SEAN: 3 new volumes next week, two of which are my own pets so… First of all, Vol. 4 of The Lucifer and Biscuit Hammer (yes, yes, Hoshi no Samidare), which, like Viz’s recent license One-Punch Man, seems to me to be an attempt to do Western-style superhero drama. Its combination of friendship and nihilism is quite addicting.
MJ: You make that sound oddly alluring.
MICHELLE: Indeed.
SEAN: I’ve reviewed both volumes of Wonder! to date, and will no doubt be reviewing this one as well, as it has one of the absolute best qualities of any manga series: the ability to make me talk and talk at length about it. I do wonder if it will pick up the slight bombshell dropped at the end of Vol. 2, but suspect that may be another “Oh, Japan…” moment.
MJ: Well, now I feel like I should read it, too! I do like to talk.
MICHELLE: We could make it one of our tandem reads for a future Off the Shelf.
SEAN: Lastly, those first two series come out once in a blue moon, whereas we’ve already had 3 volumes of Crime and Punishment: A Falsified Romance in two months. This one’s on the fast track, and I suspect is a publisher favorite. Not sure if that’s JManga or Futabasha, though.
MJ: There are several series I’d like to see come out a bit faster at JManga—generally long shoujo or BL epics that inspire in me the urge to marathon. I suppose that isn’t the smartest way to put things out, but I wish they’d hit the fast track as well.
MICHELLE: I’m really grateful about the ones I follow that are on that track, but yeah, I am waiting on updates for some as well.
SEAN: Short but sweet. What are you downloading (or is it clouding)?

At the beginning of the game, players will each receive some money, two disciples, an action card, four missions, and a favor. Players will use the disciples to gather the various items needed to complete missions and can acquire more disciples during the course of the game in order to accomplish more in a single turn. The action cards grant the owners special, usually powerful single-use abilities that can be used at various points throughout the game. The favor grants the owner a special starting bonus which could include money, cards, or even a blessing. Each favor’s bonus is unique, however after collecting the bonus players flip the card over and may use it once during the game as a blackmail card or keep it for 2 PP at the end of the game.


At the end of this phase, the next round will begin until 11 rounds have been played. That is, unless one player has completed the Kill the Shōgun black mission! If this happens, the game ends immediately at the end of the round.



There’s a topic that I feel might need to be addressed, and while I do talk about it on this week’s episode of Manga^3, I think it wouldn’t be out of place to at least take a few lines to talk about it here. As you all know, Weekly Shonen Jump has started publishing chapters simultaneously with Japan. So, some may wonder why exactly scanlation sites seem to have the next set of chapters up just two days after WSJ is published. Some may think that we have been lied to—that in fact we are not actually simultaneous. After having to explain why this is not the case to a friend, I figured I should put this information out there where others can see it.






























For those who must know, compiling my data for all of 2012, Sailor Moon volume 3 barely edged out the other Sailor Moon books to be the #1 ranked title. Volumes 1-4 are close enough that they are statistically tied for the top spot, followed by Sailor Moon volume 5, then Maximum Ride volume 5. The next books of note would be Black Butler volume 1 (ranked at #12 for the year), some of Viz’s box sets (Death Note, Zelda, and Fullmetal Alchemist), and Naruto, which starting at #17 and very closely grouped, managed to put vols 53, 54, 55, and 56 all into the top 25.