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Discussion, Resources, Roundtables, & Reviews

Reviews

Drifting Net Cafe, Vol. 1

June 19, 2012 by Katherine Dacey

It takes nerve — nay, stones — to update Kazuo Umezu’s bat-shit classic The Drifting Classroom. That’s exactly what Shuzo Oshimi (The Flowers of Evil) has done in Drifting Net Cafe, however, substituting a nebbishy salaryman for Sho, the original series’ twelve-year-old protagonist, and an Internet cafe for Sho’s school. The results are a decidedly mixed bag, suggesting that some texts lend themselves to revision, while others are too much the product of particular author’s imagination to warrant re-telling.

As in the original series, the story begins with a snapshot of the hero’s daily life: 29-year-old Toki has an argument with his pregnant wife, Yukie, then goes to an office job he dislikes. On impulse, he stops in an Internet cafe on his way home from work, where he bumps into Tohno, a girl he loved in middle school. The two begin comparing notes on their current lives when an earthquake plunges the building into darkness. When no one arrives to lead Toki, Tohno, and their fellow customers to safety, the group makes a terrifying discovery: the cafe has been transported from Tokyo to a wasteland from which all evidence of human civilization — roads, buildings, people — has been expunged.

To his credit, Oshimi takes enough time to establish Toki’s routine and personality for the reader to appreciate what’s at stake if Toki doesn’t find a way to return to his old life. None of the other characters, however, are fleshed out to the same degree. Yukie is portrayed as a howling grotesque, at the mercy of her hormones; Tohno is saintly and brave; and the other cafe customers are assigned one or two defining traits, depending on their gender and age. Thin characterizations are a common problem in disaster stories; authors are often reluctant to bestow too much humanity on characters who are destined to become monster food or cannon fodder, lest the audience find the story too dispiriting. Oshimi, however, takes that indifference to an extreme, creating a supporting cast of repellant, one-note characters whose comeuppance elicit cheers, not tears.

The other great drawback to Drifting Net Cafe is Oshimi’s lack of imagination. Though Oshimi is a competent draftsman, he shows little of Umezu’s flair for nightmarish imagery. Consider the way Oshimi renders the cafe’s final destination:

The wasteland, as imagined by Shuzo Oshimi in Drifting Net Cafe.

It’s not a badly composed image; Oshimi makes effective use of the tilted camera angle to convey the characters’ disorientation, and uses a few charred trees to suggest that something powerful scoured the landscape clean. When contrasted with the original version, however, it’s clear that Oshimi’s image elicits a much tidier, less emotional response than the repulsive, molten moonscape that Sho and his teachers discover just beyond the school gates:

Umezu’s vision of the wasteland, from The Drifting Classroom.

Oshimi’s monsters, too, betray his tendency to favor blandly polished imagery over inspired, if crudely rendered, boogeymen. Late in volume one of Drifting Net Cafe, for example, a creature resembling a typical Star Trek parasite attacks a female character, latching onto her thigh. It’s a memorable scene, tapping a similar vein of body-violation horror as Alien and Prometheus, but the monster’s quick defeat makes it seem more like a pretext for fanservice than a genuine menace. Umezu’s monsters, by contrast, take a variety of forms — giant insects and lizards, creepy aliens with bulbous foreheads, giant metallic serpents with grasping hands — all of which seem like the products of a feverish child’s imagination, rather than something copied from a TV show or straight-to-DVD movie.

The characters’ conflicts, too, seem smaller and less compelling than they did in Umezu’s original, which pitted Sho and his classmates against their teachers. The Drifting Classroom‘s adults quickly become deranged with grief and fear, leaving the children to fend for themselves in a hostile environment. Sho and his classmates spend several agonizing chapters struggling to accept the fact that none of the adults are in charge anymore; the students’ first attempts to defend themselves against crazed teachers and giant bugs end in catastrophe, a gruesome reminder of their misplaced trust in the adults.

In Oshimi’s version, however, all the characters are adults. They challenge one another’s leadership, squabble over resources, and indulge their worst impulses, sexual and otherwise. Though some of these scenes pack a visceral punch, most simply reinforce the idea that Toki and Tohno are the only decent folk among a group of unpleasant, self-interested urbanites — not exactly the stuff of high-stakes drama, even if one character finds himself on the business end of a pocket knife.

Where Drifting Net Cafe improves on the source material is pacing. The Drifting Classroom unfolds at a furious clip; characters are maimed or menaced in every chapter, and speak at decibel levels better suited for the Bonnaroo Music Festival than everyday conversation. Oshimi, on the other hand, varies the narrative tempo of Drifting Net Cafe: some chapters are packed with important revelations and dramatic confrontations, while others are more leisurely. These quieter chapters are among the most unnerving, however, as we watch the characters size up each others’ weaknesses, like sharks circling a wounded seal.

Though conceived as a tribute to The Drifting Classroom, Oshimi’s work is more likely to appeal to readers who haven’t read the original, or who find Umezu’s distinctive artwork dated and ugly. Long-time fans of Classroom are likely to find Oshimi’s update slick but soulless, as it relies more heavily on low-budget disaster movies than the original source material for its characters and conflicts.

DRIFTING NET CAFE, VOL. 1 • BY SHUZO OSHIMI • JMANGA • 251 pp. • RATING: MATURE (18+)

Filed Under: Manga, Manga Critic, REVIEWS Tagged With: Drifting Classroom, JManga, Kazuo Umezu, Seinen, Shuzo Oshimi

Puella Magi Madoka Magica, Vol. 1

June 18, 2012 by Sean Gaffney

By Magica Quartet and Hanokage. Released in Japan by Houbunsha, serialized in the magazine Manga Time Kirara Forward. Released in North America by Yen Press.

This is another in a series of media tie-in manga where I have not actually seen the original medium. With Haruhi Suzumiya’s manga I can at least tell you how the manga falls down when compared to the anime and light novels. And Higurashi is the interesting case where most fans agree the manga *is* better than the anime. Madoka Magica, though, is a big phenomenon, one I know through cultural osmosis more than anything else. And while this manga adaptation was perfectly pleasant and didn’t have anything hideously wrong with it (except maybe the usual art style problems), I came away from it with the desire to see the anime and see how it improved on the story. Which, admittedly, may be the reason for many media tie-in adaptations – to get you to seek out the anime/game/novel/toy.

The manga adaptation of this series ran in a seinen magazine for young men, Manga Time Kirara Forward (one of Houbunsha’s many ‘Manga Time’ variations, though unlike most other series that run there Madoka Magica is not a 4-koma). And indeed, despite the cute magical girl plot, young men seems to very much be its target audience. Not that there’s a huge amount of fanservice or adult situations – there isn’t, really. But a lot of this reads like how a male anime fan would want magical girl shows to work. Darker, more weaponized, with a lot less shining optimism. As for me, a person who loves his shining optimism, I’m not sure how I feel about it. Forming a contract to become a magical girl is presented as something you can’t turn back from, and the cliffhanger for this volume fills you with dread rather than inspiring you.

And then there’s Kyubey. As I said, cultural osmosis has led me to know several things about this work without actually seeing it, and Number One With A Bullet was that everyone hates Kyubey. Kyubey looks cute and adorable, like many mascots in similar shows, but his lack of real expression and determination to make magical girls give the whole thing an ominous undertone. Even if I didn’t know about him, I suspect I’d find him creepy.

Our heroine is a bright and shiny optimist in the Usagi mode, and she’s contrasted here with Homura, who is cynical, grumpy, and clearly has a horrific past we don’t know about yet. There’s a yuri fandom associated with this series, and it’s no surprise that these two are a big part of it. Homura is a girl with a mission, and that mission seems to be to stop Madoka becoming a magical girl. Well, so far so good… but with her best friend giving in, I’m not sure how long that’s going to hold up. As for Mami, well, she fills her function. And she does have one of the better lines in the book when she notes that “magical girls don’t always have to be allies”. That line more than anything else shows this is not a shoujo magical girl manga.

As I said at the start, this is pretty solid for the most part. The art is a bit generic (I really couldn’t tell they were designed by Ume Aoki of Sunshine Sketch fame, which I could when I saw the odd anime screencap), but the beats all seem to be there. If you are like me, and can deal with emotional wreckage better on the printed page than on the screen, then this may be the Madoka Magica for you. Anime fans, though, I suspect won’t find much here that’s new.

Filed Under: REVIEWS

Alice in the Country of Clover: Bloody Twins

June 14, 2012 by Sean Gaffney

By Quin Rose and Mamenosuke Fujimaru, based on the game by Quin Rose. Released in Japan as “Clover no Kuni no Alice – Bloody Twins” by Ichijinsha, serialized in the magazine Comic Zero-Sum. Released in North America by Seven Seas.

I never did finish Alice in the Country of Hearts, for obvious reasons. Hopefully that will be remedied later this month by Yen Press. That said, it sold pretty well, so I was not surprised that various spinoffs were licensed. There’s certainly twenty million or so of them coming out in Japan right now. This first volume is complete in one, and focuses on the two cute twins, Tweedledee and Tweedledum. The manga (based on the game once more) posits that Alice did not choose a boyfriend in the “Hearts” game, so instead of a love via “passion” it goes for a love via “friendship.”

Unfortunately, there are a few problems with this approach. First of all, the Dee & Dum story takes up barely half the book, so it’s padded out with a few other short stories based on ‘what if Alice chose xxxxx?’ plotlines. Some of these could be interesting (the Vivaldi plotline in particular), but they’re too short to go anywhere. And since most Western readers will have only read the manga rather than played the game, some seem completely out of left field. Gowland? Really? He was barely in the original manga! The purpose of this is straight up ‘give a nice bone to fans of the game who won’t get to see their path animated’.

As for the main plotline, I was never really a big fan of the twins to begin with, but the main reason to read Alice and enjoy it, at least for me, was that this was a twisted, disturbing variation on an otome game. The reason Alice hadn’t chosen a boyfriend is that they all seemed to be psychotic. You can tell that they’re attempting the same thing here (the twins certainly butcher a lot of people), but whether it’s the different artist or something else the fact is it all comes off as too cute and light-hearted. And Alice falters as well, as requiring her to be in love reduces her to the usual shoujo cliches “he cannot love me the way I love him”, “how can I possibly choose between them”, etc. You know it’s bad when the ancillary character bio describes Ace as ‘more unstable’ in Clover World, but he actually seems genteel by comparison.

This ran in a magazine with a slightly older demographic than the original Hearts manga, and the situations are slightly more adult in nature, though mostly in the way of implication. Throughout the Dee & Dum story, everyone is joking about Alice loving both twins being “tough on a girl’s body”, and the Blood Dupre story has similar implications. It’s not actually too bad, but worth noting given that I think the original manga when released by Tokyopop may have had a younger audience.

There are a large number of sequels/side-stories still to go, but this wasn’t exactly a great place to start. At least it’s only one volume. Hopefully better things will come with Cheshire Cat Waltz, a 3-volume sequel featuring Boris.

Filed Under: REVIEWS

Ouran High School Host Club, Vol. 18

June 11, 2012 by Sean Gaffney

By Bisco Hatori. Released in Japan as “Ouran Koukou Host Club” by Hakusensha, serialized in the magazine LaLa. Released in North America by Viz.

At long last, one of Viz’s most beloved shoujo series is coming to an end. We’ve had all the drama, we’ve had the love confession, so all that’s left is wrapping things up. Luckily, for the most part that means a return to the comedy that was one of the main reasons that fans loved this series. From Tamaki’s over-the-top reactions, to Haruhi’s deadpan remarks, to Kyoya’s smiling nastiness, there’s something for everyone here. And it’s all topped with a layer of sweetness that will give you cavities – but in a good way.

I should probably mention right now, though, that some BL fans of the series may end up being annoyed. Ouran has a huge BL fandom, as many reverse harem series tend to, and the artist enjoyed playing up to it – though always in a silly way. However, now that it’s the end of the series, she does little panels devoted to what happens to the cast when they grow up. A note to authors of books or manga with romantic entanglements – fans HATE this. Telling folks who love to write fanfiction that all of their romantic avenues are blocked by canon just grates. So when Ouran fans started off Vol. 18 by having Hunny married off to Reiko, I suspect the reaction was less “awww, so cute!” and more “Noooooo, he’s Mori’s!”. Be prepared for this throughout the book.

As for the book itself, I had wondered what Tamaki’s reaction to Haruhi’s confession would be like. It’s pretty much exactly as I predicted – which is what makes it fun, of course. Tamaki’s tendency to overdo everything, his naivete at basic day-to-day living and yet his mastery of reading other people are all on display here, and I think after 18 volumes we no longer worry about how he’ll function as an actual responsible adult. The same goes for Haruhi – the change in her over the course of the series has been astounding, and here we see her actually being openly affectionate with Tamaki.

The series proper ends about 2/3 through the volume, so we get two ‘side stories’ taking place after the series. The second is just 6 pages of our main couple being adorable, but the first is full-length, and focuses on Kyoya and his family issues. The author notes in comments that she wanted to leave Kyoya’s story open-ended as it would be very difficult to realistically wrap it up that fast – it will take years. So instead we have Kyoya being clever, but still not quite clever enough to think ahead of his father, which is his main goal. He also clashes with a woman from another family who’s being engaged to one of his brothers. Seeing their sharp, nasty barbs towards each other – all delivered, of course, with bright and happy smiles – made me happy. And of course the rest of the Host Club is there as well, making this probably the funniest chapter of the volume.

As with all harem series that deliver an actual ending, this is going to upset a few people. But I suspect the majority will be delighted. Ouran has been an over-the-top romantic comedy which, even if it got a bit melodramatic towards the end, never stopped delivering entertainment. It’s been worth the wait to have it fully come out here. v(I do wonder if Viz will license Hatori’s new work, The Bullshit Delusional Opera, when it comes out in Japan. It may need a title change.) Congratulations to Haruhi, Tamaki and the cast!

Filed Under: REVIEWS

Until Death Do Us Part, Vol. 1

June 8, 2012 by Sean Gaffney

By Hiroshi Takashige and DOUBLE-S. Released in Japan as “Shi ga Futari wo Wakatsu made” in 2 separate volumes by Square Enix, serialization ongoing in the magazine Young Gangan. Released in North America by Yen Press.

It feels rather refreshing, after reading this first omnibus, to know that I will not have to be thinking of ways to praise the author’s fresh, original ideas. There’s nothing like that here. Not that this is a bad manga – it’s quite good – but it is an action-packed thriller with spectacle and excitement, not a densely plotted opaque mystery. Well, unless it surprises me later. That said, as I indicated, it’s startling how well this works anyway. This manga is a compulsive page-turner, with likeable, cool characters and lots of good action scenes that are (for once) relatively easy to follow.

The premise reads like the author stared surfing TV Tropes and writing stuff down. Our hero, Mamoru, a blind swordsman who is testing new technology that lets him a) see folks as wire frame-type contours, and b) cut them with a monofilament sword, is interrupted one day by a girl, Haruka, who can predict the future under the right conditions and has a lot of bad guys hoping to catch and dissect her to figure out why. He reluctantly helps her, and along the way they meet the organization he belongs to, a special task force composed of victims of terrorism who are not getting revenge. Together they will bring down an insane global conspiracy!

Again, if I read that synopsis of fanfiction.net, I’d be moving on without a second thought. But the creators make it work, mostly by not really giving anyone time to think about anything. This is an action manga, and things rarely stop for more than 5-10 pages without another firefight or sword battle breaking out. The lead is cool, handsome, morally ambiguous, and has a tortured past – winning qualities, every one. (I am unsurprised that this manga has a large female following.) His colleague Ryotaro is refreshingly normal, aside from his amazing tech savvy, and seems to handle the dual role of Mr. Exposition and Straight Man fairly well.

As for Haruka, well, so far she is the typical waif. I have the most misgivings about her, mostly due to the way this role has been handled in the past. I hope that she gets stronger and starts taking her own initiative (although props to her for escaping and seeking out Mamoru at the start). There’s also the whole “one day I’ll marry him” thing, which gets wrapped up in the actual title of the manga. Given she seems to be about 12, let’s hope that it continues to stay hypothetical. The artist doesn’t seem to draw in a very ‘moe’ style, which is a plus. On the other hand, he avoids panty shots and then points out in the afterword how he avoided panty shots, which is a minus. Sort of a ‘Don’t show, don’t tell’.

So despite being a collection of action cliches, this is a lot of fun. There’s a fair amount of violence, as you’d expect from a manga about terrorists who fight other terrorists, but it’s not overwhelming. It also has a good head on its shoulders, and even an occasional sense of humor. I think the word I’m looking for is solid. Yen has found good, solid entertainment here. Check it out.

Filed Under: REVIEWS

Nonnonba

June 6, 2012 by Sean Gaffney

By Shigeru Mizuki. Released in Japan as “Nonnonba to Ore” by Chikuma Shobo. Released in North America by Drawn & Quarterly.

It feels somewhat odd that after reading Nonnonba, a semi-autobiographic epic by the creator of Gegege no Kitaro, the man who is known worldwide for his amazing yokai tales and characterizations, that I found the yokai in it the least engaging part. Oh, don’t get me wrong, there are some spectacular spooks here. My favorite was probably Azuki-Haraki, who looks as if he had been drawn by guest artist Robert Crumb. But though there are yokai and supernatural elements throughout, the reason this is such a famous title – it’s gotten many accolades ever since its first publication in 1977 – has been its human characters, in particular Shigeru himself.

There are several main plotlines that flit through Shigeru’s life as he grows older in this volume. His flighty father’s continued schemes to chase his dream – and unemployment that inevitably follows. The young child gangs that roam the streets, which seem to be undecided as to how serious they are – especially after their new leader has Shigeru ostracized. His grandmother – the titular Nonnonba – moves back in with them after the death of her husband and is very much what you’d expect, dispensing good advice, acting as a nanny/doctor, and occasionally dealing out exposition on yokai.

One of the main things I noticed, though, was the series of girls approximately Shigeru’s age who arrive, seeming to be potential love interests, and then move on. At first this is sudden – “Oh, she died of the measles a week ago”, and you accept it as part of what being a child in 1930s Japan was like. Then we meet a sickly girl who enjoys Shigeru’s drawings, and given she has ‘doomed’ written all over her (if this were a Western comic she’d be dying of consumption), one can briefly raise an eyebrow. Then, in the last third of the book, we meet Miu, a young girl who is part of a ‘family’ moving into a haunted house – and can also sense nature and the supernatural in an almost psychic way. I was fairly sure she would die as well – the color pages at the start made me think they were all going to the land of the dead – but her fate is far more realistic, fitting in with the darker tone of the 2nd half of the book.

Still, the book itself is not depressing. Life is something that has to be accepted, in all its facets. Mizuki is an expert at capturing his childhood in a way unfettered by preciousness or overanalysis. There’s also a bit of eerie prescience here – Shigeru reforming the teen gangs to ‘pacifism’ is all very well and good, but I kept being reminded that this group of kids would be going off to war in a scant few years. This is probably why Shigeru the child has an emphasis on pacifism – and why the ostracized gang eventually joins him over the dictatorial leadership of the stronger Kappa (Kappa being a nickname, he’s not a yokai).

I wasn’t as blown away by this as I thought I would be – Gegege no Kitaro remains the title I want to see here the most – but it was a nice, solid autobiography, mixing reality and fantasy in such a way that each complements the other. There’s a lot of extremely flawed human beings here, including Shigeru, but the overall mood is one of nostalgia and remembrance.

Filed Under: REVIEWS

GTO: 14 Days in Shonan, Vol. 3

June 4, 2012 by Sean Gaffney

By Toru Fujisawa. Released in Japan by Kodansha, serialized in the magazine Weekly Shonen Magazine. Released in North America by Vertical.

After an action-packed 2nd volume of GTO, it’s time to take a breather and get back to some lighter stuff before we gear up for the next broken teen who Onizuka has to save. And hey, didn’t Shiratori-san say that there was someone else who worked at the White Swan? Who was even prettier than her? Could this possibly be the overture to… some romance?

Well, no. This is Eikichi Onizuka, so whenever romance rears its ugly head, he turns into the immature idiot that he is. (Yes, he’s also a heartwarming badass, but hey, facets.) First he tries his hand at seducing Shiratori-san via some red wine, which is a little creepy but it becomes clear that he’s not really going to follow through on it unless she’s awake and willing… okay, no, it’s creepy no matter what. Then when she falls asleep, he falls back on peeping on the other caretaker in the house, who we haven’t met before… or so we think. Much to his surprise and ours, the other caretaker turns out to be his old not-girlfriend Shinomi Fujisaki, who is, as you might imagine, displeased at Onizuka ogling her nude.

It’s great seeing Shinomi back in the storyline, as she makes a good love-interest contrast to Azusa Fuyutsuki from the GTO series proper. Whereas Azusa tends to be ‘he’s sort of a weirdo, but I can see the good heart inside of him’, Shinomi is very much in the ‘I’ve always seen the good heart, but WHY IS HE SUCH A FREAK’ school of lovers. As you might expect, Onizuka walking back into her life after disappearing years ago confuses the hell out of her, and she responds via violence in the best tsundere way. (Onizuka, who is very similar to her, responds by changing the subject and being over the top goofy, which we’ve already seen tends to be his way of avoiding serious issues.) I don’t expect much to be resolved here – this takes place during GTO proper, which didn’t resolve any romances – but it’s sweet to see them reunite.

As for the rest of the manga, we’ve resolved the parental problems that Miki had, and now that we know that she was merely the easiest ‘villain’ to take down, we know it’s only going to get worse. So we get a flashback to another resident of the White Swan, Ikuko, and her abusive mother, who was so bad social services had to step in. This is probably one of the best written parts of the entire volume, as it really gets into the ambiguous feelings kids have when their loved ones abuse them – and the stoic acceptance that it’s their fault for not being “good enough”. I’m not sure we’ll see more of Ikuko’s life later on, but I do hope that she manages to come to terms with her upbringing.

Then there’s Seiya, who would appear to be the next ‘project’ for Onizuka to fix. And once again, we see how Onizuka works – forcing the kids to ‘go too far’ in order to show them that deep down they really don’t want to take the final steps towards darkness. All of these manga – GTO, Shonan Jun’ai Gumi, and this spinoff – stem from the same genre of Japanese manga, which are about teenagers and family, and how much they feel abandoned and helpless. If Onizuka can help these kids reconnect emotionally, on any level, he’s going to do it. And it would appear that the fourth volume will be another action-filled one.

Filed Under: REVIEWS

A Certain Scientific Railgun, Vol. 4

May 30, 2012 by Sean Gaffney

By Kazuma Kamachi and Motoi Fuyukawa. Released in Japan as “Toaru Kagaku no Railgun” by ASCII Media Works, serialization ongoing in the magazine Dengeki Daioh. Released in North America by Seven Seas.

This volume, as the back cover tells you, marks the start of the ‘Sisters’ story arc for Railgun. Which, if you’re only following the manga, means very little to you. But this is not a manga for those who merely read the manga (though it can be read on its own fairly easily, as I have shown). Franchise manga tend to lack the surprising plot twists that original titles may have, simply as they rely on an already existing base. So if you’re buying this 4th volume of the Railgun manga, it’s already expected that you’ll have bought the Index light novels, and the Index manga and anime, and indeed Railgun’s own anime, which is namechecked here. Higurashi does this too – I’ve been coyly pretending not to know who the villain is in my reviews, but of course I do – as did all the readers of the manga when it came out. Expectations are set differently.

That said, this volume has a lot to offer. It’s rather upfront about the way that it manipulates its cast – particularly its heroine, Misaki. We start right off with her being shown a boy with muscular dystrophy, and asked to donate some of her DNA to help fight such things. Which would be fine, if she had parents who were also giving consent, or if the scientist askin g didn’t have an evil leer on his face after she agrees. No, we know we’re going to be getting into evil clones right off the bat. (Well, the cover might have clued us in as well.)

Of course, the evil is debatable – the clone on the cover actually looks rather sad and vulnerable (and mysteriously missing genitalia, in the best time-honored tradition). And indeed, when we first meet Misaka 9982, she is immediately filled with likeable traits. She’s snarky, and intelligent, and deadpan, and talks in the third person (something I wasn’t sure Seven Seas would carry over – it sounds more awkward in English, but does help to set the clones apart from the original). This is contrasted with Misaka herself, who spends the entire volume frustrated and not sure how she should feel. She’s heard the rumors before, but being faced with the actual reality is a bit much.

As we see Misaka meet her clone, and have amusing arguments with her clone, and come to see her clone as a little sister sort of figure – complete with giving her a frog badge she got from a crane machine – we know, instinctively that we’re heading for tragedy, and that this clone is going to die. Of course, the number ‘9982’ after her name might also clue us in – these clones are being created as experimental subjects, and their purpose is to die for the greater good. I suspect Misaka is not going to see it that way, however, and the volume ends with her losing it and attacking the mysterious boy who is responsible.

All of this is handled quite well. The manga flies by, and we get just enough characterization from Misaka 9982 to feel horrible about what happens. And certainly we immediately loathe Accelerator, the young man who seems to be our heroine’s new villain. Ah well, I’m sure he will simply be a minor villain… you see? There I go again, pretending that this isn’t a franchise. :) Definitely recommended.

Filed Under: REVIEWS

Puella Magi Madoka Magica, Vol. 1

May 29, 2012 by Katherine Dacey

The opening pages of Puella Magi Madoka Magica suggest a dreary retread of Sailor Moon: Kyubey, a talking cat, appears before Madoka Kaname, a perky yet otherwise unremarkable school girl, and asks her, “Would you like to change destiny?” Our first clue that Puella has something nastier up its be-ribboned sleeve occurs midway through the first chapter, when transfer student Homura Akemi confronts Madoka with a dire, if cryptic, warning: “You should never consider ‘changing yourself’ in any way,” she tells Madoka. “If you choose not to heed my words, those things that you hold dear will all be lost.” Homura then attacks Kyubey, accusing him of using “dirty tactics” to persuade Madoka to make a contract with him.

Though all the trappings of a traditional magical girl manga are in place — the costume changes, the cute familiars, the teamwork — Puella charts a darker, more violent course than other translated examples of the genre. Homura and Madoka operate in a world where magical girls routinely die; though their powers are formidable, magical girls are worked to the point of emotional and physical exhaustion. Moreover, their contracts are signed under duress; Kyubey frequently appeals to girls in desperate circumstances, using their vulnerability as leverage. (In exchange for battling witches, he explains to Madoka, “I fulfill one wish. Any wish you want!”)

In short, Puella manages to have its cake and eat it, too, faithfully adhering to the genre’s conventions while offering an explicit critique of its underlying message of courage and selflessness. The story is the antithesis of a wish-fulfillment fantasy: the powers that Kyubey bestows come with responsibilities that are too difficult for a young, inexperienced person to bear. Throughout the manga, we see examples of magical girls who have become competitive or embittered by their experiences, at risk of becoming witches themselves. We also meet girls who regret the haste with which they made their contracts, as their wishes were fulfilled at the expense of friends and family members.

As sharp as Puella‘s genre critique may be, the artwork is a disappointment. The character designs are faithful to the original anime, but the magical elements look smudgy on the page, the product of too much dark grey screentone. The anime’s surreal fight sequences have lost their visual punch as well. Creatures that looked strange and menacing in color have been defanged, reduced to cute video game monsters floating above the picture plane.

Most of the fight scenes have been compressed into a few pages, further curtailing their impact; we barely have time to register who the opponents are before one of the magical girls has eliminated the threat. As a result, the volume’s climatic scene lacks emotional resonance. Though the characters have repeatedly discussed how dangerous their vocation is, the fight is so fleeting and impressionistic that the stakes seem too low to yield such a devastating outcome.

If the artwork lacks the personality of a Magic Knight Rayearth or Cardcaptor Sakura, however, the actual story is on par with the best translated examples of the magical girl manga. Like the aforementioned CLAMP titles, Puella Magi Madoka Magica treats the magical girl as a character worthy of complexity and genuine interiority; the Puella girls may engage in magical combat, but they’re painfully aware that saving the world can be an ugly business — even if they’re wearing smart costumes.

Review copy provided by Yen Press.

PUELLA MAGI MADOKA MAGICA, VOL. 1 • STORY BY MAGICA QUARTET, ART BY HANOKAGE • YEN PRESS • 144 pp. • RATING: OLDER TEEN (16+)

Filed Under: Manga, Manga Critic, REVIEWS Tagged With: Magical Girl, Magical Girl Manga, Puella Magi Madoka Magica, shojo, yen press

Oishinbo A La Carte, Vol. 2 (Sake)

May 22, 2012 by Sean Gaffney

By Tetsu Kariya and Akira Hanasaki. Released in Japan by Shogakukan, serialization ongoing in the magazine Big Comic Spirits. Released in North America by Viz.

It’s time for the Oishinbo Manga Moveable Feast, and though I had already reviewed the final volume a long time ago (see sidebar), I thought that I would take this time to revisit another volume, one which got a lot of buzz when it first came out over here. That would be the one devoted to sake, Japan’s national alcoholic beverage. And so we get several chapters, including one long multipart epic, devoted to what makes good sake – and why so much of it these days is bad.

Given that Oishinbo is about singing the praises of Japanese food, it’s not particularly surprising that much of it involves praise for Japan in general. One chapter here involves a businessman who has been ‘Westernized’ and has to be reminded of the joys of good old Japanese cooking and liquor. That said, it’s rather startling how much of this volume is just ripping into Japan’s sake trade over and over again. I’ve no idea if things are the same these days (these chapters were written 15-25 years ago), but much is made over the fact that popular sake in Japan tends to be watered down in order to increase profit, and have additives such as charcoal and MSG. It can get fairly depressing.

That said, of course, you knock them down in order to build them up. We also get much praise of the good old-fashioned small-time sake brewer, still using pure ingredients with no additives and storing it properly to bring out the best flavor. There’s actually a lot of comparison with French wine, in a way that reminded me of The Drops of God – it’s noted that France would never treat its wine the way Japan does its sake.

In these Viz compilations, characterization usually falls by the wayside – the danger of working with a 108+ volume series – but we still get a good sense of the main players, which is important for a series like this. You have to sympathize with Yamaoka and Yuka, and care about their lives, as otherwise you’re left with nothing but a manga that lectures you. (Which, admittedly, it can sometimes be anyway.) Yamaoka shows off his cleverness in the final chapter, which reminds us that sake is still an alcohol, and that there are some people who abuse that. And Yuka really shines in the multi-part story, managing to sweet-talk Yamaoka’s father, Yuzan (this is actually a running thing in the series, and Yuka is very, very good at it – note Yuzan’s retainers giggling). There’s no romance here, but if you want that go lean Japanese and then buy the original Vol. 47, which has the wedding.

At the end of the day, though, the way to judge Oishinbo is by its ability to make you want to search out more. After this volume, I wanted some sake – just as I wanted to visit an Izakaya after the final Viz volume. Oishinbo may be about a battle between father and son, or a growing romance between colleagues, but that’s just the spice. The real meat of the manga is its love of food and its burning passion for it being cooked and served properly. And it’s something yoou can’t really get in North American Comics, either, though I’d love Batman’s recipe for crumble apple pie.

Filed Under: REVIEWS

Until Death Do Us Part, Vol. 1

May 19, 2012 by Katherine Dacey

Until Death Do Us Part is a slickly packaged compendium of action movie tropes that reads like a story. That’s not to say it’s bad — it isn’t — but to warn you that you may experience a powerful sense of deja-vu as you thumb through its numerous shoot-outs, explosions, and speeches about terrorism.

The opening pages plunge us directly into the action: a solemn pre-teen girl leaps from a speeding car, accosts a blind man, and begs him to help her, promising him jewels and money in return for his assistance. That man, Mamorou, proves surprisingly adept at dispatching bad guys; he’s a modern-day Zaitoichi, using a pair of special goggles and a fine-edged sword to disarm Haruka’s captors, a group of thugs in the employ of the Ex Solid Corporation. (Which begs the question: how does such an ill-named company stay in business? But I digress.) Haruka’s ability to pick Mamorou from a crowd of thousands is no accident; like the pre-cogs in Minority Report, she has an uncanny ability to predict the future. For several years, she used that power to enrich her family — mostly by playing scratch tickets — but now she finds herself running from several powerful organizations, each of whom sees her precognition as a tool for advancing their own interests.

Whether Until Death‘s similarities to The Professional, Mission: Impossible, Minority Report, and the entire oeuvre of Jason Statham are intentional is difficult to say; some of the plots skirt the line between theft and homage. Mamorou’s fellow crime fighters, in particular, seem like IMF recruits, as they’re armed to the teeth with the latest spy technology and weaponry — an incredible feat for an off-the-the-grid vigilante organization with no ties to the government or the mob. (Just in case we don’t fully appreciate how awesome this weaponry is, there are several scientists on hand to explain in excruciating detail how they work.) The sheer abundance of borrowed characters and story lines, however, work in Death‘s favor, with no single borrowing overpowering the resulting fusion of sensibilities.

Like many action manga, the artwork tacks between static scenes of talking heads — usually imparting some key points of information about a bad guy’s history, or describing a hypothetical technology — and kinetic scenes of bone-crunching violence. Though the fights aren’t as inventively staged as a John Woo shoot-out, DOUBLE-S wins points for carefully delineating the space in which the gun battles unfold; the reader is conscious of how walls, objects, and sight lines influence the outcome of those battles. DOUBLE-S is overly enamored of slo-mo bullets — a visual gimmick so overused in the last fifteen years it’s become a parodic gesture — but he uses it to good effect, demonstrating how swiftly Mamorou moves, and how precisely his blade slices through solid objects:

Mamorou slices bullets with his scientifically modified katana.

DOUBLE-S has several other nifty tricks up his sleeve as well. In one of the manga’s recurring visual gambits, DOUBLE-S shows us how Mamorou perceives his environment through his special goggles:

A Tokyo street as viewed through Mamorou’s goggles.

Though the characters are recognizable in their computer-enhanced form, they have a spectral quality to them; if anything, they resemble echoes or after-images, rather than corporeal entities. The artist’s quick cuts between Mamorou’s perspective and ours neatly underscores how much Mamorou must rely on his other senses to give these incomplete forms flesh and blood: how else could he be so devastating, given the limitations of his goggles?

Perhaps the best compliment I could give Death‘s creators is to note the skill with which it recycles familiar action-movie conventions. We’ve seen Death‘s characters and plots and scientifically implausible weapons in other stories, but Hiroshi Takashige and DOUBLE-S stitch them together in such a fashion that the seamwork is almost invisible. The resulting manga isn’t original, exactly, but it has enough style and integrity to engage the reader’s interest, making it an agreeable beach or airplane companion.

Review copy provided by Yen Press.

UNTIL DEATH DO US PART, VOL. 1 • STORY BY HIROSHI TAKASHIGE, ART BY DOUBLE-S • YEN PRESS • 448 pp. • RATING: OLDER TEEN (16+)

Filed Under: Manga, Manga Critic, REVIEWS Tagged With: yen press

One Piece, Vol. 62

May 18, 2012 by Sean Gaffney

By Eiichiro Oda. Released in Japan by Shueisha, serialization ongoing in the magazine Weekly Shonen Jump. Released in North America by Viz.

Now that the gang is back together, we are off to Fishman Island. No, really! Really and truly, they do finally arrive at Fishman Island this time. Which sort of ends up being a mixed blessing, I will admit. I’m afraid that Fishman Island’s arc is similar to Skypeia and Thriller Bark – you like it more on a re-read, but at the time, it just annoyed you. Still, being annoyed by One Piece is still superior to being entertained by other, lesser shonen series.

Of course, first we have to get to the island, which is not as easy as it sounds. This is the better half of this volume, with each of the crew showing off why they’re awesome – everyone gets to fight (except Nami, whose navigation skills are what’s awesome here), we get another dumb goofy villain who actually seems to have more staying power than we expect, and Luffy tames a kraken. Of course he does.

Unfortunately, it turns out that Fishman Island is not quite as welcoming as you would have expected given our adventures with Cammie and Hachi. It turns out that the island was under protection by Whitebeard, and with him gone, power balances are quickly shifting. Another of the Four Emperors – Big Mom – is supposedly protecting them now, but this seems more like mafia protection than anything else. What’s more, the issues of prejudice – on both sides – that we’ve seen before in the Arlong and Sabaody arcs are still around, and there’s some particular nastiness when it becomes very hard to find a blood donor for Sanji, who is dying due to idiocy.

No, I won’t ever stop complaining about this. I will give Oda credit – when he decided to overuse a dumb idea, he really goes all out – but I still hate Sanji’s complete incompetence around women, even if you do acknowledge that he was on the okama island for two years. We see everyone else’s flaws here as well – including Nami’s lust for money, which hadn’t come up in a while – but it’s just harder to take with Sanji nosebleeding all over the place. Even if he is surrounded by gorgeous mermaids.

Having arrived at Fishman Island, our heroes are escorted to King Neptune and his beautiful daughter, but there’s already a conspiracy against them, as the local fortune teller has said Luffy will bring ruin to Fishman Island. Sounds like one of those self-fulfilling prophecies to me, honestly. A bigger problem is that we’re simply introduced to too many characters too fast here – there’s at least 20 new characters, each with boxes giving names and what time of Fishman they are – and there’s simply no way to know at this point who we have to be paying attention to. Well, except for Hody Jones, who appears to be the villain of the arc so far.

On a side note, the last cover page shows Makino with a baby?!?! Oh Oda, why you gotta destroy the Shanks/Makino shipper dreams? :)

There’s lots of cool action here, and some fun goofy humor. I also like that Oda is not forgetting about Nami’s past – there’s a great shot of her shuddering when she sees one pirate has an Arlong tattoo. But the arc is a bit too new to see where the plot is going, and thus this whole volume ends up being a bit more confusing than I think it really deserved to be. Hopefully next time we’ll see Jimbei and things will begin to get knit together.

Filed Under: REVIEWS

FLCL Omnibus

May 15, 2012 by Sean Gaffney

By GAINAX and Hajime Ueda. Released in Japan in two separate volumes by Kodansha, serialized in the magazine Magazine Z. Released in North America by Dark Horse Comics.

I recall when Tokyopop first released this manga, a number of years ago, my general reaction to it was sort of a flat ‘what’. Of course, I was a much younger reader then, and have since read many experimental manga with weird art, weird plotting and a certain gonzo style to them. So I picked up Dark Horse’s new omnibus, which has a spruced-up translation, color pages, and some extras by the author, wondering if I could now appreciate the deep and beautiful meaning in the series. But as it turned out, most of FLCL still ends up making me say the same thing: what?

To be fair to its authors, this is probably the reaction they were going for anyway. It’s OK to write something that’s surreal, and if FLCL is anything else, it’s that. The plot, for those who may not know, involves a young boy named Naota and his metaphors for puberty, which in this series emerge from his head and turn into giant robots. He has a crush on a girl named Mamimi, a ditzy older girl who’s in love with Naota’s older brother (who is in the US) and using Naota as an emotional crutch. She’s also an arsonist. He also goes to school, where he has the usual two male friends, plus the class president, who is the mayor’s daughter and is tsundere for him. All of this is turned upside down when a woman named Haruko arrives, bringing chaos in her wake and fighting the robots… or using the robots to fight one another… in an intergalactic battle that is never really explained properly.

This manga ran in Magazine Z, which no longer exists but was basically Kodansha’s media tie-in magazine. And it should come as no surprise to you that this was based on an anime by GAINAX, who were trying to deconstruct everything so they could reconstruct themselves after putting out Evangelion. The anime was 6 episodes long, and the manga is sort of a truncated adaptation. However, unlike the manga version of Evaangelion, which sticks to the same plot/events but makes the characters more likeable, FLCL’s author is allowed to shake things up a bit. Certainly I don’t remember Naota killing his father in the original.

Sometimes the author does actually remember that this is supposed to be about Naota growing up. At one point, all three female protagonists are living in his house, and Haruko and Mamami decide to tease him by pretending to be lesbians, something that does actually play off of male teenage sexuality. The ending is also rather interesting, changed slightly from the original – Haruko actually gives Naota her broken Vespa, and challenges him to fly to outer space after her. Of course, now our last shot is of his bruised and bloody fingers trying to fix/fly the thing. One might argue it’s more downbeat than the original.

The art is very stylized, and may possibly be worth a look-see. And I still like Mamimi despite myself. But for the most part, what read as an incoherent mess 8 years ago is *still* an incoherent mess, even if the author would like us to think otherwise. If you’re looking for teenage metaphors for sexuality, there are better manga than this.

Filed Under: REVIEWS

Pretty Guardian Sailor Moon, Vol. 5

May 14, 2012 by Sean Gaffney

By Naoko Takeuchi. Released in Japan as “Bishoujo Senshi Sailor Moon” by Kodansha, serialized in the magazine Nakayoshi. Released in North America by Kodansha Comics.

Sailor Moon is at Vol. 5, and the R arc is nearing its end. Things are getting bad. Mercury, Mars and Jupiter are still abducted, Moon’s been kidnapped, and now Wiseman seems to have spirited off Chibi-Usa. Will our heroes be able to stop the rising tide of pervasive evil? Well, there’s 7 more volumes of the main storyline, so the answer to that is obvious. The question is how dramatic and interesting can the author make it before Usagi fires her beam of super-concentrated pureness at the villain?

Quite a bit, as it happens. The villains below Wiseman seem to get a bit more depth to them than their first arc counterparts. In particular, Saphir seems like he might actually betray the villains for the sake of his family. Unfortunately, we’re not at the point yet where the manga starts redeeming minor villains, and the power of Death Phantom within him proves too much. Demande fighting his conditioning was also interesting, though I find Demande so loathsome that the impact was lessened for me. Unfortunately for the Black Moon Family, they find themselves replaced by a more useful villain, who has closer ties to our heroes.

That’s right, it’s time for Black Lady. Take all of the frustrations, desires and fears of a typical eight-year-old girl (again, ignore that she’s supposedly 902, that makes no sense). Then infuse her body with evil, and age her up so that she looks like an adult. This plotline can get a little creepy, be warned – Chibi-Usa’s jealousy of Usagi gets played out here with incestual subtext, and seeing Black Lady kissing her mind-controlled dad is meant to be as unpleasant as it sounds. Still, Black Lady does an excellent job of making the villain’s plan come to fruition – so much so that if they’re going to stop her, it’s going to require the big guns. They’re just going to have to – STOP TIME.

I have to admit, re-reading this volume, I hadn’t realized how emotional Sailor Pluto gets in it. I’d gotten used to the concept of her as the cool, stoic warrior of time – which she clearly isn’t here. Lamenting her fate (she can’t leave the time gate, she can’t let people through the time gate, and she can’t stop time, all rules she breaks in this arc), we realize that her true desire has simply been to be able to fight with the rest of the senshi. This is why she has such a close bond with Chibi-Usa, who has similar feelings of loneliness. Of course, you don’t break the only three rules of your position without consequences, and Pluto’s are particularly heartbreaking, even if you do know how things end up in the S arc and beyond. That said, her sacrifice was definitely worth it, as they were able to get Chibi-Usa back, as well as give Sailor Moon the final bit of determination she needs to beat the bad guys (even if the “name of the moon” speech seems a little jarring after such a serious scene.

The rest of the volume is basically getting Usagi in place to defeat Death Phantom, then getting her back. (Which reminds me, there’s a very amusing scene towards the start of the book where Tuxedo Mask runs off to rescue Chibi-Usa, and a stressed Sailor Moon collapses. They decide to take her back to the 20th Century to recuperate… for about 10 minutes, then the Black Moon Family messes things up so they have to return again. Pacing can sometimes be a problem with Takeuchi.) Luckily, everything works out, and Sailor Moon is even able to briefly meet her future self (hey, they’ve already broken all the other laws of time). We also see the three abducted senshi reuniting with the human side characters who their chapters focused on, which was nice and sweet. (I can’t remember if we ever see them again, but that’s par for the course with minor Sailor Moon characters.)

This volume really doesn’t let up at all, being a breathless race to the climax from beginning to end. And while that may disappoint some fans of the anime (certainly the other four senshi really have very little to do here), it helps to convey the tension needed to support such scenes. And Chibi-Usa goes home to the future! … no, wait, she’s back immediately, as Neo-Queen Seremity apparently regards her past self as free babysitting. Oh well, it’s always nice to end an arc on a cute note. On to the third, and some might say best, arc.

Filed Under: REVIEWS

Rohan at the Louvre

May 11, 2012 by Katherine Dacey

In 2007, NBM Comics-Lit published Nicolas de Crecy’s Glacial Period, the first in a series of graphic novels commissioned by the Louvre Museum. The goal of Glacial Period — and the four books that followed it — was to introduce readers to the richness and complexity of the Louvre’s vast collections through a familiar medium: comics.

The artists’ strategies for bridging the divide between fine and sequential art have varied. In Glacial Period, for example, a team of anthropologists unearth the Louvre’s collections, which have been buried under ice for a millennium. The scientists try to make sense of the objects they discover, not unlike a group of aliens speculating about the purpose of a Coke bottle or an Etch-A-Sketch. Other novels are more fanciful: Eric Liberge’s On the Odd Hours reads like a classy version of Night at the Museum, in which the museum’s iconic pieces come to life, roaming the empty galleries until the night watchman can subdue them. Still others are explicitly historical: Bernar Yslaire and Jean-Claude Carriere’s Sky Over the Louvre, for example, stars two of the French Revolution’s best-known bad boys: Maximilien Robiespierre and David.

Hirohiko Araki’s Rohan at the Louvre, by contrast, takes its cues from the world of J-horror, using the Louvre as the setting for a nifty ghost story. In the book’s opening pages, we’re introduced to Rohan, an aspiring manga artist who lives with his grandmother in a nearly deserted rooming house. (N.B. Fans of JoJo’s Bizarre Adventure may recognize Rohan as a minor character from one of the later volumes of the series, though prior knowledge of JoJo is not necessary for appreciating Louvre.) The unexpected arrival of a beautiful divorcee turns the normally placid household upside down with tearful drama. Within a week of her arrival, however, Nanase disappears into the night, never to be seen again.

We then jump forward ten years: Rohan, now 27, is a successful manga artist who decides to visit the Louvre to view what Nanase once described to him as “the darkest painting in the world.” The painting, he learns, has never been publicly displayed; it sits in a long-forgotten basement vault. What transpires in the bowels of the Louvre is a mixture of old-fashioned Japanese ghost story and contemporary slasher flick; if one were to update Masaki Kobayashi’s Kwaidan for today’s audiences, the denouement of “The Black-Haired Woman” or “Hoichi the Earless” might look like the climatic scene of Rohan.

For all the gory zest with which that scene is staged, Rohan‘s artwork is uneven. Araki’s command of color is impeccable: the prelude is bathed in a golden light, while the scenes at the Louvre are rendered in a cooler palette of grey, blue, and pure black, a contrast that nicely underscores Rohan’s journey from youthful inexperience to maturity. Araki’s sexy character designs are another plus; even the most muscle-bound figures have a sensual quality to them, with full lips and eyes that that moistly beckon to the reader.

When those figures are in motion, however, Araki’s artwork is less persuasive. Rohan and Nanase’s bodies, for example, rotate along several heretofore undiscovered axes; only Power Girl and Wonder Woman twist their bodies into more anatomy-defying poses. Araki’s fondness for extreme camera angles similarly distorts his characters’ bodies, as he draws them from below, behind, or a forty-five degree angle, eschewing simple frontal views whenever possible. Such bodily distortions are meant to give depth to the picture plane, I think, but the result is curiously flat; the characters often look like paper dolls that have been bent into unnatural shapes, rather than convincing representations of walking, talking people.

What Araki’s artwork does best is convey a sense of place. The opening pages are lovely, offering us a peek into a world that is largely — though not completely — untouched by modernity. Araki takes great pains to render the boarding house’s environs — its rock garden and gnarled pine trees — as well as its interior of spartan rooms and sliding doors. We feel the stillness and seclusion of the inn, and bristle when Nanase’s cell phone pierces that tranquility.

Likewise, Araki captures the Louvre in vivid detail. He guides the reader through its galleries, marching us past the Nike of Samothrace and several rooms of seventeenth- and eighteenth-century paintings. We follow Rohan’s gaze upwards towards vaulted ceilings encrusted in sculptural detail and elaborate frescoes, pausing to meet the gaze of the Dutch burghers and Roman gods whose images are mounted on the gallery walls. We then descend into the museum’s extensive network of tunnels and storage vaults, a veritable catacombs of neglected and obscure objects spread out over hundreds of acres. Although these dark, claustrophobic spaces make an ideal setting for a horror story, they’re also a powerful reminder of the Louvre’s history; the tunnels are remnants of a twelfth-century fortress that once occupied the site of the present-day museum.

If the artwork is, at times, overly stylized, Rohan at the Louvre is still an imaginative celebration of the Louvre Museum, conveying its scale, age, and majesty. Araki’s book is not as sophisticated or ambitious as some of the other titles in this series, but is one of the most dramatically satisfying, achieving a near-perfect balance between telling a ghost story and telling the Louvre’s own story. Recommended.

ROHAN AT THE LOUVRE • BY HIROHIKO ARAKI • NBM/COMICS-LIT • 128 pp. • NO RATING

Filed Under: Manga Critic, REVIEWS Tagged With: Hirohiko Araki, Louvre Museum, NBM/Comics Lit, Rohan at the Louvre

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