By Sakon Kaidou and Taiki. Released in Japan by Hobby Japan. Released in North America by J-Novel Club. Translated by Andrew Hodgson.
Last time we had the setup, and this time we do get the payoff. Well… most of the payoff, as this fourth volume unfortunately does end mid-battle. It is somewhat puzzling that the author says the climax was too long to fit into this book, given that this book is significantly shorter than the previous three. But that said, it’s a solid volume overall, provided you like fighting, because that’s pretty much all that it is. We get a nice punchable villain, get to see Hugo agonize about the life choices he’s made, and get some more detailed backstory on a few of the others, including Rook, who turns out to have been the offspring of Saint Tail all along. (OK, not really.) The fights are also solid, with each of the characters helpfully narrating every single thing that’s happening, which may be annoying to some, but I have difficulty with visualization so I find it quite refreshing.
Again, one of the more unique things about the Dendrogram series is that it is actually a game, and not people trapped or living in a game-like environment. As such, Franklin, our sneering villain, can feel free to kill off a bunch of Masters with impugnity and the reader is not inclined to think of him as history’s greatest monster the way that we did when the NPC children were being slaughtered in the second book. Franklin, in order to make things fun and also make sure that he gets the one battle he wants to have, ensures that low-level masters – like Ray and Rook, conveniently – can escape the arena and go to try to stop him. Naturally this is going to backfire horribly on him, because Ray and Rook are not just any old newbies. Again, we’re informed of the difference between those who simply treat this world and those in it as a game, and those (like Ray) who can’t help but see the people suffering inside it as real. (Marie also gets something to do, by virtue of who she is, but her fight with the conductor, while cool, felt more like an excuse to pad the book out than anything else.)
One thing I really liked about this book is the addition of three minor female masters who follow Ray and Rook to go do battle. They’re introduced as tagging along because Ray and Rook (especially Rook) are really handsome, and I was expecting them to be either a) cannon fodder, or b) a source for annoying gags. Imagine my surprise when they get (admittedly brief) characterization and backstory of their own, team up well to take out some minor monsters, and do fairly well for themselves. I’m not sure if we’ll see them in future books, but it was nice to see them taken seriously even though they’re fangirls. As for Ray’s battle with Franklin, it’s still in media res, so to speak, but I was amused by the fact that everyone thinks of Ray as a big dumb shonen hero filled with justice and righteousness, which isn’t wrong, but when we switch to his POV his mind is filled with analysis and quick thinking. This is no Luffy.
It took a while to grow on me, but I’ve come to quite enjoy Dendrogram. If you like “game-style worlds” and aren’t annoyed that it’s an actual game for once, this is a good series to follow.


I had heard good things about Frau Faust and figured I would probably like it too, but I wasn’t prepared for the “OMG, I love this!” feeling that overtook me after the first dozen pages or so. I loved it so much, in fact, that the first seven volumes of Yamazaki’s other published-in-English series, The Ancient Magus’ Bride, are currently on their way to my branch of our awesome local library. If Frau Faust is going to be this original and entertaining, clearly I need to read more of Yamazaki’s work!
After the errand is complete, Marion refuses to let his memories of the encounter be wiped, and tags along with Johanna on her journey to gather the rest of Mephisto, whom she refers to as “my adorable, detestable, unfathomable idiot of a dog.” As the trail leads Johanna to a town where the church is protecting Mephisto’s leg, we learn more about why the demon has been quartered and his parts kept under guard—his only charge is performing an immortality curse upon the dead—and what this means for Johanna. Whenever she sustains an injury, she is able to heal herself, but has a finite supply of physical material to work with, thus she ends up looking younger each time. 












Tetsu Misato makes up for what he lacks in height with his energy and determination. Due to a mysterious promise he made to his hospitalized mother, Tetsu is driven to earn money. So much so that he plains to join the work force after graduation and already is working several part-time jobs while in high school, abandoning the soccer team as a result. To prove to his father that he is ready to hold down a job, he begins working through his father’s housekeeping agency at the Karasawa mansion. There have long been rumors that the place is haunted, but Tetsu soon learns that the “frail, sickly daughter” who allegedly lives in a separate building is a real and friendly girl, no apparition at all.

Mitsuki Haruno is a first-year in high school who has always had trouble making friends. Her luck begins to change when she befriends the most popular quartet of boys in school. If someone read those sentences to me and asked me to guess in which magazine this manga was serialized, I’d say Dessert, based on past offerings we’ve seen from them (like Say I Love You.). And I would be right.
I also quite liked Mitsuki as a character. I could foresee a version of this story in which her failures to initiate social interaction with others might be frustrating, but that’s not the case here at all. The key seems to be Mitsuki’s honesty about the past experiences that are holding her back in the present, and by the end of the third volume she has made two female friends. Reina is, awesomely, a major fujoshi and envisions the four boys (all of whom are on the basketball team) in romantic pairings. I love the little background gags of her taking surreptitious pictures of them. Maki is a member of the girls basketball team who, unbeknownst to Mitsuki, also has a thing for princely Asakura.
But will he act on those feelings? The boys on the basketball team are not allowed to date. I did find it strange that although these boys talk about how much basketball means to them, because this is shoujo manga, we see sadly little of it. In volume three, the inter-high preliminaries have begun and in the space of 1.5 pages, the boys have won five games. I know this isn’t a sports manga, but c’mon… I’d like to see more than that! Another thing to appreciate about Mitsuki is that, while many of the team’s other female fans are just there to look at the cute boys, she understands how important the game is to Asakura and overcomes her shyness and orchestrate a cheering section when they fall behind during a practice game. Too, I greatly appreciate that she hasn’t had to deal with any mean girls warning her away from the boys. (Reina’s occasional “grr” reactions at girls hanging around them are enough.)