in her wheelhouse, but maybe she was cast too well. I rarely found myself thinking about the character (who isn’t particularly sympathetic to begin with) as much as the ways Peters’ own narrative intersects with the role.

For me, the knockout, starring performance came from Jan Maxwell as Phyllis, the chorine turned high-society matron who harbors deep (and justified) dissatisfactions under her pristine exterior. I vaguely remember liking Maxwell in some episodes of Law and Order, but I wouldn’t trade the experience of seeing her perform live for anything, even in a show as problematic as Follies. Fairness demands that I acknowledge that Phyllis is probably the best written character in the show, and she certainly gets to perform my favorite numbers (“Could I Leave You?” and “The Ballad of Lucy and Jessie”). All the same, she rips into the role with a seriousness of purpose and a focus that are marvelous to witness. While she’s hardly the best singer and dancer on the stage, her musical numbers are informed by her acting choices, particularly the sense that Phyllis is rediscovering the joy of performing and what it brings to her as an independent entity. Of the “Loveland Numbers,” hers was the one that brought down the house, even with Peters doing a creditable job with the lachrymose cabaret standard “Losing My Mind.”

As for the rest of the cast, their relative success depends on how invested they are in playing a role rather than performing a number. The audience loved Lavin’s “Broadway Baby,” but it seemed to me more of a lively night-club number than an organic part of Follies. Paige’s take on “I’m Still Here” seemed to demonstrate a mighty (and unsuccessful) struggle to make an iconic number personal. White’s “Who’s that Woman?” deservedly stopped the show, partly for the force of her performance and because it’s one of the rare moments when the show’s core concept actually coheres perfectly. White and the other showgirls perform an old favorite as ghosts of their former selves perform with varying degrees of synchronicity, at times displaying the indignities of age. (And, great as White is, the number gave Maxwell the first opportunity to show Phyllis rediscovering herself through performance.)

Raines sings wonderfully well, but his performance isn’t sufficiently complex to make selfish bastard Ben particularly involving. Danny Burstein is close to great as Sally’s long-suffering husband, Buddy. I was delighted to see the actors playing younger versions of the central quartet rewarded for their hard work in thankless roles with spot-on performances terrific songs in the “Loveland” sequence, the wittily written “You’re Gonna Love Tomorrow” and “Love Will See Us Through.” (In truth, I think Lora Lee Gayer gave a better performance as Sally than Peters did, and she gave a pretty good performance as Peters at the same time.)

Because it was devastatingly hot in our nation’s capital, we spent part of the next day in the cool comfort of a movie theatre watching Super 8. Let me tell you, there are a number of worse ways you could spend a hot afternoon. The overall narrative doesn’t offer any surprises, but the execution is packed with craft and grace notes. Sure, it’s basically J.J. Abrams writing and directing a mash note to the films of Stephen Spielberg, but Abrams avoids the worst of his inspiration and executive producer’s tendency towards cheap sentiment while crafting what’s ultimately a really entertaining, nicely paced movie. (I’ve whined before about filmmakers’ tendencies to pad out the final act of a film with totally needless hullaballoo, but there’s none of that here.)

The whole cast is strong, but I was mesmerized by Elle Fanning as I was several summers ago by her older sister, Dakota, in director Spielberg’s War of the Worlds. (Of course, Dakota Fanning was the only thing worth watching in that movie, which made the performance that much more magical.) In Super 8, Elle Fanning plays the generally thankless role of the only girl in a group of boys. I’m not quite sure if it’s because of her performance or due to Abrams’ design, but “the girl” in this case actually has agency and doesn’t just end up being a catalyst for the boys’ reactions. There’s some of that, and the boys are all good at playing their respective archetypes, but Elle Fanning is endlessly watchable and sympathetic. Honestly, I’d like to see her nominated for an Academy Award. She’s just that good.

Filed Under: REVIEWS

Twinkle Stars 1-2 by Natsuki Takaya

June 12, 2011 by Michelle Smith

I have no idea why Natsuki Takaya’s Twinkle Stars (aka Hoshi wa Utau) has yet to be licensed in the US, but when I learned that English editions were available in Singapore/Australia, I knew I had to acquire them. See the final paragraph of this post for a link where you might do the same.

I thought I might be disappointed by this series. There’s no shortage of complaining Takaya fans online, after all, and it’s not like her other series Tsubasa: Those With Wings or Phantom Dream really knocked my socks off, though I did come to like the latter by the end. After having read these two volumes, however, I am left to conclude that the chief complaint of unhappy fans is that Twinkle Stars is nothing like Fruits Basket. But why should it be? It’s a completely different kind of story, but that doesn’t mean it isn’t good!

Sakuya Shiina is a heroine in the mold of Tohru Honda, in that she has a difficult family situation but tries to keep up a cheerful front and doesn’t talk about her own problems very much. Her father contracted her cousin, Kanade, to be her guardian, though it’s unclear whether Sakuya knows that, since she seems to regard Kanade as a kind of savior (and often defends him against allegations of laziness). We don’t learn too much about Kanade, but it seems that he originally kept his distance from Sakuya, but has lately become very fond of her. As the story begins, he has actually remembered her birthday and offered to cook Sakuya’s favorites for dinner.

When Sakuya gets home from her part-time job that evening, she finds that Kanade is not alone. A young man named Chihiro is with him, and Sakuya simply assumes he’s one of Kanade’s friends. He gives her a present and tells her she’s amazing for always smiling and never giving up. Attracted to his lonely mien, Sakuya wants to meet him again, but discovers the next morning that Kanade didn’t actually know Chihiro at all! He spotted him loitering around outside with a gift box and assumed he was there for the festivities.

Sakuya becomes determined to find Chihiro and enlists the help of her two best friends, Hijiri Honjō and Yūri Murakami, who are also members of the stargazing club Sakuya has started. One of Natsuki Takaya’s strengths is in creating terrific friends for her heroine, and Hijiri and Yūri are both interesting characters in their own right. Yūri is pretty straightforward—a short but athletic fellow who is brave, forthright, and easily flustered—but Hijiri is a lot more complex, one of those refined-looking girls who loves to say things that rile other people but who is fiercely protective of Sakuya, even though she seems to adore her friend largely because of her ineptitude in various areas and doesn’t intervene to spare her embarrassment. I think I could easily read a spin-off all about Hijiri, especially since we’ve already gotten a couple of hints that she’s got secrets.

Eventually, Sakuya runs into Chihiro. She’s convinced he’s not a bad person and just wants to hear his reasons for what he did so as to understand, but he’s not cooperative. “I don’t want to tell you anything,” he says, and seems willing to concoct some fantasy persona for himself but not reveal the reality of his life. He disappears after telling Sakuya he hates her, and only then does she realize that she’s fallen in love with him.

At this point it becomes apparent that this will probably be one of those stories (like We Were There or Kare Kano) where the heroine will help heal the hero’s pain and angst. Because this is a shoujo manga Chihiro soon transfers into Sakuya’s school, and though he is initially cold and remote, he very slowly begins to warm up to Sakuya. Another thing Takaya is good at is leaving little clues about important events, and we get a couple of glimpses of Chihiro’s past that inform his behavior toward Sakuya. Primarily, she’s so vulnerable and pathetic that it moves him to protect her, and this sort of unpredictable impulse scares him.

It’s not that he actually hates her, but that he’s uncomfortable and unsure around her. This point is proven when Sakuya speaks before a group of students in an attempt to recruit new members for the stargazing club. She flounders so badly that Chihiro, spurred by the memory of another girl in a similar situation, rushes to her side to reassure her. Although he initially comes across as an irritating jerk, by the end of the second volume it’s clear that he’s mostly just awkward, and perhaps a little broken, too. Sakuya continues to be confused by his behavior, but the lingering sadness in his eyes convinces her not to give up.

The quality of the Chuang Yi edition is quite good. Physically, the paper quality is lovely, the images are crisp and clean, and the volumes come with dust jackets. The translation has a British flair, tickling me by including words like “wonky” and “vexing.” Takaya’s art looks great, but also makes for a kind of bizarre reading experience. The characters are so obviously drawn by her that they look and feel incredibly familiar, and yet they are not copies of anyone in either design or personality. Take, for example, this panel of Sakuya and Chihiro.

There’s no doubt who drew that. And they look slightly reminiscent of other characters, but one would never get them confused. It’s almost like we’re seeing some denizens of the Fruits Basket world to whom we were simply never introduced before.

Contrary to expectations, I enjoyed Twinkle Stars a lot. True, it’s not epic on the level of Fruits Basket, but again, that’s okay by me. I certainly don’t expect Takaya to keep writing the same sorts of things over and over, and I’m really looking forward to seeing what she achieves with this different kind of tale.

Twinkle Stars is not currently licensed in North America. These English editions were published by Chuang Yi Publishing in Singapore and distributed by Madman Entertainment out of Australia. They are available for purchase here, but shipping is quite expensive. I’ll be switching to the French editions from volume three onwards. The series is complete in Japan with eleven volumes.

Filed Under: REVIEWS Tagged With: Chuang Yi Publishing, natsuki takaya

Grand Guignol Orchestra, Vol. 3

June 9, 2011 by Katherine Dacey

In his review of TRON: Legacy, critic Andrew O’Hehir made a distinction between movies that are boring because they make the viewer keenly aware of time’s passage — what he calls “intentional and challenging boredom” — and movies that are boring because they overstimulate the viewer — what he calls the boredom of “endless distraction and wall-to-wall entertainment.” Kaori Yuki’s latest effort, Grand Guignol Orchestra, is a prime example of the latter, a relentlessly melodramatic horror story that never pauses to catch its breath. And while that kind of manga can be engrossing, Yuki’s unwillingness to vary the tone or pace robs Grand Guignol Orchestra of its power to shock, amuse, or arouse anything resembling a real human emotion.

In other words, it’s boring.

The third volume isn’t boring for lack of effort. There’s a lengthy set-piece in which Eles, Gwindel, and Lucille engage in hand-to-hand combat with an evil, cross-dressing nun who is, in fact, a castrato; there are several flashbacks to Lucille and Gwindel’s tortured pasts; and there’s a third-act auction in which noblemen bid for the privilege of watching a young woman be transformed into a zombie. And if those plot twists weren’t enough to hold the reader’s attention, Yuki throws in a few more for good measure: characters double- and triple-cross each other, former enemies unite against a common foe, and zombies swarm a castle, chomping on everyone in sight.

For all the sound and fury, volume three is dramatically inert. Every conversation is overwrought to the point of cartoonishness, draining the truly horrific and sad moments of their visceral power. Worse still, Yuki feels the need to include closed captions for the emotionally impaired, a function she’s assigned to the hapless Eles; when Eles isn’t playing the piano or being held hostage by one of Lucille’s enemies, her primary job is to think about the other characters: “Oh, so that’s why so-and-so has been depressed!” or “They don’t hate each other; they just can’t be together!” And so on.

The artwork, like the script, seems calculated to overwhelm rather than seduce. Yuki is a big proponent of the costume-as-character school of manga writing, substituting epaulets, eye patches, and lace for actual personality traits. As a result, every character, no matter how inconsequential to the story, wears a wackadoo outfit of one sort or another: a habit with a plunging neckline, a clown mask and a cock-eyed top hat. Yuki’s artwork is certainly arresting; her linework is very sensual, and her flair for drawing costumes undeniable, but her desire to populate every scene with elaborately dressed nuns, zombies, and masqueraders comes across as numbing excess in a story that lacks any form of narrative restraint.

I realize that many people will read this review and think I’m a killjoy, that I’ve lost my ability to enjoy a manga for what it is and not what I want it to be. And, to some extent, those readers are right; after five years of grinding out manga reviews, I’m no longer enthusiastic about stories that rely on spectacle to command my attention. But what I find more frustrating about Grand Guignol Orchestra is that there’s nothing real or interesting lurking beneath its busy surface; it’s hysteria masquerading as drama, and the constant stimulation of all-caps dialogue, sudden plot reversals, and Baroque murders becomes its own form of tedium to be endured, rather than something to be savored and enjoyed.

Review copy provided by VIZ Media, LLC.

GRAND GUIGNOL ORCHESTRA, VOL. 3 • BY KAORI YUKI • VIZ MEDIA • 196 pp. • RATING: OLDER TEEN (16+)

Filed Under: Manga, Manga Critic, REVIEWS Tagged With: Grand Guignol Orchestra, Kaori Yuki, shojo, shojo beat, VIZ, Zombies

From the stack: Ten Questions for the Maidman

June 9, 2011 by David Welsh

I think Adam Warren has done tremendous work turning Empowered into something much greater than the sum of its parts. This trend continues with the second series special, Ten Questions for the Maidman. I’m always impressed with the ways that Warren can stretch a single, seemingly unpromising joke several times farther than what would be the snapping point for lesser writers.

Adam Warren is joined on artistic duties by Emily Warren, who provides painted pages for the titular interview that are sprinkled throughout the comic. They’re attractive, but they reinforce for me how essential Adam Warren’s creative control is to the property. One of the reasons Maidman is a great joke is the character’s routinely masculine body language. He’s just a guy who happens to fight crime in a frilly maid’s costume, as stolid and solid as your average caped vigilante.

In the interview pages, Emily Warren overlays Maidman’s body language with a certain coyness that, to my way of thinking, undermines the deadpan genius of the character, which is articulated in Maidman’s responses to the fatuous interviewer for a super-hero version of Inside Edition or Entertainment Tonight. The amusing cognitive dissonance is lost when Maidman is actually behaving in ways that are consistent with his appearance. It’s just not as funny, and it almost seems to contradict what the character is saying in his feature sequences. His shtick seems more about playing on the perceptions opponents impose on him, not about actively triggering those perceptions. It’s funnier when it’s the villain’s gay-panic paranoia at work rather than being a response to Maidman’s active provocation.

Still, this is an entirely welcome expansion on the Empowered universe, focusing on one of the funnier and more subversive supporting characters while still giving the title character some moments to shine. I hope Adam Warren keeps this specials coming, as they help to pass the time between new volumes of the main series by being perfectly entertaining in their own right.

 

Filed Under: REVIEWS

A Certain Scientific Railgun, Vol. 1

June 6, 2011 by Katherine Dacey

Question: what do you get when you cross Sunshine Sketch with X-Men? Answer: A Certain Scientific Railgun, a story about a quartet of schoolgirl psychics who fight crime, go shopping, and eat parfaits. If that combination sounds like the manga equivalent of a peanut butter and tunafish sandwich, it is; the story see-saws between sci-fi pomposity and 4-koma cuteness, never combining these two very different flavors into an appetizing dish.

The story takes place in Academy City, a metropolis whose entire population consists of psychics and psychics-in-training. After a series of bank robberies and bombings, members of Justification, Academy City’s teen police force, make a disturbing discovery: some psychics — or “espers,” in the series’ parlance — are using an illicit drug called Level Upper to enhance their natural ability. (Level Upper is, in essence, steroids for teleporters and mind-readers.) Though the drug grants them tremendous power, that power comes with a terrible price, causing the user to slip into an irreversible coma. The girls must then track the drug to its source before it can spread through Academy City.

As promising as the plot sounds, it often feels like an afterthought, something that happens in between the principal characters’ trips to the mall, the cafe, and the gym. (There’s an entire scene devoted to one character’s efforts to find the perfect pair of pajamas. No, I’m not kidding.) The lead character, Mikoto, is the strongest and best-defined of the bunch; she’s described as a “level-five esper” capable of channeling up to one billion volts of electricity, a skill she gleefully unleashes on robbers, perverts, and her arch-nemesis, a male psychic named Toma Kamijo. Though Mikoto is an unappealing heroine, she’s the only female character who has a real personality; Mikoto is angry, unpredictable, and stubborn, but she’s also very disciplined, cultivating her skills with practice and study. Kuroko, Ruiko, and Kazari, the remaining members of the quartet, are less developed: each girl has one psychic ability that she uses in combat and one adorable tic that she exhibits while hanging out with friends. (Actually, “adorable” is up for debate; grabbing another girl’s breasts seems more predatory than cute.)

Thin as the characterizations may be, A Certain Scientific Railgun faces an even bigger problem: many important plot elements are poorly explained. Not that the series wants for exposition-dense conversation; the opening ten pages are filled with characters narrating Mikoto’s rise from level-zero nobody to level-five bad-ass. But many other details remain unexplored: who is Toma and why does Mikoto detest him? why do so many characters have supernatural abilities? why has the government created an entire city just for young psychics? Perhaps the most egregious example is Mikoto herself; though we learn a lot about her education, the fact that she’s been cloned is glossed over, as if having six genetic doppelgangers was entirely unremarkable.

Given Railgun‘s origins — it’s a side story within A Certain Magical Index, a long-running light novel series — it’s not surprising that so many of these crucial details remain unexamined; the author might reasonably expect Japanese fans to know the Magical Index universe well enough to jump into Railgun with a minimum of exposition. For a newcomer, however, the experience is frustrating; uninteresting plot points are explored in excruciating detail, while many of the things that seem more fundamental to the story (e.g. the characters’ psychic abilities) are barely addressed at all.

The final chapter suggests that future installments may feature more scenes of crime-solving and fewer scenes of tweenage girls showering, eating desserts, and horsing around. An honest-to-goodness mystery would go a long way towards giving the story some dramatic shape; right now, A Certain Scientific Railgun feels as aimless and airy as a volume of Sunshine Sketch, even if Mikoto and friends have cooler talents than the Sunshine girls.

Review copy provided by Seven Seas. Volume one will be released on June 30, 2011.

A CERTAIN SCIENTIFIC RAILGUN, VOL. 1 • STORY BY KAZUMA KAMACHI, ART BY MOTIO FUYUKAWA • SEVEN SEAS • 192 pp. • RATING: TEEN (13+)

Filed Under: Manga, Manga Critic, REVIEWS Tagged With: Certain Magical Index, Seven Seas

Tenjo Tenge: Full Contact Edition, Vol. 1

June 3, 2011 by Katherine Dacey

When I tell people that I review manga, they often ask me, “Isn’t it all porn and ninjas?” No, I assure them, there are manga about cooking, gambling, dating, teaching, crime solving, alien fighting, computer programming, ghost busting, mind reading, wine tasting, dog training, and just about any other topic you can imagine; if there’s an audience to be served, Japanese publishers will find a way to reach them through comics. “But it seems like every manga I’ve seen has a girl in a short skirt waving a sword,” they reply. I usually offer a counter-example — say, Ouran High School Host Club or What’s Michael? — but I know the kind of manga they have in mind. It’s filled with female characters who have women’s bodies and girls’ faces; schoolgirls who wear their uniforms twenty-four hours a day; fighters who use swords, even though the story is set in the present; and supporting characters who dress like Edo-era refugees, even though their cohorts are wearing sneakers and hoodies. In short, what they’re seeing in their mind’s eye looks a lot like Tenjo Tenge.

Plot-wise, Tenjo Tenge isn’t much more complicated than “girls in skirts waving katanas.” The story takes place at Todo Academy, one of those only-in-manga institutions where students study martial arts technique to the exclusion of anything else. (If anyone attends a math class in Tenjo Tenge, I missed it.) First-year students Soichiro Nagi and Bob Makihara fully expect to rule the roost with their awesome fighting skills, but are quickly disabused of the notion when they run afoul of Todo’s Executive Council. Mindful of their greenhorn status, the boys join the Juken Club, an organization lead by Maya Natsume, a third-year student who’s handy with a sword. In so doing, however, Soichiro and Bob become targets for the Executive Council, which carries on an energetic, bloody feud with Maya and her younger sister.

Flipping through the first volume of VIZ’s “Full Contact” edition, it’s easy to see why DC Comics censored the original English print run. The story abounds in the kind of gratuitous nudity and sexual encounters that make an unadulterated version a tough sell at big chain stores like Wal-Mart and Barnes & Noble. DC Comics’ solution was an inelegant one: they re-wrote the script, drew bras and panties on naked girls, and cut some of the most offensive passages. As an advocate of free speech, I can’t condone the bowdlerization of any text, especially in the interest of a more commercially viable age-rating , but as a woman, it’s hard to celebrate the restoration of a graphic rape scene or images of naked girls throwing themselves at the heroes.

Whether those scenes are really necessary to advancing the plot is another issue. The rape, in particular, is an ugly exercise in exploitation, pitting a grown man against a teenager who has a twelve-year-old’s face and a porn star’s body. Though Oh!Great shows us the victim’s terrified expression in several panels, he lavishes far more attention on her anatomy, twisting her body into the kind of grotesque, provocative poses that were a stock-in-trade of Hustler. What makes this passage especially nasty is its underlying intent; we’re not being asked to identify with the victim, or burn with outrage over her violation, but to be aroused by her naked body. In a word: yuck.

From time to time, Oh!Great gives the Natsume sisters a chance to strut their martial arts stuff, suggesting that both girls are as tough and cunning as their male counterparts, but he can’t resist tearing off their clothes, or showing us their panties, especially when they’re in the middle of intense, hand-to-hand combat. And if the characters’ complete objectification wasn’t bad enough, Oh!Great draws such grossly misshapen bodies that it’s hard to imagine who would find them sexy; say what you will about Ryoichi Ikeda and Kazuo Koike’s Wounded Man — and yes, there’s plenty to say about the exploitation of its female characters — but Ikeda knew how to draw beautiful women. Oh!Great’s female characters, on the other hand, look like blow-up dolls, incapable of standing on their own two feet, let alone brandishing a sword or high-kicking an opponent.

Tenjo Tenge fans who were angered by the first English-language edition will be pleased with VIZ’s new translation. Many of the elements that had been eliminated or camouflaged in the first version have been restored; characters drop f-bombs and drop trou without editorial intervention. As an added enticement, VIZ has formatted the story as a series of two-in-one omnibuses, complete with glossy color plates and oversized trim. Given the care with which the new Tenjo Tenge was prepared, I wish I could say that the uncensored version convinced me that I’d unfairly dismissed the genius of Oh!Great the first time around. Alas, the answer is no; the story comes is too perilously close to the porn-and-ninjas stereotype for my taste.

Review copy provided by VIZ Media, LLC. Volume one of Tenjo Tenge will be released on June 7, 2011.

TENJO TENGE: FULL CONTACT EDITION, VOL. 1 • BY OH!GREAT • VIZ MEDIA • 386 pp. • RATING: MATURE (18+)

Filed Under: Manga, Manga Critic, REVIEWS Tagged With: Martial Arts, Oh!Great, Tenjo Tenge Full Contact Edition, VIZ

The Best Manga You’re Not Reading: Rica ‘tte Kanji!?

June 1, 2011 by Katherine Dacey

The most basic yuri plotline — what publisher Erica Friedman calls “Story A” — traces its roots back to the pioneering Class S fiction of Nobuko Yoshiya (1896-1973). In works such as Hana monogatari (1916-24) and Yaneura no nishojo (1919), schoolgirls developed intense, often romantic, feelings for other schoolgirls. Given the period in which Yoshiya wrote, it’s not surprising that her characters’ relationships were never consummated; the girls might exchange passionate letters or meaningful glances, but marriage, graduation, or death prevented them from being together as a couple. Fifty years later, when manga artists such as Ryoko Yamagishi and Riyoko Ikeda began writing girls’ love stories, they, too, favored tragic endings; Yamagishi’s Shiroi Heya no Futari (1971), for example, culminates in a melodramatic death (suicide by ex-boyfriend, to be exact), as do Ikeda’s Oniisama e… (1975) and Claudine…! (1978).

Small wonder, then, that manga-ka Rica Takashima saw a vacuum that needed filling. “There were very few manga with lesbian stories,” Takashima explains in the afterword to Rica ‘tte Kanji!? “Only depressing, sad stories about ‘forbidden love’ and with a break-up in the end. For example, ‘If I were a man, I could marry you.’ That kind of thing, but I wanted to read a HAPPY story.”

And “happy” is the perfect adjective to describe Rica ‘tte Kanji!? Rica, the heroine, is a cheerful optimist who moves to Tokyo to attend junior college (she plans to major in early childhood development) and explore the Nichome district, home to the city’s gay community. At the beginning of the series, Rica is nervous about visiting Nichome for the first time, worrying about what to wear and how to handle pick-up lines:

Rica’s fears are quickly allayed when she’s introduced to Miho, a sardonic art student a few years Rica’s senior. The two meet cute on Rica’s first trip to Nichome’s Lily Bar, where Rica confesses that she’s never met “an actual lesbian.” “I grew up out in the country,” she explains to Miho. “It’s the same for everyone in the beginning,” Miho assures her, prompting Rica to declare Miho her first gay friend. Though Miho falls for Rica right away, Rica’s lack of experience and general ditziness makes her oblivious to Miho’s advances. Their relationship has another hurdle to clear as well: Rica is just as nervous about the idea of having sex as she was about making a good impression at the Lily Bar, and keeps Miho at arm’s length — figuratively and literally — as she tries to decide what she’s comfortable doing.

What Takashima does better than most is to find the comedy in these situations, not by creating artificial misunderstandings between the characters, or manufacturing romantic rivals, but by making us privy to Rica and Miho’s thoughts. The two women’s internal monologues are funny, peppered with cute and weird observations, but they’re also very truthful; who among us hasn’t worried about putting the moves on a friend or being naked with a new partner?

Though Takashima’s script is charming, what really makes Rica ‘tte Kanji!? work is the art. That may seem like a funny thing to say about a story in which the characters are little more than well-dressed stick figures with cute, round faces, but Takashima’s illustrations have a warm, handmade quality. Better still, the artwork never panders to male yuri fans; by rendering the characters as cute, paper-doll figures, Takashima directs the eye away from Rica and Miho’s bodies towards their faces, compelling the reader to see the women as two people fumbling through a relationship, not fantasy objects.

And speaking of fantasy, a few reviewers have pointed out the absence of real conflict in Rica ‘tte Kanji!?. Though Miho and Rica’s relationship hits a few minor snags, their romance takes place in a bubble untouched by homophobia or workaday concerns. It’s a fair criticism, I suppose, but one that misses the point; Rica ‘tte Kanji!? is a cheeky, cheerful rebuke to the Tragic Gay Story, substituting a happily-ever-after ending for death and separation.

Impatient readers can find copies of Rica ‘tte Kanji on Amazon for about $24.00. If you’re willing to wait a few months, however, ALC Publishing will be releasing a new omnibus edition that will include the original Rica ‘tte Kanji stories, as well as material written for ALC’s Yuri Monogatari anthologies.

RICA ‘TTE KANJI!? • BY RICA TAKASHIMA • ALC PUBLISHING • 96 pp.

Filed Under: Manga, Manga Critic, Recommended Reading, REVIEWS Tagged With: ALC Publishing, Rica 'tte Kanji Review, Rica Takashima, yuri

13th Boy 3-6 by SangEun Lee

June 1, 2011 by Michelle Smith

After I read the first two volumes of SangEun Lee’s 13th Boy, in which a pertinacious girl named Hee-So Eun does everything in her power to win the love of the handsome Won-Jun Kang, I had high hopes for the quirky series but apparently not high enough because, starting with volume three, the story veers into unexpectedly (and awesomely) dark territory. That’s not to say that the sense of whimsy—best represented by Beatrice, a talking cactus—has disappeared. Indeed, volume six has several silly moments. But both the reader and Hee-So discover that things are more serious than expected, with the result being that she reveals some admirable qualities that she had not previously displayed.

The bulk of the drama revolves around three childhood friends: Won-Jun, Whie-Young, and Sae-Bom. The three of them have been stuck in a love triangle for years, with Won-Jun pining away for Sae-Bom, and Sae-Bom pining for Whie-Young. But so much time has passed, they begin to question what it is they actually feel for each other. Won-Jun, for example, is staying near Sae-Bom partly out of guilt born of an awful secret that in turn led to a serious accident. Sae-Bom is stunted because of these incidents, behaving like her seven-year-old self (though she is now fifteen) in an attempt to return things to how they used to be. And Whie-Young doesn’t want much to do with either of them.

Into their group comes Hee-So, and though she first appears obnoxious (I didn’t like her much in the first two volumes) her bright outlook and unfiltered expression of what she’s feeling make a big difference in their lives. At first, she merely turns the triangle into a square, with Whie-Young drawn to her while she chases after Won-Jun, but soon begins to make an impact on the others as well. Although Hee-So initially befriends Sae-Bom because it hurts to see Won-Jun caring for his damaged friend so solicitously and she figures he’ll have to do less of that if she helps out, she throws herself into the friendship with true commitment and eventually helps Sae-Bom relinquish her tight hold (literal and mental) on Toe-Toe, a stuffed rabbit who at one point had been given life by Whie-Young, who has magical powers.

You might not think that convincing a teenage girl to give up her stuffed animal would be riveting drama, but it really is. There’s a lot of emotional baggage concerning Toe-Toe, like who was responsible for his death and what that has subsequently meant for Sae-Bom’s emotional state. Simultaneously, Hee-So’s ability to rebound after being snubbed by Won-Jun makes him relax, because even if he should hurt her accidentally, it doesn’t affect how she feels about him. In time, he grows to feel a profound peace in her company and once Sae-Bom actually starts to look at him instead of Whie-Young, it may already be too late for her, because Hee-So has gotten her wish at last.

Starting in volume three, each volume is full of major progress in the story, to the point where I began to think “And there are twelve volumes of this series?! We’re not supposed to find this stuff out until the very end!” But SangEun Lee continues to come up with unforeseen avenues for the story to travel, with the most recent development being that Beatrice, the talking cactus, has realized that he is in love with Hee-So. Although this results in some amusingly absurd dialogue, like “Please don’t say that. It’s an unworthy thought. I am a cactus. I don’t have the right to love her…” it’s still treated fairly seriously, and Beatrice’s wish to become human (something he already manages each month on the full moon) has the potential to complicate the story still further.

And yet, while the romantic feelings of each character are definitely important and inform their motivations, this is not a story that can simply be settled by Hee-So and Won-Jun getting together and living happily ever after. There are too many secrets and too many deep bonds for matters to wrap up so neatly. Will Sae-Bom succeed in redirecting Won-Jun’s attention onto herself? Will Won-Jun, now that he has conquered the symbolic hurdle of “crossing the bridge” into Hee-So’s neighborhood, regress back into childhood obligations or continue on his own path, which ultimately might not include Hee-So? Will Whie-Young, who purports to be tough but yet frequently grants magical favors at the cost of his own health, really fail to live to the age of twenty? In many series, I would doubt that the death of a major character would be allowed to occur, but not 13th Boy.

If you read only the beginning of the series and dismissed it as a romantic comedy, I urge you to reconsider, because 13th Boy is surprising, complex, and well worth reading.

Review copies for volumes three, five, and six provided by the publisher.

Filed Under: REVIEWS Tagged With: yen press

Kamisama Kiss 2 by Julietta Suzuki

May 31, 2011 by Michelle Smith

From the back cover:
Nanami Momozono is alone and homeless after her dad skips town to evade his gambling debts and the debt collectors kick her out of her apartment. So when a man she’s just saved from a dog offers her his home, she jumps at the opportunity. But it turns out that his place is a shrine, and Nanami has unwittingly taken over his job as a local deity!

Nanami doesn’t want to miss out on the fun when a hot teen idol joins the student body. Tomoe reluctantly agrees to let her go, as long as she conceals her divine mark. After all, what could possibly go wrong at high school…?

Review:
Nanami has been out of school for three months, living in the shrine that is her new home, but the appalling lack of worshippers means her days are very dull indeed. When she sees a TV news story about a famous pop idol transferring to her high school, her school spirit is suddenly reinvigorated and she decides to return, even though Tomoe (her fox-eared familiar) insists she wear a stupid-looking headscarf to cover the mark that identifies her as a tochigami (deity of a specific area of land), lest yokai detect her presence and attack.

The pop idol, Kurama, turns out to be a jerk, but he’s intrigued by Nanami’s ability to resist his charms. The other students aren’t too friendly, either, and tease Nanami about her poverty. Enter Tomoe to save the day, clearing her name when she is accused of theft, delivering a delicious lunch when she’s too poor to afford something from the cafeteria, and generally making it appear as if she’s now under the care of a wealthy family. When Tomoe later finds himself in need, having been shrunk by another deity who has taken over the shrine, Nanami is grateful to be able to give back to him, watching over him as his child’s body struggles to contain his powers. In the end, when the other deity is ousted, Tomoe chooses to reenter into a contract with Nanami.

I’m still unsure exactly what to make of Kamisama Kiss. I definitely like its sense of humor—it’s pleasantly absurd, like when Kurama (who predictably turns out to be a yokai) is chased through the halls of the school by one of Tomoe’s fireballs while in the form of an ostrich—and the supporting cast (like the two onibi-warashi who occupy the shrine along with Nanami and Tomoe), but the main characters have yet to really intrigue me. It’s nice that Tomoe and Nanami are building a more friendly relationship, and that both clearly care about each other, but there’s nothing to really distinguish this development from all the other stories in which two argumentative sorts wind up falling for each other.

I think part of the problem is that I am still mentally comparing it to Suzuki’s other series released in English, the very charming Karakuri Odette. I shouldn’t, because they’re very different types of stories, but every now and then Nanami gets an expression on her face that reminds me so much of Odette that I can’t help myself.

Because Karakuri Odette turned out to be so good, I am reasonably confident that Kamisama Kiss will eventually win me over, but in the meantime I’m left a little bit disappointed.

Review copy provided by the publisher.

Filed Under: Manga, REVIEWS, Shoujo, Supernatural Tagged With: Julietta Suzuki, shojo beat, VIZ

A Zoo in Winter

May 28, 2011 by Katherine Dacey

One of the best-selling manga in the US right now is Bakuman, a drama about two teens trying to break into the Japanese comics industry. Flipping through the first two volumes, it’s easy to see why the series has such an ardent following: Tsugumi Ohba and Takeshi Obata have portrayed the characters’ journey not as an aesthetic or introspective process, but as an adventure story in which the boys battle progressively more talented opponents while they work toward their ultimate goal of creating a hit series.

For all its lip service to perseverance and craft, Bakuman is, at heart, a fantasy that trumpets youth, native ability, and confidence as the keys to artistic success. To be sure, Ohba and Obata make a concerted effort to show their characters engaged in the less dramatic aspects of manga-making: brainstorming story ideas, working with an editor, experimenting with unfamiliar tools. These scenes aren’t really meant to chart the boys’ growth as artists, however, but to reinforce the idea that Mashiro and Takagi are naturals.

Jiro Taniguchi’s forthcoming A Zoo in Winter offers a very different perspective on breaking into the manga industry, one in which the principle character engages in a long, complicated, and frequently humbling process of refining his skills. When we first meet seventeen-year-old Mitsuo Hamaguchi, he’s working at a manufacturing company, contemplating a future designing textiles while harboring dreams of becoming an artist. Hamaguchi spends his free time sketching animals at the local zoo, and chaperoning his boss’ wayward daughter on excursions around town.

At loose ends, Hamaguchi visits Tokyo on a whim, landing a position as an assistant to popular manga-ka Shiro Kondo. The work is anything but glamorous: Hamaguchi frequently pulls all-nighters, erasing pencil marks, blacking in objects, drawing speedlines, and copying backgrounds from other assistants’ drawings. Working on Kondo’s manga rekindles Hamaguchi’s own childhood ambition to become an artist, inspiring Hamaguchi to take live drawing classes and start work on his own story — a goal that proves more elusive than Hamaguchi imagined.

Hamaguchi’s emotional development is as fitful as his artistic. Though he’s savoring his independence, he frequently reverts to adolescent behavior whenever he hits a roadblock, wallowing in self-pity when another assistant seems poised to get his big break, for example, or drinking himself into a stupor when his girlfriend moves away. Hamaguchi’s relationship with his older brother is particularly telling: separated by ten years, Hamaguchi continues to view him as a father figure, squirming in embarrassment when his brother visits Kondo’s studio. (“Please, brother, try to mind your own business,” Hamaguchi pleads.) As their visit progresses, however, Hamaguchi marvels at his brother’s ability to chat up Kondo and mix with the bohemian element at the assistants’ favorite dive-bar, gradually realizing that his older brother isn’t as judgmental or rigid as Hamaguchi assumed, just deeply concerned with the family’s welfare.

In another artist’s hands, Hamaguchi’s brother might have been a sterner figure, one who dismissed an artistic career as a frivolous or irresponsible choice. Yet Jiro Taniguchi resists the temptation to make Hamaguchi’s brother into a straw man, instead allowing Hamaguchi to discover his brother’s relaxed decency for himself; Hamaguchi’s epiphany is a small one, but one that brings him a few steps closer to adulthood. Taniguchi manages the difficult feat of honoring the sincerity of Hamaguchi’s feelings while creating emotional distance between Hamaguchi and the reader; we’re not invited to experience Hamaguchi’s embarrassment so much as remember what it was like to learn that our parents were, in fact, just like all the other adults we knew and liked.

What makes these passages even more effective is Taniguchi’s draftsmanship. Though he has always been a superb illustrator, capable of evoking the bustling sprawl of a Japanese city or the craggy face of a mountain, his characters’ faces often had an impassive, Noh-mask quality. In Zoo in Winter, however, the characters’ facial expressions are rendered with the same precision he usually reserves for landscapes and interiors, capturing subtle shifts in their attitudes and emotions. Not that Taniguchi neglects the urban environment; one of the manga’s loveliest sequences unfolds in a zoo on a snowy day. Anyone who’s had the experience of running in Central Park on a rainy November afternoon, or walking a winter beach will immediately recognize Hamaguchi’s elation at having the zoo to himself, and of seeing the landscape transformed by the weather.

It’s the subtlety of the characterizations, however, that will remain with readers long after they’ve finished A Zoo in Winter. The story does more than just dramatize Hamaguchi’s journey from adolescence to adulthood; it shows us how his emotional maturation informs every aspect of his artistry — something that’s missing from many other portrait-of-an-artist-as-a-young-man sagas, which place much greater emphasis on the pleasure of professional recognition than on the satisfaction of mastering one’s craft. To be fair, Ohba and Obata address the issue of craft in Bakuman, but I’ll take the quiet honesty of A Zoo in Winter over the sound and fury of a Shonen Jump title any day. Highly recommended.

Review copy provided by Fanfare/Ponent Mon. A Zoo in Winter will be released on June 23, 2011.

A ZOO IN WINTER • BY JIRO TANIGUCHI • FANFARE/PONENT MON • 232 pp.

Filed Under: Manga, Manga Critic, REVIEWS Tagged With: Fanfare/Ponent Mon, Jiro Taniguchi, Seinen

A Bride’s Story, Vol. 1

May 24, 2011 by Katherine Dacey

For nearly 3,000 years, the Silk Road connected Asia with Africa and the Middle East, providing a conduit for the ancient world’s most precious commodities: silk, spices, glassware, medicine, perfume, livestock. By the nineteenth century, when A Bride’s Story takes place, the overland trade routes had been eclipsed in importance by maritime ones that linked China directly with India, Somalia, and the Mediterranean. Yet the Silk Road continued to play a vital role in bridging smaller geographical divides, as the main plot in A Bride’s Story demonstrates.

Set in Central Asia, A Bride’s Story focuses on two clans: the Halgal, a nomadic tribe whose livelihood depends on a mixture of hunting and herding, and the Eihon, farmers with a permanent homestead near the Caspian Sea. The families arrange a marriage between twenty-year-old Amir, the oldest Halgal daughter, and twelve-year-old Karluk, the future Eihon patriarch. As that age gap implies, Amir and Karluk’s union is one of political and economic expedience, designed to help the Eihon clan preserve its territory. Each family has reservations about the match: the Eihon believe that Amir is too old to bear Karluk a good-sized family, while the Halgal want to dissolve the union and betroth Amir to the leader of a neighboring tribe.

Amir and Karluk, however, seem more content with the arrangement than their elders. Given their age gap, Amir is more mother than wife to Karluk. There’s a note of urgency and purpose in Amir’s ministrations — she’s keen to prove her worth to the Eihons, especially when Karluk falls ill — but there’s also a genuine warmth and kindness in her gestures. Karluk, for his part, seems very much like a young teenager, intrigued by Amir’s beauty and charisma, but still too uncomfortable in his own skin to be physically demonstrative with her; Amir seems much keener to consummate their marriage, lest she lose her standing with the Eihon clan.

One of the great pleasures of A Bride’s Story is its strong cast of female characters. Balkirsh, the Eihon matriarch, proves Amir’s staunchest ally, fiercely rebuffing the Halgal’s efforts to reclaim Amir with a well-placed arrow. Though Balkirsh never explicitly states why she identifies with her daughter-in-law, the bow-and-arrow scene is telling, hinting at a shared cultural heritage that binds the two women. Amir, too, is a memorable character; she’s a terrific physical specimen, agile and fearless on horseback, but her true strength is her keen emotional intelligence. She accepts her new marriage without complaint, rapidly insinuating herself into the Eihon clan while preserving her own sense of self by introducing Karluk to her family’s customs.

The artwork, too, is another compelling reason to read A Bride’s Story. As she did in Emma and Shirley, Kaoru Mori pours her energy into period detail: clothing, furnishings, architecture. By far her most striking designs are the tribal costumes worn by the Eihon and the Halgal. Mori painstakingly draws embroidery, ornaments, and layers of fabric; watching Amir mount her horse, one can almost hear the swish of her skirts and the jingle of her earrings. Mori is similarly meticulous when rendering the surfaces of common household objects; she etches an intricate floral design into a silver tea set and weaves elegant, delicate patterns into the rugs that grace the walls and floors of the Eihon compound, luxuriating in the artistry with which these items were made.

At the same time, however, the Central Asian setting grants Mori greater license to make her characters move — something she rarely did in the overstuffed parlors  and crowded London streets in Emma and Shirley. To be sure, Mori’s flair for staging dynamic scenes was evident in Emma, when Hakim Atawari made a show-stopping entrance astride an elephant. In A Bride’s Story, however, Mori’s active sequences are less flashy and more fluid; they feel less like dramatic stunts than an organic part of the story, helping the reader understand how physically taxing Amir and Karluk’s labors are while helping us appreciate the scale and severity of the landscape.

Perhaps the most striking aspect of volume one is just how uneventful it is. Kaoru Mori is content to let her narrative follow the rhythms of everyday life, pausing to show us a master carver in his wood shop, or a group of women cooking a meal, or a young boy tending chickens. Yet A Bride’s Story is never dull, thanks to Mori’s smart, engaging dialogue; as she demonstrated in Emma and Shirley, Mori can make even the simplest moments revealing, whether her characters are preparing a manor house for the master’s return or discussing the merits of rabbit stew. By allowing her story to unfold in such a naturalistic fashion, A Bride’s Story manages to be both intimate and expansive, giving us a taste of what it might have been like to live along the Silk Road in the nineteenth century. Highly recommended.

A BRIDE’S STORY, VOL. 1 • BY KAORU MORI • YEN PRESS • 192 pp. • RATING: OLDER TEEN (16+)

Filed Under: Manga, Manga Critic, REVIEWS Tagged With: A Bride's Story Review, Kaoru Mori, Silk Road, yen press

MMF: Ten things I love about Cross Game

May 23, 2011 by David Welsh

I’ve already spilled so much cyber ink on Mitsuru Adachi’s Cross Game (Viz), and I’m sure I’ll continue to do so. Quite simply, it’s one of the finest shônen series I’ve ever read. Heck, it’s of the best comics of any category that I’ve read. Here are ten reasons why I feel that way:

It’s less about baseball than the people who play it. One of the first questions that always arise when a sports manga is published in English is whether or not a reader needs to be interested in the sport in question to appreciate the manga. In the case of Cross Game, fondness for the sport isn’t necessary, and I say that from a place of profound disinterest in our putative national sport. Here’s the thing, as I see it: a creator or creators can tell an interesting story about any subject, no matter how removed from my personal interests, if they approach the material with intelligence and restraint and populate the telling with compelling, complex characters. The cast of Cross Game is undeniably dedicated to baseball, but they’re also invested in their interpersonal relationships with friends and family. Protagonist Ko Kitamura wants to succeed in the sport, but his reasons are specific and deeply personal. Aoba Tsukishima wants to excel in baseball as well, but her efforts are nicely tinged with ambivalence over the limitations a girl faces in that endeavor. They don’t live in a baseball-centric vacuum where nothing else matters. It’s not about baseball; it’s about the ways baseball intersects with characters’ deeper lives.

The pacing is often surprising. One of the first things that struck me about Adachi is the fact that he seems very unconcerned with the kind of traditional, beat-by-beat storytelling that you sometimes find in shônen manga. He can certainly spend chapters examining the progress of a single baseball game, but that progress is layered with so much more than stats and stunts. A good half of the second collection features Ko’s team of second-stringers challenging the coach’s chosen squad. It’s got the kind of narrative weight you’d expect, what with the underdogs stepping up and trying to prove their worth, but there are plenty of unexpected undercurrents. Adachi uses the game to explore the sometimes unsavory politics of team sports. He also uses a perfectly delightful and unexpected narrative device, as Aoba and a mysterious old man watch the game together, immediately establish a rapport, and evaluate the progress with a full and understated grasp of the other’s emotional and personal subtext. The game is fine, but the framing is better, and Adachi entirely skims over what other artists might consider pivotal moments to be documented from every angle and articulated in exhaustive, exhausting detail.

Adachi trusts the intelligence of his readers. Part of the peril of sports manga is that aforementioned exhausting detail, so it’s refreshing to see that Adachi doesn’t fall into that trap. He’s figured out the exact formula for how much exposition his readers will need to understand what’s going on, which means he doesn’t need to resort to the trick of pervasive narration drowning the actual action. He can show instead of tell, which is a disappointingly rare ability in a field that should rely so heavily on showing. Part of it might be confidence, but I think a more significant element is trust in the fact that readers care enough about the characters to remember their motivations and intuit how they drive their behaviors. Clear and persuasive motivations obviate the need for middle-distance monologues about what’s about to or has just happened.

The digressions are as appealing as the primary narrative. Cross Game is one of those titles that fully cohere in spite of seemingly disparate elements. Adachi can wander away from the baseball to pursue side stories and character moments that support the narrative as a whole. Quirky day-in-the-life chapters are charming in their own right and provide a change of pace, but they also give readers a wider view of the characters, which makes them even more likable.

The dialogue is understated. I’d never argue that this is an immovable requirement of good storytelling. I would even concede that the aforementioned middle-distance monologues can make some manga better. Look at the searing, hyper-expressed inner passions of the characters in Kyoko Ariyoshi’s Swan (CMX). All the same, it’s a pleasure to see a more oblique approach. As with Natsuki Takaya’s Fruits Basket (Tokyopop), characters in Cross Game are much more likely to allude to past events than to fully restate them. It’s more in line with the way people actually speak, in fragments and phrases that the people who know them will understand, and those people include readers.

It can be very funny. The humor in Cross Game, like everything else, derives largely from who the characters are. The most aggressively comic character, Senda, is actually funny, which isn’t always a given. This egotistical dork is the type who really can’t accurately assess his own strengths and weaknesses, and Adachi takes at least a little delight in humiliating him. Senda isn’t mocked without at least a degree of fondness, though. Aoba is funny in a subtler way; her set-jaw certainty and pragmatism are amusing in contrast to some of the space cases around her, and Adachi lets her be wrong without scolding her.

It can be very sad. Of course, the thing Aoba is wrong about most often is Ko, but she can hardly be blamed. Early in the series, they share a very specific, very real loss, and it informs their young adulthood in ways that are both mournful and somewhat uplifting. Aoba and Ko have the same pole star, relying on their memories of this person to influence their actions in what they think are positive ways. Of course, those memories also form obstacles between Aoba and Ko, in spite and because of the things they have in common. It isn’t unusual for a shônen tale to have a driving, underlying tragedy, but it’s rare for it to be as grounded and effectively applied as it is here. The notes of sorrow pop up at unexpected but entirely credible moments, and they make the palette of the piece richer.

Adachi brings the mono no aware. It’s that juxtaposition of sorry and comedy blended with wistfulness and self-awareness that categorizes the concept of mono no aware, or “the pity of things,” for me. The characters here are very much invested in the moment, but they’re also cognizant of how fleeting that moment can be. Past, present and future all intersect to influence the characters’ feelings, making them feel truer and more pungent. If there’s a quality that makes me really invest in a story, particularly in a comic from Japan, it’s mono no aware.

It looks great. Adachi’s art has all of the individual elements that combine to form an attractive book – appealing character design, a facility for rendering people and objects in motion, sly comedic styling, and so on. What strikes me most are the page compositions, which often use a series of small, rigid panels to create a more sinuous whole. That style can be applied to the wide spectrum of tones Adachi routinely incorporates into his story. It’s more than good panel-by-panel drawing; it’s effective staging of those panels into something larger.

There’s an adorable cat. Okay, the cat isn’t central to the narrative, and its appearances are more like Easter eggs – little flashes of cuteness that occasionally pop up. But Adachi draws the cat very well, and he’s restrained in his use of the furry little critter. It adds a nice little touch to the Tsukishima household, making it feel slightly more real than it already does. And, let’s face it, the presence of an adorable cat always makes manga better. See also: Shampoo in Kiyoko Arai’s Beauty Pop (Viz).

So there are the ten reasons I love Cross Game. They’re also the reasons I’m so eager to read more of Adachi’s work. I look forward to seeing other people’s reaction to the series as the current Manga Moveable Feast (hosted by The Panelists) progresses.

 

Filed Under: REVIEWS

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