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Manga Bookshelf

Discussion, Resources, Roundtables, & Reviews

Katherine Dacey

Harmony

September 4, 2010 by Katherine Dacey

VIZ launched its Haikasoru imprint in 2009, with the goal of bringing Japan’s best speculative fiction to the US. Haikasoru’s debut titles — All You Need Is Kill and The Lord of the Sands of Time — introduced Americans to two award-winning sci-fi authors whose work had previously been unavailable in English. As the line as grown, so, too, has the diversity of its offerings, which run the gamut from horror (e.g. Otsuichi’s ZOO) to teen-friendly fantasy (e.g. Miyuki Miyabe’s Brave Story and The Book of Heroes) to science fiction (e.g. Issui Ogawa’s The Next Continent and Hosume Nojia’s Usurper of the Sun). Harmony, the newest Haikasoru title, falls on the softer end of the sci-fi continuum, depicting a world in which “admedistrative” societies — that is, countries that operate by rule of medicine, rather than rule of law — are the new empire-builders.

Harmony takes place in the late twenty-first century, fifty years after nuclear holocaust destroyed North America and destabilized the international balance of power by flooding the Third World with an abundant supply of nuclear weapons. In the chaos that ensued, countries which successfully developed the medical technology to treat radiation sickness supplanted the old superpowers, while less scientifically advanced nations descended into guerilla warfare. The new admedistrative powers transformed the World Health Organization (WHO) into a global peacekeeping force tasked with monitoring other nations’ ability to “ensure their populace a lifestyle that [is] sufficiently healthy and human.” The key to that lifestyle is WatchMe, an elaborate system that keeps close watch over individuals’ health, guiding them away from potentially harmful choices — fatty food, alcohol, cigarettes, distressing literature — repairing cellular damage, and providing the government a steady stream of data about a person’s behavior and current medical condition.

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Harmony is told through the point of view of Tuan Kirie, a twenty-eight-year-old WHO agent tasked with solving the mystery behind an “outbreak” of suicide — an action that, in theory, should be impossible under the WatchMe system. Tuan is an appealing narrator, at once tough and funny, a natural contrarian who smokes and drinks and defies authority yet nonetheless treats her mission with the utmost seriousness. The story moves fluidly between past and present, using Tuan’s childhood memories to shed light on her conflicted, often subversive, behavior. Until the third act, the pacing is brisk and the dialogue crisp; as Tuan draws closer to finding out what prompted the wave of suicides, however, the story begins to sag under the weight of turgid conversations about free will and psychology, a flaw that the frequent changes of setting can’t conceal.

It’s a shame these third-act discussions are so pedestrian, as author Keikaku “Project” Itoh has devised a nifty set-up for examining the boundaries between public and private life, imagining a world in which the government’s desire to collect data and enforce civility goes well beyond speech, belief, and association — all manifestations of conscious thought — to the level of neural transmissions and body chemistry. For most of the book, Itoh manages to dramatize the conflict between public and private without speechifying or shortcuts, using Tuan’s role as a WHO agent to explore the nature of admedistrative rule. Though Tuan yearns for the physical and social freedom less technologically advanced societies enjoy, the persistence of armed conflict in the developing world is a potent reminder of why so many people willingly submit to the benevolent totalitarianism of the WatchMe system.

VIZ has done an excellent job of adapting Harmony for English-speaking audiences. Translator Alexander O. Smith, in particular, deserves praise for the smooth, idiomatic voicing of Tuan’s thoughts in language that captures the heroine’s fierce personality. Smith also navigates passages of scientific shoptalk and historical description with ease, producing a highly readable text that lacks any of the tell-tale signs of translation: awkward turns of phrase, confusing use of pronouns.

Aside from a few third-act hiccups, Harmony is a solidly entertaining book, offering a judicious mixture of globe-trotting action, social commentary, and suspense to engage all but the hardest science fiction fans, and a surprise ending that neatly resolves the main plot while raising new, thought-provoking questions. Recommended.

Review copy provided by VIZ Media, LLC.

HARMONY • BY PROJECT ITOH, TRANSLATED BY ALEXANDER O. SMITH • VIZ • 252 pp.

Filed Under: Books, Manga Critic, REVIEWS Tagged With: Haikasoru, Novel, Post-Apocalyptic Sci-Fi, VIZ

Apollo’s Song, Vols. 1-2

September 1, 2010 by Katherine Dacey

Apollo’s Song may be one of the strangest sex ed manuals ever written.

It begins with a textbook Tezuka scene, at once lyrical and goofy: millions of anthropomorphic sperm race towards a comely egg. After one lucky soul pants and claws his way to the front of the scrum, the sperm and egg dissolve into a passionate embrace. In the following panel, we see the result of their union, an embryo, presiding over a veritable sperm graveyard. This juxtaposition of life and death — or, perhaps more accurately, sex and death — foreshadows the dialectic that will play out in the following chapters.

We are then introduced to Shogo, a young man who has just arrived at a psychiatric hospital. Shogo is a sociopath: unemotional, cruel to animals, scornful of society, and deeply misogynist. While undergoing electroshock therapy, Shogo has a vivid hallucination in which a stern goddess chastises him for renouncing all forms of love. As punishment for his cruelty, she condemns him to a fate straight out of Dante’s Inferno: Shogo will love and lose the same woman over and over again for eternity. Thus begins a series of romantic and sexual encounters between Shogo and various incarnations of his ill-fated partner.

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Filed Under: Manga Critic Tagged With: Classic, Osamu Tezuka, Shonen, vertical

Apollo’s Song, Vols. 1-2

September 1, 2010 by Katherine Dacey

Apollo’s Song may be one of the strangest sex ed manuals ever written. It begins with a textbook Tezuka scene, at once lyrical and goofy: millions of anthropomorphic sperm race towards a comely egg. After one lucky soul pants and claws his way to the front of the scrum, the sperm and egg dissolve into a passionate embrace. In the following panel, we see the result of their union, an embryo, presiding over a veritable sperm graveyard. This juxtaposition of life and death — or, perhaps more accurately, sex and death — foreshadows the dialectic that will play out in the following chapters.

We are then introduced to Shogo, a young man who has just arrived at a psychiatric hospital. Shogo is a sociopath: unemotional, cruel to animals, scornful of society, and deeply misogynist. While undergoing electroshock therapy, Shogo has a vivid hallucination in which a stern goddess chastises him for renouncing all forms of love. As punishment for his cruelty, she condemns him to a fate straight out of Dante’s Inferno: Shogo will love and lose the same woman over and over again for eternity. Thus begins a series of romantic and sexual encounters between Shogo and various incarnations of his ill-fated partner.

Though the story begins and ends in the present day, the individual episodes unfold in both the past and future, reminding the reader that Shogo cannot escape his fate. Certain recurring motifs suggest that these scenarios are, in fact, manifestations of Shogo’s subconscious as he struggles to reconcile his hatred of women with his need to be loved. In each scenario, for example, Shogo adopts a hyper-masculine guise — Nazi foot soldier, fugitive, hunter, terrorist — that he must ultimately renounce in his quest for spiritual and sexual fulfillment. We’re never entirely certain which of these episodes are unfolding in Shogo’s mind and which, if any, are unfolding in the real world.

Though Apollo’s Song aspires to universality, Tezuka’s characters remain firmly rooted in the time and place of their creation. Tezuka blames Shogo’s mother — whose crimes include an inability to lactate, promiscuity, and emotional detachment — for her son’s pathology, even treating us to a scene of the youthful Shogo walking in on his mother and a lover. While no one would deny the deleterious effects of parental neglect, Shogo’s mother seems less like a character than a casebook study out of the 1952 DSM. Other characters, such as an “artsy-fartsy,” “self-centered” career woman who defends her chastity with hysterical fury, seem like the morbidly sexual figments of a Freudian imagination.

Tezuka’s moralizing, too, has a curiously alienating effect. In the first episode, for example, Shogo imagines that he is a German soldier aboard a train bound for an unnamed concentration camp. Through the slats of a cattle car, he spots Elise, whose beauty and modesty awakens his sense of moral outrage. He rescues her first from the wreckage of the train (which is bombed by Allied forces), then from German rapists, earning her love through his selflessness. This scenario is clearly meant to teach readers that love can transcend ethnic, racial, and religious divisions, yet this epiphany is of a shallow nature, as Shogo fails to grasp the true horror of the situation or appreciate Elise’s grief at losing her entire family – in essence, the Holocaust has been reduced to a colorful backdrop for yet another of Shogo’s doomed romances.

However problematic the story may be, the artwork in Apollo’s Song ranks among Tezuka’s best, filled with arresting landscapes and surprisingly carnal imagery. In chapter two, for example, Shogo finds himself stranded on a lush tropical island. Peering through a dense frame of vegetation, he spies a secluded glen where deer, panthers, and leopards embrace their mates in sexual congress. The sensuality of the moment is accentuated by their bodies’ curved lines and beatific expressions, infusing a potentially silly scene with a graceful spirituality. Later chapters also abound in vivid images; as Tezuka imagines the Tokyo of the future, the city has been transformed from a glass-and-concrete forest into an Art Deco monstrosity reminiscent of Fritz Lang’s Metropolis or a Soviet Bloc city. Its inhabitants, a race of sexless, synthetic beings that store their faces in jars, preside over a haunted landscape of tombs, forgotten infrastructure, and empty plazas; the very barrenness of the place brings the intensity of Shogo’s yearning and anger into sharp relief.

Revisiting Apollo’s Song three years after its initial release, I find myself torn. On the one hand, Tezuka’s artwork is a feast for the eyes, featuring some of the most erotic images he committed to paper. On the other hand, it’s a deeply flawed work that, in its attitudes towards women and finger-wagging tone, shows its age. Vertical has done an admirable job of fashioning a silk purse from a sow’s ear with the handsomely produced new edition, but even the knockout cover designs can’t conceal the fact that Apollo’s Song is a sour, heavy-handed tale that lacks the essential humanism – and humor – of Buddha and Phoenix.

This is a revised version of a review that appeared at PopCultureShock on 6/22/2007.

APOLLO’S SONG, VOLS. 1-2 • BY OSAMU TEZUKA • VERTICAL, INC. • RATING: OLDER TEEN (16+)

Filed Under: Manga, Manga Critic, REVIEWS Tagged With: Classic, Osamu Tezuka, Shonen, vertical

Gente and House of Five Leaves

August 20, 2010 by Katherine Dacey

I find Natsume Ono’s work rewarding and maddening in equal measure. On the plus side, I love her idiosyncratic style; her panels are spare and elegantly composed, with just enough detail to convey the story’s time and place. Her character designs, too, are a welcome departure from the youthful, homogenized look of mainstream shojo and shonen manga. Her people have sharp features and rangy bodies, yet inhabit their skins as comfortably as the proverbial pair of old shoes; it’s rare to see middle age depicted so gracefully. And speaking of middle age, her characters’ maturity is another plus, as they grapple with the kind of real-world problems — failed marriages, aging parents, child-rearing — that are almost never addressed in manga licensed for the US market.

On the minus side, Ono’s artwork is an acquired taste; the reader sometimes has to take it on faith that a particular character is handsome or pretty, as Ono’s children and twenty-somethings are less persuasively realized than her older characters. Then, too, Ono’s fondness for depicting everyday moments can rob her stories of any meaningful dramatic shape, creating long, meandering stretches where very little happens and even less is revealed about the characters. More frustrating still is her tendency to vacillate between allowing readers to interpret events for themselves and slapping readers across the face with a pointed observation, as if she doesn’t trust the audience to read the scene properly without a little authorial intervention.

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Filed Under: Manga Critic Tagged With: Natsume Ono, Samurai, Seinen, SigIKKI, VIZ

Gente and House of Five Leaves

August 20, 2010 by Katherine Dacey

I find Natsume Ono’s work rewarding and maddening in equal measure. On the plus side, I love her idiosyncratic style; her panels are spare and elegantly composed, with just enough detail to convey the story’s time and place. Her character designs, too, are a welcome departure from the youthful, homogenized look of mainstream shojo and shonen manga. Her people have sharp features and rangy bodies, yet inhabit their skins as comfortably as the proverbial pair of old shoes; it’s rare to see middle age depicted so gracefully. And speaking of middle age, her characters’ maturity is another plus, as they grapple with the kind of real-world problems — failed marriages, aging parents, child-rearing — that are almost never addressed in manga licensed for the US market.

On the minus side, Ono’s artwork is an acquired taste; the reader sometimes has to take it on faith that a particular character is handsome or pretty, as Ono’s children and twenty-somethings are less persuasively realized than her older characters. Then, too, Ono’s fondness for depicting everyday moments can rob her stories of any meaningful dramatic shape, creating long, meandering stretches where very little happens and even less is revealed about the characters. More frustrating still is her tendency to vacillate between allowing readers to interpret events for themselves and slapping readers across the face with a pointed observation, as if she doesn’t trust the audience to read the scene properly without a little authorial intervention.

VIZ has been lobbying hard to make Ono’s name familiar to American readers, first with not simple, a story about an abused young drifter, and then with Ristorante Paradiso, a dramedy exploring the complicated relationship between Nicoletta, a twenty-something woman, and Olga, the mother who abandoned her. This fall, VIZ will release two more works by Ono: Gente: The People of Ristorante Paradiso (August) and House of Five Lives (September). Gente, the weaker of the two, is a three-volume prequel to Ristorante Paradiso that focuses less on Nicoletta and Olga and more on the bespectacled waitstaff at Cassetta dell’Orso, the trattoria owned by Olga’s husband. House of Five Leaves is a very different beast, a historical drama reminiscent of such films as Hara Kiri and The Twilight Samurai. Its hero, Akitsu Masanosuke, is a timid ronin who can’t hang on to a job; when a businessman approaches him with work, Masanosuke readily accepts, not realizing that Yaichi, his new employer, runs a crime syndicate that specializes in kidnapping.

Though Gente can be read independently of Ristorante Paradiso, readers unfamiliar with the earlier work may feel like they’ve walked into a party that’s already in progress, as many of the stories assume that the reader will be familiar with — and therefore interested in — Cassetta dell’Orso’s employees. One of the few chapters that works well for newbies and fans alike is “Luciano,” which explores the relationship between a widower and his daughter. The story succeeds because the dynamic between them feels authentic; the daughter’s persistence and gentle needling about finding a new partner is met with equally quiet resistance from her father.

Other stories, however, preserve the rhythms of everyday life with a little too much fidelity to be interesting. “Un giornata di Vito,” for example, consists primarily of a man talking, shopping, and doing crossword puzzles with an architecture student half his age, while “Il primo anniversario” depicts a luncheon for the restaurant’s employees; in the chapter’s only dramatic moment, a waiter injures his back and retires to the kitchen to lie down. A good author doesn’t need to contrive a Big Event to enliven a slice-of-life vignette, of course, but compelling dialogue helps, and it’s here that both stories stumble. The conversation tends towards the earnest and dull, with characters occasionally stating things about themselves in a bald, unnatural fashion that seems fundamentally at odds with Ono’s desire to let us learn about her characters from watching them walk through their daily routines.

house5House of Five Leaves, too, focuses less on Big Events and more on everyday activity, but in Leaves, Ono’s restraint serves an important dramatic purpose: she’s showing us events through Masanosuke’s eyes, as he tries to reconcile the bandits’ seemingly ordinary lives with their extraordinary behavior. Making the reader‘s task more difficult is that Masanosuke isn’t very astute. He tends to focus on a kind gesture or a friendly conversation, missing many of the important aural and visual cues that might enable him to understand what’s happening — a trait that the group exploits. In one chapter, for example, Yaichi encourages Masanosuke to accept a job as a bodyguard for a merchant family while the group plans its next kidnapping. Masa befriends his new employer’s son, never realizing that his true assignment is to infiltrate the target’s household so that Yaichi’s minions can snatch the boy for ransom.

Whether Masa will harden over time or cling to his desperate belief that the Five Leaves are engaged in an honorable enterprise remains to be seen. What is apparent, however, is that this naive, self-effacing man will eventually be provoked to violence. And when that happens, we’ll appreciate the meticulous way in which Ono has been building to that moment, as we’ll at have real sense of who Masa is, and why he’s been reluctant to pick up a sword. Though Toshiro Mifune and Hiroyuki Sanada have made entire careers out of playing characters like Masanosuke, Ono makes a persuasive case that you don’t need a flesh-and-blood actor to tell this kind of story with heartbreaking intensity; she can do the slow-burn on the printed page with the same skill and intensity as Masaki Kobayashi and Yoji Yamada did on the big screen.

Review copies provided by VIZ Media, LLC. Gente is available now; volume one of House of Five Leaves will be released on September 21, 2010. House of Five Leaves is currently being serialized on the SigIKKI website.

GENTE: THE PEOPLE OF RISTORANTE PARADISO, VOL. 1 • BY NATSUME ONO • VIZ • 176 pp. • RATING: OLDER TEEN (16+)

HOUSE OF FIVE LEAVES, VOL. 1 • BY NATSUME ONO • VIZ • 208 pp. • RATING: OLDER TEEN (16+)

Filed Under: Manga, Manga Critic, REVIEWS Tagged With: Natsume Ono, Samurai, Seinen, SigIKKI, VIZ

Manga Artifacts: Lycanthrope Leo

August 15, 2010 by Katherine Dacey

lycanthrope1Back in the 1980s and 1990s, before publishers realized that they could sell manga to teenagers through Borders and Books-A-Million, VIZ and Dark Horse actively courted the comic-store crowd with blood, bullets, and boobs. It was a golden age for manly-man manga — think Crying Freeman and Hotel Harbor View — but it was also a period in which publishers licensed some bad stuff. And when I say “bad stuff,” I mean it: I’m talking ham-fisted dialogue, eyeball-bending artwork, and kooky storylines that defy logic. Lycanthrope Leo (1997), an oddity from the VIZ catalog, is one such manga, a horror story with a plot that might best be described as Teen Wolf meets The Island of Dr. Moreau with a dash of WTF?!

The Leo of the title is Leo Takizawa, a high school student with a cute girlfriend and a gruff father. In the days leading up to his seventeenth birthday, he surprises his track teammates with an astonishing, world-record performance in the hundred-meter dash. Dad, noticing Leo’s dramatic transformation from speedy string-bean to Carl Lewis challenger, realizes that his worst fear is coming true: Leo is on the verge of turning into a lycanthrope, a powerful shape-shifter capable of rending a man limb from limb. So Dad does what all caring, self-respecting parents in his situation would do: he lures his son into an abandoned cabin in the woods, then attempts to shoot him with a fancy crossbow — but not before he gives a long, impassioned speech explaining what Leo is and why lycanthropes are mankind’s avowed enemy. Dad’s garrulousness proves his undoing; like so many villains, he spends too much time delivering an expository monologue and not enough time getting down to business, thus providing Leo opportunity to assume his true form and take Dad out with one blow of his werelion’s paw.

Yes, you read that right: Leo is a werelion. I admit the idea has potential; it liberates the author Kengo Kaji from the conventions of Western were-lore — the silver bullets and full moons and gypsies — while allowing him to milk the human/animal dichotomy for its full dramatic potential. Alas, Kaji extends the were-concept to other, less majestic animals for a subplot involving a centuries-old conflict between carnivore and herbivore lycanthropes. (The meat-eaters favor wiping out mankind; the cud-chewers prefer peaceable co-existence.) The nadir of the anything-is-more-awesome-in-were-form, however, is Mayuko Asuka, a sexy young teacher who turns out to be… a were-flying squirrel. And an evil were-flying squirrel, I might add, one who isn’t above seducing a seventeen-year-old or attacking a lycanthrope who threatens to reveal too much of the carnivores’ world-domination plans.

Kenji Okamura’s artwork is awe-inspiring and awful simultaneously. On the one hand, he draws amazingly detailed monsters, rendering their fur and claws and muscle-bound chests with exquisite care, even when they’re ripping each other to pieces; imagine Sylvester Stallone in werewolf drag, and you have some idea of what the male lycanthropes look like in their animal forms. On the other hand, Okamura’s human characters look like they belong in a Fernand Léger painting, with their plastic, impassive faces. Okamura struggles to convey emotion convincingly; about the best he can do is depict Leo sweating profusely. (By my count, Leo loses twenty to thirty pounds of water weight over the course of the first volume.) Worse still, Okamura frames almost every scene from an odd vantage point that distorts the characters’ anatomy, making them look ridiculously stumpy or leggy; I honestly thought Leo was being bullied by a midget in several scenes, thanks to the extreme angle at which we view Leo’s tormentor.

If you’re wondering why you haven’t heard more about Lycanthrope Leo, that’s because VIZ suspended production on the series after just one volume, citing poor sales. It’s not hard to imagine why Leo didn’t connect with American readers; the art has a throwback-to-the-eighties look, while the story is so preposterous and self-serious that it doesn’t work as straight horror or camp. From a reader’s standpoint, the most disappointing thing about Leo is the abruptness with which the English edition ends; Kaji introduces a key character in the final chapters of volume one, leaving readers to wonder whether the carnivores and herbivores eventually achieve detente. Of course, you probably won’t care if they do, considering all the sweaty, frantic silliness that precedes the introduction of the wise were-buffalo; for all the howling and “unsheathing of steel claws,” Lycanthrope Leo is about as scary as a kitten.

Manga Artifacts is a monthly feature exploring older, out-of-print manga published in the 1980s and 1990s. For a fuller description of the series’ purpose, see the inaugural column.

LYCANTHROPE LEO, VOL. 1 • STORY BY KENGO KAJI, ART BY KENJI OKAMURA • VIZ COMMUNICATIONS • 224 pp. • NO RATING (GRAPHIC VIOLENCE, NUDITY, STRONG LANGUAGE)

Filed Under: Manga Critic Tagged With: Seinen, VIZ

Manga Artifacts: Lycanthrope Leo

August 15, 2010 by Katherine Dacey

Back in the 1980s and 1990s, before publishers realized that they could sell manga to teenagers through Borders and Books-A-Million, VIZ and Dark Horse actively courted the comic-store crowd with blood, bullets, and boobs. It was a golden age for manly-man manga — think Crying Freeman and Hotel Harbor View — but it was also a period in which publishers licensed some bad stuff. And when I say “bad stuff,” I mean it: I’m talking ham-fisted dialogue, eyeball-bending artwork, and kooky storylines that defy logic. Lycanthrope Leo (1997), an oddity from the VIZ catalog, is one such manga, a horror story with a plot that might best be described as Teen Wolf meets The Island of Dr. Moreau with a dash of WTF?!

The Leo of the title is Leo Takizawa, a high school student with a cute girlfriend and a gruff father. In the days leading up to his seventeenth birthday, he surprises his track teammates with an astonishing, world-record performance in the hundred-meter dash. Dad, noticing Leo’s dramatic transformation from speedy string-bean to Carl Lewis challenger, realizes that his worst fear is coming true: Leo is on the verge of turning into a lycanthrope, a powerful shape-shifter capable of rending a man limb from limb. So Dad does what all caring, self-respecting parents in his situation would do: he lures his son into an abandoned cabin in the woods, then attempts to shoot him with a fancy crossbow — but not before he gives a long, impassioned speech explaining what Leo is and why lycanthropes are mankind’s avowed enemy. Dad’s garrulousness proves his undoing; like so many villains, he spends too much time delivering an expository monologue and not enough time getting down to business, thus providing Leo opportunity to assume his true form and take Dad out with one blow of his werelion’s paw.

Yes, you read that right: Leo is a werelion. I admit the idea has potential; it liberates the author Kengo Kaji from the conventions of Western were-lore — the silver bullets and full moons and gypsies — while allowing him to milk the human/animal dichotomy for its full dramatic potential. Alas, Kaji extends the were-concept to other, less majestic animals for a subplot involving a centuries-old conflict between carnivore and herbivore lycanthropes. (The meat-eaters favor wiping out mankind; the cud-chewers prefer peaceable co-existence.) The nadir of the anything-is-more-awesome-in-were-form, however, is Mayuko Asuka, a sexy young teacher who turns out to be… a were-flying squirrel. And an evil were-flying squirrel, I might add, one who isn’t above seducing a seventeen-year-old or attacking a lycanthrope who threatens to reveal too much of the carnivores’ world-domination plans.

Kenji Okamura’s artwork is awe-inspiring and awful simultaneously. On the one hand, he draws amazingly detailed monsters, rendering their fur and claws and muscle-bound chests with exquisite care, even when they’re ripping each other to pieces; imagine Sylvester Stallone in werewolf drag, and you have some idea of what the male lycanthropes look like in their animal forms. On the other hand, Okamura’s human characters look like they belong in a Fernand Léger painting, with their plastic, impassive faces. Okamura struggles to convey emotion convincingly; about the best he can do is depict Leo sweating profusely. (By my count, Leo loses twenty to thirty pounds of water weight over the course of the first volume.) Worse still, Okamura frames almost every scene from an odd vantage point that distorts the characters’ anatomy, making them look ridiculously stumpy or leggy; I honestly thought Leo was being bullied by a midget in several scenes, thanks to the extreme angle at which we view Leo’s tormentor.

If you’re wondering why you haven’t heard more about Lycanthrope Leo, that’s because VIZ suspended production on the series after just one volume, citing poor sales. It’s not hard to imagine why Leo didn’t connect with American readers; the art has a throwback-to-the-eighties look, while the story is so preposterous and self-serious that it doesn’t work as straight horror or camp. From a reader’s standpoint, the most disappointing thing about Leo is the abruptness with which the English edition ends; Kaji introduces a key character in the final chapters of volume one, leaving readers to wonder whether the carnivores and herbivores eventually achieve detente. Of course, you probably won’t care if they do, considering all the sweaty, frantic silliness that precedes the introduction of the wise were-buffalo; for all the howling and “unsheathing of steel claws,” Lycanthrope Leo is about as scary as a kitten.

Manga Artifacts is a monthly feature exploring older, out-of-print manga published in the 1980s and 1990s. For a fuller description of the series’ purpose, see the inaugural column.

LYCANTHROPE LEO, VOL. 1 • STORY BY KENGO KAJI, ART BY KENJI OKAMURA • VIZ COMMUNICATIONS • 224 pp. • NO RATING (GRAPHIC VIOLENCE, NUDITY, STRONG LANGUAGE)

Filed Under: Manga, Manga Critic, REVIEWS Tagged With: Seinen, VIZ

The Manga Hall of Shame: Color of Rage

August 12, 2010 by Katherine Dacey

RageCoverWhen reading historical manga, I grant the artist creative license to tell a story that evokes the spirit of an age rather than its details. What rankles my inner historian, however, are the kind of anachronisms that result from sheer laziness or paucity of imagination: modern slang, gross disregard for well-established fact. Alas, Color of Rage is filled with the kind of historical howlers that would make C. Vann Woodward or Leon Litwack gnash their teeth in despair.

The story begins in 1783. Off the coast of Japan, a whaling ship sinks in turbulent seas, claiming the lives of all but two crew members: George, a Japanese man, and King, an African-American slave. The two wash ashore, cut away their shackles, and set out in search of a community where they can live peacefully — no small challenge, given how conspicuous King is among such a homogenous population. Of course, this being a manga by Kazuo Koike, George and King’s journey is anything but picaresque, as they bump up against the vigorous defenders of Edo-era status quo: ruthless daimyo, yakuza thugs, samurai-for-hire.

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Filed Under: Manga Critic Tagged With: Bad Manga, Dark Horse, Kazuo Koike, Seinen

The Manga Hall of Shame: Color of Rage

August 12, 2010 by Katherine Dacey

When reading historical manga, I grant the artist creative license to tell a story that evokes the spirit of an age rather than its details. What rankles my inner historian, however, are the kind of anachronisms that result from sheer laziness or paucity of imagination: modern slang, gross disregard for well-established fact. Alas, Color of Rage is filled with the kind of historical howlers that would make C. Vann Woodward or Leon Litwack gnash their teeth in despair.

The story begins in 1783. Off the coast of Japan, a whaling ship sinks in turbulent seas, claiming the lives of all but two crew members: George, a Japanese man, and King, an African-American slave. The two wash ashore, cut away their shackles, and set out in search of a community where they can live peacefully — no small challenge, given how conspicuous King is among such a homogenous population. Of course, this being a manga by Kazuo Koike, George and King’s journey is anything but picaresque, as they bump up against the vigorous defenders of Edo-era status quo: ruthless daimyo, yakuza thugs, samurai-for-hire.

For such a far-fetched premise to work, its principal characters’ thoughts, words, and actions need to make sense in historical context, yet George and King behave like modern action heroes deposited in feudal Japan, not products of the eighteenth century. During scenes of limb-severing carnage, for example, they banter with the consummate skill of Harrison Ford and Will Smith, pausing occasionally to deliver speeches about finding a place where “color doesn’t matter” — a noble sentiment, to be sure, but one cribbed from a Civil Rights speech circa 1964, not an eighteenth century abolitionist’s tract. A similar sense of historical amnesia informs another scene in which King declares that conditions are worse for Japanese peasants than for slaves in the American South, leaving me to wonder how a slave working on a colonial plantation would have any comparative basis for making such an assertion or, frankly, any notion of the “American South,” given that the Revolutionary War was still in full swing at the time King was gang-pressed into whaling. Other historical oversights abound: how did a Japanese man end up in the galley of an American whaling ship? Where did George learn to speak fluent English? Who taught King to handle a sword? And so forth.

colorofrageinteriorThe bigger problem, however, is that King entertains notions of race, class, and gender that would have been as alien to American colonists as they were to Japanese farmers and overlords. His blind commitment to addressing inequality wherever he encounters it — on the road, at a brothel — leads him to do and say incredibly reckless things that require George’s boffo swordsmanship and insider knowledge of the culture to rectify. If anything, King’s idealism makes him seem simple-minded in comparison with George, who comes across as far more worldly, pragmatic, and clever. I’m guessing that Koike thought he’d created an honorable character in King without realizing the degree to which stereotypes, good and bad, informed the portrayal. In fairness to Koike, it’s a trap that’s ensnared plenty of American authors and screenwriters who ought to know that the saintly black character is as clichéd and potentially offensive a stereotype as the most craven fool in Uncle Tom’s Cabin. By relying on American popular entertainment for his information on slavery, however, Koike falls into the very same trap, inadvertently resurrecting some hoary racial and sexual tropes in the process.

Koike’s treatment of female characters, like his handling of racial issues, can be downright ugly. In a valiant effort to head off feminists at the pass, the editors acknowledge Koike’s propensity for writing “samurai-era yarns with a certain sense of chauvinist violence and pulpy sexiness.” Now I’m all for “pulpy sexiness” — doesn’t that sound like fun? But the casual mingling of sex and violence in Color of Rage crosses the line from mere chauvinism to outright misogyny. The nadir is a scene in which King strips a woman naked and crams dirt into her mouth until she chokes. Her crime: being turned on by the sight of King’s big, strapping body (which, I might add, artist Seisaku Kano treats as a kind of fetish-object throughout the book). Richard Wright might have known how to make the moment horrific, tragic, and peculiarly just, but someone as ill-versed in American history as Koike does not. The result is an uncomfortable mixture of kink and racism that hints at the story’s 1970s roots; one wonders what, exactly, Koike had read or seen to inspire such a florid racial fantasy.

The artwork is a hodgepodge of styles and techniques. The best pages appear to be done in charcoal or pastels, and have the soft edges and expressionist lighting I associate with fin-de-siecle modernists such as Käthe Kollwitz. The opening scene, in particular, is beautifully rendered, a harrowing sequence of wordless, slightly abstract panels that reveals how George and King survived their maritime ordeal:

corv2

Most of the art, however, looks like homage to Goseki Kojima’s work on Lone Wolf and Cub, Samurai Executioner, and Path of the Assassin — not a bad thing, given Kojima’s superb draftsmanship and penchant for drawing memorable mugs. Seisaku Kano’s character designs are fine, but his fight scenes are poorly composed, a riot of swords, guts, and bodies in motion that fail to give the reader a clear picture of what’s happening. That might be an OK artistic choice once in a while, perhaps to suggest the chaos of hand-to-hand combat, but as the dominant mode of depicting action it soon grows tiresome, leaving the reader feeling more pummeled than entertained.

Though some of these criticisms could be leveled at Koike’s other work — Lady Snowblood, Crying Freeman and, yes, Lone Wolf and Cub — Color of Rage lacks something common to the aforementioned manga: a sense of play. Koike never takes himself too seriously in these other works, even when the plot takes a dark turn or two. In Color of Rage, however, his sincerity proves his undoing, as he tries to insert a noble black character into a world of vicious overlords and amoral samurai. King’s high-minded speeches and interventions clash violently with the story’s “pulpy sexiness” (for want of a better term), producing something that’s neither dramatically compelling nor fun to read. Die-hard Koike fans may feel the completist’s urge to buy Color of Rage — especially since Dark Horse has given it such a deluxe treatment — but casual readers will find much less here to love.

This is a revised version of a review that originally appeared at PopCultureShock on 5/14/2008.

COLOR OF RAGE • BY KAZUO KOIKE AND SEISAKU KANO • DARK HORSE • 414 pp. • RATING: MATURE (18+)

Filed Under: Manga, Manga Critic, REVIEWS Tagged With: Action/Adventure, Bad Manga, Dark Horse, Historical Drama, Kazuo Koike

The Qwaser of Stigmata, Vol. 1

August 11, 2010 by Katherine Dacey

qwaser_coverThough I frequently grouse about fanservice , I have a grudging respect for those artists who make costume failures, panty shots, and general shirtlessness play essential roles in advancing their plots. Consider Pretty Face, the story of a teenage jock who undergoes reconstructive surgery after a bus accident, only to end up looking like the girl he has a crush on (at least from the waist up). You don’t need to be a pervert to imagine how Yasuhiro Kano exploits the set-up for maximum T&A potential — even the hero gets groped and ogled, though Rando isn’t above leering at and lusting after girls himself. I loathe Pretty Face, yet I have to admit that Kano obviates the need for gusts of wind and breast-level collisions by making gender confusion such a fundamental part of his story; the fanservice may be gross and stupid, but it isn’t gratuitous.

Then there’s The Qwaser of Stigmata.

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Filed Under: Manga Critic Tagged With: Shonen, Tokyopop

The Manga Hall of Shame: The Qwaser of Stigmata

August 11, 2010 by Katherine Dacey

Though I frequently grouse about fanservice , I have a grudging respect for those artists who make costume failures, panty shots, and general shirtlessness play essential roles in advancing their plots. Consider Pretty Face, the story of a teenage jock who undergoes reconstructive surgery after a bus accident, only to end up looking like the girl he has a crush on (at least from the waist up). You don’t need to be a pervert to imagine how Yasuhiro Kano exploits the set-up for maximum T&A potential — even the hero gets groped and ogled, though Rando isn’t above leering at and lusting after girls himself. I loathe Pretty Face, yet I have to admit that Kano obviates the need for gusts of wind and breast-level collisions by making gender confusion such a fundamental part of his story; the fanservice may be gross and stupid, but it isn’t gratuitous.

Then there’s The Qwaser of Stigmata.

Qwaser raises the panty-shot-as-plot-element stakes, then kicks Pretty Face down the stairs, taunts it, and takes its lunch money with a gimmick so offensive I’m almost embarrassed to type the words: the characters rely on breast milk for their superpowers. Those characters have chosen St. Mihailov Academy as ground zero for an epic showdown involving religious icons, nubile maidens, and weapons derived from the periodic table of the elements. (No doubt Dmitri Mendeleev is tossing in his grave right now.) From the standpoint of an artist writing for a shonen magazine like Monthly Champion Red, the parochial school setting provides the perfect vehicle for celebrating fetishes under the guise of world-building. No stone goes unturned, from busty nuns and busty schoolgirls to moe-bait characters in spectacles and knee socks; there’s even a bit of fan service for the ladies that takes the form of a smoldering priest in an eyepatch and a sullen, silver-haired Russian named Alexander “Sasha” Nikolaevich Hell. (Or “Her,” in the Tokyopop translation.)

As with most manga featuring combatants of the cloth, the religious iconography seems more a pretext for cool outfits than an integral part of the story. The characters occasionally pause to contemplate the Theotokos of Tsarytsin, a religious icon depicting the Virgin Mary nursing the baby Jesus, but why they want the icon remains mysterious; only by consulting the Wikipedia entry on Qwaser did I learn that this particular image is “fabled to alter the homeostasis of the world.” For a manga exploring a religion that’s sure to be a mystery to most of its readers, in- and outside Japan, it’s curious that no one ever discusses what Russian Orthodox Christians believe, how they practice their faith, or what caused doctrinal crises within the Russian Church — a pity, because as this Slavophile will tell you, there is a boffo manga to be written about the Old Believers’ showdown with Peter the Great. (Don’t believe me? Rent a DVD of the Mariinski Theater’s production of Khovanshchina, an opera so badass that several characters immolate themselves rather than submit to Peter’s will.) The few other references to religion are more window-dressing than anything else; Qwasers, those holy warriors of the periodic table, fight alongside “Maria Magdalens,” described by Wikipedia’s anonymous authors as “the alter-ego combat partner of a Qwaser whose primary function is to provide soma [breast milk] not unlike how one may refuel a car or even a warplane while in flight.” (After reading that sentence, I’m not sure which is more egregious: the Wikipedia authors’ attempt to write about Qwaser in a pseudo-scientific voice, or the manga-ka’s decision to call these women “Maria Magdalens.”)

If the fanservice and faux-religious elements weren’t quite enough to land Qwaser a spot in The Manga Hall of Shame, the dreadful artwork and ADD plotting put it over the top. The fight scenes are utterly incomprehensible, a blur of speedlines, explosions, and whirling dervishes punctuated by the occasional pin-up drawing of a character brandishing a weapon or enduring some unpleasant, sexually tinged violence. The plotting isn’t much better, as the story skips between cliche scenes of classroom bullying and tortured, confusing conversations between the series’ two principal female characters. The dialogue takes the cake for sheer awfulness, however; it’s the kind of series in which villains state the atomic weight of the elements they’re manipulating, exclaim nonsense like “My heart that burns will slice through you!”, and utter things so vile that that the publisher substitutes the word “bleep” for references to female genitalia and sexual congress.

The bottom line: The Qwaser of Stigmata is a shonen manga that aspires to the subversiveness of porn, but doesn’t have the imagination or the weirdness to rise to the level of genuine kink.

THE QWASER OF STIGMATA, VOL. 1: HOLY WARS IGNITE • ART BY KENETSU SATO, STORY BY HIROYUKI YOSHINO • TOKYOPOP • 200 pp. • RATING: MATURE (18+)

Filed Under: Manga, Manga Critic, REVIEWS Tagged With: Bad Manga, Fantasy, Tokyopop

Short Takes: Manga Hall of Shame Edition

August 9, 2010 by Katherine Dacey

I have a special fascination with bad manga. And when I say “bad manga,” I’m not talking about stories that are merely cliche or derivative of other, better series — for better or worse, manga is a popular medium, and popular media survive, in part, by giving audiences what they want, even if that means more of the same — I’m talking about stories so ineptly drawn, so spectacularly dumb, or so offensive that they make Happy Cafe look like Phoenix by comparison. To judge from the coverage of this year’s San Diego Comic-Con, I’m not alone in my connoisseurship of wretched books; among the most widely reported panels was The Best and Worst Manga of 2010, in which a group of seasoned reviewers singled out titles for praise and punishment. To kick off my Bad Manga Week, therefore, I thought it would be a fun exercise to look at three of the titles that made the worst-of list to see if they were truly suited for inclusion in The Manga Hall of Shame. The candidates: Orange Planet (Del Rey), a shojo farce starring one clueless girl and three hot guys; Red Hot Chili Samurai (Tokyopop), a comedy about a hero who favors spicy peppers over PowerBars whenever he needs an energy boost; and Togainu no Chi (Tokyopop), an action-thriller that proudly boasts its origins as a “ground-breaking bishonen game.”

orangeplanet1ORANGE PLANET, VOL. 1

BY HARUKA FUKUSHIMA • DEL REY • 200 pp. • TEEN (13+)

Haruka Fukushima specializes in what I call “chastely dirty” manga for tween girls — that is, manga that places the heroine in compromising situations, teasing the audience with the prospect of a kiss or a grope that never quite materializes because the heroine is a good girl, thank you very much. In Orange Planet, Fukushima’s sex-phobic lead is Rui, a junior high student who lives by herself — she’s been an orphan since childhood — and pays for her apartment with a paper route. (That must be some paper route, considering she lives in a modern high-rise apartment and not, say, a cardboard box.) Rui is one corner of a highly contrived love square; the other three points are all standard shojo types, from the boy next door and the hot young teacher to the mystery man from the heroine’s past.

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Filed Under: Manga Critic Tagged With: Bad Manga, del rey, Samurai, shojo, Shonen, Tokyopop

Short Takes: Manga Hall of Shame Edition

August 9, 2010 by Katherine Dacey

I have a special fascination with bad manga. And when I say “bad manga,” I’m not talking about stories that are merely cliche or derivative of other, better series — for better or worse, manga is a popular medium, and popular media survive, in part, by giving audiences what they want, even if that means more of the same — I’m talking about stories so ineptly drawn, so spectacularly dumb, or so offensive that they make Happy Cafe look like Phoenix by comparison. To judge from the coverage of this year’s San Diego Comic-Con, I’m not alone in my connoisseurship of wretched books; among the most widely reported panels was The Best and Worst Manga of 2010, in which a group of seasoned reviewers singled out titles for praise and punishment. To kick off my Bad Manga Week, therefore, I thought it would be a fun exercise to look at three of the titles that made the worst-of list to see if they were truly suited for inclusion in The Manga Hall of Shame. The candidates: Orange Planet (Del Rey), a shojo farce starring one clueless girl and three hot guys; Red Hot Chili Samurai (Tokyopop), a comedy about a hero who favors spicy peppers over PowerBars whenever he needs an energy boost; and Togainu no Chi (Tokyopop), an action-thriller that proudly boasts its origins as a “ground-breaking bishonen game.”

orangeplanet1Orange Planet, Vol. 1
By Haruka Fukushima • Del Ret • 200 pp. • Rated Teen (13+)
Haruka Fukushima specializes in what I call “chastely dirty” manga for tween girls — that is, manga that places the heroine in compromising situations, teasing the audience with the prospect of a kiss or a grope that never quite materializes because the heroine is a good girl, thank you very much. In Orange Planet, Fukushima’s sex-phobic lead is Rui, a junior high student who lives by herself — she’s been an orphan since childhood — and pays for her apartment with a paper route. (That must be some paper route, considering she lives in a modern high-rise apartment and not, say, a cardboard box.) Rui is one corner of a highly contrived love square; the other three points are all standard shojo types, from the boy next door and the hot young teacher to the mystery man from the heroine’s past.

Why any of them find her interesting is one of Orange Planet‘s great puzzles; Rui is ditzy, hysterical, and prudish, three qualities that men of all ages generally dislike in female companions. Why Rui would find any of them attractive is the series’ other, as all three boys behave like boors, popping into her bed unannounced (yes, you read that right) and offering her private “tutoring” sessions. The art is less offensive than the story, evocative of Natsumi Ando’s far better Kitchen Princess with its cast of pointy-chinned, doll-eyed characters and sparkling, rose-filled backdrops. The layouts are sloppily executed, careening from panels of awkwardly-posed bodies to extreme closeups of Rui looking terrified that one of the boys might actually lean in for a kiss. Maybe I would have found Orange Planet titillating when I was eleven or twelve, but I’d like to think that I was never quite that clueless about boys. Just sayin’.

Shameworthiness: Orange Planet earns a place in The Manga Hall of Shame for insulting girls’ intelligence with a wish-fulfillment story so slapdash it’s painful.

redhotchiliRed Hot Chili Samurai, Vol. 1
BY Yoshitsugu Katagiri • Tokyopop • 196 pp. • Rated Older Teen (16+)
If you crossed Popeye with Samurai Champloo, the results might look a lot like Red Hot Chili Samurai, a labored comedy about a hot-headed swordsman who snacks on peppers — the spicier, the better — to turbo-charge his combat skills. Like all good heroes, Kokaku has a posse of fellow butt-kickers that includes Ento, a sarcastic samurai in glasses; Ran, a feisty woman who vacillates between thinking Kokaku is cute and thinking he’s an ass; and Shou, a ninja who communicates exclusively through handwritten signs, a la Louis in The Trumpet of the Swan. The four tackle an assortment of stock villains, from a yakuza thug who runs a crooked gambling parlor to a pimp who preys on vulnerable young women. Each story follows the same basic template, serving up a predictable mixture of jokes about Shou’s reluctance to speak and Kokaku’s fixation with chili peppers (“Maybe you should give those things up,” one character tells him, “You’ll get hemorrhoids, you know.”), as well as anachronistic sight gags (one character invents a Polaroid-style camera) and scratching-the-fourth-wall observations about samurai manga conventions. Clumsy, speedline-heavy fight scenes and character designs that suggest Champloo doujinshi only reinforce the bad impression left by the script, which is filled with long, airless pauses that precede every joke or snappy comeback. Take my samurai — please!

Shameworthiness: Red Hot Chili Samurai is dull and repetitive to be sure, and poorly drawn to boot, but isn’t quite cringe-worthy enough to merit inclusion in The Manga Hall of Shame’s permanent collection.

togainuTogainu no Chi, Vol. 1 
By Suguro Chayamuchi and NITRO+ CHiRAL • Tokyopop • 200 pp. • Rating: Older Teen (16+)
Here are seven words that ought to strike fear into every manga reader’s heart: “Based on the ground-breaking bishonen game!” Not only is the tagline vague — what kind of game? how are bishonen involved? what makes it ground-breaking? — but it also suggests that the editorial staff couldn’t think of anything positive to say about a sci-fi adventure that ought, in theory, to appeal to folks who liked Battle Royale. Alas, Togainu no Chi plays like an ungainly mixture of slash fiction and Deadman Wonderland, depositing its pretty, vacant heroes into a future run by gangs who sponsor elaborate street-fighting tournaments. The post-apocalyptic setting is suggested primarily through dark, overly toned streetscapes filled with rubbish and crumbling pavement; one could be forgiven for thinking the story takes place somewhere under the Cross-Bronx Expressway and not a Japanese city circa “20XX A.D.” In fact, nothing about the setting really suggests the future, near or distant, save for a few cliche visual signifiers: sword-wielding characters in trenchcoats, bad guys with enormous tattoos and multiple piercings, the complete absence of daylight. The action sequences are as poorly executed as the backgrounds, a confusing mishmash of blood spatters and facial close-ups (usually as someone is yelling “Noooooo….”), while the dialogue see-saws between manly, expletive-laden exchanges and exposition-heavy speeches. Perhaps Togainu no Chi‘s biggest offense is the laziness of the storytelling; the author frequently interrupts the narrative to explain the rules of The Igura (the tournament at the heart of the story), yet it’s still not clear by the end of volume one how the game is actually played, though it does involve dog tags and playing cards. Or something like that.

About the best I can say for Togainu no Chi is that the menfolk are generically handsome, providing fanfic writers ample opportunity to pair the boys off for some manly adventures followed by some sweet, sweet lovin’.

Shameworthiness: Move that Picasso to the left — this one needs a space in the permanent Manga Hall of Shame gallery.

Filed Under: Manga, Manga Critic, REVIEWS Tagged With: del rey, Samurai, Tokyopop

The Best Manga You’re Not Reading: ES: Eternal Sabbath

August 6, 2010 by Katherine Dacey

Back in June, Brigid Alverson, Robin Brenner, Martha Cornog and I gave a presentation at the American Library Association’s annual conference called “The Best Manga You’re Not Reading.” Our goal was to remind librarians that manga isn’t just for teens by highlighting fourteen titles that we thought would appeal to older patrons. Response to our presentation was terrific, so I decided to make “The Best Manga You’re Not Reading” a regular feature here at The Manga Critic. Some months I’ll shine the spotlight on something obscure or out-of-print; other months I’ll feature a title that you may have heard about (or even read) because I think it has the potential to appeal to readers who aren’t necessarily mangaphiles. This month’s title — ES: Eternal Sabbath (Del Rey) — was one of Brigid’s picks, a sci-fi manga that she felt had strong visuals and a suitably creepy atmosphere. I couldn’t agree more, so I decided to revise an old review from my PopCultureShock days to explain why you ought to read this trippy, thought-provoking story about the perils of cloning and extrasensory perception.

es1ES: ETERNAL SABBATH, VOLS. 1-8

BY FUYUMI SORYO • DEL REY • RATING: OLDER TEEN (16+)

The vivid images that haunt us when we sleep seem like perfect fodder for art, yet we often produce dream-inspired work that’s much goofier and far less potent than our nocturnal imaginings: think of Salvador Dali’s unabashedly Freudian dream sequence in Spellbound (the one false note in an otherwise great thriller), or John Fuseli’s heavy-handed symbolism in The Nightmare (in which a Rubenesque sleeper is tormented by a ghostly horse and an incubus, the ultimate Romantic two-fer). These images fail to shock because they seem too mannered, too staid — in short, too neat, failing to capture the subconscious mind’s ability to juxtapose the banal with the fantastic. In ES: Eternal Sabbath, however, manga-ka Fuyumi Soryo (best known to American readers for the shojo drama Mars) steers clear of the cliches and overripe imagery that reduce so many dreamy works to kitsch, producing a taut, spooky thriller that reminds us just how weird and terrifying a place the mind can be.

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Filed Under: Manga Critic Tagged With: del rey, Seinen

The Best Manga You’re Not Reading: ES: Eternal Sabbath

August 6, 2010 by Katherine Dacey

Back in June, Brigid Alverson, Robin Brenner, Martha Cornog and I gave a presentation at the American Library Association’s annual conference called “The Best Manga You’re Not Reading.” Our goal was to remind librarians that manga isn’t just for teens by highlighting fourteen titles that we thought would appeal to older patrons. Response to our presentation was terrific, so I decided to make “The Best Manga You’re Not Reading” a regular feature here at The Manga Critic. Some months I’ll shine the spotlight on something obscure or out-of-print; other months I’ll feature a title that you may have heard about (or even read) because I think it has the potential to appeal to readers who aren’t necessarily mangaphiles. This month’s title — ES: Eternal Sabbath (Del Rey) — was one of Brigid’s picks, a sci-fi manga that she felt had strong visuals and a suitably creepy atmosphere. I couldn’t agree more, so I decided to revise an old review from my PopCultureShock days to explain why you ought to read this trippy, thought-provoking story about the perils of cloning and extrasensory perception.

ES: ETERNAL SABBATH, VOLS. 1-8

BY FUYUMI SORYO • DEL REY • RATING: OLDER TEEN (16+)

The vivid images that haunt us when we sleep seem like perfect fodder for art, yet we often produce dream-inspired work that’s much goofier and far less potent than our nocturnal imaginings: think of Salvador Dali’s unabashedly Freudian dream sequence in Spellbound (the one false note in an otherwise great thriller), or John Fuseli’s heavy-handed symbolism in The Nightmare (in which a Rubenesque sleeper is tormented by a ghostly horse and an incubus, the ultimate Romantic two-fer). These images fail to shock because they seem too mannered, too staid — in short, too neat, failing to capture the subconscious mind’s ability to juxtapose the banal with the fantastic. In ES: Eternal Sabbath, however, manga-ka Fuyumi Soryo (best known to American readers for the shojo drama Mars) steers clear of the cliches and overripe imagery that reduce so many dreamy works to kitsch, producing a taut, spooky thriller that reminds us just how weird and terrifying a place the mind can be.

The first volume of ES introduces us to Shuro, a young man with the ability to read thoughts. Shuro uses the information he gathers from other people to impersonate their friends and family members, wiping their memories clean when he tires of the situation. His aimless routine is upended by a chance encounter with neuroscientist Mine Kujyou, who spots Shuro sauntering past a brutal crime scene in a state of utter indifference, as if he knew what was about to transpire. Her researcher’s instinct piqued, she begins to track Shuro’s movements, initiating a game of cat-and-mouse that quickly escalates into psychological warfare.
In a plot twist that would surely please Fox Mulder, a researcher from a clandestine government laboratory arrives on the scene, Smoking Man-style, to explain that Shuro is, in fact, a clone, created by scientists on the hunt for the “eternal sabbath,” a.k.a. eternal youth, gene. (The psychic powers powers are a happy by-product of the experiment.) Shuro escaped from his creators with fellow clone Isaac, an even more powerful, less scrupulous mind reader with a destructive agenda. Mine must then decide whether to assist Shuro and Isaac’s creator in re-capturing the wayward clones, or to allow Shuro to disappear back into the shadows and resume his impostor life of borrowed memories and feigned emotions.

To be sure, many of ES: Eternal Sabbath’s themes are science fiction staples: do scientists have an ethical obligation to treat engineered life forms with the same care as humans? Are there realms of knowledge and experience that cannot be quantified or explained through modern science? That such tried-and-true questions inform but never overwhelm the narrative is testament to Soryo’s storytelling skills. She creates a small, intimately linked cast whose conflicting desires, insecurities, fears, and friendships dramatize the series’ overarching theme, what does it mean to be human?, while underscoring the poignancy of the clones’ liminal status. (Isaac, as his name suggests, was intended as a sacrifice; his creators raised him for the sole purpose of studying and dissecting him.)

If her storytelling chops are strong, Soryo’s life drawing skills are not. Her character designs have a languid quality that makes them seem oddly placid in scenes fraught with conflict. Where Soryo shines are the dream sequences, which are visceral and unsettling. Some of the symbols she employs — horses, thorns — are familiar from television and movie dreams, yet the way in which she orchestrates these dreams is not, as she captures the peculiar rhythm and logic of a nightmare. One of the most effective sequences occurs right at the beginning of the series: a large insect emerges from a disturbingly organic mass that suddenly shatters into hundreds of living, moving pieces. The strangeness of the image, the abrupt shift in mood, the blurry line between inanimate and animate objects — these feel like an authentic product of the subconscious, and not a Freudian rebus to be decoded by the audience.

I could cavil about a few details (the translation is rather flat, as are Soryo’s pre-fab backgrounds), but on the whole, this eight-volume series has few wasted pages. The story moves at a brisk clip without sacrificing characterization or common sense; the art suggests the workings of the subconscious mind without silliness; and the ending is genuinely moving and surprising. Science fiction fanatics will find much to like here, as will horror buffs and readers who like the idea that women can kick butt in the sciences, Lawrence Summers and evil clones be damned.

This is an updated version of a review that appeared at PopCultureShock on 6/22/2008. The Best Manga You’re Not Reading is an occasional feature that highlights titles that aren’t getting the critical attention — or readership — they deserve. Click here for the inaugural column; click here for the series archive.

Filed Under: Manga, Manga Critic, Recommended Reading, REVIEWS Tagged With: del rey, Sci-Fi

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