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Manga Bookshelf

Discussion, Resources, Roundtables, & Reviews

Reviews

Juana and the Dragonewts’ Seven Kingdoms, Vol. 1

January 31, 2018 by Sean Gaffney

By Kiyohisa Tanaka. Released in Japan as “Ryuu no Nanakuni to Minashigo no Juana” by Mag Garden, serialized in the online magazine Alterna pixiv. Released in North America by Seven Seas. Translated by Adrienne Beck. Adapted by Ysabet Reinhardt MacFarlane.

The immediate gimmick of this series, one that’s not uncommon in fantasy but which I haven’t seen too much in manga, is that of a foundling story. The world we’re in is populated mostly by dragonewts, including the hero on the cover, who seems to spend his days scavenging the immediate area for old relics of the previous long-dead civilization, the Muernandes (or “humans”, as we would call them). He finds an egg, and inside is Juana, which is very odd. She comes out of the egg looking about six years old and speaking Spanish, which is even odder. Nid, the dragonewt who found her, is determined to see if there are others like her, so sets off on a journey to the northern lands where they might find a bit more evidence. That is, of course, if they can get past Nid’s naivete, Juana’s tendency to run off when she’s curious, and very dapper villains.

While Nid is not much of a mentor, being the equivalent of a young adult himself, this series feels very much in the mold of other gentle Seven Seas fantasies like The Ancient Magus’ Bride and The Girl from the Other Side. The worldbuilding is done by showing, not telling, which I always approve of, and while Nid has a tendency to be ostracized (again for the meat-eating thing, which I found quite fascinating – a reminder that this is indeed a dragonewt world with dragonewt prejudices) he does have one or two allies… or at least boisterous loudmouths. As for Juana, she spends the entire book speaking untranslated Spanish, which means (unless you also speak Spanish, which I admittedly do not) that the reader is as much at a loss as Nid as to what she’s saying. That said, she’s pretty good at making her needs known anyway. And at least even I know what “Me gusta!” means.

There are, honestly, a LOT of mysteries still to discover here. We need to know more about this world, which is so different from ours and yet has many similarities i9n terms of the types of people in it. The cliffhanger reminds us that there are still bad guys floating around, though with a top hat and cane it has to be said that the bad guys look fabulous. And of course, everything about Juana is simply odd, though she’s fairly unconcerned herself. In addition to the mysteries, though, I’d argue the main reason to read this is it’s simply pretty well written. There’s elements of comedy, involving the large and boisterous dragonewt who makes Juana her clothing for their long journey (a spacesuit – it’s much hotter on the planet now). There’s elements of sadness, such as running across a dying old dragonewt in the middle of the forest, and realizing that there’s not much they can do except listen to his story. And there’s honest to god terror at the end, as Mr. Smith shows his true intentions and Nid appears to be headed towards a rapid death.

Juana is only two volumes and counting in Japan, so we’ll catch up pretty quickly, but I’m definitely on board. Another well-crafted and likeable fantasy manga is always welcome.

Filed Under: juana and the dragonewts' seven kingdoms, REVIEWS

My Youth Romantic Comedy Is Wrong As I Expected, Vol. 4

January 29, 2018 by Sean Gaffney

By Wataru Watari and Ponkan 8. Released in Japan as “Yahari Ore no Seishun Rabukome wa Machigatte Iru” by Shogakukan. Released in North America by Yen On. Translated by Jennifer Ward.

I think I have to come to terms with the fact that the pacing of this series is going to be glacial at best. Much as I have been clamoring for a bit less isekai and a bit more real world in my light novels, I’m pretty sure that other slice of life books must have plots that move faster than the main one in OreGairu. That said, the author is clearly settling in for the long haul, and I’m not sure if I’m just used to him or if he was less appalling, but Hachiman was not nearly as punchable this time around. He’s still a cynic and misanthrope of the worst order, but his analysis of group dynamics, once unpacked from his own mindset, is very clever and not entirely wrong. He works best when paired off with Yukino, who is very similar to him though I think they’d both rather not admit that. As for Yui… I want to give her a hug and send her to a different series.

Despite Komachi starring on the cover, she’s more of a supporting character this time around. The premise, which is actually quite a good one, is that over summer break the teacher gets the Service Club and its auxiliaries, as well as the Cool Kids group, to help supervise an elementary school camping trip. While they’re there, they notice, as often happens with a class of students, that one girl is being shunned by all the others. Hachiman sees her attempts to power through it and be cool and uncaring as Yukino; Yukino sees her desire to be one of the gang but awkward failures as Yui; Yui just sees a sad young girl she wants to help. That said, the attempts to try to fix the group dynamics are somewhat terrible, and it’s only after Hachiman comes up with a clever but incredibly cruel plan that things are even vaguely helped. And even then you aren’t sure if it did any good.

We get a bit more development of Hayama and his group here, and see he has a past with Yukino that I think makes him a bit jealous of Hachiman. And yes, Saika is here as well and we get endless accounts of how attracted to him Hachiman is, which I’ve come to accept is simply never going to go away. But as always, the best reasons to read the book are the prose, particularly Hachiman’s twisted narration, which can be utterly hilarious, brutally on point, or just plain pathetic – sometimes all three at once. In particular, his strange desire to tell stories of his incredibly pathetic childhood, with only the occasional “this happened to someone else” attempt at a cover up, borders on the needy. But it’s what makes this series compulsively readable, and it’s another good, solid volume for this series. That said, the only major plot development happens on the last two pages. Perhaps that bodes well for the next book.

Filed Under: my youth romantic comedy is wrong as i expected, REVIEWS

Children of the Whales, Vols. 1-2

January 28, 2018 by Katherine Dacey

Children of the Whales suffers from the same problem as many prestige television shows: it boasts a thought-provoking premise, compelling lead characters, and sophisticated visuals, but is such a relentlessly downbeat experience that you’d be forgiven for abandoning ship after a few chapters.

The story unfolds aboard the Mud Whale, a sentient vessel. Its 513 inhabitants have been exiled from their homeland for over 90 years, drifting across a vast ocean of sand punctuated only by the occasional island or abandoned boat. Fourteen-year-old Chakuro is the community’s archivist, tasked with recording births and deaths, strange encounters, and changes in the Mud Whale’s leadership, events he catalogs with almost fanatical devotion. Making his job more bittersweet is the discrepancy between the “marked” residents, whose ability to wield magic (or “thymia,” in the series’ parlance) dooms them to a short lifespan, and the unmarked residents, whose normal lifespans have forced them into the role of caretakers and governors.

To stave off despair, the Mud Whale’s residents eschew emotional display — a point reinforced in the earliest pages of volume one, when Chakuro sheds a tear at a 29-year-old woman’s funeral. Immediately, his peers enjoin him not to weep, lest “the souls at the bottom of the sea cry out for you.” It’s a simple but effective scene, one that reminds us that the Mud Whale’s inhabitants are caught between the real prospect of extinction and the uncertain possibility of survival; only their fierce commitment to living in the present moment preserves their tenuous existence.

While scavenging for supplies on a seemingly deserted island, Chakuro stumbles across a blank-faced girl about his own age. She attacks him with swords and sorcery, only to collapse, unconscious, from the effort of casting a spell. Chakuro is frightened but intrigued, and brings Lykos back to the Mud Whale where he learns her true identity: she’s an apatheia, an emotionless soldier. “Emotions will destroy the world,” she informs Chakuro. “The outside world you want to know so badly about is ruled by people deficient in feeling, using apatheias who have no heart to fight a war without end.”

The next major plot development — a surprise attack — delivers the series’ first truly grim moments, as the Mud Whale’s inhabitants are beaten, impaled, and gunned down by unknown assailants. Though Chakuro and Lykos have been fleshed out enough to earn the reader’s pity, the sheer size of the cast and the suddenness of the ambush blunt the impact of the carnage; we can see that Chakuro is devastated by the loss of his childhood friend Sami, but Sami is such a stock character — innocent, impetuous, infatuated with Chakuro — that her gruesome death registers as a manipulative attempt to illustrate the truth of Lykos’ earlier comments about the outside world. That same kind of heavy-handed editorializing extends to the villains’ physical appearance as well. They look like Juggalos in chain mail, sporting maniacal grins that scream, “Sadists ahoy!”, a point underscored in the gleeful way in which they violate corpses and taunt sobbing victims.

The most frustrating thing about these frenetic chapters is that they seem fundamentally at odds with the deliberate pacing and meticulous world-building in volume one. In these introductory pages, Umeda maps every nook and cranny of the Mud Whale, creating an environment as imposing and intimate as Hayao Miyazaki’s Laputa. She approaches her character designs with same patience and care, bestowing a semblance of individuality on each resident while establishing their collective identity as a people. Even Chakuro’s frequent voice-overs — presumably read from the Mud Whale’s archives — play an important role in helping us experience time the way the Mud Whale’s residents do; there’s a lyrical quality to Chakuro’s narration that captures the rhythms of their day-to-day existence.

Yet for all Umeda’s world-building skills, Children of the Whales‘ dour tone puts the reader at arm’s length from the characters. Minus the flashes of joy, humor, and warmth that temper Miyazaki’s most downbeat films, Children of the Whales feels more like an episode of The Leftovers or Rectify than Castle in the Sky; it’s so utterly mirthless that it casts a pall over the reader instead of prompting deep thoughts or empathy for the characters. Take my manga, please!

CHILDREN OF THE WHALES, VOLS. 1-2 • BY ABI UMEDA • VIZ • RATED T+ (FOR OLDER TEENS)

Filed Under: Manga, Manga Critic, REVIEWS Tagged With: Abi Umeda, children of the whales, Fantasy, shojo, VIZ Signature

Made in Abyss, Vol. 1

January 27, 2018 by Sean Gaffney

By Akihito Tsukushi. Released in Japan by Takeshobo, serialized in the online magazine Manga Life Win +. Released in North America by Seven Seas. Translated by Beni Axia Conrad. Adapted by Jake Jung.

The idea of doing serious and sometimes dark and deadly plotlines with adorably cute characters is not new to manga – in fact, one might argue it’s been around since manga first began. The last few years, though, particularly since the advent of Puella Magi Madoka Magica, we’ve seen a number of series that deliberately want the dissonance to be part of the point, showing us young happy people and then having very bad things happen to them. In general in some prior reviews I’ve tended to be more annoyed at the plotline than the art style; I tend to like happy endings, as people know, and don’t like characters put through the ringer just for the sake of being mean. Fortunately, Made in Abyss is not that series. You can tell there’s a lot of care put into the basic concept of the world, and the darkness of the first volume is balanced out by the cheerfulness of the heroine.

We are in a fantasy world that exists on the edge of a giant pit, wherein are treasures beyond compare but which is also super lethal, especially as you get further down. Our heroine is Riko, who delves to the shallowest depths of the pit with her fellow orphan children in order to be trained to be an actual adventurer and go deeper. She’s an orphan as both of her parents went into the pit and haven’t returned… that is, until the city gets a message from Riko’s mother. Most of the city chooses to treat this as confirmation of her death, since she was clearly in the “if you go to this level you will die” area. Riko, though, takes it as a sign that she needs to disregard the slow, filled-with-rules training and go down the pit to find her mother, accompanied by Reg, an amnesiac robot boy who wants to find out who he really is. The volume ends with their illegal descent.

Riko and Reg are the best reason to read the series. Riko is a great heroine, being impulsive and bratty but without tipping over into obnoxious, and she’s balanced well by the thoughtful, withdrawn Reg. You sense that her descent is clearly a bad idea and I have no doubt things will get much worse, but she’s the heroine and I want to root for her anyway. Also, the concept of the pit and the levels therein is quite well drawn, being overly complex without requiring the reader to actually remember all of it. If there’s one big drawback, it’s that this time around I *am* more annoyed at the art style than the plotline. I think the series might have worked better for me if the cast looked a bit more realistic and a bit less, well, Madoka Magica. It does not help that the artist at one point as a gag shows us Riko naked and strung up as “punishment” for rule breaking; it’s not as explicit as I feared, but please, do not show naked children in your fantasy adventures, PLEASE. Especially for the lulz.

Despite that, I will be trying another volume of this, mostly as I am very curious to see what happens next, and I hope Riko succeeds.

Filed Under: made in abyss, REVIEWS

RWBY

January 25, 2018 by Sean Gaffney

By Shirow Miwa, based on the series created by Monty Oum. Released in Japan by Shueisha, serialized in the magazine Ultra Jump. Released in North America by Viz Media. Translated by Joe Yamazaki. Adapted by Jeremy Haun and Jason A. Hurley.

I have never actually seen the RWBY series, though I know of it via Tumblr osmosis. What I know can be summed up as a) there’s a team of fighting girls; b) two of them are super gay; c) OK probably not canonically but fandom thinks they’re super gay. That’s about it. So I was looking forward to seeing this series. It’s always interesting when Japan does a manga of a Western property, though in this case obviously RWBY has a certain anime style to begin with. The manga serves as a prequel to the series, showing off the four main characters, as well as another team that also works with them, as they protect the world from enemies while also attending what seems to be superhero school. I enjoyed it quite a bit, but I suspect that this may be more a book for newbies than the hardcore RWBY fan.

The girl on the cover is Ruby Rose, the R of the group, and she gets the first of what turns out to be an introductory story for each of the team. She’s essentially the standard Shonen Jump hero, only female. I like her, she’s very straightforward. Less straightforward are Weiss, who is fighting with the team despite the objections of her rich, upper-class family, who have other plans for her; Blake, who is a faunus, aka a catgirl, and who has a dark past and seems to have once been a terrorist; and Yang, Ruby’s sister, who likes to be a big sister type, punching things, and Blake, not necessarily in that order. The stories are not particularly deep – Weiss and Blake’s, being more serious, had greater impact for me – but they sketch out the personalities of the team pretty well.

The ending story tries to focus on one of the other teams in the series, Team JNPR, whose leader seems to have a crush on Weiss, and also an extreme case of self-doubt. Unfortunately, this is a one-volume title, so we don’t really get to know the rest of his team that well, but that’s what the series is for. Again, there’s nothing particularly surprising here – Jaune’s team leaves early to battle a monster so that he can prove how awesome he is, only to run into trouble and need to get bailed out by our heroines. We get a few cameos from people who are clearly also regular cast members (I liked the flying robot girl), as well as a hint of GREAT EVIL afoot that no doubt also will appear in the show rather than this manga.

As I said, this seems to serve more as an introduction to RWBY for those who haven’t seen it – fans may want to wait for the anthology series that Viz just licensed. It’s not great, but I felt it had a lot of style, just like the team it’s trying to show us. It made me curious about the series, which is probably all it was designed to do. Definitely worth a shot.

Filed Under: REVIEWS, rwby

Paying to Win in a VRMMO, Vol. 6

January 24, 2018 by Sean Gaffney

By Blitz Kiva and Kuwashima Rein. Released in Japan as “VRMMO wo Kane no Chikara de Musou suru” by Hobby Japan. Released in North America digitally by J-Novel Club. Translated by Elizabeth Ellis.

One benefit of reading light novels on my phone rather than in print is that there’s less tendency for me to look back at the color pages. These pages, seen in most light novels, are basically a preview of the book, showing various exciting scenes in color to whet the appetite. When done well, they do just that, and show off the drama, excitement, or humor within. Sometimes, though, they can actually be major spoilers, revealing the surprise climax before you’ve even started the book. Fortunately, by the time I got to said climax, I’d forgotten that I’d already read it in the color page the day before. Which is good, as the climax is brilliant, showing off the protagonist at their best, in a magnificent display of everything we love about her. Yes, that’s right, her. Ichiro may be the one Paying to Win, but in the end Iris gets the cover of this final volume, and rightly so.

This volume picks up right where the last one left off, and certainly has a nice little starting point: Ichiro is arrested. Of course he’s not guilty, but the problem is that announcing the guilty party would be problematic for many different reasons. As such, after posting bail, he and Airi (who has rushed to see him at the station due to, well, sheer outrage, I think) set about trying to figure out a way to fix this. It gradually becomes clear that there’s no quick and easy way to do that, and that it looks as if Ichiro is going to have to break his own “rules” he’s set for himself in order to do so. But fortunately, the people he has met in the game over the past few months are here to help him, as are a few of his friends outside the game. And there’s always Airi/Iris and her use of her sharp tongue, though for once it’s not the words that are as effective as simply, wonderful violence.

Not to spoil but there was a scene in this volume that had me cheering out loud. I’ve made no bones in prior reviews about how much I did NOT want to see Ichiro and Iris as a romantic pairing, and I got my wish. Rosemary, the AI from the prior volumes, is asking various “rivals” how they feel about Ichiro, and Iris comments that she sees him as “an enemy”, someone to show up and surpass. She also notes she’s not attracted to him. I love this because I feel Iris’ character is so much better when she has this goal in mind. She’s never been a tsundere, much as the narrative might have occasionally tries to shoehorn it in. She’s just determination in one small package. (Actually, there may be more rivals out to defeat Ichiro than there are rivals for his love – Megumi may have lucked out there.) Pay2Win ended up with precisely zero romantic pairings over the course of the book, and that was very refreshing, especially for this genre.

Aside form Iris’ violence at the finale, I must admit my favorite moment in the book was the use of a popular meme. It was first seen as part of a montage of players discussing Ichiro and how they felt about him, and was a very amusing gag – there’s always that one player who wants to speak in meme. Then it shows up again later, and I felt “Oh, no, he ruined it by trying to use it again. Minus five points.” But its use as the big villain reveal at the end of the book left me with my jaw dropped, as suddenly I went “Oh my goooooood, of COURSE.” Honestly, I’ve felt that way throughout the last couple volumes of this series. It started off unevenly, and got better as it went along. J-Novel Club has better written light novels, but there are few that have genuinely entertained me as much as Paying to Win in a VRMMO. Can we get that “Irish Sniper” web-only side-story as an extra?

Filed Under: paying to win in a vrmmo, REVIEWS

SP Baby Vol. 2

January 23, 2018 by Anna N

SP Baby, Volume 2 by Maki Enjoji

I hadn’t realized before that this was only a two volume series! The second volume of SP Baby does exhibit some typical final second manga volume characteristics of plotlines going kablooie, but overall I enjoyed it as a peak into the possibilities of a slightly more lighthearted Maki Enjoji series.

Story wise, the pacing in this volume is a bit on the frantic side, as each chapter races through events that might have taken an entire volume to play out in a series with a bit more space. Tamaki deals with her infatuation for the florist next door, there’s an incident where she’s suddenly a maid for a short period of time, she continues to demonstrate her unerring bodyguarding instincts, the reader gets a little bit of information about Kagetora’s mysterious past connection to her, and a mysterious random fiancee is quickly disposed of. That’s a crazy amount of stuff to happen in one volume! Still, I liked the more comedic touch Enjoji brought to this series. Everyone’s Getting Married has me much more anxious about what will happen to the characters, but SP Baby was much lighter in tone, so I wasn’t reading every volume with a slight feeling of dread.

I enjoyed Tamaki’s frequent aggressive kicking and Kagetora’s intrinsic endearing weirdness and disconnection from reality. Enjoji’s art is always solid, easily portraying Tamaki’s swings of emotion from unchecked aggression to more tender feelings towards Kagetora. I really think that with 3 or 4 volumes and more time for the pacing to be more deliberate, SP Baby would have been so much better. As it is, it is a nice brief read that doesn’t quite come together in the end. Still recommended for fans of light and fluffy josei.

Filed Under: Manga Reviews, REVIEWS Tagged With: Josei, shojo beat, sp baby, viz media

Infinite Dendrogram: Franklin’s Game

January 22, 2018 by Sean Gaffney

By Sakon Kaidou and Taiki. Released in Japan by Hobby Japan. Released in North America by J-Novel Club. Translated by Andrew Hodgson.

Last time we had the setup, and this time we do get the payoff. Well… most of the payoff, as this fourth volume unfortunately does end mid-battle. It is somewhat puzzling that the author says the climax was too long to fit into this book, given that this book is significantly shorter than the previous three. But that said, it’s a solid volume overall, provided you like fighting, because that’s pretty much all that it is. We get a nice punchable villain, get to see Hugo agonize about the life choices he’s made, and get some more detailed backstory on a few of the others, including Rook, who turns out to have been the offspring of Saint Tail all along. (OK, not really.) The fights are also solid, with each of the characters helpfully narrating every single thing that’s happening, which may be annoying to some, but I have difficulty with visualization so I find it quite refreshing.

Again, one of the more unique things about the Dendrogram series is that it is actually a game, and not people trapped or living in a game-like environment. As such, Franklin, our sneering villain, can feel free to kill off a bunch of Masters with impugnity and the reader is not inclined to think of him as history’s greatest monster the way that we did when the NPC children were being slaughtered in the second book. Franklin, in order to make things fun and also make sure that he gets the one battle he wants to have, ensures that low-level masters – like Ray and Rook, conveniently – can escape the arena and go to try to stop him. Naturally this is going to backfire horribly on him, because Ray and Rook are not just any old newbies. Again, we’re informed of the difference between those who simply treat this world and those in it as a game, and those (like Ray) who can’t help but see the people suffering inside it as real. (Marie also gets something to do, by virtue of who she is, but her fight with the conductor, while cool, felt more like an excuse to pad the book out than anything else.)

One thing I really liked about this book is the addition of three minor female masters who follow Ray and Rook to go do battle. They’re introduced as tagging along because Ray and Rook (especially Rook) are really handsome, and I was expecting them to be either a) cannon fodder, or b) a source for annoying gags. Imagine my surprise when they get (admittedly brief) characterization and backstory of their own, team up well to take out some minor monsters, and do fairly well for themselves. I’m not sure if we’ll see them in future books, but it was nice to see them taken seriously even though they’re fangirls. As for Ray’s battle with Franklin, it’s still in media res, so to speak, but I was amused by the fact that everyone thinks of Ray as a big dumb shonen hero filled with justice and righteousness, which isn’t wrong, but when we switch to his POV his mind is filled with analysis and quick thinking. This is no Luffy.

It took a while to grow on me, but I’ve come to quite enjoy Dendrogram. If you like “game-style worlds” and aren’t annoyed that it’s an actual game for once, this is a good series to follow.

Filed Under: infinite dendrogram, REVIEWS

Kitaro: Kitaro the Vampire Slayer

January 21, 2018 by Sean Gaffney

By Shigeru Mizuki. Released in Japan as “Gegege no Kitaro” by Kodansha and Shogakukan, serialized in various magazines. Released in North America by Drawn & Quarterly. Translated by Zack Davisson.

I’m sure that if I looked at my previous reviews of Kitaro they would find me saying the same thing as I’m about to say here, so I apologize for the repetition, but I love Nezumi Otoko. He is the number one reason to read this series, even more than the cool adventure plots of the weird, goody and terrifying yokai. And that is simply because he is SO TERRIBLE. He is just the worst. When Mizuki wrote his Hitler book, and needed a narrator who could enchant the reader while still being able to get away with throwing his arms around Hitler as if they’re buddies, there was only one real choice. This volume shows Mezumi Otoko getting in a fight with Kitaro (meaning he slaps him across the chops – his signature move), team up with the titular vampire, sell out his friend and have Kitaro reduced to a skull, etc. Even when he is supposedly on the side of our hero, you’re reminded that his stench is repellent and his farts are lethal. He’s so much fun.

In non-Nezumi Otoko discussion of this new volume of Kitaro, I admit that when I saw the cover, I was expecting more of a Beatles parody than I actually got. Sure the vampire has a Beatle haircut, and carries a guitar with tempting music, but otherwise he’s just a garden-variety Mizuki villain. Not that this is entirely a bad thing, as Mizuki’s yokai can be real pieces of work – Kitaro needs a lot of help to triumph here. There’s also a second vampire story in the book involving, of all things, a vampire Marilyn Monroe. Kitaro needs a lot of help here as well – in fact, in this book, his eyeball father may get more heroic things to do than he does. But sadly, such is the way of adventure thrillers, where the new villain has to be shown to be impressive by making mincemeat of the hero – at first.

The last two stories in the book feature Kitaro in a bit more of a heroic mode. All the stories, however, are exemplary in their economy. The non-yokai cast may be a bit bland – honestly, between the dialogue and the hangdog expressions he gives everyone you’d be forgiven for thinking that all the humans in Kitaro’s universe speak in a monotone – but there’s something happening on every page, and we rarely get too many subplots or sidesteps, even in the longer tales such as the title one. These stories are not really here to make people debate backstory or create Kitaro High School AU fanfiction, like other, more modern manga. They tell a story well, fast, and then move on to the next story. As such, Kitaro should be a lot of fun to anyone who enjoys reading a good story. And, as previously stated, they have Nezumi Otoko. Who is just awful. Seriously.

Filed Under: kitaro, REVIEWS

Frau Faust, Vols. 1-2

January 21, 2018 by Michelle Smith

By Kore Yamazaki | Published by Kodansha Comics

I had heard good things about Frau Faust and figured I would probably like it too, but I wasn’t prepared for the “OMG, I love this!” feeling that overtook me after the first dozen pages or so. I loved it so much, in fact, that the first seven volumes of Yamazaki’s other published-in-English series, The Ancient Magus’ Bride, are currently on their way to my branch of our awesome local library. If Frau Faust is going to be this original and entertaining, clearly I need to read more of Yamazaki’s work!

But let’s back up a little to the premise. Johanna Faust was always an extremely curious child, her quest for knowledge so intense that it led her to dissect animals and do other things that caused her to be ostracized for being creepy. Even her own mother was afraid of her. Because of this greed, the demon Mephistopheles paid Johanna a visit, promising to bestow all of the knowledge she could ever want upon her. Johanna flatly rejected this deal, however, because she’s only interested in knowledge she attains for herself. Mephisto (for short) proceeds to hang around for a few years, in case she changes her mind. Eventually, to help save her only friend from a slavering wolf creature, Johanna agrees to the contract. When she dies, Mephisto gets her soul, but what she wants while she’s alive is actually him. He’ll be her protector, assistant, et cetera.

Of course, we don’t learn all of that right off the bat. Instead, we encounter Johanna as she’s trying to get into a church to retrieve one of Mephisto’s body parts. A curse prevents her from opening the door, so when she protects a young book thief named Marion from the authorities, he seems to be the perfect candidate to solve her problem. While they wait for the new moon to complete the errand, Johanna offers to tutor Marion, whom it turns out was merely stealing his own books back after they were taken by debt collectors. Poverty has also caused him to give up school, which was the only thing he’s good at.

After the errand is complete, Marion refuses to let his memories of the encounter be wiped, and tags along with Johanna on her journey to gather the rest of Mephisto, whom she refers to as “my adorable, detestable, unfathomable idiot of a dog.” As the trail leads Johanna to a town where the church is protecting Mephisto’s leg, we learn more about why the demon has been quartered and his parts kept under guard—his only charge is performing an immortality curse upon the dead—and what this means for Johanna. Whenever she sustains an injury, she is able to heal herself, but has a finite supply of physical material to work with, thus she ends up looking younger each time.

As cool as it was to have an older protagonist, I really don’t mind that she ends up looking younger, since she is demonstrably still the same person. I appreciate that Johanna is decidedly not evil. She never threatens Marion or anything of the sort. And though she might have made some past decisions Marion has a hard time accepting, she only did so after a lot of thought and because it was the best and only option at the time. I also really like how Marion becomes a stronger character in the second volume, as we learn that his motivations for tagging along with Johanna are more than mere curiosity: she’s his ticket out of a town where he has very few prospects.

I haven’t yet touched on the church characters, primarily an inquisitor named Lorenzo (who’s trying to stop Johanna but yet agrees to work with her to expose a corrupt priest) and his friend and assistant Vito, who gets himself captured along with Marion whilst trying to figure out why vagrants keep going missing around the church. They believe humankind will suffer if Mephisto is allowed to return to normal. (Nico, Johanna’s homunculus “daughter,” doesn’t seem fond of him, either.) The players on each side are sympathetic and the story is complex, just how I like ’em. We still don’t know what sort of “game” Johanna and Mephisto are playing and why she doesn’t just take her immortality and run, rather than risk injury trying to put the demon with dibs on her soul back together. Maybe she’s simply fond of him?

Alas, this series is only five volumes long, but I will look on the bright side—we will hopefully get a really satisfying conclusion that much sooner!

Frau Faust is complete in five volumes. The first two volumes are currently available in English and the third will be released on Tuesday.

Review copies provided by the publisher.

Filed Under: Josei, Manga, REVIEWS, Supernatural Tagged With: Kore Yamazaki

My Big Sister Lives in a Fantasy World: The World’s Strongest Little Brother vs. the Evil God?!

January 20, 2018 by Sean Gaffney

By Tsuyoshi Fujitaka and An2A. Released in Japan as “Neechan wa Chuunibyou” by Hobby Japan. Released in North America digitally by J-Novel Club. Translated by Elizabeth Ellis.

We did not break up, we are merely taking a break from each other. I wasn’t fired, I chose to do other things. My light novel series isn’t cancelled, I just have a new idea I want to work on. I will totally get back to it. In due course. At the appropriate juncture. In the fullness of time. Sometimes you have people saying one thing but hearing the subtext behind it, and that’s sort of how I felt about the end of Big Sis Fantasy World, whose epilogue and afterword even hint at this by talking about “And the adventure continues”, one of the stock bullet points you see on the final page of a series that has been cancelled (usually in Shonen Jump). To a degree this is intentional, as like so many other things in this series the author is making fun of the genre it’s also swimming in. But unfortunately, this sort of thing only works if you’re thinking “Damn, I want to see what happens next”, rather than “Oh thank God.”

I think that my main issue with this series, with is taken to eleven here on purpose, is Yuichi’s inability to really grow or change because he has no need. All the training from Mutsuko happened before the start of the series, and made him who he is today. Which is fine, but he makes a really crap protagonist as a result. And this is in a book that even features a villain who is a parody of harem protagonists. Yuichi’s actions at the start of the book frustrate Mutsuko, which is unsurprising, but they also frustrate the reader, who wants to see him be proactive by choice rather than because he’s blackmailed into it or just thinks “oh well, guess it’s time to fight”. For an author that loves Haruhi Suzumiya so much, They’ve certainly missed the point of Kyon, who had an entire book set in an alternate world to come to terms with the fact that he IS having fun and SHOULD be proactive.

The book isn’t terrible. The prose reads fine, events happen quickly and make sense. Even the semi-incomprehensible plot involving the demon god starts to make a bit more sense as it hits its climax, though it’s mostly there to give us a good final battle. (Mutsuko, sadly, is sidelined because she’s mad at her brother – I kept waiting for Yuichi to briefly be defeated to teach him a lesson, but it never happened. Instead Mutsuko is beaten bloody… offscreen.) There are a few amusing gags, though once again the series seems to regard its non-regular cast as little more than cannon fodder – in fact, it gleefully points it out. If you’ve been reading Big Sis Fantasy World all along, you should read this too, as it provides a conclusion to the series, even one that is open ended and resolves nothing. But I’m not remotely holding my breath waiting for Book 8.

Filed Under: my big sister lives in a fantasy world, REVIEWS

orange: future

January 19, 2018 by Sean Gaffney

By Ichigo Takano. Released in Japan by Futabasha, serialized in the magazine Manga Action. Released in North America by Seven Seas. Translated by Amber Tamosaitis. Adapted by Shannon Fay.

When orange ended its main run, it was a somewhat ambiguous open ending which I praised at the time. The point of the series was not about whether Naho and Kakeru would hook up, it was about facing down Kakeru’s suicidal thoughts and actions, and an examination of how you can sometimes try your hardest with good intentions and still have it not be enough. When word came out that a 6th volume was being released (which is coming out over here separate as ‘future’), I admit I expected that after such a serious and frequently tear-jerking story, we would finally get a light and fluffy series of side-stories, maybe get romantic resolution to the main pairing. And technically we do get the latter, but I probably should not have been too surprised that orange: future is not interested in sweet fluffiness, but instead continues to examine our decisions and their consequences, in both the world where Kakeru killed himself and the world where he was stopped.

That’s Suwa on the front cover, and indeed Suwa is on the back cover. And throughout the book. This final volume is an examination of Suwa and his burgeoning love for Naho. We begin with the ‘epilogue’ to the main series, where Kakeru has been saved and Naho is clearly going to end up with him. It’s made clear that Suwa’s letters from his future self clearly said he and Naho were married now, but that he should save Kakeru anyway. Suwa, who tends to reflect on his own actions a bit too much, sees future Suwa as a bit of a jerk for stepping in and stealing Naho after everything that happened, and it’s up to his friends to explain that the Suwa they know isn’t like that at all. It’s a nice little bittersweet epilogue, but it only takes up about a quarter of the book. The majority of the book explores what actually did happen in that world where Kakeru wasn’t saved.

As I said before, the entirety of this volume is focused on Suwa and his perspective on things. This allows the reader to gain a greater appreciation of the character (and he was already one of my favorites) and shows us how just because you realize that the girl you love is in love with someone else, it doesn’t mean that your love moves on. The main issue with this volume, I think, is that we don’t get Naho’s perspective on things at all, which can make the ultimate decisions she makes look a bit out of the blue. This fits well with Suwa’s POV – he’s trying his hardest, but from what he can see Naho just isn’t responding – but from a reader perspective we agree with him, and wonder what led her to her decision. That said, I have no real complaints, mostly as I simply enjoy the way that Takano tells the story, and the emotions feel very real and earned.

If you enjoyed the initial orange onmibuses, this is clearly a must buy. But be aware that it’s not going to be happiness and sweets. Also, loved the inside cover art showing the cast in their future professions. Also also, Azusa and Takako are the absolute best.

Filed Under: orange, REVIEWS

Under the Air

January 18, 2018 by Sean Gaffney

By Osamu Tezuka. Released in Japan by Akita Shoten, serialized in the magazine Play Comic. Released in North America by Digital Manga Publishing. Translated by Grady Martin. Adapted by Nate Heneghan.

One of the difficulties in reading the so-called God of Manga is that there is a certain tendency to try to see everything as a masterwork. This can be quite difficult with Tezuka, who has written SO MUCH already. But just as there is good Tezuka, there is also bad Tezuka. And there is also Tezuka feeling things out, trying to grow and learn and make the manga industry grow and learn with him. Under the Air is one of those types. Created for the more mature Play Magazine, it’s a series of unrelated short stories – unrelated except for an interconnected theme of good and evil. As an experimental collection, it’s very hit-or-miss in terms of enjoyment. As a document of Tezuka, I found it far more interesting, and you can also see how it improves as it goes along – my favorite story was Under the Air itself, which is the final one in the volume.

Yes, as the cover art indicates, this is definitely one of Tezuka’s work for adults. There’s violence, murder, racism, death, sex, incest, and all sorts of human frailties along the way. The manga has a high bar to clear – because it’s meant to be about the nature of evil in many ways, its protagonists tend to be horrible people. Frequently his goal is to show them have some sort of revelatory experience that leads, if not to a change of heart, then at least to a changed state. At the start, this doesn’t work out so well – the star of Joe’s Visitor is SUCH a loathsome human being that there is absolutely no way I bought him returning at the end – in fact, I was initially baffled as to what was happening. A couple of the stories also “star” Tezuka as himself, usually looking for story ideas or visiting friends, and running into trouble. Tezuka, amusingly, does not portray himself in a very likeable way either, though he’s certainly more likeable than a lot of these people.

As the volume goes on, the stories get a bit more ‘fantastical’ in nature, ranging from hallucinatory images to experimental drugs to swapping your wife’s mind with that of a donkey – yes, really. You can also see Tezuka getting a handle on what he’s actually trying to do – the characters are not as “bwahaha, I am a BAD PERSON!” as they were at the start, and therefore the moral of whatever story he’s telling makes more sense and flows better. This culminates in the final story, featuring two innocents raised by themselves in a spaceship-style environment who grow up and become curious about the world outside their little bubble – which shows off the fact that good innocence can lead to just as many tragic consequence as evil heartlessness, though the story ends on a bittersweet rather than bitter note.

This volume came out via Digital Manga Publishing’s Kickstarter efforts, and there is theoretically a lot more coming in the near future. Under the Air is never going to be placed up there with the best mature Tezuka titles such as MW or Ode to Kirihito. But it’s an excellent example of seeing Tezuka experiment, sometimes fail, sometimes succeed, and push boundaries as far as he thinks he can take them.

Filed Under: REVIEWS, under the air

RWBY

January 17, 2018 by Katherine Dacey

There was a moment in the early 2000s when Tokyopop slapped the “manga” label on just about anything it published, from licensed Japanese comics to comics made by aspiring American artists who were trying to break into the industry. Looking back on the heated debate over the legitimacy of OEL manga, I wonder how today’s readers will view RWBY, a work that meets the basic definition of manga as “comics created in Japan,” but has a more complicated history than other American properties that have been reimagined for Japanese readers.

RWBY’s path to the Shonen Jump imprint began in 2013 when Rooster Teeth, an American production studio, had a viral hit with an original, anime-influenced show about a team of girls who fight monsters. Over the next four years, interest in RWBY was strong enough to inspire a spin-off series, a video game, four soundtrack albums, and a manga illustrated by Shirow Miwa, creator of Dogs and Dogs: Bullets & Carnage. Like Miwa’s other work, RWBY ran in the pages of Ultra Jump alongside JoJo’s Bizarre Adventure and Bastard!! before being licensed by VIZ for American readers.

Flipping through its pages, there are hints that RWBY is a slightly different animal than Jiro Kuwata’s Bat-Manga or Kia Asamiya’s Star Wars: The Phantom Menace. RWBY reads like a skillful imitation of a battle-heavy shonen manga, a riot of flying fists, kicking legs, swinging scythes, and extreme camera angles. Almost every imaginable visual cliche is on display, from a girl with cat-ears (she’s a Faunus, or a “therianthrope”) to a school uniform that consists of a waist-nipping blazer and impossibly short skirt. And while Miwa’s artistic persona is evident in the story’s best pages, RWBY feels less like a manga adaptation of a popular American show than a compendium of things that American fans like about anime and manga.

The story follows a familiar template: four — or three, or five — special teens attend a special school where they learn how to use their special powers to defend the Earth from demons or aliens. Each teen has one unusual gift — say, teleporting or making killer bento boxes — and one well-defined personality trait that dictates the costume she wears, how much she talks, and whether she plays well with others. Though individually effective, the quartet — or trio, or quintet — is more formidable when they team up against their shared enemy, a lesson that’s reinforced early and often in the series both in the outcome of the battle scenes and in the characters’ on-the-nose conversations about friendship and cooperation. In RWBY, the principal team consists of four girls: Ruby Rose, a weapons expert, Weiss Schnee, a rich girl, Blake Belladonna, a former gang member, and Yang Xiao Long, a cheerful spazz who loves a good brawl. All four attend attend Beacon Academy, where teens train to become Hunters, skillful warriors who wield cool weapons and magical spells against the Grimm, a race of “soulless monsters” that threaten humanity’s existence.

On the screen, such a shopworn premise could still work with the addition of snazzy animation, strong voice acting, great sound design, and judicious pacing. On the page, however, RWBY falls flat. Miwa is hamstrung by the pedestrian source material, cranking out a manga whose principal characters are blandly pretty and prone to explaining things to one another. Just a few pages into chapter one, for example, Ruby blithely asks her teammates about Dust, the magical substance that powers their weapons. Without missing a beat, Schnee responds, “It’s a crystallized energy propellant that helps to power our world.” She then launches into a lengthy rumination on Dust that’s supposed to reveal something about her character — her family’s fortune is tied to Dust — but is such a poorly disguised information dump that it never rises to the level of conversation.

Glimpses of Miwa’s signature style — his sharp-featured characters and spidery linework — emerge most clearly in the battle sequences, when Ruby and friends face off with the Grimm. Miwa frames the action in panels whose bold, diagonal boundaries mimic the combatants’ slashing motions and flying leaps. In one of the manga’s most striking sequences, Miwa traces a bullet from the barrel of Ruby’s gun towards its target. This kind of tracking shot is a hackneyed gesture, but Miwa does something playful and surprising with it: he breaks the frame to create the illusion that the bullet is emerging from the page and whizzing past the reader:

The rest of the sequence, however, is a hot mess. Miwa’s relentless shift in perspective makes the fight as incomprehensible as a badly edited car chase; it’s never clear how many monsters are involved, or what makes the Grimm so lethal, despite the fact that Miwa has tried to mimic the show’s swooping camera work to show the carnage from every possible angle.

Miwa’s indifference to the material also manifests itself in the almost total absence of background detail. Though he introduces the fight sequences with an establishing shot or two — a glimpse of trees, an aerial view of a railroad track — the action unfolds in blank space. Plenty of manga-ka take similar shortcuts, but when a manga is 70% combat and 30% character-building, the effect is like looking at a scene from The Last Jedi or Avatar before the special effects were added; in the absence of any objects, buildings, or landmarks that would contextualize their actions and words, the characters look downright silly.

Part of me wishes RWBY were better, as it’s fascinating to see an American program get the manga treatment, especially one that wears its Bleach and Magic Knight Rayearth influences on its sleeve. Ten years ago, fans would have derided such a program as inauthentic; today, it seems, such trans-Pacific exchanges are unremarkable. Too bad RWBY never escapes the prison of Overused Anime and Manga Tropes to become something more original, compelling, or entertaining.

RWBY • MANGA BY SHIROW MIWA • BASED ON THE ROOSTER TEETH SERIES CREATED BY MONTY OUM • TRANSLATED BY JOE YAMAZAKI, ADAPTED BY JEREMY HAUN & JASON HURLEY • VIZ MEDIA • 260 pp. • RATED T, FOR TEENS (Fantasy violence, mild fanservice)

Filed Under: Manga, Manga Critic, REVIEWS Tagged With: Rooster Teeth, RWBY, Shirow Miwa, Shonen Jump

Invaders of the Rokujouma!?, Vol. 8.5: The Silver Princess and the Blue Knight, Part Two

January 16, 2018 by Sean Gaffney

By Takehaya and Poco. Released in Japan as “Rokujouma no Shinryakusha!?” by Hobby Japan. Released in North America digitally by J-Novel Club. Translated by Warnis.

A lot of the things I said about Vol. 7.5 apply here as well, with the conclusion of Koutarou in the past. There’s a lot less humor in this book than in the regular series, as for the most part our heroes are in a desperate battle to save their lives and the kingdom, not in that order. Koutarou eventually comes clean with Alaia about who he is and where he’s from, which helps towards the end as they’re actually allowed to bring out Clan’s futuristic lightsabers and nuclear weapons without the rest of the heroic cast boggling too much. And Koutarou’s armor gets beaten to hell and back, which ties in nicely with Ruth discovering its condition in Book 8. It is, as always, a very enjoyable volume in a well-written series, but there are thankfully one or two other points I can expand on to fill up a review.

The first is the surprising reappearance of the ancient temple from Vol. 1, which I admit I had 100% forgotten about (as had Koutarou, but my memories haven’t been deliberately wiped). I’m not sure how it ended up as an ancient Earth ruin, but hey. The temple, of course, was the basis for the start of all the chaos in his life, as it’s only after falling into its ruins that he can see Sanae and we set off the mad dash to get control of the room. Here we see that it’s essentially home of a mythical sacred sword, which given it’s a myth in Alaia’s time makes it a super-old myth by the time we get to Theia’s present. The sword essentially is imbued with Alaia’s life force, which causes a few problems for her (I hope that she does not die too young, as the text hints – then again, Harumi is basically her reincarnation, so…) but also allows her and Koutarou to bring out its full potential. Rokujouma is not based on a webnovel, and it’s times like this you can tell – the series feels planned in advance in ways webnovel series do not.

The other interesting point is Koutarou’s acceptance of the fact that he, by himself, is not powerful at all, and that every awesome thing he does is through borrowed power – Sanae’s spiritual sense, Yurika’s magical protection, Theia and Ruth’s powered armor, etc. He accepts this, and keeps his humility. This contrasts him with the power-mad villain of the story, who is desperate to get power and will use any means necessary, and what’s more sees Alaia’s sword as a symbol of the power, to the degree that if he gets the sword he doesn’t actually need the princess or the kingdom. This is, of course, what makes him the villain. As for Koutarou, one could argue his natural charm, which allows the girls to fall for him and thus give him their strength, is his true power, but given the sort of series this is, I don’t expect him to realize that anytime soon. He never even realized he was the historical Blue Knight.

So another good Rokujouma, though I am definitely looking forward to returning to the present for the next few books. I do wonder if we’ll see the giant dragon that Koutarou and Clan befriended at the end of the book – it’s certainly set up that we will. In the meantime, Shizuka is on the cover of Book 9, meaning presumably that Book 10 will develop her, under the Rokujouma cover art rules. Despite its length, Rokujouma remains one of J-Novel Club’s best series to date.

Filed Under: invaders of the rokujouma!?, REVIEWS

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