It’s time for December’s Manga Moveable Feast, and this month’s topic is Sailor Moon. It’s a manga that I tend to talk about at the drop of a hat, and so I immediately volunteered to be the host for this month’s event.
(A brief warning: there is really no way to make this discussion spoiler-free. I realize there are people who, with Kodansha’s re-release, are coming to the series for the first time, and I apologize to them. But Tokyopop’s complete manga and four of the five seasons of the anime have been out in North America for years and years. And I also want to gush about the Outers later on. So you have been warned: this will spoil the series.)
In college, I vaguely seemed to have Sailor Moon on the outskirts of my attention as one of those cute Japanimation cartoons the kids were talking about. As I got into anime and manga via Ranma, I began to note there were several fanfics that had him meeting up with Serena/Usagi (delete where applicable) and their cohorts, but nothing that really drove me to find out more. It was really when Mixxzine began to appear, serializing the story, that I started to realize just what it was that was making children and adults talk about this phenomenon.
There’s really so much to talk about. The strength of the main cast, who are all decidedly feminine and yet will not hesitate to kick anyone’s ass if so required. The manga (and anime) examining what it means to be a defender of justice and how, unlike other previous magical girls, this is not something that they happily give up when they grow up and get married. Usagi and the others are not just magical girls, they are the future rulers of the entire planet. And despite all of that, the manga also shows us that they are not only free to pursue their dreams, but are actively doing so. The sheer brutality of both the manga and the anime – I know that when people actually saw the ending of the first season uncensored, a lot of tears were shed; and let’s not even talk about the manga, where one volume began with Usagi staring at the reader as her flesh melted off her head revealing her skull beneath. (She got better.) And there’s any number of things that can be said about Haruka and Michiru, who managed to break several barriers both here and in Japan. Even when censored into ‘cousins’, you could see who they really were.
Obviously I can’t say all these things myself. Nor would I want to, when there are much better writers out there to do so. I will chip in during the week for an essay or two, but this is a call to bloggers, readers, or interested parties to write about the series.
A few things to note:
1) Obviously this is the MANGA Moveable Feast, but I feel that when you’re discussing Sailor Moon, especially in North America, where most of us saw the anime first, you inevitably find yourself discussing both, even when they differ. In fact, especially when they differ. As a result, please feel free to mention the anime as well. And you can also talk about Sailor V, of course.
2) As I said before, you may discuss the entire series. You may want to, as I did, put a quick note at the top if you’re going to be getting into the nitty-gritty of the Black Moon arc or the Starlights arc. But it’s not required.
3) I realize the manga is being reprinted and not entirely available yet, and that the anime is also out of print, but it goes without saying: please do not link to scanlation sites or torrent sites.
4) If you don’t have a webspace or blogsite but want to contribute, just let me know.
To participate, you can either post your article on Twitter, making sure to tag it with the hashtag #MMF so that I will see it (I am @Toukochan on Twitter, you could also add my name to the tweet); or you can email the link to my attention at gaffneys at gmail dot com. (Sorry, spammers suck.) I will post daily links as is the custom. The MMF runs from today through January 1st.
I look forward to seeing everyone’s awesome articles, essays, reminisces, or just plain old gushing.
And now, post-MMF, here are all the daily links in one handy page:
Day One
Day Two And Three
Day Four
Day Five
Day Six
Day Seven










The goal is to make a stack of dice that’s worth as many points as possible without “busting”, which means getting a “0” score for that round. When creating your stack, each die added to the stack must be the same or higher value than the die below it. This is not a dexterity game, so if the stack falls over there is no penalty; simply rebuild it.
Once per round, a player may take a “mulligan” to attempt to get better results. However, only two dice are rerolled and both of them must be able to be added to the stack.
Smirk & Dagger games are generally known for having a “take that” aspect to them. Sutakku didn’t originally have anything like this in the game, and apparently during pre-release plays the fans and reviewers were disappointed in this oversight. Personally, I don’t understand the mentality that a game company should be required to live up to some sort of reputation for a specific mechanic in all of their games, but regardless the call for player screwage was answered and some bonus cards were added to the game.

MICHELLE: Well, one thing I read was the fourth volume of Kakifly’s moe comedy,
MJ: Well, I suppose you could classify my first read as “fluff” as well, but it’s classic fluff, so it has a very different feel. I’m talking about volume one of Osamu Tezuka’s
I am talking about Gosho Aoyama’s long-running shounen mystery,
MJ: My second selection can’t rightly be called “fluff,” though it does have a slow, gentle quality to it that is perhaps a completely different kind of brain balm. This week, I read the second volume of Kaoru Mori’s 

The deck consists of 50 cards in five colors (red, orange, blue, black and green). Each color consists of the following cards: 1,1,1,2,2,3,3,4,4,5. At the beginning of the game, the cards are shuffled together and a hand of either 4 (4 or 5 players) or 5 (2 or 3 players) is dealt to everyone. The cards are picked up by each player with the backs facing them so that they cannot see their own hands but may see everyone else’s. The game also includes colored tokens. 8 blue tokens are placed on the table in the box cover and three red tokens are placed next to the box cover on the table.
When discarding a card, you will simply declare that you are discarding a card and then place that card in the discard area. This card is out of play permanently, but it will now be visible to everyone including yourself. You then draw a card from the deck so that you have the same number of cards that you started with. But more importantly, you may return one of the blue tokens to the box cover. This is how you “recycle” the blue tokens so that more clues can be given. Remember, you only start with 8 blue tokens and no one knows anything about his own hand!
Play continues until either the third red token has been used, all 5 fireworks have been completed, or the draw deck runs out. If the draw deck runs out, players continue with the cards remaining in their hands until the person who drew the last card gets one additional turn.
Memory is very important since each player will be getting information about her hand that may or may not be immediately useful. I often find myself thinking things, “Okay, this is a 3, these two cards are blue, and this card is black. Do I know anything about the other cards? Well I guess I know they aren’t 3s, blue, or black, since I haven’t played any of these cards yet” Yes, it’s deliciously tricky!
Conclusion: