By Atsushi Suzumi
Del Rey, 240 pp.
Rating: T (13+)
Gimmy is a teen boy living in a a desert town that gets its much-needed water by making offerings to the Amefurashi (rain goddess) living in a nearby nimbus tree. When the Amefurashi sends a request (usually asking for a doll) someone in the town must fulfill it or the rain will not come. When Gimmy is asked by the town’s wise man to make a doll for offering, he sets in to the task gamely, but as the appointed time approaches he begins to panic that he can’t finish it in time. Determined to get their older brother off the hook, young twins Mil and Mel dress up as dolls and place themselves on the wise man’s doorstep in a wooden toy box, pretending to be the offering. The wise man has the “dolls” sent to the altar and Mil and Mel are ready to celebrate their victory, but of course the Amefurashi comes along too soon and whisks them away.
When he realizes what’s happened, Gimmy climbs the tree to rescue them, but is himself captured by the Amefurashi, who turns out to be a cute little girl brandishing a whip. Gimmy tries various tricks to get his brother and sister back, including promising more dolls to the Amefurashi (who follows him back to town), but nothing goes as planned and ultimately the Amefurashi is so weakened by her excursion that her tree and the town come under threat from a rival rain goddess who wishes to gain control of the town’s rain for herself.
Though Amefurashi‘s premise on its own sounds like great folklore, the execution is so light and breezy, all the things that could have been truly compelling about it—the missing children, the weakening of the tree, the disastrous consequences for the townsfolk, even the Amefurashi’s obsession with dolls—are shunted to the side in favor of wacky action scenes (like the kids attempting to fight a giant flying caterpillar invading the tree), dull jokes (like Gimmy being taken for a “pest” and later an “ant”), and shots of the Amefurashi (who goes by the name “Sora”) looking feisty with her whip. There’s a lot of potential buried in this story, but most of it is brazenly ignored over the course of this volume.
Sora is alternately arrogant and bratty, powerful and helpless—childish to the extreme though her calling is so serious. The rival rain goddess later explains that Sora (and her tree) are yet immature, but it still seems odd that someone so much a part of nature would be so ignorant of the ramifications of her own actions throughout the volume. She is, at least, genuinely distraught over the fate of her tree which leads her to contemplating her purpose in life. Gimmy is a typical nerd hero, good at making things (including an experimental skateboard he loses to Sora early on) and somewhat bashful, but with a hero’s heart underneath. The twins, Mil and Mel, are just plain adorable.
By the end of the volume, it appears that Sora, Gimmy, Mil, and Mel are going to be heading off to save Sora’s tree (and ultimately the town) together, which has potential to create something almost as compelling as the folklore aspects might have been had they been truly explored. This may bring a little more cohesiveness to the story and should deepen the characterization somewhat.
Suzumi’s art is fun, expressive, and easy to follow, providing one of the highlights of the series so far. The visual storytelling shows off the mangaka’s strengths nicely, though the story itself lacks the same depth of skill. Though at this point, Amefurashi is nothing special, it does show potential for growth.
Review copy provided by the publisher. Review originally published at PopCultureShock.

Though much of the devastation that Hyakkimaru and Dororo witness is man-made (Dororo takes placed during the Sengoku, or Warring States, Period), demons exploit the conflict for their own benefit, holding small communities in their thrall, luring desperate travelers to their doom, and feasting on the never-ending supply of human corpses. Some of these demons have obvious antecedents in Japanese folklore — a nine-tailed kitsune — while others seem to have sprung full-blown from Tezuka’s imagination — a shark who paralyzes his victims with sake breath, a demonic toad, a patch of mold possessed by an evil spirit. (As someone who’s lived in prewar buildings, I can vouch for the existence of demonic mold. Lysol is generally more effective than swordplay in eliminating it, however.) Hyakkimaru has a vested interest in killing these demons, as he spontaneously regenerates a lost body part with each monster he slays. But he also feels a strong sense of kinship with many victims — a feeling not shared by those he helps, who cast him out of their village as soon as the local demon has been vanquished.
For folks who find the cartoonish aspects of Tezuka’s style difficult to reconcile with the serious themes addressed in Buddha, Phoenix, and Ode to Kirihito, Dororo may prove a more satisfying read. The cuteness of Tezuka’s heroes actually works to his advantage; they seem terribly vulnerable when contrasted with the grotesque demons, ruthless samurai, and scheming bandits they encounter. Tezuka’s jokes — which can be intrusive in other stories — also prove essential to Dororo‘s success. He shatters the fourth wall, inserts characters from his stable of “stars,” borrows characters from other manga-kas’ work, and punctuates moments of high drama with low comedy, underscoring the sheer absurdity of his conceits… like sake-breathing shark demons. Put another way, Dororo wears its allegory lightly, focusing primarily on swordfights, monster lairs, and damsels in distress while using its historical setting to make a few modest points about the corrosive influence of greed, power, and fear.
If Phoenix is Tezuka’s Ring Cycle, Wagnerian in scope, form, and seriousness, then Dororo is Tezuka’s Don Giovanni, a playful marriage of supernatural intrigue and lowbrow comedy whose deeper message is cloaked in shout-outs to fellow artists (in this case, 




