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Manga Bookshelf

Discussion, Resources, Roundtables, & Reviews

Features & Reviews

Bamboo Blade Volume 9

July 7, 2011 by Sean Gaffney

By Masahiro Totsuka and Aguri Igarashi. Released in Japan by Square Enix, serialized in the magazine Young Gangan. Released in North America by Yen Press.

I had mentioned in my review of Volume 8 that much of it was a setup for this being a meeting of two mismatched teams, and that I expected our heroes to spend most of the competition kicking asses. And indeed, that’s pretty much what I get here – well, at least until 3/4 of the way through it. But for that 3/4, it’s pretty much fantastic kendo action.

We begin with Azuma versus Chikamoto, which manages to be one of the few tense matches here, mostly as Chikamoto is the exception to most of the rest of her team. We can see her frustration as she realizes that Azuma is much, much better than she is – to the point where she recalls Azuma winning against someone who had previously beaten her in a competition, but can’t recall who beat her.

We then get what is, for me, the highlight of the volume. I’ve not tried to hide the fact that Miya-Miya is absolutely my favorite character in this series, and her split personality, angry snarling, and blunt honesty have been quite refreshing compared to her honest and forthright kendo leads. In Volume 8 we saw her training, and it was noted that she was shaping up well for a total novice. More to the point, Reimi has a cold, so is sick at home and not there to be a horrible distraction. As we see her fight, she scores a point, and is wise enough to realize that it only just barely landed, so didn’t feel “good enough.”

Counterpointing this is her arrogant opponent, who can tell that she'[s a beginner by her footwork, but can’t actually seem to do anything with that knowledge. And so, after giving up a point to stay even, Miya-Miya strikes, and gets the win. This is, in fact, her first win in the entire series. And she realizes… it’s an incredible feeling. Seeing the look of pure joy on her face, unshrouded by cynicism or anger, is worth the price of the book.

And so it goes through the match, with even Dan and Yuuji getting to play this time – and thrashing their opponents. And so finally we get Tamaki versus Takeshi, the sullen boy whose poor attitude has symbolized the spirit of the entire team. He has the most talent on the team, but lacks any will to fight. But even with that, Tamaki crushes him far too easily. So he notes the cords in his padding were loose, and asks for a rematch. And she does it again. Then the cords are actually too tight. So she beats him AGAIN. Then he stops trying to find excuses, and just starts demanding match after match. And slowly but surely, has a complete nervous breakdown as it becomes apparent just how far he’s fallen.

For the kids on the team it’s a vaguely happy ending – Takeshi is quitting, but he’s going back to a dojo to relearn the passion he had lost. And the rest of the team, now led by Chikamoto, is training much harder than before. I wish I could say that was it for the volume, but of course we have the match between Kojiro and Ishibashi. Which after the fantastic kendo action of the prior chapters, is a complete washout. The writer apologized in the afterword for there being too much focus on guys in this volume, but I had no issue with Takeshi’s plotline. Making Ishibashi into a complete comedic idiot, however, simply doesn’t work, and devoting almost an entire chapter to his and Kojiro’s post-match shenanigans makes it end on a poor note.

Still, it’s 3/4 of a volume of awesome, and you get to see the whole of Kojiro’s kendo team do an excellent job. Which is good timing, because the cliffhanger for Volume 10 suggests television might be in their future…

Filed Under: REVIEWS

Manga the week of 7/13

July 6, 2011 by Sean Gaffney

It’s a good second week of the month for manga, seeing a hefty but not overwhelming amount of stuff coming from Midtown Comics (which still seems to have misplaced June’s Kodansha releases that Diamond and bookstores already have, by the way).

Seven Seas gets to Volume 10 of its bestselling title Dance in the Vampire Bund, one of the few things they have that’s not a Dengeki work. It comes from Media Factory’s Comic Flapper. There’s also the second volume of romantic comedy Toradora!, which *is* from Dengeki Daioh, and features possibly the most popular of the four ‘loli tsunderes’ that all arrived at the same time (for the curious, the other three are Shana, Louise and Nagi).

Viz has its ‘Oh, right, we also put out Shonen Sunday stuff’ second week, and the big news here is the 4th volume in the Cross Game omnibus, which has now reached its halfway point. There’s the 39th volume of Case Closed, which is really quite impressive given how it has to compete with all those Jump titles. The 6th volume of Rin-Ne will no doubt make us all keep hoping that Sakura will actually get mad at something. New volumes of Hyde & Closer and Kurosakuro, both Vol. 5. And for Pokemon fans, two volumes of the new Black and White series, 96 pages each.

Yen Press also rolls out their July releases. The 4-koma series Ichiroh! ends here with Volume 5. Cirque Du Freak is up to Vol. 10 for you Darren Shan fans. High School of the Dead would like to remind you that yes, it is technically a shonen title, at least in Japan. Speaking of genre, what genre to call Kobato, which runs in media magazine Newtype. The fanboy genre? But of course, the big titles for yen are the Square Enix ones from GFantasy. Black Butler and Pandora Hearts, which are both smash hits. And Nabari no Ou, which… isn’t a smash hit. But has ninjas, so should be doing better than it is.

Anything interesting you? Or will you be catching up with the pile that came in this week?

Filed Under: FEATURES

The Josei Alphabet: W

July 6, 2011 by David Welsh

“W” is for…

Waltz wa Shiori Dress de, written and illustrated by Chiho Saitou, originally serialized in Shogakukan’s Flowers, four volumes: At the turn of the 20th century, a young Japanese woman is fascinated with European clothing and wants to become a designer. Unfortunately, she’s on the fast track towards a career-free life in an arranged marriage. At least she is until she meets a half-English, half-Indian spy at an embassy ball.

Watashi no Atama no Nakano Keshigomu, written and illustrated by Masami Hoshino, originally serialized in Shogakukan’s Petit Comic, one volume: When people use the phrase “This will end in tears,” they could apparently be referring to this adaptation of a popular TV drama about young lovers who enter into a tragic romance.

Watashi no Naka no Kiseki, adapted by JET, based on a novel by Liz Fielding, originally serialized in Ohzora Shuppan’s Harleqin, one volume. A working woman tries to fend off her horrible, misogynist boss by inventing a fake boyfriend. Suing him for discrimination and harassment is apparently out of the question?

Water., written and illustrated by Kiriko Nananan, originally serialized in Shodensha’s Feel Young, one volume: Two yuri-themed stories from the creator of Blue (Fanfare/Ponent Mon).

Wine Glass no Mukou ni, adapted by Junko Sasaki, based on a novel by Rebecca Winters, originally published by Harlequinsha, one volume: A wine buyer lets the romantic beauty of Alsace affect her better judgment and falls into bed with an entirely unsuitable gentleman. I thought that was why people toured vineyards in the first place?

Licensed josei:

  • Walkin’ Butterfly, written and illustrated by Chihiro Tamaki, originally serialized in Kodansha’s Vanilla, four volumes, three of which were published in English by Aurora.
  • Wedding Eve, written and illustrated by Keiko Honda, originally serialized in Ohzora Shuppan’s Roma Roma, one volume, published in English by Central Park Media.
  • Wild Com., written and illustrated by Yumi Tamura, originally serialized in Shogakukan’s Flowers, one volume, published in English by Viz Media.
  • Works, written and illustrated by Eriko Tadeno, one volume, published in English by ALC Publishing.

What starts with “W” in your josei alphabet?

Reader recommendations and reminders:

  • With the Light: Raising an Autistic Child, written and illustrated by Keiko Tobe, originally serialized in Akita Shoten’s For Mrs., published in English by Yen Press, 15 volumes.

Filed Under: FEATURES

Phoenix Wright: Ace Attorney Volume 1

July 6, 2011 by Sean Gaffney

By Kenji Kuroda and Kazuo Maekawa, based on the video game by Capcom. Released in Japan by Kodansha, serialized in the magazine Young Magazine. Released in North America by Kodansha Comics.

Back when Kodansha Comics was still Del Rey, they put out two doujinshi anthologies based on the popular video game series, featuring lots of cute stories and bad puns. In Japan, however, there was actually a genuine ongoing manga based off of the series. It ran for five volumes, and also spawned a sequel based off of Phoenix’s rival Miles Edgeworth which ran an additional four. Rather than a gaming magazine, it appeared in one of their titles aimed at young men, the appropriately named Young Magazine.

I’m not normally a gamer, but I make an exception for Phoenix, whose games were so much fun. For those unfamiliar with the premise, Phoenix Wright is a young up and coming defense attorney who usually finds himself dealing with clients who look incredibly guilty but profess their innocence. He and his partner, the perky teenage spirit medium Maya Fey, investigate the crime, stack up clues, and eventually arrive at the trial, where they cross-examine witnesses and try to get the judge to see what really happened.

The manga based off of it is much the same, and even starts the way most games in this series have, with Phoenix called on to defend his hapless childhood friend Larry Butz, who is accused of murder – again. Once this appetizer is finished, we get the main case of the volume, which actually will be spreading out into Volume 2 as well. Phoenix is called to the house of a somewhat jerkass president of an IT company, who suspects he will soon be arrested for murder and wants Phoenix to represent him before that even happens. What follows is a rather claustrophobic tale of a messed-up family, a building that screams ‘deathtrap’, and spiders. A whole mess of spiders.

The manga follows the general theme of the games quite well. We meet a pile of different characters, all of whom seem to be at odds with each other, leaving Phoenix and Maya to try to figure things out. I was also very pleased to see that they kept the basic humor that makes Phoenix Wright so much fun – Phoenix and Maya snark at each other (and other characters) constantly, and there’s no shortage of goofy characters and evidence, especially in the first case. That said, the murders themselves are treated quite seriously. The first case ends on a melancholy note, and the second one gets very intense – folks who don’t like spiders might want to steer clear of this volume.

The localization of the manga reads fine, sounding much like the games. Occasionally they have to cheat, as the manga can show things like Maya’s ramen obsession – so the translation notes say Maya likes burgers AND ramen! Fans of Miles Edgeworth should be warned, however, that he doesn’t appear here beyond Phoenix briefly thinking of him. Winston Payne is the prosecution in Larry’s case, and we have not gotten to the trial for the second one yet. Heck, even Dick Gumshoe doesn’t show up until the end!

Oh, and the Judge asking Phoenix and Maya to keep their lover’s spats outside the court did my little shipping heart good. :)

There’s nothing groundbreaking about this manga. It gives readers exactly what they want – more adventures of Phoenix Wright – and does it in a way that won’t disappoint fans. People who aren’t fans of the game might find its attitude hard to take at first – it’s very glib for a detective series – but for what it is, it works very well.

Filed Under: REVIEWS

Time and Again 6 by JiUn Yun

July 5, 2011 by Michelle Smith

From the back cover:
As war rips through the Tang Dynasty, leaving chaos and destruction in its wake, Baek-On and Ho-Yeon continue to eke out a living as traveling exorcists. While confronting vengeful grudges and putting to rest the lingering spirits of those long dead, Baek-On reflects on the tragic curse that led him to turn his back on the company of the living and follow in his father’s footsteps. While the world seems to crumble around him, Baek-On strives to keep moving forward, even if he must do so alone.

Follow Ho-Yeon and Baek-On as they journey on in the final volume of Time and Again.

Review:
I’m always a little wary of the final volume of a series I have really enjoyed. Will it disappoint? Or will it be exactly what I had hoped? Happily, volume six of Time and Again caps the series in a perfect way, which is to say “in a way that is simultaneously melancholy and hopeful.”

Baek-On has yet to recover from his crisis of self-doubt in the previous volume, in which his decision to force a man to see the truth about his inhuman wife had tragic consequences. He’s been holed up in his mother’s house for months, refusing all customers, but when a young woman arrives with a case that seems both simple and desperate, Ho-Yeon ushers her into Baek-On’s presence. Baek-On is rude at first, and it takes a threat of eviction before he actually begins to listen attentively to the girl, but he eventually goes to her home and deals compassionately with the ghost of a jilted girl who has been appearing there.

It’s clear that the words he uses when appeasing the spirit are what he would say himself to the girl in his own past—“I didn’t leave you. I’ve never left you.”—which leads to a gloriously long chapter that reveals the whole story of what happened with the girl (Wan) and why, and how it led to Baek-On being the person he is today. JiUn Yun handles this in a lovely way, because she doesn’t dwell on the pain of it all. Oh, it’s exceedingly painful for Baek-On, and awful and sad and all of those things that make for a great backstory, but it isn’t milked for melodrama. I shan’t spoil the details, but it’s this experience that motivates Baek-On to become an exorcist and to live and die alone.

The final chapter takes place after further time has elapsed. Baek-On and Ho-Yeon continue to travel together after a war has ravaged the country. Big things have happened, and yet they must continue on as usual, driving evil spirits out of children and chickens (really) and confronting the truth that animal spirits don’t seem to be all that innocent of the ways of humans. Baek-On realizes that his famous father was likely as uncertain as he is, which brings some peace, though he still intends to live his life alone and leave no descendants upon whom a spirit might inflict a grude. Ho-Yeon is also alone, having lost the last person he loved to the war, and the series ends with them pledging to carry on as they have been. Alone. And together.

Okay, yes, I totally spoiled that part, but it’s so absolutely perfect a conclusion for the series that I just had to wax rhapsodic about it. Time and Again has become one of my favorite manhwa series and, now that I know for what Baek-On has been seeking atonement all this time, I look forward to rereading it someday with the benefit of new insight.

Review copy provided by the publisher.

Filed Under: REVIEWS Tagged With: yen press

Soul Eater Volume 6

July 5, 2011 by Sean Gaffney

By Atsushi Ohkubo. Released in Japan by Square Enix, serialization ongoing in the magazine Shonen Gangan. Released in North America by Yen Press.

I somehow missed reviewing Volume 5 of this series, but no worries. This new volume sees the series doing a lot of things right, and the result is that I feel I can finally wholeheartedly recommend it in ways that go beyond the art style.

The plot here continues from the last volume: our heroes are trying to stop Medusa and her cronies from resurrecting the Kishin, a Very Big Bad who has been sealed up in a subbasement in a bag made of his own skin. Maka has found herself confronted by the series’ most disturbing character (and that’s saying a lot!), Crona, who definitely seems to have the upper hand. Maka can get it back, but only to abandoning herself to madness, and trusting that Soul will be able to bring her back.

This series runs in a magazine called ‘Shonen Gangan’, but the age bracket it seems to market itself to is noticeably higher than the big 3’s shonen titles – more of a 10-15-year-old market. I’d say that’s definitely a good thing, as some of the events in this volume can be downright unnerving and almost terrifying. In fact, at times the unnatural and abstract art style helps – at one point, Maka grabs Crona’s face and runs it along the blade of her scythe, something that would make you scream in horror if it weren’t so cartoonlike. The distancing works very well.

As for Crona (who Yen seem to have dubbed ‘male’ simply because avoiding pronouns is very awkward in English – Crona generally is sexless), in trying to open up, Maka discovers that Crona lacks a very good sense of self, and in many ways almost seems to have a split personality. Maka breaks through using the power of friendship, of course, but it’s very uneasy – Crona’s weapon rebels against this, and there’s a sense that everything is still hanging on a knife-edge.

The rest of the volume sees Black*Star and Death the Kid try to get to the basement to stop the Kishin’s resurrection. This is more shonen battle oriented, with lots of killer hidden moves and self-doubt – hallucinatory images play a big role here, and at one point even the villains almost commit suicide because they’re being tricked by the sheer insanity of the Kishin’s thoughts. However, they finally make it down there, and…

…well, they fail. The Kishin ends up being resurrected after all, though at least Medusa is killed (or is she?). This is the first really big plot line that our three groups have worked together on, and though they all get to strut their stuff and do cool things, it’s rather noticeable that it ends in failure. It has to be said that Soul Eater is, at heart, a world that seems to live off of fear and madness. As a result, things like this happening are far more the norm. Hopefully as they get stronger Maka and company will be able to help prevent this, but for the moment the bad guys have won.

This is not your typical shonen series. It has a high body count and a lot of blood, as well as facial expressions which can cause you to whimper in horror. And as always there is the art, giving you a comforting disconnect from reality to help with the worst gory bits, but also being nowhere near reality in terms of its everyday setting. I’m enjoying it more with every volume, and now that it’s settled down into a plot-oriented groove, it’s become one of Yen Press’s better acquisitions. Recommended, especially for those who want something a little different.

Oh yes, and Patty’s ‘Voice of Authority’ was hilarious. :D

Filed Under: REVIEWS

Tenjo Tenge Volume 1

July 4, 2011 by Sean Gaffney

By Oh!Great. Released in Japan by Shueisha, serialized in the magazine Ultra Jump. Released in North America by Viz.

Well, I must admit, I feel I brought this on myself. I kept bringing up the fact that Japan was filled with delinquent manga, featuring entire schools filled with young bruisers of both sexes who are there to kick ass, take names, and fight increasingly stronger other guys. And I noted how we rarely saw these over here, and that when we did (Digital Manga Publishing’s three released volumes of Worst come to mind), they tend not to do so well.

So now we have a re-release of the classic boobs ‘n martial arts extravaganza Tenjo Tenge, this time with all of the sex that original publisher CMX covered up or simply cut out. This volume actually contains the first two volumes of the original series (and confusingly, has the cover for Volume 2 on its cover and the original cover for Volume 1 before the second volume), and is unedited as far as I can tell. I don’t have the original Japanese to compare it to, but certainly looking at several of the sequences, if Viz *is* editing anything I can’t imagine what it is. It also has lots of nice color pages, and is slightly larger in size than the typical manga volume – it’s a really nice reproduction.

As for the content, it’s exactly what a young reader of Ultra Jump would want. Really, Oh!Great knows his audience and delivers exactly what they’re after without fail. There’s lots of nudity and suggestion of sex (and one rape scene that gets fairly graphic), lots of fists flying and kicks connecting, and a school full of people who like to pose and sneer. It is, in other words, the PERFECT manga for fourteen-year-old boys. There seems to be a bit of a plot regarding the past of the school’s club and the heroine’s dead brother, and some vague supernatural powers at work, but none of that detracts from what the manga is there to deliver. You need SOME plot to hang your sex and violence on.

Soichiro and Bob (half-black, half-Japanese) are two best friends who are used to dominating their old school by being the top fighters around. They arrive at Todo Academy ready to put it under their thumb, only to find that the students here are even better fighters, who can kick their ass without breaking much of a sweat. This delights them, as they’re itching to find anyone who can drive them to be even better. Of course, as Bob knows and Soichiro starts to learn here, you need a reason to be strong besides ‘strong is cool’.

The characters here are all types, but they’re decent enough types – for characters where you know their whole arc in advance, they don’t put a foot wrong. Aya is the classic overenthusiastic girl who has already declared the hero her husband (shades of Lum/Shampoo/etc.) but is plagued by inner doubts. Her sister Maya is a mentor figure so far, but shows signs that she has a troubling past that drives her. Soichiro seems to be the idiot hero who will get better and faster based on pure instinct. Heck, even Chiaki, Bob’s girlfriend whose sole role in the story seems to be to have sex with her boyfriend and get threatened, is handled pretty well – after the aforementioned rape scene (she was the victim), her laughter and bravado at saying that he didn’t go all the way and that she fought him off is both heartbreaking and realistic, especially contrasted with the three broken heroes she’s trying to pass it off to. (The rape itself is incredibly exploitative, of course, a classic example of Oh!Great trying to have his cake and eat it too.)

And then there’s Isuzu. A heh. Well, I know that sort of fetish is out there, and for those who love it, here she is.

I don’t want to give the impression that this is anything more than a pandering school delinquent manga with fantasy overtones, as that’s just what it is. There’s an incredibly bad onsen scene that is there to give faux yuri fanservice and nothing more. And though I did note that there are semblances of a plot here, I do not expect this to remotely overtake the manga’s primary goals: to excite and titillate. And yes, the girls look like plastic fantastic lovers.

That said, if a manga succeeds entirely at giving its target audience exactly what they want, can one call it a failure because it doesn’t deliver at all outside that target? Tenjo Tenge is what it is, a boobs ‘n martial arts manga. And with ten more omnibus volumes to go, there’s a lot of both of those still to come. I wouldn’t recommend it to anyone who doesn’t enjoy people hitting each other with grins on their faces while girls with unrealistic bodies lose their clothing a lot. If you don’t mind that? I think this is quite decent, and even entertaining.

Filed Under: REVIEWS

Monster Hunter Orage, Vol. 1

July 4, 2011 by Katherine Dacey

As a critic, few words fill me with more trepidation than “inspired by the popular video game.” I’ve read my share of video game manga, most of which were thin on plot and characterization but heavy on explanation. Every so often, however, I run across a series like Monster Hunter Orage, which manages to stay true to its roots while offering something to readers who’ve never played the game.

What makes Monster Hunter work is Hiro Mashima’s script, which does a solid job of translating game play into genuine plot. In the original game, players answered to a town guild, accepting orders to hunt or capture a variety of monsters. Players could fly solo or team up with one, two, or three other gamers to bring down bigger monsters and boost their skill rating. (The ultimate object of the game was to attain the highest skill level, rather than accumulate the greatest number of points.)

In the manga, Mashima builds a story around Shiki, a hunter on a quest to find Myo Galuna, a.k.a. the Thunder Dragon. Shiki is a Seal Hunter, a special category of monster-slayer who’s free to pursue game without interference from town guilds. Though he’s strong and skilled, his brash behavior and social cluelessness prove serious barriers to finding comrades — that is, until he meets Ailee, a fiercely independent hunter who shares Shiki’s desire to find the Thunder Dragon, and Sakya, a gunner who wants to avenge her father’s death.

Shiki and Ailee’s peppery rapport provides a welcome jolt of comic energy, whether they’re arguing about how to kill a monster or how to catch dinner. Like many of Mashima’s heroines, Ailee has little tolerance for teenage male foolishness, and frequently dismisses Shiki with a withering comment. (When they first meet, for example, Shiki blurts out, “Say, haven’t we met before?”, to which Ailee replies, “It’s been forever since I heard that stale pick-up line. Wait. Don’t respond. Just go somewhere else.”) Other supporting characters play a similar role in keeping the tone breezy: the Prince, a preening, foolish hunter, is font of malapropisms, while Maru, the Prince’s sidekick, provides an energetic stream of patter whenever the two appear together.

The art is as nimble as the script, relying heavily on Mashima’s crisp linework to give definition to his characters, monsters, and landscapes; he’s as sparing with screentone as Arina Tanemura is with white space. Though the characters have marvelous, elastic faces, capable of registering fifteen degrees of surprise and indignation, the monsters are unimpressive; they look a lot like dinosaurs with extra feathers and appendages. Put the men and the monsters together, however, and the results are terrific: the fights are graceful and swift, allowing the main characters to demonstrate their martial arts acumen without dragging out the conflict over three or four chapters.

If I had any complaint about Monster Hunter Orage, it’s that the story quickly falls into a predictable pattern. The outcome of the fights is never in question, nor is Shiki’s role as the hunter who will ultimately be the one to outsmart the monster. Even efforts to introduce subplots only go so far; by the end of volume one, it’s clear that the Prince will do anything to destroy Shiki, but his buffoonish behavior and general incompetence make him a less-than-credible threat to the heroes.

But if Monster Hunter isn’t as deep as it could be, it’s still a lot of fun, propelled by a goofy, anything-for-a-laugh script, appealing characters, and plenty of man-on-monster action. And at four volumes, the series won’t overstay its welcome. A good beach read.

MONSTER HUNTER ORAGE, VOL. 1 • BY HIRO MASHIMA • KODANSHA COMICS USA • 192 pp. • RATING: TEEN (13+)

Filed Under: Manga, Manga Critic, REVIEWS Tagged With: Capcom, Hiro Mashima, kodansha, monster hunter orage, Shonen

A Pair of TOKYOPOP Stragglers

July 4, 2011 by Michelle Smith

Just when it seemed like none of those May TOKYOPOP titles was going to materialize, Diamond Distributors revealed that it still had a few surprises up its figurative sleeve. Stragglers, originally scheduled for an early May release, began to trickle into comic shops. I managed to acquire several, including two books—volume eight of Happy Cafe and volume three of The Stellar Six of Gingacho—that I had lost all hope of ever seeing. Although I’m still incredibly sad about TOKYOPOP’s demise, I can’t help looking upon these last releases as an unexpected gift.

Happy Cafe 8 by Kou Matsuzuki
The eighth volume of Happy Cafe offers more cheerful yet insubstantial slice-of-life episodes revolving around the staff of Cafe Bonheur. We check back in with sixth-grader Kenji, Uru’s cousin, and meet the girl who likes him. We see Shindo apologize for making Uru cry, meet Ichiro’s doppelganger/father, and watch as two different guys try and fail to express their feelings for the oblivious Uru.

There are actually four guys now who fancy Uru, mostly because of her bright smile and talent at offering sunny advice as necessary. It’s a little much, but at least doesn’t feel as implausible as with series in which the heroine has no redeeming qualities whatsoever and yet seems to attract a bevy of hunky admirers. It also seems like Matsuzuki draws Uru in a regular style more often this volume—because she’s so childlike and spazzy, she’s usually in some state of super deformity but here we get a few, albeit fleeting, moments in which she looks genuinely pretty.

As a warning, however, readers of this volume are at risk of contracting the dreaded festitis (extreme irritability brought on by manga depictions of school festivals of any sort, including athletic). On the heels of Uru’s school festival in volume seven we first have Kenji’s athletic meet and then the school festival of Sou Abekawa, one of Uru’s suitors. I would seriously be happy if I never had to read about another school festival ever again.

So, how does this fare as the final volume (most likely) of Happy Cafe to be produced in English? Pretty well, actually. The episodic nature of the story precludes any sort of cliffhanger ending, and though Uru continues to be utterly clueless about the feelings she’s inspiring in the guys around her, it’s easy to imagine that, after several more volumes of cheerful yet insubstantial happenings, she will realize her feelings for someone (Shindo seems the most likely candidate) and a happy ending will ensue.

The Stellar Six of Gingacho 3 by Yuuki Fujimoto
Like Happy Cafe, The Stellar Six of Gingacho has so far been comprised of warm and fuzzy episodic stories featuring a childlike heroine who is “very dense when it comes to romance.” The third volume is no different, but takes the first tentative steps at fleshing out the other members of the group—while continuing to focus on Mike (Mee-kay) and her pal/partner Kuro, whose love for Mike is a secret to no one but her—and hinting a little at complications to come.

Chapters in this volume feature plots like “Mike and Kuro rescue a stray puppy,” “Mike insists that her friends go dig up a treasure they buried when they were five,” and “a photo of the boys appears in a teen magazine and fangirls descend.” But boiling them down in this way does them a disservice, because each chapter usually has at least one really nice moment, like Mike realizing that Kuro has always been there for her or the boys defending the honor of the girls when some punk insults them. In fact, the theme of the series could be summed up as “friends are precious and special.” If you don’t want to read stories in which this idea gets established over and over again, then The Stellar Six of Gingacho probably isn’t for you.

Although the volume doesn’t end on a cliffhanger, some glimpses of where the story might go make the lack of future releases particularly disappointing. Who is the object of ladies’ man Ikkyu’s (aka “Q”) unrequited love? (I hope it’s ultra-sensible Iba-chan.) Should I be expecting the six friends to form up into three tidy couples for a happy ending, or will messiness ensue when Sato’s feelings for Kuro come to light?

Sato provides the parting thought as we get a glimpse of an older Kuro. “To me you were special. But back then none of us truly understood what that “special” feeling really was. Not yet.” If you really want to get me hooked to a series, pepper it with retrospective narration like that. Jeez. Talk about bad timing.

Filed Under: REVIEWS Tagged With: Tokyopop

Bookshelf Briefs 7/4/11

July 4, 2011 by Katherine Dacey, Michelle Smith and David Welsh 4 Comments

This week, Michelle, Kate, & David take a look at new releases from Viz Media, Yen Press, Vertical, and Seven Seas.


Black Butler, Vol. 6 | By Yana Taboso | Yen Press -After several mediocre, talky volumes, Black Butler returns to form with a deliciously spooky plotline involving a traveling circus. Sebastian and Ciel once again go undercover, this time as a knife-throwing, high-wire act. Though the gothic costumes and campy dialogue may remind readers of Kaori Yuki’s Godchild, Yana Taboso is a more disciplined storyteller than Yuki, focusing less on atmosphere and more on narrative. As a result, volume six unfurls at a brisk clip, offering readers just the right amount of action, humor, and horror; anyone who’s ever wondered what really goes on beneath the big tent will have their worst suspicions confirmed by Sebastian and Ciel’s discovery. – Katherine Dacey

Blue Exorcist, Vol. 2 | By Kazue Kato | Viz Media – I know Michelle just reviewed this last week, but I have to reinforce the interesting spectacle of Kato trying to do interesting, specific things with this story and with her attempts to insert some of the shônen-y-est things that were ever shônen-y. Among the students at the school for exorcists is a young man named Suguro who seems to have sprung fully formed from the pages of the chapter about shônen rivals in Even a Monkey Can Draw Manga. His temperament and design are fresh from the factory. Fortunately, the rest of the class consists of interesting or amusing types that show a lot more promise for future storytelling. On the whole, this tale of budding demon fighters is building on the strengths of the first volume and largely avoiding its weaknesses. I’ll be sticking around to see how these kids grow into their roles. – David Welsh

Chi’s Sweet Home, Vol. 6 | By Kanata Konami | Vertical, Inc. – For me, a lot of the fun of this series is the way that Konami keeps generating new material without cheating by making her kitten protagonist too human in her thinking. She’s getting into Chi’s head instead of inserting unlikely or implausible thoughts there. As cute as the series is, there’s an impressive level of narrative fidelity in evidence. Konami respects pets and the ways humans care for and react to them. Of course, it’s also very entertaining, especially for animal lovers like myself who enjoy trying to figure out just what that furry critter is thinking as it undertakes evidently complex adventures that I can never fully understand. I do sometimes wonder about the learning curve of Chi’s human family. Everybody knows you don’t leave a cake on a low table with a kitten in the house. – David Welsh

Cross Game, Vol. 4 | By Mitsuru Adachi | VIZ Media – When it comes to Cross Game, I simply love it too much to linger over any areas for possible improvement. I’ve come to accept the frequent fourth-wall breakage, for example, and even some unfortunate potty humor can’t dim my enthusiasm as Ko and the Seishun team begin competing in the regional tournament. In addition to the riveting baseball action, which is a phrase I never thought I’d be uttering, Adachi shows, through a series of small moments, how in sync Ko and Aoba really are. It’s impressive enough that they share the ability to tell when the other is nursing a hidden injury, but when Ko senses Aoba’s unspoken melancholy at being left out of a post-victory celebration, it leads to one of the nicest moments in the volume. Even if you don’t think you like sports manga, you ought to give Cross Game a try. – Michelle Smith

Kobato, Vol. 4 | By CLAMP | Yen Press – Kobato may be CLAMP’s strangest manga to date. On one level, it’s a saccharine story about a clumsy but sweet girl on a quest to heal broken hearts. But on another level, it’s a bizarre fantasy in which exiled angels have been condemned to walk the Earth in the form of bears, stuffed animals, and one-eyed jack-rabbits. (At least, that’s what I think Ginsei is meant to be.) The two plots don’t mesh as seamlessly as they should, thanks to a confusing script; the angels’ conversations teeter on the brink of pompous nonsense, and it’s never entirely clear if CLAMP is being serious, or is subverting the angels-among-us genre. The artwork, however, is lovely to look at, filled with sensual lines, playful images, and gracefully executed character designs that make it easy to overlook Kobato‘s more serious flaws. – Katherine Dacey

Natsume’s Book of Friends, Vol. 7 | By Yuki Midorikawa | Viz Media – I think this series lost something when it shifted from more episodic storytelling to longer-form arcs, but I still enjoy it a great deal. In this volume, Natsume tries to figure out who or what is conducting a series of vicious attacks on yôkai and crosses paths with a ruthless exorcist with mysterious motives. It’s a solid mystery, but it lacks the delicacy and emotional resonance that this story displays at its best. It does add a few more shades to Natsume’s expanding world view and the occasional disillusionment that comes with it. There is an excellent side story that features a game of tag between Natsume and his yôkai companions that’s both raucous and wistful. And there’s an unrelated bonus tale that’s almost purely wistful in the best sense of the word. The meat of the volume may not be perfect, but the sides are choice. – David Welsh

Sakura Hime: The Legend of Princess Sakura, Vol. 2 | By Arina Tanemura | VIZ Media – The first volume of Sakura Hime: Legend of Princess Sakura earned the series a second look by introducing a murderous love interest. Though volume two curtails this conflict pretty quickly by having the Emperor propose a youko-hunting mission by which Sakura (part youko herself) can prove her loyalty to humanity and thereby achieve his protection, the story is still much darker than one might expect from Arina Tanemura. Oh, sure, there are bishounen aplenty and loads of romantic angst, but Tanemura seems to be making a real effort to stretch the boundaries of what kind of story fits in Ribon, and is even reining in her use of screentone! Sakura Hime isn’t perfect—it’s still pretty shallow and generic—but I think Tanemura deserves some kind of “most improved” sticker in recognition of her efforts. – Michelle Smith

Toradora!, Vol. 2 | Story by Yuyuko Takemiya, Art by Zekkyo | Seven Seas – If you remember how awkward boy-girl friendships were back in high school, you’ll appreciate Toradora!, a slapstick comedy about two teens who agree to help each other improve their romantic prospects. The twist? Taiga and Ryuuji spend so much time together that their classmates conclude that they’re dating, defeating the very purpose of their alliance. Volume two has its share of overly familiar moments, but it also boasts some genuinely funny scenes of Taiga and Ryuuji venting their frustrations and sharing embarrassing secrets. The only thing that prevents Toradora! from being a slam dunk are the supporting characters; Ryuuji’s helpless, dumb-as-toast mother is one of the least appealing second bananas in recent memory. Still, that’s a minor criticism of a series that captures the exquisite awfulness of teenage courtship with humor, warmth, and energy. – Katherine Dacey

Filed Under: Bookshelf Briefs Tagged With: black butler, blue exorcist, chi's sweet home, cross game, kobato, natsume's book of friends, sakura hime, toradora!

From the stack: Maid Shokun vol. 1

July 4, 2011 by David Welsh

As I was fulfilling my obligation to read Maid Shokun (Tokyopop), a question kept crossing my mind: is this what postmodern fan-service looks like? The cover promises to serve up a hearty tray full of pandering, and the concept – what is it like to work at a maid café? – invites the reader to impose all kinds of parenthetical phrases and subtext. But the series is really just about what it’s like to work at a maid café. Seriously, who does that?

In this case, Akira Kiduki and Nanki Satou are the ones who do that, and they did it for Comic Gum published by Wani Books. I don’t know much about Comic Gum, but it seems like the kind of magazine where fans of the up-skirt will feel right at home. This leads me to wonder what its target audience must have thought of a series that goes so far as to squarely consider the inner lives of women whose job it is to cater to one of their fetishes.

Kiduki and Satou are clearly and consciously creating tension between the services that the café provides – pretty girls in uniform cheerfully greeting guests as “Master” – and the fact that these employees are real women with complicated lives independent of their work. The maids display a fondness for their clientele that’s free of condescension; they like that they can provide these men with brief escape from their often bleak lives. But they’re very clear on the boundaries between occasional fantasy and the day to day.

The creators aren’t averse to letting things get messy. One customer loses sight of the aforementioned boundaries, which triggers a complicated series of responses among the café’s employees. It highlights the delicate balance those boundaries require to sustain the fantasy and keep it safe. Media attention proves to be a blessing and a curse for the establishment, and the maids are forced to consider the possibility of becoming an adult establishment. A relationship between two of the employees reveals homophobia in the workplace. Kiduki and Satou have a lot on their minds, and very little of it involves giving their readers a quick thrill.

Unfortunately, the series is more interesting conceptually than in execution. The creators are better at introducing ideas than incorporating them into a story, which results in a lot of chatter that’s more expository than involving. The characters inspire varying degrees of sympathy and interest. Some are clearly types – bossy girl Arumi, dippy innocent Chiyoko – but some show real potential – floor manager Haine, the most grounded, mature presence in the joint. Unfortunately, the types get the most focus, which makes it hard to invest much feeling in the series.

Still, this series is a whole lot more than a cursory consideration would suggest. If anything, it’s too cerebral in its approach to allow a reader to really enter the world it’s trying to evoke. With a little more heart, it could be something quite special. Of course, we’re unlikely to ever find out if it achieves that, since Tokyopop only managed to release one volume before shuttering its manga publishing efforts. I wouldn’t say I’m devastated by that outcome, as I can’t see Maid Shokun becoming a cherished favorite, but this book has offered a lot of food for thought.

 

Filed Under: REVIEWS

Pretty Little Liars by Sara Shepard

July 1, 2011 by Michelle Smith

From the front flap:
Gossip thrives amid the Mercedes-Benzes, mega mansions, and perfectly manicured hedges in the exclusive town of Rosewood, Pennsylvania. Behind their big Gucci sunglasses, beneath their perfectly pressed Polos, everyone has something to hide, especially high school juniors Spencer, Aria, Emily, and Hanna. Spencer covets her sister’s gorgeous new boyfriend. Aria is having an affair with her English teacher. Emily is infatuated with the new girl at school. And Hanna is using some ugly tricks to stay beautiful. Deeper and darker still is a horrible secret the girls have shared since sixth grade—a secret they thought was safe forever.

Review:
Confession: I have become addicted to the ABC Family adaptation of Pretty Little Liars. Now that it has started its second season, I figured it was safe to read the first book in the series. As it turns out, said book only covers the first few episodes of the show, so I needn’t have delayed.

The series was originally developed by Alloy Entertainment—who is behind most of the YA novel series that have recently become TV shows—to be a kind of teen version of Desperate Housewives. (I’d say that description is pretty apt, except that I think Pretty Little Liars is the better show, largely because when your protagonists do really stupid things it’s more forgivable when they’re sixteen than when they’re thirty-something.) Even though Sara Shepard receives sole authorship credits, interviews suggest that it’s really a team effort.

The first novel sets up the series and the secrets that each of its four protagonists carries. Back in sixth and seventh grade, Aria, Hanna, Spencer, and Emily clustered around their dazzling queen bee, Alison, who alternately beguiled and belittled them (and many others). She goaded them into a dangerous act of vandalism that left a fellow student blinded—an incident henceforth referred to as “the Jenna thing”—and then disappeared the summer before eighth grade. Aria’s family moved to Iceland shortly thereafter and the remaining girls—grieving but a little relieved to be free of Alison’s influence—drifted apart.

Now, three years later, Aria is back and so, possibly, is Alison, since each of the four girls begins receiving mysterious messages (text, e-mail, and handwritten) from someone calling themselves only “A.” A seems to know everyone’s secrets, and there are many. Bohemian Aria is having a secret fling with her English teacher, and also knows that her dad was cheating on her mom three years ago; obedient Emily is secretly attracted to girls; overachieving Spencer is not-so-secretly attracted to her sister’s boyfriend; and Hanna—impatient, impulsive, newly popular Hanna—secretly feels desperately unloved, and has a couple scrapes with the law while trying to conquer her bulimia. Chapters alternate between the characters, and it’s only at the end, when they discover that they’ve all been A’s victims, that they seem poised to renew their friendship.

It’s hard for me to say how I would feel about the novel had I not seen the show. There are differences, of course—a different timeline of events, characters who do not resemble the actresses ultimately chosen to portray them, some siblings for Emily, more bad behavior than ABC Family evidently was comfortable with—but nothing major plot-wise. I think the TV series is more effective at humanizing the characters—especially Hanna, who unexpectedly became my favorite—and making them likeable, but reading the book helped me understand the characters better, especially Aria and Emily.

So, why should you check out Pretty Little Liars, in either of its forms? For the cracktastic soapy goodness with protagonists whom you can still like even if they do ridiculous things like steal their boyfriend’s car because he won’t put out and crash it into a tree. Sure, I’m a little embarrassed to be reading/watching it at my advanced age, but it entertains me, and sometimes that’s enough.

Filed Under: Books, Suspense, YA Tagged With: Sara Shepard

Kiss me

July 1, 2011 by David Welsh

I can’t quite get the topic of the week, josei manga, out of my head. Kodansha Comics has made a solid (if painfully protracted) start, and they scored about a zillion points for announcing Sailor Moon. That said, English-language manga publishers are thin on the ground, and if I’m going to nag one or two publishers about their shortage of josei offerings, fairness demands I nag them all. So here are two titles from Kodansha’s Kiss that intrigue me.

I’ve never made it all the way through Mrs. Doubtfire, but this doesn’t mean that I’ve got anything against nannies in drag. In fact, it’s safe to say that I would probably enthusiastically read Waki Yamato’s Babysitter Gin! It ran for nine volumes in Kiss starting in 1998, and it features a caregiver named Gin who fixated on Mary Poppins as a child and has wanted to bring joy to little ones ever since. As an added inducement, I would really love to see this kind of manga created by the woman who adapted The Tale of Genji into manga.

I know I’m not alone in my limited resistance to manga about people who see dead people, and I feel like I deserve the opportunity to confirm that I’d enjoy a josei take on the subject. This draws my beady eye to Madoka Kawagushi’s Shi to Kanojo to Boku. It’s a ten-volume series about a girl who can see the dead and a boy with supernatural hearing. They encounter mysterious forces and grow up along the way.

As an aside, it would also be awesome if Kodansha resumed publication of Nodame Cantabile. Just saying.

 

Filed Under: LICENSE REQUESTS, Link Blogging

Oresama Teacher 1-2 by Izumi Tsubaki

June 30, 2011 by Michelle Smith

Sometimes, one just wants to read a silly, goodhearted comedy. And on that front, Oresama Teacher delivers admirably.

Mafuyu Kurosaki used to be the bancho of her school (though she didn’t realize it at the time) until she got nabbed by the cops and expelled. Her mother finds a school in the country that will accept Mafuyu, and ships her off for a fresh start. Although Mafuyu is a skilled and savvy fighter, the allure of life as a normal girl is appealing, and she embraces the opportunity to start over, full of self-assurance developed from her days as a gang leader.

Alas, she soon encounters her childhood first love (Tamaoki Saeki), who was responsible for steering her toward the path of delinquency in the first place. Worse, he’s now her homeroom teacher, and embroils Mafuyu and her lone-wolf classmate Hayasaka (another brawler) in his wager with the principal that he can boost the school’s enrollment by quelling the disciplinary issues arising from the lax admittance policy. Mafuyu and Hayasaka are the muscle to keep the other delinquents in line, essentially. Mafuyu is not very keen on this, especially because she’s enjoying how Hayasaka treats her like an ordinary girl, so masquerades as a couple of other people (a boy called Natsuo and Super Bun, a rabbit-mask-wearing girl whom Hayasaka idolizes) when administering the necessary smackdowns.

I almost wrote “hilarity ensues” at the end of the prior paragraph, because that’s just what one does after detailing a suitably wacky premise like this one, but the thing is… Oresama Teacher really is funny, and that’s got everything to do with the characters. I don’t care much for Saeki—mangaka Izumi Tsubaki resists the temptation to endow him with redeeming qualities—but he works as the instigator of over-the-top situations, and some of his interactions with Mafuyu are very amusing (like the scene in which they discover that neither of them can cook).

More to my liking is the relationship between Mafuyu and Hayasaka, which persists despite both of them frequently misunderstanding the other’s motivations. When she tries to find out more information about Saeki (in order to confirm he really is the same boy who used to live next door), for example, Hayasaka assumes she’s looking for material with which to blackmail him. At first, Hayasaka resists the idea that they are friends, but his prickly attitude gradually starts to dissipate. He’s incredibly dense and easy to fool with lame disguises, but Mafuyu, used to being looked up to by her followers/friends, likes the way he treats her as an equal. At one point, he begins to suspect that she is his idol, Super Bun, forcing Mafuyu to dissuade him of the notion just so he’ll stop looking at her all dreamy-like. It’s lonely being revered.

I never did read Tsubaki’s other Shojo Beat series, The Magic Touch, as general consensus seemed to be that it wasn’t that great, but I’m exceedingly glad I didn’t let that stop me from checking out Oresama Teacher, which is a genuinely entertaining read. Tsubaki herself doesn’t seem all that keen on the story—she makes several references in her author’s notes to the fact that various elements of the series were dictated by her editors—but you can’t tell while reading it. And anything that makes me snicker as much as these two volumes did is definitely a keeper.

Review copies provided by the publisher.

Filed Under: REVIEWS Tagged With: shojo beat, VIZ

3 Things Thursday: Characterization & Emotional Truth

June 30, 2011 by MJ 13 Comments

Though I rarely wax nostalgic over flame wars, I’ll admit that searching for the comment I quoted in yesterday’s “Soapbox” post led me to revisit the material that inspired it. I won’t reiterate the entire argument here, or even my entire premise, but here’s a brief excerpt that I think expresses quite well what my purpose is in experiencing and writing about fiction:

“My focus as a reader/critic/human being is now and always will be discussion/analysis of a work’s emotional content. That is what I know about, and that is what I’m most interested in and qualified to write about. That is what my background prepares me for. That is what I care about in the world. The real purpose of fiction in my life is that it gives me the opportunity to interact directly with someone else’s inner life. This is not only what I find most compelling about other people, but I’d even go so far as to say it’s the way I best connect with the human race as a whole. It’s is a delicious smorgasbord of humanity. It’s where people communicate what’s most important to them, often even within formulaic structures and “fluff” pieces. It is, on a very basic level, a window into another person’s soul.”

Let me elaborate just a little on that. Like a lot of voracious readers, I’m a fairly introverted person. One of the side-effects of this is that I spent the vast majority of my growing years appreciating and cultivating my own inner life to a much greater extent than the one I physically shared with other people. This does not mean that I don’t like other people or don’t enjoy interacting with them. It does mean that I often find I understand other people more easily when I’m given the opportunity to examine their inner lives, and since I think understanding other people is a pretty vital part of life, I spend a lot of time doing that.

It is this, along with a number of other factors, that led to me spending most of my youth and a large chunk of my working adulthood as a singer and stage actress. As immersive as reading or watching fiction can be, there is nothing more revealing (and, frankly, thrilling) than exploring someone else’s inner world by actually becoming a player in it. It’s a transformative experience in every way, and I recommend it heartily, if not as a way of life, at least as an enlightening pastime.

I bring all this up, because I’ve previously mentioned that I think my approach as a manga critic is deeply informed by having been an actor, but I’ve never really explained what that means. What I mean when I say that, is that I think being an actor gave me some specific tools for understanding storytelling, particularly in terms of characterization and emotional truth (the two main elements I’m referring to when I mention “emotional content”), both of which are essential to effective, believable fiction, regardless of medium.

Now, to the point! All this has been a fairly long-winded introduction to this week’s 3 Things…

3 critical elements of characterization in storytelling I learned from The Theater:

1. Intention. I’m not here to argue acting technique, and frankly, I think a lot of it is pretty hit-or-miss, but I will say that out of all the various techniques I encountered during my years of study and professional work, the thing that consistently worked for me was a focus on intention. What do I want, and how do I get it? Nearly everything we do as human beings is motivated by intention, and this is true of fictional characters as well, at least the ones that are written effectively. One of the things I most enjoy looking at when I’m analyzing comics, is the intention of each of the story’s characters, and how consistently the author is able to maintain those intentions throughout the work. Certainly a particular character’s intention may change over the course of a series (and even within that, there is an intention in every moment that may actually, realistically conflict), but a strong writer will discover that her characters’ intentions are more important than her own when it comes to writing a believable story. Which brings us nicely to…

2. Truth. When asked if he preferred playing good guys or bad guys, Willem Dafoe is famously quoted as having said, “Ain’t no difference. Everybody thinks they’re righteous.” This is absolutely so, and a failure to recognize this fact is why so many stories that feature the concept of “good vs. evil” fail to ring true. People are masters of self-deception, and all of us will do what we convince ourselves is right, even if “right” translates as “right for us” or “the right way to avoid having to do things we don’t like.” Even if we say we did something we know is wrong, we’ve still justified to ourselves why we were “right” to do it anyway. That’s just what we do. It’s how we continue to go on. While humans as a society may strive (mostly unsuccessfully) to identify common truths, it’s clear to anyone who has spent five minutes watching the evening news that trying to lay out universal concepts of “good” and “evil” is beyond futile.

What’s not at all futile, however, is determining individual truth, and when it comes to characterization, this is vital. The best writers know how to separate their own personal truths (which may influence things like theme) from the individual truths of their characters, allowing each of them to exist truthfully and independently in the story. When something reads as out of character, most of the time it’s because the writer has forgotten this, or has tried to use a character as a shortcut to the writer’s own truth. This really never works. For an actor, this kind of writing is deadly, because it means she must take actions that are at odds with her intentions. This is no less deadly for a comic.

3. Show, don’t tell. But don’t “show” either. “Show, don’t tell,” is a pretty fantastic mandate. It instructs writers of all kinds to let both their own ideas and their characters’ intentions be revealed through action instead of narration or inner dialogue, and often an adherence to this directive is what makes the difference between a story that doesn’t work and one that does. But one thing actors learn pretty early on, is that sometimes “showing” can be just the same as “telling.” What I’m talking about here is what we’d refer to in high school acting class as “indicating.” When an actor is “indicating,” instead of doing something, she’s trying to show the audience that she’s doing something, essentially telling them what she feels by using familiar gestures or visual cues. For instance, instead of thinking, “I’m really sad,” and acting on her whatever her intention is from that point, she’s thinking, “I have to show the audience that I’m really sad,” and actually trying to make that her intention. You might think this works, but it doesn’t, because instead of watching the character, the audience is actually watching the actor, which is not the same thing at all, and will never read as true.

Comics creators can fall into the same trap, essentially using “showing” as “telling,” even without narration or dialogue. A writer may think he is carefully revealing his character’s thoughts and intentions in the manner of “show, not tell,” but because he’s so worried that the audience may not get it, he’s inserted some extra visual cues and emphasis, just to make sure, and before he knows it, he’s actually telling instead, even without using any words. This pulls us out of the character’s truth and into the author’s process, making the character less believable.


With a character’s truth and intention in place, any comic can be believable, whether it’s a deep look at the psychology of mountain climbers or a cracktastic boys’ love epic. Any type of story can be believable if it is rooted in emotional truth, and it is through these stories that we continue to understand and learn from each other as we struggle with the realities of our lives. Creating, distributing, and experiencing/interacting with art is the most powerful method we have for establishing human connection.

And that’s what I learned from the theater.

Filed Under: 3 Things Thursday

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