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Manga Bookshelf

Discussion, Resources, Roundtables, & Reviews

Seinen

Sexy Voice and Robo and Harriet the Spy

February 11, 2010 by Katherine Dacey

harriet2First published in 1964, Harriet the Spy featured a radically different kind of heroine than the sweet, obedient girls found in most mid-century juvenile lit; Harriet was bossy, self-centered, and confident, with a flair for self-dramatization and a foul mouth. She favored fake glasses, blue jeans, and a “spy tool” belt over angora sweaters or skirts, and she roamed the streets of Manhattan doing the kind of reckless, bold things that were supposed to be off-limits to girls: peering through skylights, hiding in alleys, concealing herself in dumbwaiters, filling her notebooks with scathing observations about classmates and neighbors. Perhaps the most original aspect of Louise Fitzhugh’s character was Harriet’s complete and utter commitment to the idea of being a writer; unlike Nancy Drew, Harriet wasn’t a goody-goody sleuth who wanted to help others, but a ruthless observer of human folly who viewed spying as necessary preparation for becoming an author.

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Filed Under: Manga Critic Tagged With: Manga Movable Feast, Seinen, VIZ

20th Century Boys, Vols. 1-6

January 9, 2010 by Katherine Dacey

20thcentury1Do you remember those first, glorious seasons of Heroes and Lost? Both shows promised to reinvigorate the sci-fi thriller with complex, flawed characters and plots that moved freely between past, present, and future. By the middle of their second seasons, however, it was clear that neither shows’ writers knew how to successfully resolve the conflicts and mysteries introduced in the first, as the writers resorted to cheap tricks — the out-of-left-field personality reversal, the all-too-convenient coincidence, and the arbitrary let’s-kill-off-a-character plot twist — to keep the myriad plot lines afloat, alienating thousands of viewers in the process. Heroes and Lost seemed proof that even the scariest doomsday scenario would fall flat if saddled with too many subplots and secondary characters.

Reading Naoki Urasawa’s 20th Century Boys, however, convinced me that it is possible to tell a twisty, layered story about ordinary people saving the world from annihilation without succumbing to cliche or unduly testing the audience’s patience. The key to Urasawa’s success? A strong script with vivid characters and a clear sense of purpose, reassuring the reader that all the plot strands are just that: strands, not loose threads.

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Filed Under: Manga Critic Tagged With: Naoki Urasawa, Seinen, VIZ

Town of Evening Calm, Country of Cherry Blossoms

January 4, 2010 by Katherine Dacey

town_coverIn The Idea of History, author R. G. Collingwood argues that nineteenth-century historians viewed their task in a different spirit than their predecessors. While previous generations of scholars treated history as a simple chain of events, the Romantics wanted to recreate the past through their writings. The Romantic historian, Collingwood explained, “entered sympathetically into the actions which he described; unlike the scientist who studied nature, he did not stand over the facts as mere objects for cognition; on the contrary, he threw himself into them and felt them imaginatively as experiences of his own.”

I found myself revisiting The Idea of History as I read Town of Evening Calm, Country of Cherry Blossoms, a project that might well have resonated with Collingwood’s pioneering nineteenth-century historians in its efforts to “enter sympathetically” into the lives of Hiroshima’s survivors, the hibakusha, a group both pitied and shunned by their fellow Japanese in the years following the 1945 bombing. In the introduction to Town of Evening Calm, manga-ka Fumiyo Kouno explains her approach to the subject in terms that are strikingly similar to Collingwood’s:

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Filed Under: Manga Critic Tagged With: Last Gasp, Seinen

Oishinbo A la Carte: Vegetables

December 14, 2009 by Katherine Dacey

oishinbo_veggiesI mean no disrespect to Tetsu Kariya or Akira Hanasaki when I say that the Vegetables volume of Oishinbo A la Carte irresistibly reminded me of 1970s television. Back in the day when there were only three networks, hour-long dramas doggedly followed the same formula: they dramatized a problem — say, drinking and driving, or falling in with a bad crowd — then resolved it with a little action and a lot of talking, culminating in a freeze-frame shot of the entire cast laughing at corny situational humor. Oishinbo follows this template to a tee, using hot-button issues such as bullying and pollution to preach the healing power of vegetables. The stories are as hokey and predictable as an episode of CHiPs or Little House on the Prairie, but entertaining in their sincerity.

Take “The Joy of a New Potato,” for example. The story begins with big-shot executive Misaki Hacho treating the Ultimate Menu team to an expensive meal. Shortly afterwards, Yamaoka discovers that Misaki has fallen on hard times, selling his business interests and trading his lavish home for a two-room flat. Kurita and Yamaoka invite Misaki’s family on a country outing, teaching his children how to harvest and cook potatoes. Though the denouement of the story is predictable and a little credulity-straining — Misaki’s son declares the potato outing “a hundred times better” than the extravagant birthday party that dad threw him the previous year — the message is heartfelt: doing things with your children is more important than doing things for them. Other stories in this vein include “The Bean Sprout Kid,” in which Yamaoka defends a quiet, frail boy from his classmates; “Good Eggplant, Bad Eggplant,” in which Tomio’s son overcomes his lifelong hatred of aubergines; “The Story of Vegetables, Now and Then,” in which a wealthy industrialist learns an important lesson about pesticides; “The Breath of Spring,” in which a cook woos her estranged lover with an asparagus dish; and “The Taste of Chicken, The Taste of Carrots,” in which a grandmother’s homemade chicken soup inspires a picky eater to add veggies to her diet.

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Filed Under: Manga Critic Tagged With: Seinen, VIZ

Little Fluffy Gigolo Pelu, Vol. 1

November 5, 2009 by Katherine Dacey

pelu1Poignant — now there’s a word I never imagined I’d be using to describe one of Junko Mizuno’s works, given her fondness for disturbing images and acid-trip plotlines. But Little Fluffy Gigolo Pelu is poignant, a perversely sweet and sad meditation on one small, sheep-like alien’s efforts to find his place in the universe.

The story is simple: on the “cute and pink” planet of Princess Kotobuki, Pelu lives with a beautiful race of women and a “calm but carnivorous giant space hippo.” Pelu has always been aware of how different he is from his fellow Kotobukians, but when he learns that he will never be able to have a family of his own, he falls into a terrible funk, begging the hippo to eat him. When the hippo demurs — Pelu is just too woolly to be appetizing — Pelu borrows the hippo’s magic mirror and teleports to Earth in search of others like him. What Pelu discovers, however, is that Earth women view him as an  exotic pet, a companion who’s entertaining but disposable. He careens from one unhappy situation to another, meeting young women who are down on their luck: an aspiring singer with a lousy voice, a homely orphan who’s raising an ungrateful brother, a pearl diver plying her trade in the sewer.

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Filed Under: Manga Critic Tagged With: Junko Mizuno, Last Gasp, Seinen

Domu: A Child’s Dream

October 25, 2009 by Katherine Dacey

domu1Revisiting AKIRA prompted me to re-read Domu: A Child’s Dream, an earlier work that helped cement Katsuhiro Otomo’s reputation as the leading manga-ka of his generation. Though both series include elements of horror and science fiction, the two are utterly different in approach: AKIRA is sweeping, grand, and allegorical, whereas Domu is compact, a taut psychological thriller that unfolds in a mere 230 pages.

Domu begins like a police procedural: an older detective and his hot-headed young partner arrive at a Tokyo apartment complex to investigate a series of deaths. Though the victims’ histories suggest foul play rather than suicide, the detectives are baffled by the crime scenes: all of the victims have jumped off rooftops or slashed their own throats, with no evidence of anyone watching or aiding them. A few tantalizing clues lead investigators to “Old Cho,” a seemingly benign, senile resident who spends most of his time sitting on a bench and muttering. Inspectors Yamagawa and Tamura can’t connect Cho to the crimes, but Etsuko, a stolid little girl who has just moved into the complex, knows how Cho killed them: telekinesis and hypnotic suggestion.

What follows is an intensely creepy cat-and-mouse game between Etsuko and Cho. Though Cho is nominally an adult, his mind is terrifyingly child-like; he kills his neighbors for their “treasures”: a baseball cap with wings, a fake ruby ring, an umbrella, a stuffed toy. Cho initially regards Etsuko as an impediment to his fun, but when he discovers that Etsuko can also move objects with her mind, he begins testing her strength and sense of morality. Their battle begins in the narrow hallways and dim elevator shafts of Etsuko’s building, but quickly consumes the entire complex as Cho attempts to annihilate Etsuko.

domu_page

Though I found the artwork for AKIRA a bit dated, a relic of a particular moment in sci-fi history, Domu seemed less mired in the 1980s. The characters are refreshingly realistic in their appearance; Cho actually looks like an eighty-year-old man, with a stooped frame, a deeply-etched face, and liver-spotted hands, while Etsuko’s plump cheeks and slightly awkward proportions seem appropriate for an eight-year-old. Otomo lavishes similar attention on his bit players, too, giving each apartment dweller a distinctive look that speaks volumes about his economic status, age, and fear of being swept up in Yamagawa and Tamura’s murder investigation. Even the apartment complex functions as a kind of character, a sterile collection of high-rise buildings whose imposing exteriors give way to dark, dingy interiors and cramped apartments. As Otomo guides us through its labyrinthine hallways and stairwells, we feel a palpable sense of dread; the complex is filled with the kind of dead ends and blind spots that feature prominently in our worst nightmares.

Domu would be a solid, if not remarkable, thriller on the strength of its artwork alone, but Etsuko’s predicament gives the story an added jolt of energy and terror. She’s the strongest, most adult character in the story, the only one with a clear sense of what’s happening, and the only one powerful enough to stop Cho. Making her plight more compelling is the fact that Etsuko behaves like an eight-year-old who just happens to have a deadly gift, rather than a god-like creature who just happens to be eight years old; she’s small and vulnerable, eager for the comfort of her mother’s arms, but she’s also fiercely moral and incredibly brave in the face of nightmarish events, a child whose natural desire to set things right is cruelly tested by a childish adult.

N.B. Domu has been out of print for several years, though copies are relatively easy to find through eBay and Amazon’s extended seller network. Dark Horse released Domu in several formats, including three slim TPBs and an omnibus edition.

DOMU: A CHILD’S DREAM • BY KATSUHIRO OTOMO • DARK HORSE • NO RATING (RECOMMENDED FOR OLDER TEENS)

Filed Under: Manga Critic Tagged With: Classic, Dark Horse, Katsuhiro Otomo, Seinen

AKIRA, Vol. 1

October 22, 2009 by Katherine Dacey

akira_coverMy first exposure to Katsuhiro Otomo came in 1990, when a boyfriend insisted that we attend a screening of AKIRA at an artsy theater in the Village. I wish I could say that it had been a transforming experience, one that had awakened me to the possibilities of animation in general and Japanese visual storytelling in particular, but, in fact, I found the film tedious, gory, and self-important. Little did I imagine that I’d be reviewing AKIRA nineteen years later, let alone in its original graphic novel format.

I was pleasantly surprised to discover that Otomo’s epic tale works better on the page than it does on the screen, though it’s easy to see why Otomo felt the lengthy motorcycle chases and fight scenes were swell fodder for a movie. Ditto for the setting: what artist wouldn’t want the chance to destroy and rebuild a city as complex and ultra-modern as Tokyo?

The story, however, demands the more intimate medium of print, as those chases and fights seem more urgent and surprising on the page than on the screen. The story’s setting works better in print as well; the city feels feels more claustrophobic when rendered in black and white than in color. The story’s length, too, is a factor; the movie compresses over 2,000 pages of material into two hours, trimming some of the manga’s more interesting subplots and secondary characters in order to accommodate the explosions and high-speed chases. More significantly, the film grossly simplifies the relationship between principal characters Tetsuo and Kaneda, reducing Tetsuo’s transformation from juvenile delinquent to god-like being to a mere plot device. The manga, however, gives each character more room to be, and not just react; as a result, Tetsui and Kaneda seem like real teenage boys, not generic action figures.

Plot-wise, AKIRA is still as topical as ever. Its paranoid vibe seems as resonant in 2009 as it did when the manga was first released in 1982, as does its message about the devastating consequences of weapons of mass destruction. Watching China prepare for the Beijing Olympics in 2008 — leveling shanty towns, silencing protests — suggested parallels with AKIRA‘s own Olympic subplot, both in the secrecy surrounding the facilities’ construction and in the government’s adamant denial of citizen opposition.

The artwork hasn’t aged quite as gracefully as the story; it’s the manga equivalent of a mullet, betraying its early eighties roots. Otomo’s backgrounds and weaponry look liked they’ve been traced from The Star Wars Storybook, exuding the same mixture of sterility and rust that was a hallmark of period science fiction, while his characters have thick bodies and pudgy faces, just like the heroes of Tsukasa Hojo’s manga. Yet it’s hard to deny AKIRA‘s visual appeal. Otomo is one of the few artists who can make a chase or an explosion seem like it’s actually happening on the page, thanks to his ability to convey the “geography” of the scene: how big the space is, how far apart the characters are standing. The sound effects are almost superfluous, as Otomo does such a superb job of showing us how the characters move through the space that one can almost hear the whoosh! and vroom! as they fly past.

If you didn’t finish collecting AKIRA when it was still a Dark Horse property, you can round out your set without compromising its appearance on your shelf; the Kodansha edition is virtually identical, save for the logo on the spine. (No, really: it’s the same translation, same trim size, same cover design, and same price as the 2000 version.) And if you haven’t read it yet? Well, now’s your chance to read one of the medium’s greatest sci-fi epics in a nice, oversized package. Recommended.

Review updated on October 5, 2010.

AKIRA, VOL. 1 • BY KATSUHIRO OTOMO • KODANSHA • RATING: OLDER TEEN (16+) • 368 pp.

Filed Under: Manga Critic Tagged With: Classic, Katsuhiro Otomo, kodansha, Seinen

Summit of the Gods, Vol. 1

October 12, 2009 by Katherine Dacey

On a brilliant summer day in 1924, British explorer George Mallory began what would be his third and final attempt to climb Mt. Everest. Armed with oxygen tanks and masks, he and fellow mountaineer Andrew Irvine began their approach to the summit on the morning of June 8th, reaching the Northeast Ridge around one o’clock in the afternoon — a potentially fatal mistake, as they had barely enough time to reach the peak and return safely to camp before nightfall. Noel Odell, another member of Mallory’s expedition, spotted the pair ascending the so-called “steps,” three rock formations located 2,000 vertical feet below the top. As he would recall in the 1924 book The Fight for Everest, Odell caught a brief glimpse of his mates through a break in the cloud cover:

I saw the whole summit ridge and final peak of Everest unveiled. I noticed far away on a snow slope leading up to what seemed to me to be the last step but one from the base of the final pyramid, a tiny object moving and approaching the rock step. A second object followed, and then the first climbed to the top of the step. As I stood intently watching this dramatic appearance, the scene became enveloped in cloud once more, and I could not actually be certain that I saw the second figure join the first. (p. 130)

Odell was the last to see either man alive; for the next 75 years, Mallory and Irvine’s fate remained a mystery, though a few tantalizing clues — Irvine’s ice axe, Mallory’s discarded oxygen canister — suggested that neither had reached the top. In 1999, a joint American-British expedition recovered Mallory’s body not far from where Irvine’s axe was discovered, spurring new questions about their climb: had Odell, in fact, watched the men descending the Steps after a successful trip to the summit? Had Irvine and Mallory become separated on the mountain face, or did they fall together to their deaths? And where was Irvine’s body?

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Filed Under: Manga Critic Tagged With: Fanfare/Ponent Mon, Jiro Taniguchi, Seinen

Moyasimon: Tales of Agriculture, Vol. 1

September 27, 2009 by Katherine Dacey

Moyasimon1_CoverWarning: the Surgeon General has determined that reading Moyasimon: Tales of Agriculture may be hazardous to your health. Individuals who routinely consume large quantities of yogurt, miso, or natto; keep stashes of Purell in their purses and desk drawers; or have an irrational fear of germs or dirt are cautioned against reading Moyasimon. Side effects include disgust, nausea, and a strong desire to wash one’s hands repeatedly. Those with stronger constitutions, however, may find this odd little comedy fun, if a little too dependent on gross-out humor for laughs.

Moyasimon tells the story of Tadayasu, a country boy with an unusual gift: he can see and talk to bacteria. (In other words, he’s the Doctor Doolittle of the microbial world.) At the urging of his grandfather, Tadayasu leaves his small rural village to attend an agricultural college in Tokyo, his best friend Kei in tow. Tadayasu’s abilities bring him to the attention of the eccentric Professor Itsuki, a terraforming expert, and his foul-tempered research assistant Haruka Hasegawa, a graduate student who dresses like a dominatrix. Though they wax poetic about the scientific applications of Tadayasu’s gift, the pair seem more intent on making fermented delicacies — the smellier, the better — than actually conducting experiments. Also vying for Tadayasu’s attention are Misato and Kawahama, two sad-sack sophomores who reach out to him after bacteria compromise one of their numerous get-rich-quick schemes: bootleg sake.

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Filed Under: Manga Critic Tagged With: del rey, Seinen

Children of the Sea, Vol. 1

August 5, 2009 by Katherine Dacey

cots1The ocean occupies a special place in the artistic imagination, inspiring a mixture of awe, terror, and fascination. Watson and the Shark, for example, depicts the ocean as the mouth of Hell, a dark void filled with demons and tormented souls, while The Birth of Venus offers a more benign vision of the ocean as a life-giving force. In Children of the Sea, Daisuke Igarashi imagines the ocean as a giant portal between the terrestrial world and deep space, as is suggested by a refrain that echoes throughout volume one:

From the star.
From the stars.
The sea is the mother.
The people are the breasts
Heaven is the playground
.

How, exactly, sea and sky are connected is the central mystery of Children of the Sea. The story begins in the present day, as a woman promises to tell her son “about a giant shark that lives deep beneath the waves,” “the ghosts that cross the sea,” and “the path that connects the sea to space.” We then jump back to a defining moment in Ruka’s childhood when, on a visit to the local aquarium, she saw a fish disappear in a bright flash of light – what she describes as “a ghost in the water.” Ruka doesn’t think much of the incident until she meets Umi and Sora, two humans whose bodies are better adapted to life in the ocean than on land. Under the watchful eye of her father and his assistant Jim, the boys live at the aquarium, venturing out into daylight only to visit the hospital and swim in the open ocean. Eager to know more about Umi and Sora, Ruka sets out to sea with them, where she watches the boys swim with a second “ghost in the water”: a luminescent whale shark that leaves a starry wake in its trail.

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Filed Under: Manga Critic Tagged With: Seinen, SigIKKI, VIZ

Children of the Sea, Vol. 1

August 5, 2009 by Katherine Dacey

The ocean occupies a special place in the artistic imagination, inspiring a mixture of awe, terror, and fascination. Watson and the Shark, for example, depicts the ocean as the mouth of Hell, a dark void filled with demons and tormented souls, while The Birth of Venus offers a more benign vision of the ocean as a life-giving force. In Children of the Sea, Daisuke Igarashi imagines the ocean as a giant portal between the terrestrial world and deep space, as is suggested by a refrain that echoes throughout volume one:

From the star.
From the stars.
The sea is the mother.
The people are the breasts
Heaven is the playground
.

How, exactly, sea and sky are connected is the central mystery of Children of the Sea. The story begins in the present day, as a woman promises to tell her son “about a giant shark that lives deep beneath the waves,” “the ghosts that cross the sea,” and “the path that connects the sea to space.” We then jump back to a defining moment in Ruka’s childhood when, on a visit to the local aquarium, she saw a fish disappear in a bright flash of light – what she describes as “a ghost in the water.” Ruka doesn’t think much of the incident until she meets Umi and Sora, two humans whose bodies are better adapted to life in the ocean than on land. Under the watchful eye of her father and his assistant Jim, the boys live at the aquarium, venturing out into daylight only to visit the hospital and swim in the open ocean. Eager to know more about Umi and Sora, Ruka sets out to sea with them, where she watches the boys swim with a second “ghost in the water”: a luminescent whale shark that leaves a starry wake in its trail.

As Ruka struggles to understand Umi and Sora’s connection to the shark, she begins to realize that a profound change is taking place at sea. Thousands of common fish are disappearing from aquariums around the world; rarely seen deep-water species are washing ashore on Japanese beaches; and dugongs are visiting waters normally too cold for such tropical creatures. What these events mean is not yet clear, though they all seem like manifestations of the same phenomenon.

ruka1

Daisuke Igarashi is a masterful storyteller, liberally mixing genres – the coming-of-age story, the scientific mystery – to create a unique drama that’s eerie and compelling. As fanciful as the story’s details may be, Children of the Sea maintains a firm grip on reality, thanks to its memorable, true-to-life characters. Ruka, in particular, is a fine creation, a strong, independent girl who reacts with her fists instead of her mouth, has trouble making friends, and burns with curiosity about the things she’s seen. Umi and Sora, too, both have distinctive personalities; whatever their role in the story’s eventual denouement, neither are portrayed as innocents or naifs but as smart, worldly, and sometimes prickly individuals who are in a desperate race against time.

Igarashi’s expert storytelling is beautifully complemented by his artwork. He favors a naturalistic style, rendering every element of the layout in his own hand rather than relying on tracings or prefabricated backgrounds. As a result, his pages are visually complex but thoroughly organic; every element of the design feels essential to establishing the story’s location in space and time. His characters are realistic, though their proportions are slightly awkward. Their large heads and big hands make them seem otherworldly and fragile, especially when contrasted with the large, powerful animals they encounter at sea.

If you’re not yet sold on Children of the Sea, I strongly encourage you to visit Viz’s IKKI website, where all eight chapters of volume one are available for free online browsing. Be warned, however, that this poetic, graceful, and thought-provoking story may cast a spell on you, too, making you reflect on the truth of Jacques Cousteau’s comment that “The sea, the great unifier, is man’s only hope. Now, as never before, the old phrase has a literal meaning: we are all in the same boat.”

Review copy provided by VIZ Media, LLC.

CHILDREN OF THE SEA, VOL. 1 • BY DAISUKE IGARASHI • VIZ • 320 pp. • RATING: OLDER TEEN (16+)

Filed Under: Manga, Manga Critic, REVIEWS Tagged With: Seinen, SigIKKI, VIZ

Bamboo Blade, Vol. 1

July 6, 2009 by Katherine Dacey

bamboo_coverDangerous Minds, Dead Poets Society, Stand and Deliver, and To Sir, With Love all depict teachers who are heroic in their self-sacrifice, renouncing money, family ties, and even their reputations in order to inspire students. Kojiro Ishido, the anti-hero of Bamboo Blade, won’t be mistaken for any of these noble educators. He’s bankrupt, morally and financially, and so eager to dig himself out of debt that he’d exploit his students in a heartbeat.

Kojiro’s troubles begin when he enters a bet with his old friend and sparring partner Toryah, an accomplished martial artist. If Kojiro can lead his school’s kendo club to victory over Toryah’s, Toryah will provide him with a year’s worth of free sushi from a top-notch restaurant. If Kojiro fails, he must surrender a personal treasure: the trophy he won for defeating Toryah at the 26th annual Shoryuki High School Kendo Meet. Making Kojiro’s job more challenging is the fact that Toryah coaches an all-girls’ squad; Kojiro’s co-ed team has but one female member, so he must recruit at least four more girls in order to scrimmage with Toryah’s crew. The few students who aren’t scared off by Kojiro’s acute desperation include Kirino, the club’s captain; Eiga, a plump boy who’d rather play ping pong; Nakata, Eiga’s best friend; Miya-Miya, a beautiful ditz; and Tamaki, an experienced swordswoman who initially rebuffs Kojiro’s entreaties to join the club.

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Filed Under: Manga Critic Tagged With: Kendo, Seinen, yen press

Short Takes: The Kurosagi Corpse Delivery Service and Oishinbo A la Carte: Japanese Cuisine

June 24, 2009 by Katherine Dacey

This week’s Short Takes examines two manga aimed at adult audiences. (Notice I didn’t say “adult manga,” which is a different kettle of fish altogether, and not the sort of thing I typically review. Just sayin’.) The first is The Kurosagi Corpse Delivery Service (Dark Horse), a macabre series about a five oddballs who work with the recently departed; the second is Oishinbo a la Carte: Japanese Cuisine (Viz), a mouth-watering look at Japanese cuisine, from sushi and sake to ramen.

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Filed Under: Manga Critic Tagged With: Dark Horse, Seinen, VIZ

Detroit Metal City, Vol. 1

May 28, 2009 by Katherine Dacey

Detroit Metal Citydmc_manga_cover is a rude, raunchy comedy that’s both a satire of death metal culture and a loving portrait of the folks who labor in its trenches.

When we first meet the series’ hero, twenty-three-year-old Soichi Negishi, he’s wearing a fright wig, kabuki makeup, fangs, and a pair of knee-high platform boots that look like they were swiped from Paul Stanley’s closet. Soichi is the lead singer and guitarist for Detroit Metal City (DMC), an “evil core death metal band with a huge following.” Onstage, Soichi adopts the persona of Krauser II, Lord of Hell, spitting lyrics about rape, torture, and mutilation; offstage, however, Soichi is a sweetly metrosexual young man who loves Swedish pop music, Audrey Tatou movies, and shopping for stylish clothing in the Daikanyama district. How, exactly, Soichi ended up singing in DMC is something of a mystery; by his own admission, he left his parents’ farm hoping to start a “hip indie pop band.” Five years later, however, Soichi is living in Tokyo and performing in DMC while doing his utmost to conceal that fact. Try as he might, however, he can’t quite limit his loud, violent persona to the stage, as Krauser has an unfortunate tendency to manifest himself whenever Soichi is depressed, angry, intoxicated, or feeling rejected by Yuri, a pretty young magazine editor who shares Soichi’s passion for perky tunes.

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Filed Under: Manga Critic Tagged With: Seinen, VIZ

Blood+ Adagio, Vol. 1

May 23, 2009 by Katherine Dacey

adagio1Forget what you know about the Russian Revolution. The real cause of the Romanov’s demise wasn’t growing unrest among the proletariat, the intelligentsia, or the military; nor the high cost of World War I; nor the famines of 1906 and 1911, but something far more sinister: vampires. At least, that’s the central thesis of Blood+ Adagio, a prequel to the popular anime/manga series about an immortal, vampire-slaying schoolgirl and her handsome, enigmatic handler. The first volume of Adagio transplants Saya and Hagi from the steamy jungles of present-day Okinawa and Vietnam — where they’ve battled US military forces and the myserious Cinq Flèches Group — to the chilly halls of Nicholas II’s Winter Palace in St. Petersburg — where they discover a nest of Chiropterans (a.k.a vampires who are more beast than bishie) as well as a host of schemers, sycophants, and crazy folk in the tsar’s orbit. Let the slayage begin!

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Filed Under: Manga Critic Tagged With: Dark Horse, Seinen, Vampires

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