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Discussion, Resources, Roundtables, & Reviews

Manga Critic

Drifting Net Cafe, Vol. 1

June 19, 2012 by Katherine Dacey 6 Comments

It takes nerve — nay, stones — to update Kazuo Umezu’s bat-shit classic The Drifting Classroom. That’s exactly what Shuzo Oshimi (The Flowers of Evil) has done in Drifting Net Cafe, however, substituting a nebbishy salaryman for Sho, the original series’ twelve-year-old protagonist, and an Internet cafe for Sho’s school. The results are a decidedly mixed bag, suggesting that some texts lend themselves to revision, while others are too much the product of particular author’s imagination to warrant re-telling.

As in the original series, the story begins with a snapshot of the hero’s daily life: 29-year-old Toki has an argument with his pregnant wife, Yukie, then goes to an office job he dislikes. On impulse, he stops in an Internet cafe on his way home from work, where he bumps into Tohno, a girl he loved in middle school. The two begin comparing notes on their current lives when an earthquake plunges the building into darkness. When no one arrives to lead Toki, Tohno, and their fellow customers to safety, the group makes a terrifying discovery: the cafe has been transported from Tokyo to a wasteland from which all evidence of human civilization — roads, buildings, people — has been expunged.

To his credit, Oshimi takes enough time to establish Toki’s routine and personality for the reader to appreciate what’s at stake if Toki doesn’t find a way to return to his old life. None of the other characters, however, are fleshed out to the same degree. Yukie is portrayed as a howling grotesque, at the mercy of her hormones; Tohno is saintly and brave; and the other cafe customers are assigned one or two defining traits, depending on their gender and age. Thin characterizations are a common problem in disaster stories; authors are often reluctant to bestow too much humanity on characters who are destined to become monster food or cannon fodder, lest the audience find the story too dispiriting. Oshimi, however, takes that indifference to an extreme, creating a supporting cast of repellant, one-note characters whose comeuppance elicit cheers, not tears.

The other great drawback to Drifting Net Cafe is Oshimi’s lack of imagination. Though Oshimi is a competent draftsman, he shows little of Umezu’s flair for nightmarish imagery. Consider the way Oshimi renders the cafe’s final destination:

The wasteland, as imagined by Shuzo Oshimi in Drifting Net Cafe.

It’s not a badly composed image; Oshimi makes effective use of the tilted camera angle to convey the characters’ disorientation, and uses a few charred trees to suggest that something powerful scoured the landscape clean. When contrasted with the original version, however, it’s clear that Oshimi’s image elicits a much tidier, less emotional response than the repulsive, molten moonscape that Sho and his teachers discover just beyond the school gates:

Umezu’s vision of the wasteland, from The Drifting Classroom.

Oshimi’s monsters, too, betray his tendency to favor blandly polished imagery over inspired, if crudely rendered, boogeymen. Late in volume one of Drifting Net Cafe, for example, a creature resembling a typical Star Trek parasite attacks a female character, latching onto her thigh. It’s a memorable scene, tapping a similar vein of body-violation horror as Alien and Prometheus, but the monster’s quick defeat makes it seem more like a pretext for fanservice than a genuine menace. Umezu’s monsters, by contrast, take a variety of forms — giant insects and lizards, creepy aliens with bulbous foreheads, giant metallic serpents with grasping hands — all of which seem like the products of a feverish child’s imagination, rather than something copied from a TV show or straight-to-DVD movie.

The characters’ conflicts, too, seem smaller and less compelling than they did in Umezu’s original, which pitted Sho and his classmates against their teachers. The Drifting Classroom‘s adults quickly become deranged with grief and fear, leaving the children to fend for themselves in a hostile environment. Sho and his classmates spend several agonizing chapters struggling to accept the fact that none of the adults are in charge anymore; the students’ first attempts to defend themselves against crazed teachers and giant bugs end in catastrophe, a gruesome reminder of their misplaced trust in the adults.

In Oshimi’s version, however, all the characters are adults. They challenge one another’s leadership, squabble over resources, and indulge their worst impulses, sexual and otherwise. Though some of these scenes pack a visceral punch, most simply reinforce the idea that Toki and Tohno are the only decent folk among a group of unpleasant, self-interested urbanites — not exactly the stuff of high-stakes drama, even if one character finds himself on the business end of a pocket knife.

Where Drifting Net Cafe improves on the source material is pacing. The Drifting Classroom unfolds at a furious clip; characters are maimed or menaced in every chapter, and speak at decibel levels better suited for the Bonnaroo Music Festival than everyday conversation. Oshimi, on the other hand, varies the narrative tempo of Drifting Net Cafe: some chapters are packed with important revelations and dramatic confrontations, while others are more leisurely. These quieter chapters are among the most unnerving, however, as we watch the characters size up each others’ weaknesses, like sharks circling a wounded seal.

Though conceived as a tribute to The Drifting Classroom, Oshimi’s work is more likely to appeal to readers who haven’t read the original, or who find Umezu’s distinctive artwork dated and ugly. Long-time fans of Classroom are likely to find Oshimi’s update slick but soulless, as it relies more heavily on low-budget disaster movies than the original source material for its characters and conflicts.

DRIFTING NET CAFE, VOL. 1 • BY SHUZO OSHIMI • JMANGA • 251 pp. • RATING: MATURE (18+)

Filed Under: Manga Critic Tagged With: Drifting Classroom, JManga, Kazuo Umezu, Seinen, Shuzo Oshimi

Drifting Net Cafe, Vol. 1

June 19, 2012 by Katherine Dacey

It takes nerve — nay, stones — to update Kazuo Umezu’s bat-shit classic The Drifting Classroom. That’s exactly what Shuzo Oshimi (The Flowers of Evil) has done in Drifting Net Cafe, however, substituting a nebbishy salaryman for Sho, the original series’ twelve-year-old protagonist, and an Internet cafe for Sho’s school. The results are a decidedly mixed bag, suggesting that some texts lend themselves to revision, while others are too much the product of particular author’s imagination to warrant re-telling.

As in the original series, the story begins with a snapshot of the hero’s daily life: 29-year-old Toki has an argument with his pregnant wife, Yukie, then goes to an office job he dislikes. On impulse, he stops in an Internet cafe on his way home from work, where he bumps into Tohno, a girl he loved in middle school. The two begin comparing notes on their current lives when an earthquake plunges the building into darkness. When no one arrives to lead Toki, Tohno, and their fellow customers to safety, the group makes a terrifying discovery: the cafe has been transported from Tokyo to a wasteland from which all evidence of human civilization — roads, buildings, people — has been expunged.

To his credit, Oshimi takes enough time to establish Toki’s routine and personality for the reader to appreciate what’s at stake if Toki doesn’t find a way to return to his old life. None of the other characters, however, are fleshed out to the same degree. Yukie is portrayed as a howling grotesque, at the mercy of her hormones; Tohno is saintly and brave; and the other cafe customers are assigned one or two defining traits, depending on their gender and age. Thin characterizations are a common problem in disaster stories; authors are often reluctant to bestow too much humanity on characters who are destined to become monster food or cannon fodder, lest the audience find the story too dispiriting. Oshimi, however, takes that indifference to an extreme, creating a supporting cast of repellant, one-note characters whose comeuppance elicit cheers, not tears.

The other great drawback to Drifting Net Cafe is Oshimi’s lack of imagination. Though Oshimi is a competent draftsman, he shows little of Umezu’s flair for nightmarish imagery. Consider the way Oshimi renders the cafe’s final destination:

The wasteland, as imagined by Shuzo Oshimi in Drifting Net Cafe.

It’s not a badly composed image; Oshimi makes effective use of the tilted camera angle to convey the characters’ disorientation, and uses a few charred trees to suggest that something powerful scoured the landscape clean. When contrasted with the original version, however, it’s clear that Oshimi’s image elicits a much tidier, less emotional response than the repulsive, molten moonscape that Sho and his teachers discover just beyond the school gates:

Umezu’s vision of the wasteland, from The Drifting Classroom.

Oshimi’s monsters, too, betray his tendency to favor blandly polished imagery over inspired, if crudely rendered, boogeymen. Late in volume one of Drifting Net Cafe, for example, a creature resembling a typical Star Trek parasite attacks a female character, latching onto her thigh. It’s a memorable scene, tapping a similar vein of body-violation horror as Alien and Prometheus, but the monster’s quick defeat makes it seem more like a pretext for fanservice than a genuine menace. Umezu’s monsters, by contrast, take a variety of forms — giant insects and lizards, creepy aliens with bulbous foreheads, giant metallic serpents with grasping hands — all of which seem like the products of a feverish child’s imagination, rather than something copied from a TV show or straight-to-DVD movie.

The characters’ conflicts, too, seem smaller and less compelling than they did in Umezu’s original, which pitted Sho and his classmates against their teachers. The Drifting Classroom‘s adults quickly become deranged with grief and fear, leaving the children to fend for themselves in a hostile environment. Sho and his classmates spend several agonizing chapters struggling to accept the fact that none of the adults are in charge anymore; the students’ first attempts to defend themselves against crazed teachers and giant bugs end in catastrophe, a gruesome reminder of their misplaced trust in the adults.

In Oshimi’s version, however, all the characters are adults. They challenge one another’s leadership, squabble over resources, and indulge their worst impulses, sexual and otherwise. Though some of these scenes pack a visceral punch, most simply reinforce the idea that Toki and Tohno are the only decent folk among a group of unpleasant, self-interested urbanites — not exactly the stuff of high-stakes drama, even if one character finds himself on the business end of a pocket knife.

Where Drifting Net Cafe improves on the source material is pacing. The Drifting Classroom unfolds at a furious clip; characters are maimed or menaced in every chapter, and speak at decibel levels better suited for the Bonnaroo Music Festival than everyday conversation. Oshimi, on the other hand, varies the narrative tempo of Drifting Net Cafe: some chapters are packed with important revelations and dramatic confrontations, while others are more leisurely. These quieter chapters are among the most unnerving, however, as we watch the characters size up each others’ weaknesses, like sharks circling a wounded seal.

Though conceived as a tribute to The Drifting Classroom, Oshimi’s work is more likely to appeal to readers who haven’t read the original, or who find Umezu’s distinctive artwork dated and ugly. Long-time fans of Classroom are likely to find Oshimi’s update slick but soulless, as it relies more heavily on low-budget disaster movies than the original source material for its characters and conflicts.

DRIFTING NET CAFE, VOL. 1 • BY SHUZO OSHIMI • JMANGA • 251 pp. • RATING: MATURE (18+)

Filed Under: Manga, Manga Critic, REVIEWS Tagged With: Drifting Classroom, JManga, Kazuo Umezu, Seinen, Shuzo Oshimi

Puella Magi Madoka Magica, Vol. 1

May 29, 2012 by Katherine Dacey 10 Comments

The opening pages of Puella Magi Madoka Magica suggest a dreary retread of Sailor Moon: Kyubey, a talking cat, appears before Madoka Kaname, a perky yet otherwise unremarkable school girl, and asks her, “Would you like to change destiny?” Our first clue that Puella has something nastier up its be-ribboned sleeve occurs midway through the first chapter, when transfer student Homura Akemi confronts Madoka with a dire, if cryptic, warning: “You should never consider ‘changing yourself’ in any way,” she tells Madoka. “If you choose not to heed my words, those things that you hold dear will all be lost.” Homura then attacks Kyubey, accusing him of using “dirty tactics” to persuade Madoka to make a contract with him.

Though all the trappings of a traditional magical girl manga are in place — the costume changes, the cute familiars, the teamwork — Puella charts a darker, more violent course than other translated examples of the genre. Homura and Madoka operate in a world where magical girls routinely die; though their powers are formidable, magical girls are worked to the point of emotional and physical exhaustion. Moreover, their contracts are signed under duress; Kyubey frequently appeals to girls in desperate circumstances, using their vulnerability as leverage. (In exchange for battling witches, he explains to Madoka, “I fulfill one wish. Any wish you want!”)

In short, Puella manages to have its cake and eat it, too, faithfully adhering to the genre’s conventions while offering an explicit critique of its underlying message of courage and selflessness. The story is the antithesis of a wish-fulfillment fantasy: the powers that Kyubey bestows come with responsibilities that are too difficult for a young, inexperienced person to bear. Throughout the manga, we see examples of magical girls who have become competitive or embittered by their experiences, at risk of becoming witches themselves. We also meet girls who regret the haste with which they made their contracts, as their wishes were fulfilled at the expense of friends and family members.

As sharp as Puella‘s genre critique may be, the artwork is a disappointment. The character designs are faithful to the original anime, but the magical elements look smudgy on the page, the product of too much dark grey screentone. The anime’s surreal fight sequences have lost their visual punch as well. Creatures that looked strange and menacing in color have been defanged, reduced to cute video game monsters floating above the picture plane.

Most of the fight scenes have been compressed into a few pages, further curtailing their impact; we barely have time to register who the opponents are before one of the magical girls has eliminated the threat. As a result, the volume’s climatic scene lacks emotional resonance. Though the characters have repeatedly discussed how dangerous their vocation is, the fight is so fleeting and impressionistic that the stakes seem too low to yield such a devastating outcome.

If the artwork lacks the personality of a Magic Knight Rayearth or Cardcaptor Sakura, however, the actual story is on par with the best translated examples of the magical girl manga. Like the aforementioned CLAMP titles, Puella Magi Madoka Magica treats the magical girl as a character worthy of complexity and genuine interiority; the Puella girls may engage in magical combat, but they’re painfully aware that saving the world can be an ugly business — even if they’re wearing smart costumes.

Review copy provided by Yen Press.

PUELLA MAGI MADOKA MAGICA, VOL. 1 • STORY BY MAGICA QUARTET, ART BY HANOKAGE • YEN PRESS • 144 pp. • RATING: OLDER TEEN (16+)

Filed Under: Manga Critic Tagged With: Magical Girl, Magical Girl Manga, Puella Magi Madoka Magica, shojo, yen press

Puella Magi Madoka Magica, Vol. 1

May 29, 2012 by Katherine Dacey

The opening pages of Puella Magi Madoka Magica suggest a dreary retread of Sailor Moon: Kyubey, a talking cat, appears before Madoka Kaname, a perky yet otherwise unremarkable school girl, and asks her, “Would you like to change destiny?” Our first clue that Puella has something nastier up its be-ribboned sleeve occurs midway through the first chapter, when transfer student Homura Akemi confronts Madoka with a dire, if cryptic, warning: “You should never consider ‘changing yourself’ in any way,” she tells Madoka. “If you choose not to heed my words, those things that you hold dear will all be lost.” Homura then attacks Kyubey, accusing him of using “dirty tactics” to persuade Madoka to make a contract with him.

Though all the trappings of a traditional magical girl manga are in place — the costume changes, the cute familiars, the teamwork — Puella charts a darker, more violent course than other translated examples of the genre. Homura and Madoka operate in a world where magical girls routinely die; though their powers are formidable, magical girls are worked to the point of emotional and physical exhaustion. Moreover, their contracts are signed under duress; Kyubey frequently appeals to girls in desperate circumstances, using their vulnerability as leverage. (In exchange for battling witches, he explains to Madoka, “I fulfill one wish. Any wish you want!”)

In short, Puella manages to have its cake and eat it, too, faithfully adhering to the genre’s conventions while offering an explicit critique of its underlying message of courage and selflessness. The story is the antithesis of a wish-fulfillment fantasy: the powers that Kyubey bestows come with responsibilities that are too difficult for a young, inexperienced person to bear. Throughout the manga, we see examples of magical girls who have become competitive or embittered by their experiences, at risk of becoming witches themselves. We also meet girls who regret the haste with which they made their contracts, as their wishes were fulfilled at the expense of friends and family members.

As sharp as Puella‘s genre critique may be, the artwork is a disappointment. The character designs are faithful to the original anime, but the magical elements look smudgy on the page, the product of too much dark grey screentone. The anime’s surreal fight sequences have lost their visual punch as well. Creatures that looked strange and menacing in color have been defanged, reduced to cute video game monsters floating above the picture plane.

Most of the fight scenes have been compressed into a few pages, further curtailing their impact; we barely have time to register who the opponents are before one of the magical girls has eliminated the threat. As a result, the volume’s climatic scene lacks emotional resonance. Though the characters have repeatedly discussed how dangerous their vocation is, the fight is so fleeting and impressionistic that the stakes seem too low to yield such a devastating outcome.

If the artwork lacks the personality of a Magic Knight Rayearth or Cardcaptor Sakura, however, the actual story is on par with the best translated examples of the magical girl manga. Like the aforementioned CLAMP titles, Puella Magi Madoka Magica treats the magical girl as a character worthy of complexity and genuine interiority; the Puella girls may engage in magical combat, but they’re painfully aware that saving the world can be an ugly business — even if they’re wearing smart costumes.

Review copy provided by Yen Press.

PUELLA MAGI MADOKA MAGICA, VOL. 1 • STORY BY MAGICA QUARTET, ART BY HANOKAGE • YEN PRESS • 144 pp. • RATING: OLDER TEEN (16+)

Filed Under: Manga, Manga Critic, REVIEWS Tagged With: Magical Girl, Magical Girl Manga, Puella Magi Madoka Magica, shojo, yen press

An Open Letter to Movie Critics

May 25, 2012 by Katherine Dacey 19 Comments

By now, if you’re a movie critic, you’ve filed your Avengers — sorry, Marvel’s The Avengers — review and are girding your loins for The Amazing Spider-Man and The Dark Knight Rises. Before you hold forth on the evils of comic book movies, or write an essay about superhero decadence, let me offer a few suggestions for reviewing Spider-Man and The Dark Knight. These tips won’t guarantee that every DC or Marvel man will be wowed by your references to Rio Bravo and Yojimbo, or swayed by your measured criticisms, but they will ensure that movie-goers like me — smart folk who like Lawrence of Arabia and The Walking Dead — won’t roll our eyes in disgust at yet another review that begins, “Hollywood must be out of ideas, because they sure do like to make comic book movies.”

1. Don’t trot out the “superheroes are for kids” line.

Neither DC Comics nor Marvel have been publishing superhero comics for kids since the mid-1980s. OK — that’s not entirely true. In the interest of reaching out to younger readers, both companies have created all-ages versions of Batman, Spider-Man, and other popular stories. That both companies felt the need to create kid-friendly versions of these properties ought to tell you something about the content of most DC and Marvel products. Just compare an issue of any New 52 title with Tiny Titans if you don’t believe me; the difference in tone, presentation, and content will astonish you:

This DC Comic is for kids.

This DC Comic is not.

It’s fair to criticize the plot of a comic book movie as being too obvious or simplistic to sustain an adult’s interest, of course, but that’s not the same thing as dismissing the entire enterprise as “kids’ stuff” because ten-year-old boys used to be Stan Lee’s target audience. Comics have evolved. So should your critique of movies based on comics.

2. Get your facts straight.

Take it from a comic book reviewer: if you whiff a detail — no matter how insignificant — fans will stop following your argument and start building a case against you. Amy Nicholson — who wrote a smart, informed review of The Avengers — was eviscerated by fans who fumed that she’d referred to Samuel L. Jackson’s character as “Nick Frost” instead of “Nick Fury.” (The error has since been corrected.)

As someone who reviews Japanese comics in translation, I have deep sympathy for this reviewer. I’ve made similar mistakes, and have endured withering comments from readers who think it a cardinal sin to credit the wrong publisher for a book, or misspell a secondary character’s name. What I’ve learned from that experience is that you might demonstrate your erudition in ten other ways — through the quality of your insights, the depth of your cinematic knowledge, or the creativity of your language — but comics fans won’t give a damn about your opinion if you call Captain America “Stephen Rodgers.”

3. Do your homework.

The best comic-book films work equally well for devoted fans and newcomers alike: think Ghost World (2001), Spider-Man (2002), or Superman (1978), all of which had something to offer both groups of viewers. And while it’s beneficial to share your impression of a comic book movie as a member of the general public — as someone who knows Batman from the campy Adam West show, for example, or from watching Saturday morning cartoons — your review will be more authoritative if you take the time to learn a little more about the characters’ histories. Think about it this way: you wouldn’t review a big-screen adaptation of Sense and Sensibility without reading the novel or watching other versions, so why would you walk into a movie version of a long-running comic book franchise without at least familiarizing yourself with the characters? Read Wikipedia. Visit your local comic book store and talk to the sales clerks. Buy a few trades. It won’t kill you, I promise.

4. Remember that there are many comic book fans who will appreciate a thoughtful review.

We aren’t all rampaging monsters with a taste for critics’ flesh; many of us like an elegant turn of phrase or appreciate a Truffaut reference as much as you do. Don’t insult us for liking comic books, and we won’t sneer at you for suggesting The Avengers was overly long. Scout’s honor.

Filed Under: Manga Critic Tagged With: Comic Book Movies, DC Comics, Marvel Comics, Marvel's The Avengers, The Amazing Spider-Man, The Dark Knight Rises

An Open Letter to Movie Critics

May 25, 2012 by Katherine Dacey

By now, if you’re a movie critic, you’ve filed your Avengers — sorry, Marvel’s The Avengers — review and are girding your loins for The Amazing Spider-Man and The Dark Knight Rises. Before you hold forth on the evils of comic book movies, or write an essay about superhero decadence, let me offer a few suggestions for reviewing Spider-Man and The Dark Knight. These tips won’t guarantee that every DC or Marvel man will be wowed by your references to Rio Bravo and Yojimbo, or swayed by your measured criticisms, but they will ensure that movie-goers like me — smart folk who like Lawrence of Arabia and The Walking Dead — won’t roll our eyes in disgust at yet another review that begins, “Hollywood must be out of ideas, because they sure do like to make comic book movies.”

1. Don’t trot out the “superheroes are for kids” line.

Neither DC Comics nor Marvel have been publishing superhero comics for kids since the mid-1980s. OK — that’s not entirely true. In the interest of reaching out to younger readers, both companies have created all-ages versions of Batman, Spider-Man, and other popular stories. That both companies felt the need to create kid-friendly versions of these properties ought to tell you something about the content of most DC and Marvel products. Just compare an issue of any New 52 title with Tiny Titans if you don’t believe me; the difference in tone, presentation, and content will astonish you:

This DC Comic is for kids.

This DC Comic is not.

It’s fair to criticize the plot of a comic book movie as being too obvious or simplistic to sustain an adult’s interest, of course, but that’s not the same thing as dismissing the entire enterprise as “kids’ stuff” because ten-year-old boys used to be Stan Lee’s target audience. Comics have evolved. So should your critique of movies based on comics.

2. Get your facts straight.

Take it from a comic book reviewer: if you whiff a detail — no matter how insignificant — fans will stop following your argument and start building a case against you. Amy Nicholson — who wrote a smart, informed review of The Avengers — was eviscerated by fans who fumed that she’d referred to Samuel L. Jackson’s character as “Nick Frost” instead of “Nick Fury.” (The error has since been corrected.)

As someone who reviews Japanese comics in translation, I have deep sympathy for this reviewer. I’ve made similar mistakes, and have endured withering comments from readers who think it a cardinal sin to credit the wrong publisher for a book, or misspell a secondary character’s name. What I’ve learned from that experience is that you might demonstrate your erudition in ten other ways — through the quality of your insights, the depth of your cinematic knowledge, or the creativity of your language — but comics fans won’t give a damn about your opinion if you call Captain America “Stephen Rodgers.”

3. Do your homework.

The best comic-book films work equally well for devoted fans and newcomers alike: think Ghost World (2001), Spider-Man (2002), or Superman (1978), all of which had something to offer both groups of viewers. And while it’s beneficial to share your impression of a comic book movie as a member of the general public — as someone who knows Batman from the campy Adam West show, for example, or from watching Saturday morning cartoons — your review will be more authoritative if you take the time to learn a little more about the characters’ histories. Think about it this way: you wouldn’t review a big-screen adaptation of Sense and Sensibility without reading the novel or watching other versions, so why would you walk into a movie version of a long-running comic book franchise without at least familiarizing yourself with the characters? Read Wikipedia. Visit your local comic book store and talk to the sales clerks. Buy a few trades. It won’t kill you, I promise.

4. Remember that there are many comic book fans who will appreciate a thoughtful review.

We aren’t all rampaging monsters with a taste for critics’ flesh; many of us like an elegant turn of phrase or appreciate a Truffaut reference as much as you do. Don’t insult us for liking comic books, and we won’t sneer at you for suggesting The Avengers was overly long. Scout’s honor.

Filed Under: Comics, Manga Critic Tagged With: Comic Book Movies, DC Comics, Marvel Comics, Marvel's The Avengers, The Amazing Spider-Man, The Dark Knight Rises

7 Mouth-Watering Food Manga

May 24, 2012 by Katherine Dacey 18 Comments

When Khursten Santos announced that this month’s Manga Movable Feast would be… well, a feast, that provided me with a swell excuse to highlight my favorite food manga. I attribute my interest in the genre to my brief but intense infatuation with Iron Chef in the mid-2000s. I had always found cooking shows uninteresting: why watch someone make a cake or a roast when I already knew how to do that? Iron Chef, however, reimagined the cooking show as a tournament manga with an identifiable cast of characters who faced new and increasingly difficult challenges each week. Presiding over the competition was a flamboyant “villain” — the one and only Chairman Kaga — who was capricious and extravagant, demanding his contestants turn asparagus and ayu into ice cream and amuse-bouche. I can’t say I learned how to prepare any dishes from watching Iron Chef, but I came to appreciate the Iron Chefs’ creativity and combat-readiness.

When I discovered that there were manga that looked and sounded like an episode of Iron Chef, I was ecstatic. I read Iron Wok Jan and Yakitate!! Japan before discovering more sedate forms of food manga: Antique Bakery, Kitchen Princess, Mixed Vegetables. I gradually lost interest in the melodramatic pageantry of Iron Chef, but not in Japanese cuisine. I’ve been expanding my culinary horizons through manga instead, tackling anything with a food theme. Which ones reign supreme in Manga Critic Stadium? Read on for the list!

7. EKIBEN HITORITABI

KAN SAKURAI AND JUN HAYASE • JMANGA • 2 VOLUMES (ONGOING)

If you need definitive proof that there’s a manga for every conceivable niche audience, look no further than Ekiben Hitoritabi, a charming series about a train bento enthusiast. Yes, you read that right: Ekiben Hitoritabi follows the exploits of Daisuke Nakahara, a thirty-five-year-old man whose greatest ambition is to sample the boxed lunches served at train stations around Japan. The story is as relaxed and meandering as Daisuke’s journey, as he transfers from one line to the next in search of the country’s best — and most exotic — ekiben. Slight as the story may be, the authors’ meticulous attention to detail and obvious fondness for train travel carry the day, making this manga both fun and educational. Now if only Amtrak would investigate ekiben… I’d take a fish cake over microwave pizza any day.

6. NEKO RAMEN

KENJI SONISHI • TOKYOPOP • 4 VOLUMES (INCOMPLETE)

If you’ve ever lived with a cat or dog, you know that no meal is complete without a pet hair garnish. Now imagine that your beloved companion actually prepared your meals instead of watching you eat them: what sort of unimaginable horrors might you encounter beyond the stray hair? That’s the starting point for Neko Ramen, a 4-koma manga about a cat whose big dream is to run a noodle shop, but author Kenji Sonishi quickly moves past hair balls and litter box jokes to mine a richer vein of humor, poking fun at his cat cook’s delusions of entrepreneurial grandeur. Taisho is the Don Quixote of ramen vendors, dreaming up ludicrous giveaways and unappetizing dishes in an effort to promote his business, never realizing that he is the store’s real selling point. The loose, sketchy artwork gives the series an improvisational feel, while the script has the pleasant, absurdist zing of an Abbott and Costello routine. (Reviewed at The Manga Critic on 6/2/10.)

5. YAKITATE!! JAPAN

TAKAHASHI HASHIGUCHI • VIZ MEDIA • 26 VOLUMES (COMPLETE)

Kazuma Azuma is a boy with a dream: to create a bread so beloved by the Japanese people that it becomes synonymous with the country itself. Though he lacks formal training, he’s a prodigy in the kitchen, blessed with “hands of the sun” (a.k.a. hands warm enough to jump-start the dough’s rising) and a jazz musician’s knack for improvisation. These skills land him at the modest South Tokyo branch of Pantasia, a popular chain of bakeries. There, alongside the loud-mouthed apprentice Kyosuke Kawachi, the cute but steely manager Tsukino Asuzagawa, and the bread master Ken Matsushiro, he hones his craft, develops new Ja-pan prototypes, and enters countless bake-offs. (In other words, Yakitate!! Japan is One Piece with pastry.) The series does, at times, sag under the weight of repetition — how many death-defying baking competitions can one boy win? — but its mouth-watering concoctions, colorful cast, and impromptu science lessons ensure that every volume has a least one or two outstanding chapters. (Reviewed at PopCultureShock on 3/7/07)

4. KODOKO NO GOURMET

MASAYUKI QUSUMI AND JIRO TANIGUCHI • JMANGA • 1 VOLUME (COMPLETE)

If you’re a fan of Kingyo Used Books, you may remember the chapter in which Japanese backpackers shared a dog-eared copy of Kodoku no Gourmet (a.k.a. The Lonely Gourmet) in order to feel more connected to home. Small wonder they adored Gourmet: its hero, Goro Inoshigara, is a traveler who devotes considerable time and energy to seeking out his favorite foods wherever he goes. While the manga is episodic  — Goro visits a new restaurant in every chapter — Jiro Taniguchi does a wonderful job of conveying the social aspect of eating, creating brief but vivid portraits of each establishment: its clientele, its proprietors, and, of course, its signature dishes. Best of all, Taniguchi and writer Masayuki Qusumi have the good sense to limit the story to a single volume, allowing the reader to savor Goro’s culinary adventures, rather than ponder its very slight premise.

3. GOKUDOU MESHI

SHIGERU TSUCHIYAMA • JMANGA • 2 VOLUMES (ONGOING)

Gokudou Meshi revolves around a contest: once a year, the residents of Naniwa South Prison describe the best food they’ve ever eaten. The prisoner with the most mouth-watering story wins an item from each of his fellow inmates’ osechi, a special New Year’s Eve box filled with fish, rice cakes, omelettes, and other holiday treats. As one might expect from such a conversation-driven series, Gokudou Meshi is told primarily through flashbacks, with each prisoner recounting a memorable meal or favorite noodle shop. Such an improbable premise lends itself to sitcom exaggeration, but author Shigeru Tsuchiyama plays it straight, respecting the sincerity of his thugs’ culinary convictions. The results read like cross between a Damon Runyon story and a Food Network Show; one could almost imagine Nicely-Nicely Johnson waxing poetic with the Naniwa gang about the hot dogs at Saratoga.

2. NOT LOVE BUT DELICIOUS FOODS MAKE ME SO HAPPY!

FUMI YOSHINAGA • YEN PRESS • 1 VOLUME (COMPLETE)

My Dinner With Fumi: that’s what I would have called the English-language edition of Not Love But Delicious Foods Make Me So Happy! The fifteen stories contained within this slim volume celebrate good food and good conversation, documenting Yoshinaga’s interactions with friends, assistants, and fellow artists at real restaurants around Tokyo. No culinary stone goes unturned, as Yoshinaga — or, as her fictional alter ego is called, Y-naga — visits a Korean restaurant, a French bistro, an Italian trattoria, a sushi joint, an all-you-can-eat dim sum buffet, and a bakery famous for its bagels. As the characters chatter enthusiastically about what they’re eating, we realize that Yoshinaga’s real objective is showing us the important role that food plays in fostering friendships. One contentious conversation even prompts the omniscient narrator to praise good food for its diplomatic value: “But through the power of skirt steak, their hearts resumed beating as one,” the narrator observes. In Yoshinaga’s world, detente is just a dish away.  (Reviewed at The Manga Critic on 12/12/10.)

1. OISHINBO A LA CARTE

TETSU KARIYA AND AKIRA HANASAKI • VIZ MEDIA • 8 VOLUMES (COMPLETE)

Equal parts Iron Wok Jan, Mostly Martha, and The Manga Cookbook, this educational, entertaining series explores Japanese cuisine at its most refined — sake, seabream sashimi — and its most basic — rice, pub food. The stories fall into two categories: stories celebrating the important role of food in creating community, and stories celebrating the culinary expertise of its principal characters, newspaperman Yamaoka Shiro and his curmudgeonly father Kaibara Yuzan. (Fun fact: Yuzan is such a food snob that he drove Yamaoka’s mother to an early grave, causing an irreparable break between father and son.) Though the competition between Yamaoka and Yuzan yields some elegant, mouth-watering dishes, Oishinbo is at its best when it focuses on everyday food in everyday settings, shedding light on how the Japanese prepare everything from bean sprouts to ramen. Warning: never read on an empty stomach!

* * * * *

So, hungry readers, which food manga are your favorites? Are there food manga you’d like to see translated into English (e.g. Cooking Papa)? Dish away!

Filed Under: Manga Critic Tagged With: Cooking and Food, Manga Movable Feast

7 Mouth-Watering Food Manga

May 24, 2012 by Katherine Dacey

When Khursten Santos announced that this month’s Manga Movable Feast would be… well, a feast, that provided me with a swell excuse to highlight my favorite food manga. I attribute my interest in the genre to my brief but intense infatuation with Iron Chef in the mid-2000s. I had always found cooking shows uninteresting: why watch someone make a cake or a roast when I already knew how to do that? Iron Chef, however, reimagined the cooking show as a tournament manga with an identifiable cast of characters who faced new and increasingly difficult challenges each week. Presiding over the competition was a flamboyant “villain” — the one and only Chairman Kaga — who was capricious and extravagant, demanding his contestants turn asparagus and ayu into ice cream and amuse-bouche. I can’t say I learned how to prepare any dishes from watching Iron Chef, but I came to appreciate the Iron Chefs’ creativity and combat-readiness.

When I discovered that there were manga that looked and sounded like an episode of Iron Chef, I was ecstatic. I read Iron Wok Jan and Yakitate!! Japan before discovering more sedate forms of food manga: Antique Bakery, Kitchen Princess, Mixed Vegetables. I gradually lost interest in the melodramatic pageantry of Iron Chef, but not in Japanese cuisine. I’ve been expanding my culinary horizons through manga instead, tackling anything with a food theme. Which ones reign supreme in Manga Critic Stadium? Read on for the list!

7. Ekiben Hitoriabi
By Kan Sakurai and Jun Hayase • JManga • 2 volumes+ (incomplete in English)
If you need definitive proof that there’s a manga for every conceivable niche audience, look no further than Ekiben Hitoritabi, a charming series about a train bento enthusiast. Yes, you read that right: Ekiben Hitoritabi follows the exploits of Daisuke Nakahara, a thirty-five-year-old man whose greatest ambition is to sample the boxed lunches served at train stations around Japan. The story is as relaxed and meandering as Daisuke’s journey, as he transfers from one line to the next in search of the country’s best — and most exotic — ekiben. Slight as the story may be, the authors’ meticulous attention to detail and obvious fondness for train travel carry the day, making this manga both fun and educational. Now if only Amtrak would investigate ekiben… I’d take a fish cake over microwave pizza any day.

6. Neko Ramen
By Kenji Sonishi • Tokyopop • 4 volumes (complete)
If you’ve ever lived with a cat or dog, you know that no meal is complete without a pet hair garnish. Now imagine that your beloved companion actually prepared your meals instead of watching you eat them: what sort of unimaginable horrors might you encounter beyond the stray hair? That’s the starting point for Neko Ramen, a 4-koma manga about a cat whose big dream is to run a noodle shop, but author Kenji Sonishi quickly moves past hair balls and litter box jokes to mine a richer vein of humor, poking fun at his cat cook’s delusions of entrepreneurial grandeur. Taisho is the Don Quixote of ramen vendors, dreaming up ludicrous giveaways and unappetizing dishes in an effort to promote his business, never realizing that he is the store’s real selling point. The loose, sketchy artwork gives the series an improvisational feel, while the script has the pleasant, absurdist zing of an Abbott and Costello routine. (Reviewed at The Manga Critic on 6/2/10.)

5. Yakitate!! Japan
By Takhashi Hashiguchi • VIZ Media • 26 volumes (complete)
Kazuma Azuma is a boy with a dream: to create a bread so beloved by the Japanese people that it becomes synonymous with the country itself. Though he lacks formal training, he’s a prodigy in the kitchen, blessed with “hands of the sun” (a.k.a. hands warm enough to jump-start the dough’s rising) and a jazz musician’s knack for improvisation. These skills land him at the modest South Tokyo branch of Pantasia, a popular chain of bakeries. There, alongside the loud-mouthed apprentice Kyosuke Kawachi, the cute but steely manager Tsukino Asuzagawa, and the bread master Ken Matsushiro, he hones his craft, develops new Ja-pan prototypes, and enters countless bake-offs. (In other words, Yakitate!! Japan is One Piece with pastry.) The series does, at times, sag under the weight of repetition — how many death-defying baking competitions can one boy win? — but its mouth-watering concoctions, colorful cast, and impromptu science lessons ensure that every volume has a least one or two outstanding chapters. (Reviewed at PopCultureShock on 3/7/07)

4. Kodoko no Gourmet
By Masayuki Qusumi and Jiro Taniguchi • JManga • 1 volume (complete)
If you’re a fan of Kingyo Used Books, you may remember the chapter in which Japanese backpackers shared a dog-eared copy of Kodoku no Gourmet (a.k.a. The Lonely Gourmet) in order to feel more connected to home. Small wonder they adored Gourmet: its hero, Goro Inoshigara, is a traveler who devotes considerable time and energy to seeking out his favorite foods wherever he goes. While the manga is episodic  — Goro visits a new restaurant in every chapter — Jiro Taniguchi does a wonderful job of conveying the social aspect of eating, creating brief but vivid portraits of each establishment: its clientele, its proprietors, and, of course, its signature dishes. Best of all, Taniguchi and writer Masayuki Qusumi have the good sense to limit the story to a single volume, allowing the reader to savor Goro’s culinary adventures, rather than ponder its very slight premise.

3. Gokodou Meshi
By Shigeru Tsuchiyama • JManga • 2 volumes+ (incomplete in English)
Gokudou Meshi revolves around a contest: once a year, the residents of Naniwa South Prison describe the best food they’ve ever eaten. The prisoner with the most mouth-watering story wins an item from each of his fellow inmates’ osechi, a special New Year’s Eve box filled with fish, rice cakes, omelettes, and other holiday treats. As one might expect from such a conversation-driven series, Gokudou Meshi is told primarily through flashbacks, with each prisoner recounting a memorable meal or favorite noodle shop. Such an improbable premise lends itself to sitcom exaggeration, but author Shigeru Tsuchiyama plays it straight, respecting the sincerity of his thugs’ culinary convictions. The results read like cross between a Damon Runyon story and a Food Network Show; one could almost imagine Nicely-Nicely Johnson waxing poetic with the Naniwa gang about the hot dogs at Saratoga.

2. Not Love But Delicious Foods Make Me So Happy!
By Fumi Yoshinaga • Yen Press • 1 volumes (complete)
My Dinner With Fumi: that’s what I would have called the English-language edition of Not Love But Delicious Foods Make Me So Happy! The fifteen stories contained within this slim volume celebrate good food and good conversation, documenting Yoshinaga’s interactions with friends, assistants, and fellow artists at real restaurants around Tokyo. No culinary stone goes unturned, as Yoshinaga — or, as her fictional alter ego is called, Y-naga — visits a Korean restaurant, a French bistro, an Italian trattoria, a sushi joint, an all-you-can-eat dim sum buffet, and a bakery famous for its bagels. As the characters chatter enthusiastically about what they’re eating, we realize that Yoshinaga’s real objective is showing us the important role that food plays in fostering friendships. One contentious conversation even prompts the omniscient narrator to praise good food for its diplomatic value: “But through the power of skirt steak, their hearts resumed beating as one,” the narrator observes. In Yoshinaga’s world, detente is just a dish away.  (Reviewed at The Manga Critic on 12/12/10.)

1. Oishinbo a la Carte
By Tetsu Kariya and Akira Hanasaki • VIZ Media • 8 volumes (complete English edition)*
Equal parts Iron Wok Jan, Mostly Martha, and The Manga Cookbook, this educational, entertaining series explores Japanese cuisine at its most refined — sake, seabream sashimi — and its most basic — rice, pub food. The stories fall into two categories: stories celebrating the important role of food in creating community, and stories celebrating the culinary expertise of its principal characters, newspaperman Yamaoka Shiro and his curmudgeonly father Kaibara Yuzan. (Fun fact: Yuzan is such a food snob that he drove Yamaoka’s mother to an early grave, causing an irreparable break between father and son.) Though the competition between Yamaoka and Yuzan yields some elegant, mouth-watering dishes, Oishinbo is at its best when it focuses on everyday food in everyday settings, shedding light on how the Japanese prepare everything from bean sprouts to ramen. Warning: never read on an empty stomach!

* The English edition is an adaptation of the original series, which spans 111 volumes.

* * * * *

So, hungry readers, which food manga are your favorites? Are there food manga you’d like to see translated into English (e.g. Cooking Papa)? Dish away!

Filed Under: Manga, Manga Critic, Recommended Reading Tagged With: Cooking and Food, Manga Movable Feast

Until Death Do Us Part, Vol. 1

May 19, 2012 by Katherine Dacey 1 Comment

Until Death Do Us Part is a slickly packaged compendium of action movie tropes that reads like a story. That’s not to say it’s bad — it isn’t — but to warn you that you may experience a powerful sense of deja-vu as you thumb through its numerous shoot-outs, explosions, and speeches about terrorism.

The opening pages plunge us directly into the action: a solemn pre-teen girl leaps from a speeding car, accosts a blind man, and begs him to help her, promising him jewels and money in return for his assistance. That man, Mamorou, proves surprisingly adept at dispatching bad guys; he’s a modern-day Zaitoichi, using a pair of special goggles and a fine-edged sword to disarm Haruka’s captors, a group of thugs in the employ of the Ex Solid Corporation. (Which begs the question: how does such an ill-named company stay in business? But I digress.) Haruka’s ability to pick Mamorou from a crowd of thousands is no accident; like the pre-cogs in Minority Report, she has an uncanny ability to predict the future. For several years, she used that power to enrich her family — mostly by playing scratch tickets — but now she finds herself running from several powerful organizations, each of whom sees her precognition as a tool for advancing their own interests.

Whether Until Death‘s similarities to The Professional, Mission: Impossible, Minority Report, and the entire oeuvre of Jason Statham are intentional is difficult to say; some of the plots skirt the line between theft and homage. Mamorou’s fellow crime fighters, in particular, seem like IMF recruits, as they’re armed to the teeth with the latest spy technology and weaponry — an incredible feat for an off-the-the-grid vigilante organization with no ties to the government or the mob. (Just in case we don’t fully appreciate how awesome this weaponry is, there are several scientists on hand to explain in excruciating detail how they work.) The sheer abundance of borrowed characters and story lines, however, work in Death‘s favor, with no single borrowing overpowering the resulting fusion of sensibilities.

Like many action manga, the artwork tacks between static scenes of talking heads — usually imparting some key points of information about a bad guy’s history, or describing a hypothetical technology — and kinetic scenes of bone-crunching violence. Though the fights aren’t as inventively staged as a John Woo shoot-out, DOUBLE-S wins points for carefully delineating the space in which the gun battles unfold; the reader is conscious of how walls, objects, and sight lines influence the outcome of those battles. DOUBLE-S is overly enamored of slo-mo bullets — a visual gimmick so overused in the last fifteen years it’s become a parodic gesture — but he uses it to good effect, demonstrating how swiftly Mamorou moves, and how precisely his blade slices through solid objects:

Mamorou slices bullets with his scientifically modified katana.

DOUBLE-S has several other nifty tricks up his sleeve as well. In one of the manga’s recurring visual gambits, DOUBLE-S shows us how Mamorou perceives his environment through his special goggles:

A Tokyo street as viewed through Mamorou's goggles.

Though the characters are recognizable in their computer-enhanced form, they have a spectral quality to them; if anything, they resemble echoes or after-images, rather than corporeal entities. The artist’s quick cuts between Mamorou’s perspective and ours neatly underscores how much Mamorou must rely on his other senses to give these incomplete forms flesh and blood: how else could he be so devastating, given the limitations of his goggles?

Perhaps the best compliment I could give Death‘s creators is to note the skill with which it recycles familiar action-movie conventions. We’ve seen Death‘s characters and plots and scientifically implausible weapons in other stories, but Hiroshi Takashige and DOUBLE-S stitch them together in such a fashion that the seamwork is almost invisible. The resulting manga isn’t original, exactly, but it has enough style and integrity to engage the reader’s interest, making it an agreeable beach or airplane companion.

Review copy provided by Yen Press.

UNTIL DEATH DO US PART, VOL. 1 • STORY BY HIROSHI TAKASHIGE, ART BY DOUBLE-S • YEN PRESS • 448 pp. • RATING: OLDER TEEN (16+)

Filed Under: Manga Critic Tagged With: yen press

Until Death Do Us Part, Vol. 1

May 19, 2012 by Katherine Dacey

Until Death Do Us Part is a slickly packaged compendium of action movie tropes that reads like a story. That’s not to say it’s bad — it isn’t — but to warn you that you may experience a powerful sense of deja-vu as you thumb through its numerous shoot-outs, explosions, and speeches about terrorism.

The opening pages plunge us directly into the action: a solemn pre-teen girl leaps from a speeding car, accosts a blind man, and begs him to help her, promising him jewels and money in return for his assistance. That man, Mamorou, proves surprisingly adept at dispatching bad guys; he’s a modern-day Zaitoichi, using a pair of special goggles and a fine-edged sword to disarm Haruka’s captors, a group of thugs in the employ of the Ex Solid Corporation. (Which begs the question: how does such an ill-named company stay in business? But I digress.) Haruka’s ability to pick Mamorou from a crowd of thousands is no accident; like the pre-cogs in Minority Report, she has an uncanny ability to predict the future. For several years, she used that power to enrich her family — mostly by playing scratch tickets — but now she finds herself running from several powerful organizations, each of whom sees her precognition as a tool for advancing their own interests.

Whether Until Death‘s similarities to The Professional, Mission: Impossible, Minority Report, and the entire oeuvre of Jason Statham are intentional is difficult to say; some of the plots skirt the line between theft and homage. Mamorou’s fellow crime fighters, in particular, seem like IMF recruits, as they’re armed to the teeth with the latest spy technology and weaponry — an incredible feat for an off-the-the-grid vigilante organization with no ties to the government or the mob. (Just in case we don’t fully appreciate how awesome this weaponry is, there are several scientists on hand to explain in excruciating detail how they work.) The sheer abundance of borrowed characters and story lines, however, work in Death‘s favor, with no single borrowing overpowering the resulting fusion of sensibilities.

Like many action manga, the artwork tacks between static scenes of talking heads — usually imparting some key points of information about a bad guy’s history, or describing a hypothetical technology — and kinetic scenes of bone-crunching violence. Though the fights aren’t as inventively staged as a John Woo shoot-out, DOUBLE-S wins points for carefully delineating the space in which the gun battles unfold; the reader is conscious of how walls, objects, and sight lines influence the outcome of those battles. DOUBLE-S is overly enamored of slo-mo bullets — a visual gimmick so overused in the last fifteen years it’s become a parodic gesture — but he uses it to good effect, demonstrating how swiftly Mamorou moves, and how precisely his blade slices through solid objects:

Mamorou slices bullets with his scientifically modified katana.

DOUBLE-S has several other nifty tricks up his sleeve as well. In one of the manga’s recurring visual gambits, DOUBLE-S shows us how Mamorou perceives his environment through his special goggles:

A Tokyo street as viewed through Mamorou’s goggles.

Though the characters are recognizable in their computer-enhanced form, they have a spectral quality to them; if anything, they resemble echoes or after-images, rather than corporeal entities. The artist’s quick cuts between Mamorou’s perspective and ours neatly underscores how much Mamorou must rely on his other senses to give these incomplete forms flesh and blood: how else could he be so devastating, given the limitations of his goggles?

Perhaps the best compliment I could give Death‘s creators is to note the skill with which it recycles familiar action-movie conventions. We’ve seen Death‘s characters and plots and scientifically implausible weapons in other stories, but Hiroshi Takashige and DOUBLE-S stitch them together in such a fashion that the seamwork is almost invisible. The resulting manga isn’t original, exactly, but it has enough style and integrity to engage the reader’s interest, making it an agreeable beach or airplane companion.

Review copy provided by Yen Press.

UNTIL DEATH DO US PART, VOL. 1 • STORY BY HIROSHI TAKASHIGE, ART BY DOUBLE-S • YEN PRESS • 448 pp. • RATING: OLDER TEEN (16+)

Filed Under: Manga, Manga Critic, REVIEWS Tagged With: yen press

Rohan at the Louvre

May 11, 2012 by Katherine Dacey 7 Comments

In 2007, NBM Comics-Lit published Nicolas de Crecy’s Glacial Period, the first in a series of graphic novels commissioned by the Louvre Museum. The goal of Glacial Period — and the four books that followed it — was to introduce readers to the richness and complexity of the Louvre’s vast collections through a familiar medium: comics.

The artists’ strategies for bridging the divide between fine and sequential art have varied. In Glacial Period, for example, a team of anthropologists unearth the Louvre’s collections, which have been buried under ice for a millennium. The scientists try to make sense of the objects they discover, not unlike a group of aliens speculating about the purpose of a Coke bottle or an Etch-A-Sketch. Other novels are more fanciful: Eric Liberge’s On the Odd Hours reads like a classy version of Night at the Museum, in which the museum’s iconic pieces come to life, roaming the empty galleries until the night watchman can subdue them. Still others are explicitly historical: Bernar Yslaire and Jean-Claude Carriere’s Sky Over the Louvre, for example, stars two of the French Revolution’s best-known bad boys: Maximilien Robiespierre and David.

Hirohiko Araki’s Rohan at the Louvre, by contrast, takes its cues from the world of J-horror, using the Louvre as the setting for a nifty ghost story. In the book’s opening pages, we’re introduced to Rohan, an aspiring manga artist who lives with his grandmother in a nearly deserted rooming house. (N.B. Fans of JoJo’s Bizarre Adventure may recognize Rohan as a minor character from one of the later volumes of the series, though prior knowledge of JoJo is not necessary for appreciating Louvre.) The unexpected arrival of a beautiful divorcee turns the normally placid household upside down with tearful drama. Within a week of her arrival, however, Nanase disappears into the night, never to be seen again.

We then jump forward ten years: Rohan, now 27, is a successful manga artist who decides to visit the Louvre to view what Nanase once described to him as “the darkest painting in the world.” The painting, he learns, has never been publicly displayed; it sits in a long-forgotten basement vault. What transpires in the bowels of the Louvre is a mixture of old-fashioned Japanese ghost story and contemporary slasher flick; if one were to update Masaki Kobayashi’s Kwaidan for today’s audiences, the denouement of “The Black-Haired Woman” or “Hoichi the Earless” might look like the climatic scene of Rohan.

For all the gory zest with which that scene is staged, Rohan‘s artwork is uneven. Araki’s command of color is impeccable: the prelude is bathed in a golden light, while the scenes at the Louvre are rendered in a cooler palette of grey, blue, and pure black, a contrast that nicely underscores Rohan’s journey from youthful inexperience to maturity. Araki’s sexy character designs are another plus; even the most muscle-bound figures have a sensual quality to them, with full lips and eyes that that moistly beckon to the reader.

When those figures are in motion, however, Araki’s artwork is less persuasive. Rohan and Nanase’s bodies, for example, rotate along several heretofore undiscovered axes; only Power Girl and Wonder Woman twist their bodies into more anatomy-defying poses. Araki’s fondness for extreme camera angles similarly distorts his characters’ bodies, as he draws them from below, behind, or a forty-five degree angle, eschewing simple frontal views whenever possible. Such bodily distortions are meant to give depth to the picture plane, I think, but the result is curiously flat; the characters often look like paper dolls that have been bent into unnatural shapes, rather than convincing representations of walking, talking people.

What Araki’s artwork does best is convey a sense of place. The opening pages are lovely, offering us a peek into a world that is largely — though not completely — untouched by modernity. Araki takes great pains to render the boarding house’s environs — its rock garden and gnarled pine trees — as well as its interior of spartan rooms and sliding doors. We feel the stillness and seclusion of the inn, and bristle when Nanase’s cell phone pierces that tranquility.

Likewise, Araki captures the Louvre in vivid detail. He guides the reader through its galleries, marching us past the Nike of Samothrace and several rooms of seventeenth- and eighteenth-century paintings. We follow Rohan’s gaze upwards towards vaulted ceilings encrusted in sculptural detail and elaborate frescoes, pausing to meet the gaze of the Dutch burghers and Roman gods whose images are mounted on the gallery walls. We then descend into the museum’s extensive network of tunnels and storage vaults, a veritable catacombs of neglected and obscure objects spread out over hundreds of acres. Although these dark, claustrophobic spaces make an ideal setting for a horror story, they’re also a powerful reminder of the Louvre’s history; the tunnels are remnants of a twelfth-century fortress that once occupied the site of the present-day museum.

If the artwork is, at times, overly stylized, Rohan at the Louvre is still an imaginative celebration of the Louvre Museum, conveying its scale, age, and majesty. Araki’s book is not as sophisticated or ambitious as some of the other titles in this series, but is one of the most dramatically satisfying, achieving a near-perfect balance between telling a ghost story and telling the Louvre’s own story. Recommended.

ROHAN AT THE LOUVRE • BY HIROHIKO ARAKI • NBM/COMICS-LIT • 128 pp. • NO RATING

Filed Under: Manga Critic Tagged With: Hirohiko Araki, Louvre Museum, NBM/Comics Lit, Rohan at the Louvre

Rohan at the Louvre

May 11, 2012 by Katherine Dacey

In 2007, NBM Comics-Lit published Nicolas de Crecy’s Glacial Period, the first in a series of graphic novels commissioned by the Louvre Museum. The goal of Glacial Period — and the four books that followed it — was to introduce readers to the richness and complexity of the Louvre’s vast collections through a familiar medium: comics.

The artists’ strategies for bridging the divide between fine and sequential art have varied. In Glacial Period, for example, a team of anthropologists unearth the Louvre’s collections, which have been buried under ice for a millennium. The scientists try to make sense of the objects they discover, not unlike a group of aliens speculating about the purpose of a Coke bottle or an Etch-A-Sketch. Other novels are more fanciful: Eric Liberge’s On the Odd Hours reads like a classy version of Night at the Museum, in which the museum’s iconic pieces come to life, roaming the empty galleries until the night watchman can subdue them. Still others are explicitly historical: Bernar Yslaire and Jean-Claude Carriere’s Sky Over the Louvre, for example, stars two of the French Revolution’s best-known bad boys: Maximilien Robiespierre and David.

Hirohiko Araki’s Rohan at the Louvre, by contrast, takes its cues from the world of J-horror, using the Louvre as the setting for a nifty ghost story. In the book’s opening pages, we’re introduced to Rohan, an aspiring manga artist who lives with his grandmother in a nearly deserted rooming house. (N.B. Fans of JoJo’s Bizarre Adventure may recognize Rohan as a minor character from one of the later volumes of the series, though prior knowledge of JoJo is not necessary for appreciating Louvre.) The unexpected arrival of a beautiful divorcee turns the normally placid household upside down with tearful drama. Within a week of her arrival, however, Nanase disappears into the night, never to be seen again.

We then jump forward ten years: Rohan, now 27, is a successful manga artist who decides to visit the Louvre to view what Nanase once described to him as “the darkest painting in the world.” The painting, he learns, has never been publicly displayed; it sits in a long-forgotten basement vault. What transpires in the bowels of the Louvre is a mixture of old-fashioned Japanese ghost story and contemporary slasher flick; if one were to update Masaki Kobayashi’s Kwaidan for today’s audiences, the denouement of “The Black-Haired Woman” or “Hoichi the Earless” might look like the climatic scene of Rohan.

For all the gory zest with which that scene is staged, Rohan‘s artwork is uneven. Araki’s command of color is impeccable: the prelude is bathed in a golden light, while the scenes at the Louvre are rendered in a cooler palette of grey, blue, and pure black, a contrast that nicely underscores Rohan’s journey from youthful inexperience to maturity. Araki’s sexy character designs are another plus; even the most muscle-bound figures have a sensual quality to them, with full lips and eyes that that moistly beckon to the reader.

When those figures are in motion, however, Araki’s artwork is less persuasive. Rohan and Nanase’s bodies, for example, rotate along several heretofore undiscovered axes; only Power Girl and Wonder Woman twist their bodies into more anatomy-defying poses. Araki’s fondness for extreme camera angles similarly distorts his characters’ bodies, as he draws them from below, behind, or a forty-five degree angle, eschewing simple frontal views whenever possible. Such bodily distortions are meant to give depth to the picture plane, I think, but the result is curiously flat; the characters often look like paper dolls that have been bent into unnatural shapes, rather than convincing representations of walking, talking people.

What Araki’s artwork does best is convey a sense of place. The opening pages are lovely, offering us a peek into a world that is largely — though not completely — untouched by modernity. Araki takes great pains to render the boarding house’s environs — its rock garden and gnarled pine trees — as well as its interior of spartan rooms and sliding doors. We feel the stillness and seclusion of the inn, and bristle when Nanase’s cell phone pierces that tranquility.

Likewise, Araki captures the Louvre in vivid detail. He guides the reader through its galleries, marching us past the Nike of Samothrace and several rooms of seventeenth- and eighteenth-century paintings. We follow Rohan’s gaze upwards towards vaulted ceilings encrusted in sculptural detail and elaborate frescoes, pausing to meet the gaze of the Dutch burghers and Roman gods whose images are mounted on the gallery walls. We then descend into the museum’s extensive network of tunnels and storage vaults, a veritable catacombs of neglected and obscure objects spread out over hundreds of acres. Although these dark, claustrophobic spaces make an ideal setting for a horror story, they’re also a powerful reminder of the Louvre’s history; the tunnels are remnants of a twelfth-century fortress that once occupied the site of the present-day museum.

If the artwork is, at times, overly stylized, Rohan at the Louvre is still an imaginative celebration of the Louvre Museum, conveying its scale, age, and majesty. Araki’s book is not as sophisticated or ambitious as some of the other titles in this series, but is one of the most dramatically satisfying, achieving a near-perfect balance between telling a ghost story and telling the Louvre’s own story. Recommended.

ROHAN AT THE LOUVRE • BY HIROHIKO ARAKI • NBM/COMICS-LIT • 128 pp. • NO RATING

Filed Under: Manga Critic, REVIEWS Tagged With: Hirohiko Araki, Louvre Museum, NBM/Comics Lit, Rohan at the Louvre

The Flowers of Evil, Vol. 1

May 9, 2012 by Katherine Dacey 11 Comments

If you grew up in a small town, you probably knew someone like Takao Kasuga, the nebbish-hero of The Flowers of Evil. Kasuga is a precocious middle-schooler who copes with provincial life by burying his nose in a book. His peers tolerate him, but find him a little too smug and strange to be one of the guys. Kasuga, for his part, takes pride in his sophisticated reading habits, stashing poems in his desk and telling his classmates that they’re too stupid to appreciate his favorite writer, Charles Baudelaire.

In a moment of impulse, Kasuga steals the gym outfit of beautiful classmate Nanako Saeki — an act witnessed by Sawa Nakamura, the class outcast. Nakamura confronts Kasuga after school, threatening to expose him as the thief unless he complies with her requests. Her motives for blackmailing Kasuga are complex, a mixture of prurient interest in Kasuga’s sexual fantasies and sadistic delight in wielding power over a boy. At times Nakamura  physically dominates him — she punches and tackles him — and at times she manipulates him with humiliating tasks and questions.

I’d be the first to admit that the similarities between Flowers of Evil and Sundome — however superficial — predisposed me to dislike the book. I didn’t think I had the stomach for another story in which a ball-busting girl sexually and psychologically tortured a sad-sack boy. Yet Flowers of Evil proved a far more compelling and honest look at adolescent sexuality than Sundome, thanks, in large part, to Shuzo Oshimi’s sympathetic portrayal of Kasuga.

Throughout the book, author Shuzo Oshimi hints that Kasuga’s character was inspired by his own experiences as a book-toting misfit. “I read Baudelaire’s Flowers of Evil for the first time in middle school,” he explains at the end of chapter one. “I didn’t understand much of it, but the book’s feel — suspicious, indecent, yet nastily noble — made me think, I’m so cool for reading it.” Kasuga, too, clearly feels a sense of superiority for having discovered Baudelaire at a young age; in a fit of self-pity, he muses, “How many people in this town understand Baudelaire?” At the same time, however, he’s keenly aware that his peers think he’s weird. Kasuga may be mature enough to appreciate Baudelaire — or perhaps, more accurately, to think he understands Baudelaire — but he isn’t quite old enough to shake off his classmates’ teasing.

Oshimi also does an exceptional job of dramatizing Kasuga’s inner sexual turmoil. Early in the book, for example, Kasuga catches sight of Saeki. In a flash, he pictures her clad in gym clothes, blushing and telling him, “I love you.” His acute embarrassment at being discovered mid-reverie is all the more palpable for the way in which he’s drawn: Kasuga sinks into his chair, his shoulders slumped, brows furrowed, and body foreshortened, making him look like a moist ragdoll. In later chapters, Oshimi uses surreal imagery — a wall of eyes, a fun-house mirror, a giant sink hole — to suggest that Kasuga’s normal teenage discomfort with sexual feelings has become something more powerful and destructive: shame.

If Kasuga is a sympathetic character, Nakamura poses greater difficulties for the reader. She claims her true agenda is to expose him as a pervert, but nothing about Kasuga’s behavior indicates that he is; if anything, Kasuga is naive, torn between romantic and sexual ideas about love. (That he calls Saeki “my muse, my femme fatale, my Venus” suggests the extent of his confusion.) Nakamura, too, appears to wrestling with complicated sexual feelings; in several scenes, she hints at her own predilections, only to accuse Kasuga of harboring even nastier ones. In short, Nakamura seems intent on finding someone more self-loathing and sexually confused than she is, yet her behavior is so violent and manipulative it sometimes feels as if Oshimi is trying too hard to suggest her disaffection; Nakamura’s character veers dangerously close to being a symbol of castration anxiety, rather than an emotionally damaged teenage girl.

That said, The Flowers of Evil is a shockingly readable story that vividly — one might even say queasily — evokes the fear and confusion of discovering one’s own sexuality. Recommended.

THE FLOWERS OF EVIL, VOL. 1 • BY SHUZO OSHIMI • VERTICAL, INC. • 202 pp. • NO RATING (BEST FOR OLDER TEENS)

Filed Under: Manga Critic Tagged With: Flowers of Evil, Shonen, vertical

The Flowers of Evil, Vol. 1

May 9, 2012 by Katherine Dacey

If you grew up in a small town, you probably knew someone like Takao Kasuga, the nebbish-hero of The Flowers of Evil. Kasuga is a precocious middle-schooler who copes with provincial life by burying his nose in a book. His peers tolerate him, but find him a little too smug and strange to be one of the guys. Kasuga, for his part, takes pride in his sophisticated reading habits, stashing poems in his desk and telling his classmates that they’re too stupid to appreciate his favorite writer, Charles Baudelaire.

In a moment of impulse, Kasuga steals the gym outfit of beautiful classmate Nanako Saeki — an act witnessed by Sawa Nakamura, the class outcast. Nakamura confronts Kasuga after school, threatening to expose him as the thief unless he complies with her requests. Her motives for blackmailing Kasuga are complex, a mixture of prurient interest in Kasuga’s sexual fantasies and sadistic delight in wielding power over a boy. At times Nakamura  physically dominates him — she punches and tackles him — and at times she manipulates him with humiliating tasks and questions.

I’d be the first to admit that the similarities between Flowers of Evil and Sundome — however superficial — predisposed me to dislike the book. I didn’t think I had the stomach for another story in which a ball-busting girl sexually and psychologically tortured a sad-sack boy. Yet Flowers of Evil proved a far more compelling and honest look at adolescent sexuality than Sundome, thanks, in large part, to Shuzo Oshimi’s sympathetic portrayal of Kasuga.

Throughout the book, author Shuzo Oshimi hints that Kasuga’s character was inspired by his own experiences as a book-toting misfit. “I read Baudelaire’s Flowers of Evil for the first time in middle school,” he explains at the end of chapter one. “I didn’t understand much of it, but the book’s feel — suspicious, indecent, yet nastily noble — made me think, I’m so cool for reading it.” Kasuga, too, clearly feels a sense of superiority for having discovered Baudelaire at a young age; in a fit of self-pity, he muses, “How many people in this town understand Baudelaire?” At the same time, however, he’s keenly aware that his peers think he’s weird. Kasuga may be mature enough to appreciate Baudelaire — or perhaps, more accurately, to think he understands Baudelaire — but he isn’t quite old enough to shake off his classmates’ teasing.

Oshimi also does an exceptional job of dramatizing Kasuga’s inner sexual turmoil. Early in the book, for example, Kasuga catches sight of Saeki. In a flash, he pictures her clad in gym clothes, blushing and telling him, “I love you.” His acute embarrassment at being discovered mid-reverie is all the more palpable for the way in which he’s drawn: Kasuga sinks into his chair, his shoulders slumped, brows furrowed, and body foreshortened, making him look like a moist ragdoll. In later chapters, Oshimi uses surreal imagery — a wall of eyes, a fun-house mirror, a giant sink hole — to suggest that Kasuga’s normal teenage discomfort with sexual feelings has become something more powerful and destructive: shame.

If Kasuga is a sympathetic character, Nakamura poses greater difficulties for the reader. She claims her true agenda is to expose him as a pervert, but nothing about Kasuga’s behavior indicates that he is; if anything, Kasuga is naive, torn between romantic and sexual ideas about love. (That he calls Saeki “my muse, my femme fatale, my Venus” suggests the extent of his confusion.) Nakamura, too, appears to wrestling with complicated sexual feelings; in several scenes, she hints at her own predilections, only to accuse Kasuga of harboring even nastier ones. In short, Nakamura seems intent on finding someone more self-loathing and sexually confused than she is, yet her behavior is so violent and manipulative it sometimes feels as if Oshimi is trying too hard to suggest her disaffection; Nakamura’s character veers dangerously close to being a symbol of castration anxiety, rather than an emotionally damaged teenage girl.

That said, The Flowers of Evil is a shockingly readable story that vividly — one might even say queasily — evokes the fear and confusion of discovering one’s own sexuality. Recommended.

THE FLOWERS OF EVIL, VOL. 1 • BY SHUZO OSHIMI • VERTICAL, INC. • 202 pp. • NO RATING (BEST FOR OLDER TEENS)

Filed Under: Manga, Manga Critic, REVIEWS Tagged With: Flowers of Evil, Shonen, Shuzo Oshimi, vertical

7 Essential VIZ Signature Manga

April 26, 2012 by Katherine Dacey 10 Comments

Are you an adult reader new to manga? Or a librarian who’s looking to add more graphic novels to your adult collection? Then this list is for you! The VIZ Signature imprint is one of the best resources for adults who read — or are curious about — manga. All of the Signature titles originally appeared in Japanese magazines that cater to grown-up tastes. As a result, the Signature line has broader appeal than many of VIZ’s other imprints, offering something for manga lovers who have “aged out” of Naruto as well as general interest readers who are more likely to discover a graphic novel through The New York Times than The Comics Journal.

Below, I’ve compiled a list of seven titles that best represent the VIZ Signature catalog. In choosing manga for this list, I was less concerned about identifying the “best” titles and more concerned with steering readers towards stories that resonate with their taste in movies, television, and comics. I’ve also focused on more recent series, as some of the line’s older titles — Monster, Sexy Voice and Robo, Phoenix — are out of print. Manga fans are strongly encouraged to add their recommendations in the comments section!

ALL MY DARLING DAUGHTERS

FUMI YOSHINAGA • 1 VOLUME

The five vignettes in All My Darling Daughters depict women negotiating difficult personal relationships: a daughter confronts her mother about mom’s new, much younger husband; a college student seduces her professor, only to dump him when he tries to court her properly; a beautiful young woman contemplates an arranged marriage. Like all of Yoshinaga’s work, the characters in All My Darling Daughters love to talk. That chattiness isn’t always an asset to Yoshinaga’s storytelling, but here the dialogue is perfectly calibrated to reveal just how complex and ambivalent these relationships really are. Yoshinaga’s artwork is understated but effective, as she uses small details — how a character stands or carries her shoulders — to offer a more complete and nuanced portrait of each woman. (One of my picks for Best New Manga of 2010.)

Recommended for: Readers who liked Drinking at the Movies, Dykes to Watch Out For, Make Me a Woman, and other graphic novels exploring the everyday lives of women; readers who are reluctant to commit to a multi-volume series.

BIOMEGA

TSUTOMU NIHEI • 6 VOLUMES

In this sci-fi/horror hybrid, an outbreak of a mysterious virus turns all but one resident of an island colony into zombies. Zoichi Kanoe, a corporate bounty hunter, is sent to retrieve that survivor, only to discover that she’s being guarded by a talking, gun-toting bear. Tsutomu Nihei has the artistic chops to pull off some outlandish stuff, including a rooftop chase scene that borrows a few pages from Bullitt and a spooky Martian prologue that would do John Carpenter proud. Nihei also has the good sense to exercise restraint — if one can describe an apocalyptic zombie scenario with pistol-packing grizzlies as “restrained” — revealing key bits of information only as the characters learn them. The result is a lean, fast-paced shoot-em-up that has just enough thought behind it to make it plausible but not so much that it seems ham-fistedly allegorical. (Reviewed at The Manga Critic on 2/14/10.)

Recommended for: Readers who like science fiction with elements of horror (e.g. Alien, John Carpenter’s The Thing); readers who like zombie fiction, comics, and movies.

DETROIT METAL CITY

KIMINORI WAKASUHI • 10 VOLUMES

Satirizing death metal is a bit like shooting fish in a barrel: how hard can it be to parody a style associated with bands named Cannibal Corpse or Necrophagia? Poking fun at death metal while respecting the sincerity of its followers, however, is a much more difficult trick to pull off, yet Kiminori Wakasugi does just that in Detroit Metal City, ridiculing the music — the violent lyrics, the crudely sexual theatrics — while recognizing the depth of DMC fans’ commitment to the metal lifestyle. Though the musical parodies are hilarious, the series’ funniest moments arise from classic fish-out-of-water situations: Negishi driving a tractor on his parent’s farm while dressed as alter ego Lord Krauser (complete with makeup, fright wig, and platform boots), Negishi bringing a fruit basket to a hospitalized DMC fan while dressed as Krauser… you get the idea. The series begins to run out of gas around volume six, but has the decency not to overstay its welcome. (Reviewed at The Manga Critic on 5/28/09.)

Recommended for: Readers who love musical parodies (e.g. This Is Spinal Tap, South Park, Flight of the Conchords); readers who have fond memories of attending KISS or GWAR concerts back in the day.

HOUSE OF FIVE LEAVES

NATSUME ONO • 7 VOLUMES, ONGOING (8 TOTAL)

Timid ronin Akitsu Masanosuke can’t hold a steady job, despite his formidable swordsmanship. When a businessman approaches him with work, Masanosuke readily accepts, not realizing that his new employer, Yaichi, runs a crime syndicate that specializes in kidnapping. Masanosuke’s unwitting participation in a blackmailing scheme prevents him from severing his ties to Yaichi; Masanosuke must then decide if he will join the House of Five Leaves or bide his time until he can escape. Though Toshiro Mifune and Hiroyuki Sanada have made entire careers out of playing characters like Masanosuke, Natsume Ono makes a persuasive case that you don’t need a flesh-and-blood actor to tell this kind of story with heartbreaking intensity; she can do the slow-burn on the printed page with the same skill as Masaki Kobayashi (Hara Kiri, Samurai Rebellion) and Yoji Yamada (The Twilight Samurai) did on the big screen. (Reviewed at The Manga Critic on 8/20/10.)

Recommended for: Kurosawa junkies; readers who like costume dramas; readers with an interest in Japanese history.

OISHINBO A LA CARTE

STORY BY TETSY KARIYA, ART BY HANASAKI AKIRA • 7 VOLUMES

Equal parts Iron Wok Jan, Mostly Martha, and The Manga Cookbook, this educational, entertaining series explores Japanese cuisine at its most refined — sake, seabream sashimi — and its most basic — rice, pub food. The stories fall into two categories: stories celebrating the important role of food in creating community, and stories celebrating the culinary expertise of its principal characters, newspaperman Yamaoka Shiro and his curmudgeonly father Kaibara Yuzan. (Fun fact: Yuzan is such a food snob that he drove Yamaoka’s mother to an early grave, causing an irreparable break between father and son.) Though the competition between Yamaoka and Yuzan yields some elegant, mouth-watering dishes, Oishinbo is at its best when it focuses on everyday food in everyday settings, shedding light on how the Japanese prepare everything from bean sprouts to ramen. Warning: never read on an empty stomach! (Reviewed at The Manga Critic on 6/24/09.)

Recommended for: Foodies, gourmets, and other people who like to watch the Food Network (or have daydreamed about becoming a restaurant critic); readers who enjoy The Drops of God.

REAL

TAKEHIKO INOUE • 10 VOLUMES, ONGOING

In lesser hands, REAL might have been an Afterschool Special in manga form, an earnest, uplifting story about disabled teens who find a new sense of purpose on the basketball court. Takehiko Inoue, however, steers clear of easy sentiment; his characters are tough, competitive, and profane, occasionally self-pitying, and fiercely determined to create a space for themselves that’s theirs—and theirs alone. Though the court scenes are brief (at least by shonen sports manga standards, where matches can take several volumes to unfold), Inoue captures the speed and energy of his athletes with consummate skill. A funny, honest, and sometimes rueful series that works equally well for teens and adults. (My choice for Best New Manga of 2008 at PopCultureShock; reviewed at The Manga Critic on 5/3/09.)

Recommended for: Basketball enthusiasts; readers who enjoy sports stories with a human interest angle.

20TH CENTURY BOYS

NAOKI URASAWA • 20 VOLUMES, ONGOING (24 TOTAL)

Naoki Urasawa’s 20th Century Boys tells a twisty, layered story about ordinary people saving the world from annihilation. Other auteurs have explore similar turf — Tim Kring’s Heroes comes to mind — but Urasawa manages to sustain the reader’s interest without succumbing to cliche or unduly testing our patience. The key to Urasawa’s success is strong script with vivid characters and a clear sense of purpose, reassuring the reader that all the plot strands are just that: strands, not loose threads. Crisp, detailed artwork helps sell the more ludicrous aspects of the story, and distinguish the sprawling cast from one another. (Reviewed at The Manga Critic on 1/9/10.)

Recommended for: Conspiracy theory buffs; readers who enjoy television programs that blend elements of science fiction, suspense, and paranoia (e.g. Alcatraz, Heroes, Lost).

Filed Under: Manga Critic Tagged With: Cooking and Food, Drama, fumi yoshinaga, Horror/Supernatural, Naoki Urasawa, Natsume Ono, Sci-Fi, Seinen, Sports Manga, Tsutomu Nihei, VIZ, VIZ Signature

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