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Discussion, Resources, Roundtables, & Reviews

Reviews

Assassination Classroom, Vol. 1

December 4, 2014 by Sean Gaffney

By Yusei Matsui. Released in Japan by Shueisha, serialization ongoing in the magazine Weekly Shonen Jump. Released in North America by Viz.

A few years back, when Weekly Shonen Jump was just getting started in North America, there was a rumor that one of the series brought over would be the quirky, somewhat popular Majin Tantei Nōgami Neuro. Unfortunately, what it ended up being was one of the first examples of those “mid-range” Jump titles that get to 15-25 volumes in Japan but never quite garner enough success to come over here. After a break of a couple of years, however, the author came back with an even larger hit: Assassination Classroom, the story of an alien teacher and the misfit kids who have to kill him to save the Earth. Initially thought unlicensable due to the basic premise, it’s now reached double digit volumes and an anime is on the way, so Viz is releasing it as a Shonen Jump Advanced title.

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There’s another good reason why Viz decided to license this title after all: it’s fantastic. Technically the story is about the kids trying to find ways of murdering their teacher – attempts are made every single chapter, after all – but what this *really* is is another in the genre of ‘oddball teacher comes into class full of misfits and shows them they are all better than they think they are’. Think GTO, Gokusen, or Hell Teacher Nube. The background regarding Koro-sensei’s decision to blow up the Earth at the end of the school year unless he is killed is kept deliberately vague, though various hints suggest he may have been human once. It’s more a plot widget to allow for the killings, which range from deadly serious to hilarious.

Technically the other protagonist of this series is Nagisa, a bishonen-looking young man who’s good at research and analysis but apparently bad enough at school to be in class 3-E. So far he’s mostly there to be the narrative voice, but I sense that there’s more coming in the next few volumes. The series clearly has something to say about bullying and the Japanese educational system, even if it’s filtered through a SF-comedy vein. The regulations against 3-E are designed deliberately so that the children are scapegoats for the rest of the school, and that once there it’s very difficult to climb back out. Indeed, the only person on their side seems to be the alien they have to kill.

Matsui got his start as an assistant on Bobobobo-bobobo, and the influence can sometimes be seen in the sheer loopy surrealism of Koro-sensei’s remarks and attitudes. This isn’t a gag manga, though, and the kids have very real problems – a bully hunter who was betrayed by a teacher has lost all faith in the profession; a baseball pitcher who imitates his favorite player finds he can’t move forward; and a girl who’s good at chemistry but poor at speaking finds you can’t simply kill someone by asking them to die nicely. These are good lessons Koro-sensei is teaching, and the kids are beginning to realize what a great teacher he really is. Shame he plans to destroy the Earth.

Speaking of which, not *everything* is left to these kids (who I suspect are meant to be scapegoats to the entire world if their mission fails). A Ministry of Defense employee becomes their gym teacher, and teaches the kids genuine assassination techniques. And there seems to be another assassin being sent to kill Koro-sensei at the cliffhanger to this volume, and she gives quite a first impression. It’s going to be another two months til the next volume, but this is a terrific debut from Jump, and I cannot wait to see what happens next.

Filed Under: REVIEWS

Accel World: The Red Storm Princess

December 2, 2014 by Sean Gaffney

By Reki Kawahara and Hima. Released in Japan by ASCII Mediaworks. Released in North America by Yen Press.

Much as I’m enjoying Sword Art Online, it was very much complete in one novel, and the subsequent second volume ended up being a series of world-building short stories that filled time while the author regrouped (or so it seemed to me, I know this series began as an online web fiction). Accel World seems to be more planned in advance, and so its second light novel can delve right into fallout from the first: Haruyuki hitting a wall in his gaming and feeling pathetic and useless about it; Takumu and Chiyuri not quite broken up but no longer really together; and Kuroyukihime trying to be a guide and mentor for Haruyuki while attempting to convey that she has feelings for him (she succeeds in only one of these things, of course).

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The main thrust of the arc, though, is a new character, Yuniko. She’s only 11, and reminds us how young everyone in this cast is (our hero and heroine are 13 and 14, respectively). That’s by design – the Accelerated technology is designed so that only people below a certain age have the possibility of using it – but you do occasionally wish for some adult supervision in amongst all this gaming, particularly as the effects of the gaming world can seep out psychologically into the real world. The plot involves Yuniko, the “Red King” and a Level 9, teaming up with Kuroyukihime’s team to try to stop an armor that possesses its wearer and drives them insane.

Haruyuki remains the most fascinating character in these books. The bullies have been removed from his school, and he’s dating (well, sort of not really) the school “Princess”, so you’d think he would feel better about himself. But that’s not how minds work, particularly when one was bullied for years as he was. Haruyuki is now desperately afraid of failing Kuroyukihime, and sets up masochistic VR games in order to grow stronger that mostly just serve to beat him up. It’s depressing, and you are relieved that when Kuroyukihime eventually finds out he’s doing this she screams at him. The disconnect between ‘it’s just a game’ and ‘but it’s MORE than a game’ isn’t as obvious here as it is in Sword Art Online, but it’s still a major theme of the books.

The second half of this novel is almost entirely devoted to one big fight, and it’s very well done, filled with action and betrayals and the like. There’s a minor villain, the Yellow King, who’s designed to be hated by the reader, and succeeds very nicely. (He’s reminiscent of the villain from Fairy Dance, only a bit less obvious.) We get a flashback of the scene where Kuroyukihime put in motion the events that led to her being hunted, and it’s both informative and shows us how much succeeding in this game requires strength of will. Which is why, despite all his whining and terror, Haruyuki gets to save the day. (Well, apart from the cliffhanger that suggests he may become possessed and evil in the future…)

For gamers, fans of light novels, and those who like heroes that are a bit out of the ordinary, Accel World is a great read, and a nice contrast with Kawahara’s other series.

Filed Under: REVIEWS

All You Need Is Kill

November 30, 2014 by Ash Brown

All You Need Is KillAuthor: Ryosuke Takeuchi
Illustrator: Takeshi Obata
Original story: Hiroshi Sakurazaka

U.S. publisher: Viz Media
ISBN: 9781421576015
Released: November 2014
Original release: 2014

It’s been a few years since I’ve read Hiroshi Sakurazaka’s novel All You Need Is Kill but I distinctly remember enjoying it, perhaps even more than I initially thought that I would. And so, I was very excited to learn that Takeshi Obata would be working on the manga adaptation not only because I like the original All You Need Is Kill but because I also enjoy Obata’s illustrations. (Hikaru no Go, which he worked on, actually happens to be one of my favorite manga series.) I was even more excited when Viz Media licensed the All You Need Is Kill manga for an English-language release. In Japan, the series was published in 2014 in two volumes. Viz’s digital release was also two volumes, but its 2014 print edition was released as a single-volume omnibus under the Shonen Jump Advanced imprint complete with color pages and a larger trim size. While Obata provided the artwork for the manga adaptation of All You Need Is Kill, it was Ryosuke Takeuchi who outlined the script and storyboards.

Humankind has been at war with the Mimics for years, but it seems like it may be a losing battle. The Mimics, alien creatures that continue to evolve with each confrontation, have begun to close in on Japan, the only country remaining that has the ability to produce the high-tech battle jackets used in the war. If Japan is lost, the rest of the world will soon follow. Keiji Kiriya is a young jacket jockey about to face his first battle. He, like so many others, is killed in action, except that he then revives in his bunk, thirty hours before his death. At first Keji thinks he’s dreaming, but then it happens again. And then again. Time after time, Keiji lives and dies fighting against the Mimics. Doing all that he can to survive just a little bit longer each round, Keiji focuses part of his attention on Rita Vrataski, considered to be the best jacket solider in the world. Following her example, Keiji might actually have a chance to escape the time loop alive.

Because I haven’t recently read Sakurazaka’s original All You Need Is Kill it is difficult for me to make a detailed comparison between it and the manga adaptation. Generally though, I feel that the novel is the stronger work of the two, but the manga has quite a bit going for it as well. Most of the resigned humor and social commentary found in the novel and even Keiji’s internal development have been downplayed in the manga in favor of the story’s external spectacle, action, and battles. As manga is a visual medium it makes sense to have this slight change of focus, but as a result All You Need Is Kill does lose some of its emotional impact. As for the artwork itself, Obata does an excellent job conveying the drama of the plot. The jackets and heavy action sequences look great, too. The Mimics’ design does leave something to be desired though–they aren’t as terrifying as they should be–and some readers may find the occasional fanservice more distracting than anything else.

Although it may not have the same substantive weight of the original, All You Need Is Kill makes for an entertaining and exciting, action-packed manga that reads quickly. Though not without flaws, it succeeds well as an adaptation and as its own work. Particularly effective is how Obata emphasizes the time loop by utilizing very similar panels but with slightly different page layouts with each rewind, keeping the manga from becoming too repetitive. The way Obata draws Keiji changes as well. The young soldier becomes stronger and harder with each loop, but also more haunted and battle-weary. An explanation for the time abnormality is eventually given that at least makes sense superficially and sets up a nice plot twist, but it starts to fall apart if given too much critical thought. Still, the All You Need Is Kill is a great read for anyone interested in military science fiction and action. For the most part I was pleased with the adaptation; I’d still recommend that readers give the original novel a try, too, though.

Filed Under: REVIEWS Tagged With: All You Need Is Kill, Hiroshi Sakurazaka, manga, Ryosuke Takeuchi, Shonen Jump, Takeshi Obata, viz media

Neon Genesis Evangelion, Vol. 14

November 30, 2014 by Sean Gaffney

By Yoshiyuki Sadamoto and GAINAX. Released in Japan by Kadokawa Shoten, serialized in the magazine Young Ace. Released in North America by Viz Media.

(This review contains spoilers.)

A journey that began in Japan back in 1995, and in North America approximately 2004 I think (it’s been so long), has finally come to an end with this final volume of Neon Genesis Evangelion. It’s only out digitally for the moment, as the volume was only released last week in Japan. Print volumes should be arriving in February, but I can’t wait that long, so let’s swipe at our tablets and find out what happens. I think we all have the same question: we know the manga is following the same beats as the anime did, but is it also going to end with Shinji strangling Asuka on some godforsaken (literally) beach?

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Thankfully, the answer turns out to be no. Now don’t get me wrong – everyone still ends up in orange goo here. Makoto gets to see Misato before he dissolves, and Maya gets Ritsuko. Sadly, Aoba isn’t heavily crushing on anyone special, so he just gets dogpiled by a bunch of Rei clones. We see Gendo finally die, and it’s notable that he does NOT dissolve like everyone else – but wait till later. In the end, all is nothingness, and Rei presents this nothingness to Shinji as what Gendo has been shooting for – and what Shinji has wanted as well. To run away, to give in, to be accepted in the same nothingness as everyone else. No war, no hatred, no love, no peace – it’s all one. (There is a fantastic two-page spread showing Shinji seeing dialogue bubbles of the entirety of human experience – acceptance and rejection all in one.)

Shinji in the manga has gone through a lot of stuff, but in the end he rejects this world – and tells Rei why, in no uncertain terms. Rei describes it as a happy world, but Shinji points out that in a world that is nothing, happiness can’t exist. This too is familiar from the anime, but these scenes in the manga end up being pretty heartwarming. He recalls Yui telling him that he has to protect the happiness of everyone in the world – which means the sadness as well. After essentially saying goodbye to Rei (who I think makes it clear that if he rejects Third Impact she is not going to be around), we get one of the more iconic shots of Evangelion, which is Unit 01 emerging from Lilith’s giant eyeball.

The apocalypse gets to take up a good chunk of space, but when it’s over, and Shinji sees both Yui and Gendo in what looks like the afterlife telling him to stand on his own two feet (dammit, why a happy ending for Gendo? Grump), we see that Rei essentially rebooted the world, as things pick up with an older Shinji about to take a train into Tokyo for high school exams. This is, thank GOD, nothing whatsoever like the wacky romantic comedy universe of Episode 26, or even The Shinji Ikari Raising Project. Yes, he meets Asuka in a cute way, but it’s fairly reserved and there is no falling into anyone’s chest. It’s a new beginning, and is combined with his seeing Kensuke to show that this is what Rei and Shinji wanted. Here he can make new connections and form new bonds. Helpfully, there are also no duels in giant robots (we see the remains of the Evas describes as mysterious remnants), so it’s entirely possible that this will come to pass.

And that’s that. (There is a final chapter, which introduces Mari Illustrious Makinami as a high school classmate of Yui’s with a crush, but it’s pretty slight, and feels like an attempt to shoehorn the very popular Mari into the main manga series.) I’ve always read the manga wanting a somewhat less hopeless take on the human race. And that’s what we get here. It’s not Shinji and Asuka as Adam and Eve, it’s a chance to start anew, given by a girl who learned how to reach out and care for others thanks to Shinji’s empathy. Evangelion is a good story, well told, and I am happy that it ends like this. Well done.

Filed Under: REVIEWS

Quantum Devil Saga: Avatar Tuner, Vol. 1

November 28, 2014 by Ash Brown

Quantum Devil Saga: Avatar Tuner, Volume 1Author: Yu Godai
Translator: Kevin Frane
U.S. publisher: Bento Books
ISBN: 9781939326003
Released: July 2014
Original release: 2011

Quantum Devil Saga: Avatar Tuner, Volume 1, a novel written by Yu Godai, was originally published in Japan in 2011. The English-language edition of the volume, translated by Kevin Frane, was released in 2014 by Bento Books. It is the first book in a five-volume series which is further divided into three parts. (The first volume consists of the first half of the first part.) Those familiar with the video game series Digital Devil Saga: Avatar Tuner, a spinoff of the Shin Megami Tensei games, will find Quantum Devil Saga to be familiar as well. The series isn’t a novelization of the video games, but it is based on the same original story created by Godai which became the underlying framework for Digital Devil Saga. Although I was aware of Shin Megami Tensei, which has quite a following, and Digital Devil Saga specifically,  I’ve never actually played any of the games myself. Even so, I was still very interested in reading Quantum Devil Saga, Godai’s first written work to appear in English.

The denizens of the Junkyard exist to die in battle only to be born again in a never-ending struggle to reach the promised paradise of Nirvana. The Junkyard is divided into seven territories, one held by the Church of the Arbiters of Karma while the other six are the domain of rival tribes of skilled fighters. Only when one group is able to obtain complete control of the entire Junkyard will the gates to Nirvana be opened. Serph is the leader of the Embryon, a small tribe that has quickly gained strength, numbers, and territory. During the Embryon’s confrontation with the Vanguards tribe, an unidentifiable device appears on the battlefield which dramatically changes the balance of power in the Junkyard, unleashing the combatants’ darker selves and transforming them into demons. Suddenly, the very laws that governed the world in which they live have changed. Established systems have begun to fracture, the cycle of reincarnation is interrupted, and the quest for Nirvana has become deadlier than ever.

Quantum Devil Saga isn’t a video game novelization, nor does it read like one. However, it is quite easy to see how the story and scenario could be suited for or smoothly adapted as a game. The narrative is fairly linear, generally following Serph’s point of view as he and his comrades strive to understand everything that has happened. The way that the transformations are handled and how skills and knowledge are gained in the novel could sometimes be reminiscent of game play or mechanics. The characters fight in a series of battles with increasingly high stakes and difficulty levels, ultimately ending with what cold be considered a boss battle. It’s clearly not the final boss, though, seeing as the first volume concludes with something of a cliffhanger. But none of these similarities are actually bad things and despite them Quantum Devil Saga doesn’t feel overly game-like. It is entirely its own work and exceptionally engaging one at that. The action is exciting and clear, the characters’ philosophical and psychological development is fascinating, and the translation is great, too. Once I started reading Quantum Devil Saga, I didn’t want to put it down.

What made Quantum Devil Saga particularly interesting and intriguing for me was its setting and atmosphere. The world-building of the series is heavily informed by Hindu and Buddhist cosmology and symbolism. (There is also at least one example of Mayan influence, but I found its inclusion to be rather strange given the context of the rest of the novel.) At first it seems as though these concepts are mostly used as a source of aesthetic inspiration, but they actually run fairly deep. However, readers don’t necessarily need to be acquainted with Hinduism or Buddhism to enjoy the story, although those who are will probably get even more out of an already great novel. The overall tone of Quantum Devil Saga is fairly dark. The demonic transformations that the characters are subject to have horrific and unsettling implications. Some of them wholeheartedly embrace their new powers and forms while others are desperate to hold on to the shreds of their humanity. They are forced to face their true selves and struggle with what they see. I enjoyed the first volume of Quantum Devil Saga immensely and can’t wait for the second volume to be released.

Filed Under: REVIEWS Tagged With: Bento Books, Novels, Quantum Devil Saga, Shin Megami Tensei, Yu Godai

A Certain Magical Index, Vol. 1

November 27, 2014 by Sean Gaffney

By Kazumi Kamachi and Kiyotaka Haimura. Released in Japan as “To Aru Majutsu no Index” by ASCII Mediaworks. Released in North America by Yen Press.

I’ll be honest with you, I’ve read this one in fan translation. Twice. This was before it was licensed, and there was a very good reason for that: I never, ever thought this would be licensed. The main series is 22 volumes + two short story volumes, and the ‘sequel’ is 11 volumes and counting. And while I knew Yen On was starting, I hadn’t suspected this. But here we are, with certainly one of the most demanded light novel series of all, now out in the West to supplement the already popular Railgun series that spun off from it. What’s it like to read, particularly for a fan who’s already possibly seen the anime it’s based on?

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First off, I want to try an amusing experiment, based on the fact that this has one of the casts from Hell.

Introduced in this volume: Touma Kamijou, Index Librorum Prohibitorum, Mikoto Misaka, Stiyl Magnus, Kaori Kanzaki, Komoe Tsukiyomi, “blue-haired guy”, “frog-faced doctor” (the latter two have no official names). For Railgun readers, this takes place during the “Level Upper” arc.

There’s no question that this volume is absolutely tailor-fit to be a franchise. This volume wastes no time in stripping Index naked, there’s a typical “everyman” hero who’s actually super amazing but has fairly low self-worth (though compared to Hiroyuki from Accel World, Touma is an egotist). There’s a grumpy tsundere who shouts at the hero, though due to his nature she doesn’t hit him; instead the job of physical abuse goes to Index. Oh, and there’s a 35-year-old teacher who looks 12, chain smokes, and wears bunny footy pajamas. If you can get past the cliches, what you have here is a novel that examines the different “rules” of magic and science, and what would happen if they crossed paths. If your answer was “lots of cool fights and near-death experiences”, step to the top of the class.

It’s worth noting that when I first read the fan translation, I felt the style was overly complex and verbose, but put it down to translation issues. No, as the Yen Press version makes clear, Kamachi’s style is overly complex and verbose. Certain phrases are bolded, which appears to not signify anyone is shouting, but merely to note that something important has just been said or revealed. There’s also some expletives, which surprised me, but fit the emotions of the speaker. As you’d expect for a first novel, some of the characterization is still forming. Index is quite snarky in her first scene, and doesn’t really become the Index we know till she is healed after her injuries (specifically, as they walk to the baths, she seems to spontaneously become Index in front of our eyes). Even for someone who is “pretending to be a villain for her sake”, Stiyl is over the top in his attempts to kill Touma. And given how insanely popular she became, it’s surprising how little Mikoto appears in this first book, serving merely as a plot device to show off Touma’s abilities.

It’s hard for me to judge how well this would read to a new reader, since I’m so familiar with it. I think the translation reads as smoothly as it can given the author, and that fans of anime will certainly enjoy it. That said, it’s a slow start, despite all the battles, and you really need to be prepared for a lot of talking and explaining – yes, even more than the average. If you’re interested in seeing why the series really took off, I’d wait till the third volume, but this is certainly a solid beginning.

Filed Under: REVIEWS

Gou-dere Sora Nagihara, Vol. 1

November 25, 2014 by Sean Gaffney

By Suu Minazuki. Released in Japan as “Gou-dere Bishoujo Sora Nagihara” by Hakusensha, serialized in various Young Animal spinoffs. Released in North America by Yen Press.

I tend to try to read a lot of Volume 1s that are released by manga companies, even if the premise makes me sort of rear back a bit. Sometimes I find I’m pleasantly surprised, such as, say, Haganai. Sometimes I can’t quite make it through the volume, as happened with Monster Musume. And then there’s this title, where I made it through the volume out of sheer morbid fascination at how appalling it was going to get, and whether it could keep up its pace of sexual assault jokes with no breathing space. Unfortunately, the answer is “not really”, but it made a valiant effort, at least.

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The creator is better known over here for a series called Sora no Otoshimono, and I’ve no doubt fans would rather be seeing that series, but it’s 20 volumes, while this is four. This particular series revolves around a young nebbish man who spends most of his life being sexually attracted to the girls in his bishoujo magazines, particularly the star of Tama x Kiss (a thinly veiled parody of Kimi x Kiss and all those other ecchi visual novels), Sora Nagihara. Then suddenly, for reasons that are still not particularly clear, Sora comes out of the magazine and appears in his lap. Only this is not the cute, shy, soon to die heroine he’s familiar with. She’s a Gou-dere, which I think is a tsundere-esque word that means she’s crude and appalling (with a hidden depressive side, which we see towards the end of this volume). She desires to have her new “master” rule the world by sleeping with every girl around him.

And here’s where the part of this book that’s an over the top parody and satire comes in, as she proceeds to kidnap, strip, and sexually assault young women for her so-called master (who then gets the blame, arrested, and beaten half to death by the police officers in town). The assault *is* the point of the manga – the heroine is constantly carrying around little packages of milk in order to allow her to create “facial’ shots as she finds a new victim. There is a childhood friend of the hero’s, naturally, who is appalled at what’s happening but mostly just yells and screams at the hero to stop Sora. The other girl on the cover is the president of the boxing club, who is assigned to destroy our hero (he has a name, but makes so little an impression I feel reluctant to use it), and who Sora ends up magically giving huge breasts, because of course she does.

As I said, the key here is over the top. This is not particularly meant to be titillating, it’s meant to make your jaw drop. When it’s at its most appalling, I admit I had to admire its sheer effort. Unfortunately, it also tries to have a typical harem plot while also parodying it, and that’s a high wire act it can’t quite achieve. I don’t buy that all these girls are in love with this guy for any reason other than “the plot says so.” There’s also a hint towards the end that even Sora herself may have a more serious storyline in her, and I don’t really want serious stories in this series. It makes the service harder to take.

If you’re a young man, and want to see what a parody of the typical “ecchi Japanese harem” series is like (and most North American examples we’ve seen over here are far less explicit than this), then you may want to pick this up. For people who really like fanservice no matter what, definitely pick this up. For everyone else… I don’t think the parody is good enough to justify buying it.

Filed Under: REVIEWS

Black Rose Alice Vol 2

November 24, 2014 by Anna N

Black Rose Alice Volume 2 by Setona Mizushiro

If you had asked me where Black Rose Alice was headed after reading the first volume, I would not have replied “slice of life reverse harem story about vampires running a cafe” and yet that was what ended up happening in the second volume. I thought that after establishing Dimitri’s past and the troubled present lives of the teacher Azusa and her doomed relationship with her student Koya, I was expecting a bit more fallout after Azusa agreed to trade her soul to Dimitri in exchange for Koya’s life. There are a few hints of Azusa’s past feelings in the second volume, but the bulk of the story is spent establishing her new existence inhabiting Agnieszka’s body and what exactly happens when she wakes up as the object of affection for four vampires that all want to continue their species. Azusa takes on the name Alice in her new incarnation.

Dimitri has surrounded himself with vampire companions. There’s the twins Reiji and Kai, who are a bit young (for vampires) and naive. Leo, who is more sophisticated dedicates himself to waging a calculated campaign for Alice’s affections. In an interesting twist on the reverse harem scenario, Alice is going to be the only way for the young vampires to extend the life of their line, but it is up to her to make a choice about who she wants to end up with. Dimitri is determined to hold himself aloof from the new soul inhabiting Agnieeszka’s body, but he finds himself drawn to Alice despite himself.

While the first volume had more of a tumult of emotions, this second volume was much more even in tone and had some vampire-centric slice of life moments as Alice slowly gets used to her new identity. Alice has an imperious streak that comes out from her former habits of managing a classroom. There are still a few moments of the surreal body horror that made the first volume more distinctive, but not nearly as many random tarantulas spewing from a given vampire’s mouth. It isn’t often that I put down the second volume of manga feeling genuinely surprised about the direction and tone, but I finished up this volume feeling more intrigued than I did after reading the first. This series seems to be shaping up to be quite quirky and unique, which is just the type of thing that I’m currently most interested in reading.

Filed Under: REVIEWS Tagged With: Black Rose Alice, shojo beat, shoujo, VIZ

Higurashi: When They Cry, Vol. 26

November 23, 2014 by Sean Gaffney

Story by Ryukishi07; Art by Karin Suzuragi. Released in Japan as “Higurashi no Naku Koro ni: Saikoroshi-hen” by Square Enix, serialized in the magazine Gangan Joker. Released in North America by Yen Press.

As the readers of Higurashi plowed their way through the series, they gradually began to notice that the protagonist was changing before their eyes. At the start, this looked like a typical datesim variant, albeit a dark one, and therefore Keiichi Maebara was clearly the hero. After all, in the visual novels he didn’t even have a sprite. But as we got deeper into the plot, we realized who was really the driving forced behind this: Rika Furude, the young shrine maiden who was the only person who could remember all the past worlds. Indeed, she seemed at times to be much older than her unstated tween age, having lived her life till getting killed June 1983 over and over again. The main series, being more concerned with figuring out why this was happening and how to stop it, rarely stopped to consider the psychological implications of this. This epilogue, the “Dice-Killing Arc”, is here to do that.

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The basic premise is simple enough: Rika, who is no longer threatened by impending death, becomes too careless when biking down a seldom-used hill and is struck by a truck. She wakes up in a world unlike all the others she’d been reliving over and over again. Keiichi isn’t here, Satoshi is alive, and so are her parents. In this new world, all the horrible things that happened in everyone’s pasts seem to have been avoided. It’s a “sinless world”… but is there a place for Rika in it? Can she return to the Higurashi world we know and love? And who is Rika Furude anyway?

As Ryukishi07 wrote this, he was also writing and planning his next series, Umineko: When They Cry, so it’s unsurprising that elements of that are seen in this. Most obvious is Rika feeling disassociated with her child self – she’s lived so many lives by now that she doesn’t feel like Rika Furude anymore, and when she makes the transition into this world she feels like she’s possessed the real Rika Furude. In a drunken stupor (we’ve seen Rika dilute wine and get drunk on it before, and she does here as well – be warned) she stares at the label on her father’s wine bottle and declares that her alternate self is actually Frederica Bernkastel.

As if this wasn’t disturbing enough, Rika’s mental state really takes a nosedive in this world. Satoko supposedly hates her and the others are mostly indifferent to her. Her parents are alive, but this doesn’t cheer her up – she simply regards them as nuisances. It all comes to a head when she’s sitting in class trying to work out how to return to her own world and Satoko decides to bully her a little too much – she snaps and punched Satoko, then starts to beat her over and over with a chair. “Fans” of Higurashi who saw this in the anime tended to be a little too happy over this scene, feeling Satoko “got what she deserved”. First of all, if you feel anyone in Higurashi gets what they deserved, stop following the series. Secondly, this scene is meant to be HORRIBLE. It’s preceded by a scene where Hanyuu (communicating with Rika via a relic) states that she may have to kill someone to get back to her world, and Rika hopes it’s her parents, as she has no attachment to them. It’s truly chilling.

What ends up happening, thankfully, is that Rika slowly understands this isn’t just her correct world and a “wrong” world, but two unique worlds with their own virtues. She starts to rebuild a relationship with her mother, who had always been upset at Rika seemingly knowing how to do things (due to the loops) and showing little affection; Rika also tries to remember what being a child who loves her parents was like in the first place. Likewise, Satoshi, Reina and the others help her to realize she can forge new bonds here, and maybe try to be friends with Satoko again. In the end, Rika makes the decision to stay in this world and not kill her mother…

A decision that turns out to perhaps be irrelevant, as she wakes up (after being in a coma for a month) back in the Higurashi world we know and love, with everything seemingly having been a “dream”. This ending is somewhat debated in Higurashi fandom, mostly as it’s implied it was a dream Hanyuu deliberately forced on Rika in order to get her to properly remember and grieve for her parents (and also possibly remind her not to bike into traffic). This would probably read better if Hanyuu had been better characterized throughout the series – we’re not even sure why she’s incorporeal again.

So not without its faults – there’s also a long expodump between Reina (who kept the i in this world) and Rika explaining the differences that’s almost painful – but it’s a story I’m happy we got, as it reminds us that even if there is a happy ending for everyone, lives still go on, and Rika has to make the decision to go forward at last, and not let herself be bound by her repeated loops and assumptions. I’m not sure if we’ll see more Higurashi manga after this (Daybreak and Bus Stop are still out there if Yen is interested), but as epilogues go, this is a fitting ending for the series.

Filed Under: REVIEWS

Vinland Saga, Vol. 5

November 22, 2014 by Ash Brown

Vinland Saga, Omnibus 5Creator: Makoto Yukimura
U.S. publisher: Kodansha
ISBN: 9781612624242
Released: October 2014
Original release: 2010-2011
Awards: Japan Media Arts Award, Kodansha Manga Award

Makoto Yukimura’s award-winning manga Vinland Saga, an epic and thoroughly researched work of historical fiction, has quickly become one of my favorite series currently being released in English. I was very happy when Kodansha Comics initially licensed Vinland Saga, but with each new volume that is published my excitement increases. The English-language edition of Vinland Saga is being printed as a series of hardcover omnibuses, each containing two volumes of the manga as originally released in Japan. The fifth omnibus, published by Kodansha in 2014, collects the ninth and tenth volumes of the Japanese edition of the series which were published in 2010 and 2011 respectively. It also includes a section of questions and answers exclusive to the English-language edition in which Yukimura discusses some of the inspirations for and creative processes behind Vinland Saga. I already enjoy Vinland Saga immensely, but greatly appreciate of this sort of bonus material.

Ever since his father was killed in front of his eyes, Thorfinn has devoted his life to one thing–seeking revenge against Askeladd, the man he holds responsible for his father’s death. But when Askeladd takes King Sweyn’s head and doesn’t survive the resulting skirmish, suddenly Thorfinn is left directionless and without purpose. Despondent and empty, he ends up a slave on an expansive wheat farm in Denmark. There he really only goes through the motions of living, suffering silently under the humiliation, discrimination, and torment inflicted by the farm hands and hired guards. It’s not until Einar arrives at the farm that Thorfinn is slowly drawn out of his despondency. Of the two, Einar is much more lively and still chafes at his enslavement. And, unlike Thorfinn, he actually knows a thing or two about farming. As difficult as it will be to achieve, those are skills that could conceivably help them earn back their freedom.

The amount of research and historic detail that Yukimura has put into both the artwork and the narrative of Vinland Saga has always been impressive, and that hasn’t changed with the fifth omnibus. Vinland Saga incorporates the politics and social structures of the time period directly into the story in a very engaging way, making them critical issues that the characters must deal with and which greatly impact their lives. At this point in the series, the manga has largely moved from the battlefield to the wheat field, but it still retains its intensity. Farming, like war, is also a life and death struggle which requires men and women to submit themselves to arduous and unforgiving tasks for the smallest chance of survival. The main difference is that raising crops is a creative act while battle is a destructive one. It seem appropriate then that Thorfinn’s labouring in the fields might actually help to bring him some healing, especially since in his past he was part of a force that would raze farms and villages when needed or convenient.

Much of the fifth omnibus of Vinland Saga is devoted to Thorfinn and Einar and the system of slavery that they are now a part of. A great deal of focus is given to Thorfinn and his psychological development in particular. In addition to historical accuracy, Yukimura also excels at creating realistically complex and well-defined characters in Vinland Saga who change and are affected by the events around them. And in some cases, they are the ones to bring great change to the world in which they exist. One of the characters that has transformed the most is Canute, the younger son of King Sweyn. Out of the entire omnibus, only two chapters show what has become of him, but they leave a tremendous impact. Once a seemingly weak and timid young man he has shown incredible fortitude and strength. Where Thorfinn has lost his purpose, Canute has found his. Canute’s ambitions and his willingness to do anything it takes to forge his kingdom will have far-reaching implications.

Filed Under: REVIEWS Tagged With: Japan Media Arts Award, kodansha, Kodansha Comics, Kodansha Manga Award, Makoto Yukimura, manga, Vinland Saga

Ani-Imo, Vol. 1

November 21, 2014 by Sean Gaffney

By Haruko Kurumatani. Released in Japan by Kodansha, serialization ongoing in the magazine Aria. Released in North America by Yen Press.

The inside color pages of this book helpfully reveal that the title is short for “Big Brother Becomes Little Sister, Little Sister Becomes Big Brother”, which should help to explain why Yen went for the shorter version. The author, Haruko Kurumatani, has bounced around the shoujo world for many years, usually in Shogakukan’s Shoujo Comic, but I believe this is her first North American license. A quick visit to a page listing her works might tell you why – they’re all riding the edge of what’s appropriate for that age group, and they all seem to focus on ‘forbidden’ passions, particularly between siblings. And that’s what we have here, even though the story makes it clear right away that they are only stepsiblings – in fact, that’s the discovery that drives the plot.

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But there’s a twist, as this isn’t just a romantic comedy about pseudo-incest, it’s also a bodyswap comedy. We meet our hero, Youta, as the older brother of a set of “twins”, and he’s the sort of over-the-top “I love my sister so much” type we’ve seen time and again in these sorts of manga. His sister Hikaru is another type, though they aren’t usually paired together – she’s introverted to the point where her mere presence terrifies her family, and seems a bit overattached to her brother, the only one who “gets” her. The twist is that when the stepsiblings reveal comes, Youta is the only one in the family who didn’t know about it… and Hikaru is horrified to find he really *does* only love her like a sister. She then runs off to get hit by a car, he tries to save her, they end up in the hospital, and well, yeah. Bodyswap.

If you’re thinking this sounds out of place in a shoujo manga, you’re not alone, but pseudo-incest in shoujo has been around forever – anyone remember Marmalade Boy? – and Aria is somewhat ‘edgy’ for a shoujo title. In any case, that’s all in Chapter 1, and the rest of the volume is the fallout from what turns out to be the actual big reveal: Hikaru, now in Youta’s body, doesn’t want to switch back, really wants to have sex with her “sister”, and is something of a sadist (in other words, Youta’s personality now matches the character design he’s gotten). He’s helped along by a somewhat perverse doctor (who reminds me of the doctor from Excel Saga in some ways) and the girl in school that Youta always had a crush on, who turns out to be sadistic as well – and gay, with designs on Hikaru’s body. (The character design is also worth noting – the girls look extra young, appearing to be in elementary school even though they’re all high schoolers.)

How much you like this depends on how much you like comedy with overtones of creepy humiliation. I won’t deny there are a few situations here where the sheer ridiculousness of what was happening made me smile, but in the end, I couldn’t help but feel that everyone in the book bar Youta was terrible – and Youta’s a siscon! (I was highly amused at the girls in school noting he’s attractive and nice, and they all just avoided him as his obsession with his sister was beyond creepy.) Take these terrible people and turn them loose in a manga which once again has the offputting “once siblings find out they’re not related, it’s totally OK for them to bang” vibe and you have, oddly, a shoujo manga that I would only recommend to young men who like this sort of vaguely sexual comedy.

Filed Under: REVIEWS

Review: Barakamon, Vol. 1

November 19, 2014 by Katherine Dacey

Yoshino_Barakamon_V1_TPBarakamon, Vol. 1
By Satsuki Yoshino
Rated T, for Teens
Yen Press, $15.00

Barakamon is a textbook fish-out-of-water story: an impatient city slicker finds himself in the country where life is slower, folks are simpler, and meaningful lessons abound. Its hero, Seishuu Handa, is a calligrapher whose fiery temper and skillful but unimaginative work have made him a pariah in Tokyo. His foils are the farmers and fishermen of Gotou, a small island on the southwestern tip of Japan that’s inhabited by an assortment of eccentrics, codgers, and naifs.

If this all sounds a little too familiar, it is; you’ve seen variations on this story at the multiplex, on television, and yes, in manga. (I think I liked it better when it was called Cold Comfort Farm, and starred Kate Beckinsale and Rufus Sewell.) Satsuki Yoshino does her best to infuse the story with enough humor and warmth to camouflage its shopworn elements, throwing in jokes about internet pornography, dead frogs, and bad report cards whenever the story teeters on the brink of sentimentality. The mandates of the genre, however, demand that Handa endure humiliations and have epiphanies with astonishing regularity—1.5 times per chapter, by my calculations.

From time to time, however, Yoshino finds fresh ways to show us Handa’s slow and fitful progress towards redemption. The first chapter provides an instructive example: Handa angrily dismisses his six-year-old neighbor Naru when she declares his calligraphy “just like teachers write.” After seeing Naru’s wounded expression, Handa chastises himself for lashing out at a kid. Handa never musters an apology to Naru, but makes restitution by joining her for a series of small adventures. The experience of swimming in the ocean, scrambling over a wall, and watching a sunset prove liberating, leading Handa to an explosive outburst of creativity punctuated by a few high-flying kicks. (Now that’s what I call action painting.) The results are messy, but the message is clear: Handa has the potential to be a genuine artist if he can connect with his playful side.

Like the story, the artwork is serviceable if not particularly distinctive. Yoshino creates enough variety in her character designs that the reader can easily distinguish one islander from another—an important asset in a story with many supporting players. Yoshino’s grasp of anatomy, however, is less assured. When viewed from the side, for example, Handa’s Tokyo nemesis has a cranium like a gorilla’s and a chest to match; when viewed from above, however, the Director appears small and wizened. Other characters suffer from similar bodily distortions that exaggerate their necks, arms, and torsos, especially when Yoshino attempts to draw them from an unusual vantage point.

Yoshino is more successful at creating a sense of place. Through a few simple but evocative images of the harbor and coastline, she firmly establishes the seaside location. She also uses architectural details to suggest how old the village is; though locals enjoy such modern conveniences as television, their homes look otherwise untouched by modernity. Yoshino is less successful in creating a sense of space, however. It’s unclear, for example, if Naru lives a stone’s throw from Handa’s house—hence her frequent intrusions—or if she lives a mile down the road.

The dialogue, too, plays an important role in establishing the setting. Faced with the difficult task of rendering the Gotou dialect, translators Krista and Karie Shipley chose a broad Southern accent for the local population. That decision neatly illustrates the cultural divide between Handa and his neighbors, but at the cost of nuance; a few jokes that hinge on vocabulary simply can’t be conveyed by this particular adaptation strategy. (The Shipleys’ translation notes are helpful in demystifying these exchanges.) Most of the punchlines, however, need no such editorial interventions to enjoy; certain elements of city slicker/country bumpkin humor transcend culture.

My verdict: Barakamon has enough charm and energy to engage the reader, even if the story isn’t executed with enough precision or subtlety to transcend the basic requirements of the fish-out-of-water genre.

Filed Under: MANGABLOG, REVIEWS Tagged With: Barakamon, yen press

Boogiepop Returns: VS Imaginator, Part 2

November 19, 2014 by Ash Brown

Boogiepop Returns: VS Imaginator, Part 2Author: Kouhei Kadono
Illustrator: Kouji Ogata

Translator: Andrew Cunningham
U.S. publisher: Seven Seas
ISBN: 9781933164236
Released: October 2006
Original release: 1998

Boogiepop Returns: VS Imaginator, Part 2 is the third volume in the Boogiepop light novel series written by Kouhei Kadono and illustrated by Kouji Ogata. It is also the third out of four Boogiepop novels to have been released in English. Translated by Andrew Cunningham, the second part of Boogiepop Returns was published by Seven Seas in 2006. In Japan, the volume was released in 1998, the same year as the first two books in the series. Boogiepop Returns is actually a two-part story, and so after reading the first novel in the arc I was particularly anxious to read the second. With all of the setup and steadily increasing tension in the first part, the story needed a conclusion and the final volume of the arc promised to deliver just that. Boogiepop is kind of an odd series which freely mixes the surreal with the real, making use of multiple genres in the process. But it’s also a series that I find peculiarly appealing because of that and because of its willingness to explore the more troubling aspects of the psyche.

A year ago a young woman committed suicide under the influence of an entity known only as the Imaginator. Her life was ended when, being pursued by Boogiepop, the Imaginator failed to change the world through her. But now the Imaginator has returned to inspire yet another person, this time with much greater success. Asukai Jin, with the Imaginator as a catalyst, has begun to use his unique abilities to not only read the hearts of other people but to manipulate them as well. Meanwhile, the mysterious Towa Organization also has a vested interest in the direction humankind is taking. Spooky E, a synthetic human and one of its agents, is actively hunting Boogiepop in order to prevent the spirit’s interference with the organization’s affairs. In an effort to draw Boogiepop out, he has arranged for the love-besotted Taniguchi Masaki to serve as a decoy by impersonating Boogiepop. Masaki didn’t initially realize he was being used as a pawn, and even if he had there was very little he could do to stop the developing crisis.

Despite the title being Boogiepop Returns, the real Boogiepop actually plays a very small albeit very important role in the two novels and is mostly relegated to the edges of the narrative while the other players take center stage. Granted, when Boogiepop finally does make an entrance during the second volume’s finale, it’s pretty spectacular. But until then the story largely follows the more mundane characters, the seemingly normal teenagers who have been caught up in the battle over the fate of humanity and who frequently are the victims of the supernatural and superhuman forces at work. At the same time, they are also dealing with their own personal issues and troubled relationships. In many ways I actually found these smaller struggles to be more emotionally immediate than the novel’s grander schemes, probably because they’re more relatable and the more realistic elements help to ground the stranger aspects of the Boogiepop series.

The doomed love story between Masaki and the girl he likes, Orihata Aya, has always been an important part of Boogiepop Returns but it become especially prominent in the second volume. It is because of his love for her that he “becomes” Boogiepop, his feelings and the burgeoning romance becoming closely entwined with the larger events of the novel. The second part of Boogiepop Returns has some fantastic fights and action sequences, but the  novel also has deeper contemplative and philosophical aspects to it as well. Employing the trappings of science fiction and the supernatural, the Boogiepop novels explore thought-provoking themes of free will, personal identity, the individual’s place within society, sacrifice, and what it truly means to be human. The characters are all damaged or suffering in some way but it’s how they choose to live their lives despite that pain that makes them who they are and makes Boogiepop Returns such an interesting and at times even compelling story.

Filed Under: REVIEWS Tagged With: Boogiepop, Kouhei Kadono, Kouji Ogata, Light Novels, Novels, Seven Seas

Lucifer and the Biscuit Hammer, Vols. 1-2

November 18, 2014 by Sean Gaffney

By Satoshi Mizukami. Released in Japan by Shonen Gahosha, serialized in the magazine Young King Ours. Released in North America by Seven Seas.

(This review contains spoilers.)

I reviewed the first half (i.e., Volume 1) of this series when it was digitally released by JManga a while back, but want to revisit it. It’s a new translation, and we get the addition of the 2nd volume, where things start getting a lot more serious. But also it’s a story that really holds up well when you reread it. What appears to be a standard story of superheroes uniting to defend the planet has a lot more going on under the hood, and you wonder if our hero and heroine are actually the least trustworthy people in the entire book… or if they’re just angsty teenagers dealing with life for the first time.

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Yuuhi is a really fascinating and messed up character. The second time around I wasn’t as fond of the resolution of his past childhood traumas, which seemed a bit too pat to me, but then that was the point – Yuuhi was so angry that all the hardships he grew up with that twisted him into what he currently is could be resolved without his input or presence. He’s clever and calculating, and has latched onto Samidare in order to gain a tether he lost when his grandfather apologized, but there’s also a lack of an emotional center in the young man, something the series will slowly draw out of him, starting with the shocking events at the end of the first omnibus.

Biscuit Hammer is hardly the first series to introduce an amazingly cool and competent cast member and then kill them off – it’s actually a very common Japanese trope – but all the beats are handled well, including his nascent romance with Samidare’s sister (who is fantastic throughout) and the mere fact that he’s so powerful – he’s a giant threat to Yuuhi’s plans of world destruction, and thus his death settles on Yuuhi like a giant ball of guilt (with, of course, perfect timing in his younger brother immediately showing up). For the audience, the death of Hangetsu lets us know this series is going to be more seinen than shonen, and that we shouldn’t get too attached to our main cast.

As for Samidare herself, she’s just as screwed up as Yuuhi, but in a more extroverted way. Fatalistic due to her illness and its remission while she has powers, she’s determined to make the most of her short life, and one of the best (and most chilling) moments in the book is when she turns to Yuuhi, smiling, and asks him to die with her. It’s especially chilling as she’s such a great person otherwise – gung ho, cheerful, smart – and you can absolutely see why Yuuhi has started to fall for her.

There’s a lot more to discuss, such as the fact that the Yuuhi and Samidare that show up in dreams seem to be entirely different characters to their waking selves, or the suffering that is Noi’s daily life, where he deals with the fact that a talking lizard is the only sane character in this series – but again, that’s the beauty of a series like this. It has enough complexity to reward a reader more than just on a first read through. I suspect we’ll be seeing a lot more Knights in the next omnibus, and that makes me happy. Enjoy this twisted take on superheroes saving the Earth.

Filed Under: REVIEWS

Ranma 1/2, Vols. 9 & 10

November 15, 2014 by Sean Gaffney

By Rumiko Takahashi. Released in Japan by Shogakukan, serialized in the magazine Shonen Sunday. Released in North America by Viz.

This particular omnibus is very illustrative of the perils and pitfalls of being a Ranma fan, both in terms of its ongoing tendency towards “everyone is terrible, comedy trumps everything”, and in terms of the fact that it was written in 1980s Japan, and is, shall we say, a little less than progressive. We’ve already seen Ranma’s treatment of Shampoo fall into the typical Chinese stereotype, complete with broken English. Now in this volume we get two characters introduced as boys who may (or may not) turn out to identify as someone else. I’m not asking a 1980s ‘aquatranssexual’ comedy to be progressive on LGBT issues, but even for that time this is pretty bad. But let’s begin with brighter stuff, and the first of our two gender-confusing newbies.

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Ukyou Kuonji is the last of the major Ranma cast members to join us, even if her role decreases as the series goes on. She’s also the last of the major antagonists in the battle to win Ranma’s heart, one that begins the moment that she realizes he never knew she was a girl, and he actively calls her the “cute fiancee” to Akane’s “uncute fiancee”. She’s a lot like Ranma, which makes them very believable as childhood friends, and clearly her chasing of him has less to do with her family honor and more due to the object of her “revenge fantasy” becoming a crush.

She also provided fandom with what seemed, at the time, to be a more “reasonable” choice than the hyperviolent Akane (note how violent Ukyou is in her introduction and the Tsubasa chapters), and thus became very very popular among fanfiction writers, who were frustrated by Akane and Ranma’s denial, and Akane’s tendency to hit Ranma, which was taken very seriously. Not that Ranma really returns any affection – even if he does enjoy teasing and mocking Akane, he does pick up when she’s seriously hurt and works to correct it. This doesn’t really happen with Ukyou, though he at least offers to let her get revenge for the idiocy his father perpetrated. (Also, asking a 6-year-old to choose between a friend they knew for maybe 3 weeks and food – wtf?)

(As for Ryouga and Ukyou, a very popular fan pairing, I will remain mostly silent, except to note that within minutes of meeting Ryouga, Ukyou is screaming at him in frustration.)

This volume also sees a very funny Kuno and Kodachi runaround, which balances Akane and Ranma’s love/hate relationship just right, as well as a beach episode featuring Happosai and Cologne (who ran into each other in their youth – big surprise), which does not get the balance right. Mousse returns, and has a Jusenkyo curse now to boot – one which he immediately tries to give to Ranma (or Akane – he claims he’s just bluffing about cursing her, but I doubt he’s care much if it happened). I’ve talked before about my dislike of Mousse, but I will note with amusement Shampoo’s rejections of him are immediate and incredibly blunt. Mousse is not a man that will take a vague answer. “Shampoo, do you hate me so much?” “Yep. Hate you.”

And then there’s the introduction of Tsubasa Kurenai. I believe we’ve seen the last of Tsubasa in the manga, though I think he becomes a recurring character in the anime like most of Takahashi’s one-shot antagonists. Tsubasa is from Ukyou’s old school, and is chasing after her out of love and to destroy Ranma, the one she is engaged to. Tsubasa’s gender reveal comes right at the end (which leads to some awkward translations – in Japanese, it’s much easier to hide gender pronouns) and for about a chapter and a half they think he’s a girl – and a lesbian. Then we also have the fact that Tsubasa makes a cuter girl than Ranma in her girl form – something that deeply stings his pride. (It’s also explicitly mentioned here, by the way, that the entire school bar Kuno knows Ranma can change.)

So Ranma decides to “date” Tsubasa. The line that is the worst in the volume comes after Akane tells (male) Ranma she assumed he was taking Tsubasa on a “girl-girl” date. He responds that he’s “trying to set her on the correct path”. There really isn’t much that I can add here except “ugh.” Takahashi frequently uses “uh oh, they may be a lesbian” for comedy, and yes, I realize Takahashi uses absolutely everything in the world for comedy, but this doesn’t mean she shouldn’t be called out on stuff like this, particularly when it makes the cast look homophobic. The whole thing isn’t helped by a wacky reveal ending where we see Tsubasa is just a guy who likes to cross dress, and Ukyou tells the others “I thought everyone knew that already”.

So, for me, this omnibus consisted of one excellent to good first half, and a mediocre to bad second half. The danger of omnibuses. Next time we’ll meet another incredibly annoying antagonist, but at least he’s more fun than Happosai. And surprise, he’s another abusive, horrible father! Find out why the Kunos are not just another insane brother and sister duo, but from a family of insanity!

Filed Under: REVIEWS

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