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Manga Bookshelf

Discussion, Resources, Roundtables, & Reviews

Udon Entertainment

The Manga Review, 7/22/22

July 22, 2022 by Katherine Dacey Leave a Comment

Great news for fans of Fumiyo Kouno: the crew at Mangasplaining has teamed up with UDON to publish Kouno’s Giga Town: Manpu Zufu (A Catalog of Manga Symbols), which uses characters from the Choju-jinbutsu-giga to explain “the visual iconography of manga.” Though Kouno’s work won’t be serialized on the Mangasplaining website, Deb Aoki, Christopher Woodrow-Butcher and Andrew Woodrow-Butcher will be intimately involved in bringing Giga Town to North American readers, offering subscribers a “behind the scenes on how a manga is made from licensing through translation, lettering, and more.” Giga Town is slated for a spring 2023 release; Ko Ransom (Invitation From a Crab) will translate.

NEWS, INTERVIEWS, AND ESSAYS

ICYMI: Anime News Network reports that Tokyopop is bringing back its Rising Stars of Manga contest this year. Earlier this month, Tokopop announced that “previous winners and industry professionals will judge the competition,” and “artists will retain the copyright on their works.” No information about the contest has been posted on the Tokyopop website as yet, though Tokyopop indicated that the contest would run from July 25th – October 25th. Stay tuned for more information. [Anime News Network]

Brigid Alverson offers an in-depth look at the June 2022 NPD Bookscan charts, observing that “[wh]ether the comic is based on the show or the show is based on the comic, media tie-ins were prominent on this month’s charts of the top 20 Author, Manga, and Superhero graphic novels in the book channel.” [ICv2]

Jocelyne Allen takes a break from translating to sing the praises of Takeuchi Sachiko’s Numa no Naka de Fuwaka wo Mukaemasu. “She takes all these emotions and illustrates them to the extreme,” Allen notes. “It’s like physical comedy in manga form, and she only gets better at it with every book she puts out.” [Brain vs Book]

With the help of translator Katsu Tanaka, Danica Davidson interviews Monkey King creator Katsuyu Terada about the art that inspired him to become an manga-ka. “I grew up inspired by amazing Japanese manga illustrators, as well as traditional Japanese artists like Hokusai, and also various other foreign artists like Mœbius,” Terada explains. “With so much inspiration from so many different times and places, I’ve come to see human expression as a wave, layering ripples from far away shores to the other side of the ocean and connecting the world. I would be honored for my work to be seen more internationally, to inspire the same wonder I felt when I was young, and open new paths to a more creative world by expanding my audience’s creative mind.’ [Otaku USA]

REVIEWS

At The OASG, Krystallina and Justin compare notes on the first volume of Burn the House Down, “a whodunnit with a twist — mainly, someone has already said “Idunnit”. Meanwhile, the folks at Beneath the Tangles tackle a slew of new releases–among them Why Raelina Ended Up at the Duke’s Mansion and Shortcake Cake–as Sean Gaffney and I post a new crop of Bookshelf Briefs here at Manga Bookshelf. Writing about the first volume of A Nico-Colored Canvas, Sean reports that “Nico is a lot of fun to read about, but I think in real life I’d find her exhausting and difficult to deal with.”

  • Apple Children of Aeon, Vols. 1-3 (Rebecca Silverman, Anime News Network)
  • A Bride’s Story, Vol. 13 (Krystallina, The OASG)
  • Crazy Food Truck, Vol. 1 (Harry, Honey’s Anime)
  • Fire-Hot Aunt (Krystallina, Daiyamanga)
  • How Do We Relationship?, Vol. 6 (Josh Piedra, The Outerhaven)
  • Komi Can’t Communicate (Anson Leung, Broken Frontier)
  • Magic Artisan Dahlia Wilts No More, Vol. 2 (Justin, The OASG)
  • Mashle: Magic and Muscles, Vol. 1 (Adam, No Flying No Tights)
  • Nightfall Travelers: Leave Only Footprints, Vol. 1 (Rebecca Silverman, Anime News Network)
  • Orochi: Perfect Edition, Vol. 2 (Rebecca Silverman, Anime News Network)
  • Play It Cool, Guys, Vol. 1 (Krystallina, The OASG)
  • Record of Ragnarok, Vols. 2-3 (King Baby Duck, Boston Bastard Brigade)
  • Run on Your New Legs, Vol. 1 (Renee Scott, Good Comics for Kids)
  • Seaside Stranger: Harukaze no Étranger, Vol. 3 (Rebecca Silverman, Anime News Network)
  • Sensei’s Pious Lie, Vol. 1 (Tony Yao, Drop-In to Manga)
  • Shadow House, Vol. 1 (Sarah, Anime UK News)
  • SINoAlice, Vol. 1 (Danica Davidson, Otaku USA)
  • SINoAlice, Vol. 1 (Demelza, Anime UK News)
  • Talk to My Back (Terry Hong, Booklist)
  • The Two of Them Are Pretty Much Like This, Vol. 1 (Erica Friedman, Okazu)

Filed Under: FEATURES Tagged With: Fumiyo Kōno, Katsuyu Terada, Manga Sales Analysis, Tokyopop, Udon Entertainment

Persona 4, Vol. 1

March 4, 2016 by Ash Brown

Persona 4, Volume 1Creator: Shuji Sogabe
U.S. publisher: Udon Entertainment
ISBN: 9781927925577
Released: February 2016
Original release: 2009

Shin Megami Tensei is a sprawling multi-media franchise that began as a series of video games in 1987 and has grown to include manga, anime, novels, merchandise, and more. One of the most popular series within Shin Megami Tensei is Persona, which has its own multitude of spin-offs and adaptations. Persona 4 was initially developed as a role-playing game for the PlayStation 2, but the story and characters have inspired multiple other games, novels, anime, and manga series. The first Persona 4 manga was created by Shuji Sogabe, who was also responsible for the earlier Persona 3 manga adaptation. Sogabe’s Persona 4 manga, currently ongoing, has been licensed in English by Udon Entertainment. After a slight delay, the first volume of the series, originally published in Japan in 2009, was released in early 2016. My personal experience with Shin Megami Tensei as a whole is somewhat limited and up until now my knowledge of Persona 4 had largely been earned vicariously through others.

Soji Seta has grown used to transferring from one school to another due to the demands of his parents’ careers, but when they are both sent overseas, Soji is sent to stay with his uncle and young cousin in the small rural town of Inaba. Because Soji has moved so often he doesn’t have many friends and tends to keep his distance from other people. And as a city boy he’s also a bit out-of-place in the countryside. Even so, he’s warmly welcomed by his classmates and is quickly included in their social circles. Only there’s something unsettling about Inaba and Soji finds himself suffering from disorientation and strange dreams. Soon after his arrival, a string of bizarre deaths begin to occur which somehow seem to be connected to a local urban legend. It is said that on rainy nights, staring into the reflection of a television screen will reveal the face of one’s true love. But the truth behind the rumor is even more peculiar. Suddenly, Soji and the others find themselves pulled into another world as they pursue the mysteries surrounding the murders.

Persona 4, Volume 1, page 151Soji would arguably be the main protagonist of the Persona 4 manga (he’s the player character in the original video game, among other things), but except for the initial chapter most of the first volume is actually told from the perspective of Yosuke Hanamura. Like Soji, Yosuke is a transfer student, having moved to Inaba from a large city six months earlier due to his parents’ work. Although his character is more complex than is initially implied, Yosuke tends to be an easygoing and somewhat clumsy goofball. This provides an interesting contrast to Soji’s colder, more reserved personality. Over the course of the first volume they begin to form a close friendship which will likely become one of Soji’s most important relationships. The connection will also be meaningful for Yosuke whose outwardly upbeat attitude hides feelings of discontent, inadequacy, and doubt. I’m looking forward to seeing how their bond evolves as it seems to be something that they both need.

Not having yet played any of the Persona 4 video games, I’m not in a position to comment on Sogabe’s manga as a derivative work, but at this point it does appear to be an adaptation that can largely stand on its own. Some elements of gameplay can still be detected, though for the most part they have been convincingly incorporated into the story itself. In addition to the plot and characters, I find the manga’s settings to be particularly intriguing. Sogabe’s stylish artwork and use of shadows and fog create an effectively disconcerting environment in both Inaba and the TV world. But one of the most fascinating and potential-laden aspects of Persona 4 is that while in that alternate reality, fragments of a person’s psyche can physically manifest to either great benefit or great harm. Persona 4, Volume 1 is the introduction to the series so there is a fair amount of setup, but the sense of mystery and danger has already been well-established. So far, I am intrigued by the Persona 4 manga and am curious to see how it continues to develop.

Filed Under: REVIEWS Tagged With: manga, Persona, Shin Megami Tensei, Shuji Sogabe, Udon Entertainment

The Most Anticipated Manga of 2016

January 4, 2016 by Katherine Dacey

We’re kicking off 2016 with a look at the manga titles and trends we’re most excited about. Joining me and Brigid is manga journalist and critic Deb Aoki, former guide to AboutManga.com, current host of Manga Comics Manga, and Publishers Weekly contributor.

What new manga are we looking forward to this year?

New Fruits BasketBRIGID: Fruits Basket! Natsuki Takaya’s tangled tale of a cursed family was one of the first shoujo manga I ever read, and I’m looking forward to re-reading it with a more experienced eye (and a better translation).

The other upcoming manga that everyone seems to be looking forward to is Princess Jellyfish, which Kodansha is publishing in double-sized omnibus volumes. This josei title about a bunch of nerdy girls living in their own rooming house sounds like it will be a lot of fun.

In terms of continuing series, I loved the first volume of Planetes and I’m looking forward to more. It’s a smart science fiction story with likeable characters and thoughtful storylines, and Dark Horse’s new edition is a beautiful two-volume omnibus that really feels like something special. I can’t wait to read more of Hiroya Oku’s Inuyashiki, about two humans given extreme superpowers in a freak accident—one uses them for good, one… doesn’t—and Yoshitoki Ōima’s A Silent Voice, an amazingly powerful story that’s about bullying but also about alienation and redemption. One more: Your Lie in April, which has kind of slid under the radar, a shonen romance about musicians that, like A Silent Voice, goes beyond the standard shonen romance tropes and has relatable characters experiencing real emotions.

On a general note: When I was compiling my lists of the best new and ongoing manga series of 2015, I was struck by how many really good manga debuted in 2015. From all accounts, 2016 is going to be even better.

haikyuuDEB: I’m most excited about the trend where manga publishers are taking chances on titles and genres that were once considered the third rail/extra risky to license, like sports manga. Super excited about the Summer 2016 arrival of the first volumes of Haikyu!! by Haruichi Furudate and Kuroko’s Basketball by Tadatoshi Fujimaki from Shonen Jump/VIZ Media! I love Haikyu!! a lot — been watching the first and second seasons on Crunchyroll over and over again. the characters are really wonderful — it’s delightful to see the team grow and reach new heights every time. It’s got lots of heart and humor as well as exciting sports action. It’s now one of my all-time faves!

I’ve also been enjoying the recently released Yowamushi Pedal by Wataru Watanabe, a manga about a hapless anime otaku who discovers that he has a talent for bicycle racing. Big ups to Yen Press for publishing this fairly long series in double-sized volumes.

queen-emeraldas-smallAnother example of manga publishing biz in the US dipping their toes into riskier fare is the upcoming publication of three classics: Rose of Versailles by Riyoko Ikeda from Udon Entertainment, Queen Emeraldas by Leiji Matsumoto from Kodansha Comics, and Otherworld Barbara by Moto Hagio from Fantagraphics Books.  For too long, the classics that are the foundation of manga in Japan have been largely unavailable in English. I’m hoping that these titles succeed so we can someday get more.

Also super excited about having more manga by Asano Inio available in English. Solanin and What a Wonderful World! are go-to recommendations for anyone who loves indie comics and is curious about manga. Now VIZ Media is publishing the mind-bending Goodnight Pun Pun, and A Girl on the Shore, coming from Vertical Comics. Both should be on your pre-order lists, as these are beautifully drawn, thought-provoking books that everyone will be talking about in the months to come.

rose-of-versailles-udonKATE: I share Deb’s excitement about classic manga. It’s a risky undertaking for any publisher, especially when so many readers are young (under 20) and not particularly curious about the medium’s roots. It will be interesting to see if UDON can pitch Rose of Versailles to the Shojo Beat crowd; though the artwork is a little dated, the melodrama, costumes, and kick-butt female lead have obvious parallels with titles in VIZ, Kodansha, and Yen’s catalogs. Who knows? It could be a surprise hit.

Speaking of vintage titles, I’m ecstatic about Drawn & Quarterly’s new Kitaro volumes. D&Q will be releasing these previously untranslated stories in slimmer, kid-friendly editions–a departure from their 2013 Kitaro release, which screamed “prestige project!” I think that’s a smart move: adults with an interest in Shigeru Mizuki’s work will buy it in almost any format, but younger manga fans need a length and trim size that reflects their own reading habits.

Another title on my must-read list is Jiro Taniguchi’s Guardians of the Louvre, which NBM Publishing will be releasing in April. The previous installment of the Louvre series–Hirohiko Araki’s Rohan at the Louvre–was the ultimate otaku two-fer: a ghost story and a standalone chapter in the JoJo’s Bizarre Adventure saga. Taniguchi’s book will undoubtedly be a more sober affair, but one I’m anticipating with the same eagerness: I can’t wait to see how Taniguchi integrates the museum’s famous collection into his story.

fukufukuIn the just-for-fun department, I Am a Hero, a zombie thriller from Dark Horse, is near the top of my list, as are VIZ’s Haikyu! (mentioned by Deb above), Vertical’s FukuFuku: Kitten Tales, and the final installment of DC Comics’ Batman: The Jiro Kuwata Batmanga. I’m also looking forward to Wandering Island, a story about a gutsy young woman who runs an air mail service in a remote corner of Japan. The illustrations are by Kenji Tsurata, the creator of the criminally under-appreciated Spirit of Wonder, which was published by Dark Horse in 1998.

Last but not least, I’d also make a plug for The Osamu Tezuka Story: A Life in Anime and Manga. This visual biography clocks in at a hefty 900 pages, highlighting important periods in Tezuka’s career as an illustrator and animator. Its author, Toshio Ban, worked closely with Tezuka in the 1970s and 1980s, giving Ban a unique perspective on his subject. As an added bonus for American readers, Stone Bridge Press brought in Frederick L. Schodt to do the translation.

How about conventions—does anything look particularly tempting?

DEB: I’m always curious to see what Toronto Comic Arts Festival will be bringing as their guests this May. Last year was Gurihiru and Aya Kanno, prior years brought Konami Kanata, Moyoco Anno, Akira Himekawa, Usamaru Furuya, Est Em, Natsume Ono and Yoshihiro Tatsumi to name just a few. I don’t know what they have planned, but I know it’ll be worth the trip!

As booth space and tickets get harder and harder to get at San Diego Comic-Con, Anime Expo in Los Angeles has turned into the Japanese content biz must-go show. I’ve noticed that more companies from Japan are buying booths, and see lots of meetings / business being conducted at the show.

It’s great that AX is getting bigger and bigger, but I worry that it creates a situation where the anime/manga world becomes even more segregated/separated from the general pop culture community that converges at Comic-Con and similar American shows. This is especially irksome because it seems like most of the Western comics / pop culture press corps basically ignore / don’t report on / don’t attend Anime Expo or any of the announcements that come out of this show.

This pisses me off because anime/manga matter more than ever — especially as its fandom tend to skew younger, are more active, and more interested in all kinds of entertainment from US and Japan compared to their counterparts on the superhero side of the comic shop. So much for my “be less crabby in 2016” resolution… ;-)

KATE: I had a blast attending shows like New York Comic Con and Wondercon in the late 2000s. The last time I attended NYCC, however, I felt that the show had taken a much sharper turn towards the television, film, and gaming industries, and was losing its identity as a comics convention. The manga publishers were still there, of course, but it was harder to circulate and interact with editors and sales reps because of the enormous crowds. That experience pretty much soured me on going to any more big conventions. TCAF always sounds like a blast, but the timing never works for me; I’m always knee-deep in final exams and student papers when it rolls around!

BRIGID: I echo Deb’s concern about AX, but it does seem like this year, the news was spread across a broader swath of conventions—and many of the new licenses, including Fruits Basket, were announced on Twitter. The presence of so many people from the Japanese publishers—not just creators but editorial staff as well—was very noticeable this year and shows that the publishers are taking the American audience seriously. It also enhanced the experience to see, for instance, the editor of Noragami explaining the process of how it went from sketches to finished page. I’m looking forward to more of that at the larger shows as well as the more intimate experience at the smaller shows, where the creators and their readers are not so far apart.

Any predictions about the industry?

DEB: Almost all signs point to a healthier, more robust manga publishing business in 2016, which is a great thing. I don’t see the same rush to publish anything and everything vaguely manga-ish (even crappy manga) that I saw prior to the crash of the late 2000’s — publishers seem to be making more careful choices, more calculated risks. The fact that they’re taking any risks at all — by expanding genres, offering their stories via more digital channels and doing more simulpub/same day as Japan releases, is a good sign.

I’m also intrigued/encouraged by the efforts being made by Japanese manga publishers to welcome submissions by creators from outside of Japan, like Comics Zenon’s Silent Manga Audition contests and the Japanese edition of Shonen Jump’s latest contest to get published in their online magazine, Jump Plus. It’s no secret that many up-and-coming comics creators from around the world are inspired by manga, so it’ll be very interesting to see what happens when more of these creators get exposure in Japan and guidance from Japan’s top-notch manga editors.

magus1KATE: I’m consistently impressed by Seven Seas’ tenacity and business acumen, but not so impressed with the actual titles they license. Last year, however, Seven Seas published The Ancient Magus’ Bride and acquired Orange, neither of which fit the profile of a typical Seven Seas manga; if anything, both seemed like the kind of titles that CMX used to license. That gamble has paid off with Bride, which recently cracked the NY Times Manga Bestseller list. My prediction: Seven Seas will continue to make bold licensing choices in 2016, even as vampire-monster girls remain their core business.

BRIGID: I see publishers taking manga more seriously as the audience expands. While the “pile ‘em high and sell ‘em cheap” attitude that made Tokyopop and Viz’s Shonen Jump lines such a success ten years ago works well with teen readers, who gobble up manga in quantity, publishers are starting to cater to older readers who want a somewhat better experience. The oversized omnibus isn’t that much more expensive than single volumes, but it allows for a more satisfying reading experience, and publishers often include extras like better quality covers and color pages. Viz’s new edition of Monster, Dark Horse’s Planetes, and Yen Press’s Emma are all examples of this, and Kodansha gets a shoutout for not only its superb editions of Vinland Saga but its deluxe Attack on Titan Colossal Edition. This seriousness goes beyond production values to the licensing of quality manga that might not have found a market in earlier years, including Inuyashiki and Naoki Urasawa’s Master Keaton.

gekiga01If any publishers are reading this, I have a very specific licensing request. There’s a small French publisher called Lezard Noir that is publishing some amazing manga in French; I spoke to the publisher when I was in Angouleme two years ago and was really impressed with his line, which includes Minetaro Mochizuki’s Chiisakobé, Bonten Taro’s Sex & Fury, and Masahiko Matsumoto’s Gekiga Fanatics. I’m not the only one—every year at least one of his books is picked as an official selection by the Angouleme festival. I’d love to see some U.S. publishers pick up these titles in a similar format—I think they would have a lot of appeal to those older, more sophisticated manga readers.

Filed Under: FEATURES, MANGABLOG Tagged With: Drawn & Quarterly, fantagraphics, Kodansha Comics, Leiji Matsumoto, Most Anticipated Manga, moto hagio, NBM Publishing, Ryoko Ikeda, Seven Seas, Stone Bridge Press, Udon Entertainment, Vertical Comics, viz media, yen press

The Manga Revue: Kill la Kill and Platinum End

November 20, 2015 by Katherine Dacey

File this column under I’m Not Dead Yet! November has been hectic, and it shows; my last post was over a month ago. Today’s column is an attempt to get back on track with regular updates. On the agenda are reviews of Kill la Kill, an adaptation of the wildly popular anime, and Platinum End, a new shonen series with an impeccable pedigree.

Kill_la_KillKill la Kill, Vol. 1
Comic by Ryo Akizuki; Story by TRIGGER and Kazuki Nakashima
No rating (best for readers 13+)
UDON Entertainment, $12.99

In my small and unscientific sampling of manga based on anime, I’ve read a lot of duds. Wolf’s Rain and Cowboy Bebop, for example, both fell flat in print, conveying little of the personalities or plot intricacies that made both animated series compelling. Kill la Kill is a more artful transfer of show to page, but suffers from some of the same issues as other anime-cum-manga.

Like the anime on which it’s based, the Kill la Kill manga see-saws between flamboyant parody and straight-faced action, mixing jokey conversations with bone-crunching fights. Navigating these tonal extremes in print proves challenging, however. The manga is funniest when skewering tropes that don’t need sound effects or color to make the joke stick–like equipping characters with goofy weapons or populating Honnouji Academy with students who look like extras from Mad Max: Beyond Thunderdome. 

The artists’ desire to spoof other cliches fall flat. On the page, heroine Ryuko Matoi’s barely-there power suit seems like blatant pandering to the male gaze; the artistic team lavishes considerable attention on Ryuko’s body, lovingly depicting her torso and buttocks from myriad angles. On the screen, however, the addition of sound puts a different spin on the material. The cheerful voice acting, peppy music, and snappy sound effects transform an exploitative sequence into an absurd riff on the indignities of fighting in a costume that consists of two well-placed suspenders and a dinner napkin. It isn’t deep, but it is funny, highlighting the stupidity of the “power up!” sequence that’s ubiquitous in anime, manga, and tokusatsu.

The manga suffers from the absence of color and sound in other passages, too. Without a voice actor to modulate the dialogue, almost EVERY PAGE READS LIKE THIS!!! OMG!!! ARE YOU LAUGHING YET??!!!! By the end of volume one, I felt pummeled into submission rather than amused by the affectionate send-up of Japanese pop culture’s most ubiquitous storytelling conventions.

The verdict: The manga looks like a million bucks, but the script strains too hard for effect.

plantinum_endPlatinum End, Chapter 1
Story by Tsugumi Ohba, Art by Takeshi Obata
Rated T+, for teens over 13
VIZ Manga, $.99 (digital only)

Over the last twelve months, VIZ has been experimenting with digital-first releases, a strategy that’s worked well for high-profile shonen titles like One-Punch Man and Tokyo Ghoul. It’s not surprising, then, that VIZ is using the same roll-out for Platinum End, the latest collaboration between Death Note creators Tsugumi Ohba and Takeshi Obata. This time, however, VIZ is making the first chapter of the series available as a stand-alone option–a decision that may backfire if other readers find it as off-putting as I did.

The main issue is the story. It’s mawkish and violent, shamelessly manipulating the reader into feeling sorry for a sullen protagonist by mining familiar adolescent themes: “I was born into the wrong family!” “No one will miss me when I’m gone!” “They’ll be sorry when I’m powerful/rich/famous!” We’re first introduced to Mirai as he’s leaping to his death. As we learn through flashbacks, he was orphaned at eight, and forced to live with an aunt and uncle who treated him like a slave. Nasse, a guardian angel, foils Mirai’s suicide attempt and grants him superpowers that are supposed to make him happy.

Lest you worry that Ohba and Obata have lost their taste for violence, Mirai’s first road test of these newfound abilities results in a gruesome, sexually charged scene. Ohba and Obata have stacked the deck firmly against the victims, but the characters are so cartoonishly evil (and visually repulsive) that their punishment registers not as a justifiable act of vigilantism, but as a plot contrivance. Ohba takes other narrative shortcuts in these opening pages, saddling guardian angel Nasse with dialogue that baldly explains her reasons for helping Mirai–an amateurish and lazy way to justify her part in the drama.

Perhaps the most disappointing element of Platinum End is Obata’s artwork. Though the human characters are drawn with consummate attention to detail, Mirai’s angelic sidekick is utterly generic: she’s a wide-eyed cutie with wings, ringlets, and halo. When placed side by side with Obata’s greatest supernatural creations–Death Note‘s Ryuk and Rem–the paucity of imagination is startling. Obata’s shinigamis looked like otherworldly rock stars with their glassy eyes, Frankenstein scars, and feathery protrusions, whereas Nasse looks like something traced from How to Draw Manga (or perhaps a volume of Kobato). That’s a pity, because Obata’s artwork has carried me through rough patches in his other series; here, however, it doesn’t really do much other than emphasize how thin the story is.

The verdict: Platinum End may find its footing in later chapters, but the first 70 pages are such a let-down that I won’t be tuning in for later installments.

Reviews: At Adventures in Poor Taste, Jordan Richards posts a more positive assessment of Platinum End (though he shares some of my reservations about the lead female character). Also weighing in on the first chapter of Platinum End is Justin Stroman, who offers an in-depth, spoiler-heavy review at Organization Anti-Social Geniuses. Foodies may prefer to visit The Manga Test Drive, where Megan R. samples two culinary comics: Mixed Vegetables, a shojo rom-com about rival teen chefs, and Not Love But Delicious Foods Make Me So Happy!, an older Fumi Yoshinaga title.

Mark Pellegrini on vol. 2 of AKIRA (AiPT!)
Connie on Alice in the Country of Clover: Lizard Aide (Slightly Biased Manga)
Helen on The Ancient Magus’ Bride (Organization Anti-Social Geniuses)
Lori Henderson on Awkward (Manga Xanadu)
ebooksgirl on vol. 12 of Chi’s Sweet Home (Geek Lit Etc.)
Connie on vol. 2 of Citrus (Slightly Biased Manga)
Theron Martin on vol. 27 of Claymore (Anime News Network)
Chris Sims on COWA! (Comics Alliance)
Connie on vol. 13 of Dorohedoro (Slightly Biased Manga)
Terry Hong on Fragments of Horror (Book Dragon)
Jordan Richards on vol. 1 of JoJo’s Bizarre Adventure Part 2: Battle Tendency (AiPT!)
Christophe on Junji Ito’s Cat Diary: Yon & Mu (Anime UK News)
Ken H. on vol. 1 of Kiss Him, Not Me! (Sequential Ink)
Demeiza on vol. 1 of Livingstone (Anime UK News)
Johanna Draper Carlson on vol. 4 of Love Stage!! (Comics Worth Reading)
Wolfen Moondaughter on vols. 3-4 of Maid-Sama! (Sequential Tart)
Rebecca Silverman on vol. 1 of Monthly Girls’ Nozaki-Kun (Anime News Network)
Kane Bugeja on vols. 1-2 of One-Punch Man (Snap 30)
Al Sparrow on vol. 1 of Pandora in the Crimson Shell: Ghost Urn (Comic Spectrum)
Sean Gaffney on vols. 21-22 of Ranma 1/2 (A Case Suitable for Treatment)
Kristin on vol. 2 of Requiem of the Rose King (Comic Attack)
Alice Vernon on vol. 1 of Rose Guns Days: Season One (Girls Like Comics)
Sarah on vol. 3 of Servamp (Anime UK News)
Robert Prentice on vol. 8 of Food Wars! Shogugeki no Soma (Three If By Space)
ebooksgirl on vol. 1 of School Live! (Geek Lit Etc.)
Nick Creamer on vol. 3 of A Silent Voice (Anime News Network)
Danica Davidson on vol. 1 of So, I Can’t Play H (Otaku USA)
Jordan Richards on vol. 1 of UQ Holder (AiPT!)
Austin Lanari on issue 51 of Weekly Shonen Jump (Comic Bastards)
Ash Brown on vol. 8 of What Did You Eat Yesterday? (Experiments in Manga)
Wolfen Moondaughter on vol. 4 of Yukarism (Sequential Tart)

Filed Under: MANGABLOG, REVIEWS Tagged With: Kill la Kill, Manga Review, Platinum End, Takeshi Obata, Tsugumi Ohba, Udon Entertainment, viz media

Sengoku Basara: Samurai Legends, Vol. 2

July 22, 2015 by Ash Brown

Sengoku Basara: Samurai Legends, Omnibus 2Creator: Yak Haibara
U.S. publisher: Udon Entertainment
ISBN: 9781926778594
Released: February 2013
Original release: 2008-2009

Yak Haibara’s four-volume manga series Sengoku Basara 2 is an adaptation of the video game known by the same name. The manga was released in English by Udon Entertainment in two omnibus volumes under the title Sengoku Basara: Samurai Legends. The second omnibus, collecting the third and fourth volumes of Haibara’s Sengoku Basara 2 released in Japan in 2008 and 2009 respectively, was published in 2013. The Sengoku Basara franchise had its beginnings in 2005 as a series of video games but it has since spawned multiple manga and anime series among other things. Samurai Legends was actually my introduction to Sengoku Basara as a whole and it stands fairly well as its own work. Prior exposure to Sengoku Basara isn’t really necessary to enjoy or understand Samurai Legends, although it might not hurt to have some basic knowledge of Japan’s Warring States period upon which it is very loosely based.

In the aftermath of the devastating defeat of the armies of both Kai Takeda and Kenshin Uesugi at Kawanaka Island, very little stands between the forces of Hideyoshi Toyotomi and Masamune Date to prevent them from clashing head on. While there are now fewer contenders vying for control over Japan, the battle for supremacy is still fierce. Toyotomi relies on his own power and strength as well as the skills of his master strategist Hanbei Takenaka, destroying anyone and anything in his path and using fear to rule. Date, too, has an excellent strategist in the talented Kojuro Katekura, but his rise to power has been significantly less destructive, at least when compared to that of Toyotomi. Knowing that they must contend with each other, the two warlords have set their sights on Odawara Castle, a fortress that if conquered will grant the victor an immense advantage in claiming Japan as his own.

Sengoku Basara: Samurai Legends, Omnibus 2, page 209While Samurai Legends is inspired by actual historical figures and events from Japan’s sixteenth-century, the manga, like the rest of Sengoku Basara, makes no attempt at realism or authenticity. Quite the opposite in fact—the series is deliberately over-the-top and anachronistic. The dialogue and trash talk is very contemporary in its style, giving the characters tremendous attitudes with a modern bent. (“Dude, seriously? You wanna dance with me!?”) Additionally, Date’s army is basically portrayed as a bōsōzoku gang, complete with pompadours, although his forces do ride horses instead of motorcycles. And when it comes to actually battling things out, a frequent occurrence in Samurai Legends, the amount of damaged caused and incurred by the overpowered fighters is impressive to say the least, though hardly believable. But that’s part of what makes Sengoku Basara so great. It’s ridiculous and outrageous.

The first omnibus of Samurai Legend moved fairly quickly from one battle to the next. The second omnibus also as plenty of action, but the pacing doesn’t seem quite as frantic. Haibara takes more time to delve into the personal motivations of the primary players in the series’ conflict, revealing what drives them to conquer and unify Japan. While in the end the characters still aren’t particularly subtle or nuanced, this does provide them with more depth. I appreciate it when there is more complex meaning behind a fight than a simple lust for power; the second omnibus clarifies the underlying purpose of the war, making the battles even more thrilling. Samurai Legends is a bombastic series, and a least one major continuity error does slip in amid all of the excitement. However, I’m actually willing to forgive this simply because the manga is so incredibly entertaining otherwise. In the immortal words of Keij Maeda, “As long as you’re having fun, it’s all good.”

Filed Under: REVIEWS Tagged With: manga, Sengoku Basara, Udon Entertainment, Yak Haibara

Sengoku Basara: Samurai Legends, Vol. 1

April 17, 2015 by Ash Brown

Sengoku Basara: Samurai Legends, Omnibus 1Creator: Yak Haibara
U.S. publisher: Udon Entertainment
ISBN: 9781926778334
Released: April 2012
Original release: 2007-2008

Sengoku Basara, an outrageous reimagining of the people and events of Japan’s Warring States period, is a franchise that started out as a series of video games but expanded to include manga, anime, and radio shows among other media. Although I have been aware of Sengoku Basara for quite some time, I’ve somewhat surprisingly never actually played any of the games. Instead, my first direct experience with the franchise was through Yak Haibara’s manga series known in English as Sengoku Basara: Samurai Legends, an adaptation of the second game, Sengoku Basara 2 (which is also the Japanese title of the manga). The first volume of Udon Entertainment’s Samurai Legends was released in 2012. It’s actually an omnibus collecting the first two volumes of the Japanese edition, published in 2007 and 2008 respectively. Normally, I tend to shy away from video game adaptations, often finding them to be less than satisfying, but I liked Haibara’s artwork and so made an exception for Samurai Legends. I’m glad that I did, because the manga is a tremendous amount of fun.

June 2, 1582. Akechi Mitsuhide leads a rebellion against Oda Nobunaga, setting fire to Honnou Temple and burning those inside alive. With Nobunaga dead, Japan’s temporary peace is disrupted as warlords once again battle to gain control over the country. The power vacuum is quickly filled by Hideyoshi Toyotomi with the aid of his impressively skilled strategist Hanbei Takenaka. Currently, they’re in the best position to seize complete control, but they aren’t the only ones taking advantage of the recent upheaval. In the east, the young and brash Masamune Date is itching to make his move, his chance encounter with Shingen Takeda’s protegé Yukimura Sanada spurring him on. Meanwhile, further to the west, Takeda is locked at an impasse with the “God of War” Kenshin Uesugi. While the balance of power is shifting swiftly and dramatically, the appearance of the vagabond Keiji Maeda on the field of war only seems to hasten events.

Sengoku Basara: Samurai Kings, Volume 1, page 87The Sengoku or Warring States period was an extremely tumultuous time in Japan, lasting from the fifteenth to seventeenth centuries. Conflict was nearly constant as alliances between military factions were repeatedly forged and broken, making for an exciting setting for a franchise like Sengoku Basara. While fairly loose with its interpretation of historical figures and events, one thing is for certain: the action and fighting in Samurai Legends is almost nonstop. It’s also ridiculously over-the-top and over-powered. Characters are incredibly strong and resilient. They each have their own style of fighting and distinctive weaponry that, frankly, are often absurd. I mean, Date fights with three swords in each hand and Takeda’s battle-axe is as big as a horse. And that’s only two examples. Samurai Legends includes anachronisms and is hardly realistic, but the manga’s badassery is bombastic, dynamic, and highly engaging as a result.

Surprisingly enough, there actually is some legitimate history mixed into the raucousness that is Samurai Legends, but the manga was never intended to be a primer or to be taken too seriously. Though I will admit, I do find it much easier to remember who was who historically having been exposed to their highly-fictionalized counterparts. The manga has a very large cast of important and memorable players. Though Date is arguably the lead in the series, every faction involved in the conflict has at least one moment in the series in which it takes precedence. Samurai Legends isn’t particularly subtle or nuanced with its story or characterizations—more often than not it’s just one spectacular fight scene after another—but the manga’s humor and intense drama, exciting action, and sheer audacity have their own charm and appeal. Honestly, I never expected that I would like series as much as I do, but I get a huge kick out of Samurai Legends and find it to to be extraordinarily entertaining.

Filed Under: REVIEWS Tagged With: manga, Sengoku Basara, Udon Entertainment, Yak Haibara

Adaptation Adventures: Udon Entertainment’s Manga Classics

October 8, 2014 by Ash Brown

One day long ago when I was still very small my parents brought home for me a box filled with Great Illustrated Classics–small, compact adaptations of classic literature with illustrations on almost every other page intended to introduce younger readers to some of the great, influential stories of the Western canon. I devoured them. It’s largely thanks to that series that I became so well versed in the classics. When I was older I would go on to read the originals of some of my favorites. And even those that I never got around to, I became familiar enough with their stories that I could hold my own in conversation and understand references made to them.

Literacy is something that I care very deeply about. Closely related to that, I also feel that exposure to the classic stories that have gone on to become such an integral and influential part of Western culture and world literature is important. However, I realize how intimidating those classics can be, especially for those who are reluctant readers to being with, or who simply don’t enjoy the authors’ styles of writing or find the length of some of the originals to be formidable. Because of that, I believe that efforts to adapt these stories in a way that is more approachable and appealing to a larger audience can be extremely valuable, which brings me to Manga Classics.

Manga Classics

Manga Classics is a line of graphic novel adaptations jointly released by Udon Entertainment and Morpheus Publishing. Their aim is to present faithful, high-quality adaptations of classic stories in a format intended to be especially appealing to young adults–that is, full-length, manga-style graphic novels. Udon isn’t the only publisher to attempt something similar to this. Recently I’ve seen other comics, graphic novel, and manga adaptations of classics released by publishers like Marvel and One Peace Books (to provide just two examples) with varying levels of success.

Strong adaptations can be notoriously difficult to achieve. Purists will often outright shun adaptations as they almost never carry the same nuance and complexity found in the source material or because they may stray too far from the original. Adaptations are especially challenging when trying to present a story in an entirely different medium, such as adapting prose into comics or film. For me, I consider an adaptation to be a great one if it is entertaining and engaging in its own right while at the same time inspiring readers (or viewers) to seek out the original stories. I feel that Manga Classics’ first two adaptations have accomplished this.

Pride & PrejudiceThe Manga Classics series debuted in 2014 with adaptations of Jane Austen’s Pride & Prejudice and Victor Hugo’s Les Misérables. Out of the two, I am most familiar with Pride & Prejudice. I’ve read the original, I’ve seen many of its film and television adaptations (if you’ve not already discovered the recent webseries The Lizzie Bennet Diaries, I highly recommend it), and back in high school I was actually even a main cast member in a Pride & Prejudice stage production.

The original Pride & Prejudice was first published in England in 1813. The story follows Elizabeth Bennet, the second-oldest daughter of an English family with a country estate outside of London. Elizabeth’s mother is determined to see her five daughters married, and married well, so when the wealthy (and young) bachelor Mr. Bingley moves into the neighborhood, her scheming immediately begins. Fortunately, Bingley and Jane, the eldest Bennet daughter, hit it off. Unfortunately, due to some misunderstandings and interference from Bingley’s best friend Mr. Darcy, their romance is cut short. And because of that, Elizabeth’s opinion of Darcy suffers greatly, not that she held him in very high regard to begin with. To add to the awkwardness, Darcy, to his dismay, seems to have developed feelings for Elizabeth. Things get even more complicated from there as manners, social standing, morals, and some very strong personalities come into play before the Bennet daughters find their way in life and love.

Elizabeth Bennet and (blushing!) Mr. Darcy

Elizabeth Bennet and (blushing!) Mr. Darcy

Reading the Manga Classics version of Pride & Prejudice reminded me how much I enjoy the original novel, its story, and its characters. I was also struck by how perfectly Austen’s work is suited for shoujo. The story has been adapted by Stacy King and illustrated by Po Tse. The narrative has been slimmed down and largely focuses on Elizabeth and the ups and downs of her delightfully antagonistic relationship with Darcy. All of the major plot points are still there although some of the other characters (such as Elizabeth’s younger sisters) aren’t as fully developed. But the story still works and works quite well. The only thing I didn’t really like about Manga Classics’ Pride & Prejudice was the portrayal of Mr. Collins, the heir to the Bennet estate. To some extent he serves as the story’s comic relief, but he comes across as too much of a caricature in the graphic novel (visually and narratively) which clashes in style from the rest of the comic. Generally though, Po Tse’s artwork is quite lovely and occasionally even stunning. Elizabeth and Jane’s hair is gorgeously drawn and particular attention has been given to Regency period clothing and architecture as well. (A preview of the first chapter is available here!)

Les MisérablesI am much less familiar with Les Misérables. Although I know the basic story of the novel, I’ve never actually read the original. Nor have I seen any of its direct adaptations. However, I have listened to multiple sound recordings of the musical many, many times. I’ve seen the recent 2012 film adaptation of the musical as well, but that’s a couple steps removed from Hugo’s original.

Les Misérables was first published in France in 1862. The novel (one of the longest ever written) is an epic work of historical fiction set in the first half of the 19th-century, a rather tumultuous time in France. The novel begins in 1815 after the defeat of Napoleon Bonaparte and, following a large cast of characters, digressions, and subplots, climaxes with the June 1832 uprising in Paris. The most well-known story out of Les Misérables is that of the ex-convict Jean Valjean, the officer Javert whose goal is to recapture Valjean, and a young orphan girl named Cosette who becomes Valjean’s charge. Those three individuals and their relationships and connections to one another and the rest of the characters form the core of Les Misérables. Politics, religion, economic and social conditions, philosophy, morality, redemption, and love all have an important role to play in the novel as well.

Cosette and Jean Valjean

Cosette and Jean Valjean

Because I’m not as familiar with the original Les Misérables it’s difficult for me definitively say how the Manga Classics’ adaptation directly compares. However, I can say that it reads very well. Most of the subplots have been dropped in favor of the main storyline following the Valjean and Cosette and those who are directly involved with them. The adapter, Crystal Silvermoon, has taken great care to consider other adaptations of Les Misérables in addition to the original in the creation of the graphic novel. Because Les Misérables is so lengthy and complex there would be no possible way to include everything, but the most iconic scenes are all present in the Manga Classics adaptation. Stacy King provided additional assistance with the scripting and SunNeko Lee served as the volume’s illustrator. Stylistically, the art is a little simpler than that found in the Pride & Prejudice adaptation. However, it is more even in tone which suits the story’s serious and dramatic nature. Once again, particular attention has been given to the setting. I found the Les Misérables graphic novel to be engaging and, perhaps more importantly, it’s the first adaptation that has really made me interested in picking up the original.

Because it is so easy to create an unsatisfying adaptation of any work, let alone a work that is well-loved or held in high esteem, and after seeing so many poor adaptations, I’ll admit that I approached Manga Classics with some apprehension. However, I was very happy to discover that the line’s first two adaptations were very well done. Though I might have a small nitpick here or there, I sincerely enjoyed both volumes. I could easily see Manga Classics being used in a classroom setting, but I think the graphic novels will appeal to readers outside of that context as well. I am very pleased that new audiences will have the opportunity to be introduced to some of the classic works of literature in such an approachable format. Hopefully, like Great Illustrated Classics did for me, Manga Classics will inspire new generations to seek out those original stories.

Spring 2015 will bring three more adaptations to the Manga Classics line, graphic novel versions of Jane Austen’s Emma, Charles Dickens’ Great Expectations, and Nathaniel Hawthorne’s The Scarlet Letter. So far, Manga Classics has approached the source material of its adaptations with care and respect; I can honestly say that I’m looking forward to seeing future Manga Classics releases.

Thank you to Udon Entertainment for providing copies of Pride & Prejudice and Les Misérables for review.

Filed Under: FEATURES Tagged With: comics, Crystal Silvermoon, Jane Austen, Manga Classics, Po Tse, Stacy King, SunNeko Lee, Udon Entertainment, Victor Hugo

Guest Feature: Why You Should Read Evyione, Part II

August 16, 2011 by Sara K. 7 Comments

Why You Should Read (and Want More) Evyione: Ocean Fantasy
Part II

Evyione: Ocean Fantasy, loosely based on “The Little Mermaid,” is a wonderful manhwa which is on indefinite hiatus in English. Here I present the case for continuing Evyione in English.

In Part I I described the merits of the artwork in Evyione: Ocean Fantasy. The artwork was the main draw for me – in the beginning. However, if I only cared about the art, I would advocate bypassing the Udon Entertainment edition and going straight for the original, Korean-language edition. It is because of the story’s impact on me that I am encouraging people to try the Udon Entertainment English-language edition.

What about the story engrosses me so much? The answer, while simple to name, is complex to describe: the connections between the characters.

Character Crystals

The characters are like crystals. At first, the characters seem to be simple yet warmly rendered examples of standard archetypes, just like the characters in well-told fairy tales. Being a comic based on Hans Christian Andersen, this feels appropriate, and it feels even more appropriate because it fits the artistic aesthetic I described in part I. Crystals, too, can appear beautiful yet simple upon a glance. And like crystals, at first the characters seem like they will never change or show depth – just as fairy-tale characters generally do not change or show depth.

Of course, crystals do change and can have hidden complexity, and the same is true of the characters in Evyione: Ocean Fantasy. Kim Young-Hee reveals the humanity in the characters just as a jeweler might reveal the gem in a crystal – by rubbing the characters against each other to gradually uncover an underlying layer, or by striking them against each other to expose a new facet. Different characters pull out different qualities from each other. Watching the characters rub, strike, and connect with each other, slowly exposing themselves, is exactly why I love the story.

This dynamic is not apparent in the first volume. It takes time to reveal the characters and to weave the complex web of their relationships. In volume one, Yaxin pretty much only interacts with the sea witch, Evyione and Fidelis are mostly interacting with each other, and Owain only interacts with Evyione, and not for very long. Fidelis – the less I say about him, the better, because it is hard to talk about him without blowing a significant bombshell. Owain might be my favorite character (aside from my other favorite characters – it is tough to pick just one), and based on the artist commentary section, he seems to be the most popular character among Korean readers too. And of course, Yaxin and Evyione’s relationship is the beating heart of the story. The connections – and potential connections between the characters – drive much of the suspense, and as it takes a few volumes to build things up, it means that it is much harder to be left hanging at the end of volume 6 than at the end of volume 1.

An Example

To really show how engrossing the connections between the characters are requires an in-depth example.

I do not want to use Yaxin and Evyione’s relationship as that example; it is difficult to have a meaningful discussion of their relationship without spoilers. Though if you want a taste of that, the summary would be: the connections between Evyione and Owain, Yaxin and Owain, Evyione and Fidelis, and Evyione and the king’s brother are all worthy reading in their own right – and they all help Evyione and Yaxin’s relationship attain that special something which makes me tear through the volumes, difficult Chinese phrases be damned, to finally get to the scenes between the two.

Anyway instead, I will describe the relationships around the Queen, Evyione’s stepmother.

The Queen

The queen is a very refreshing take on the fairy-tale stepmother. For starters, she is not evil. This grants the queen the freedom to act like a human being instead of a stock villain.

The problem stems from her marriage. The king and the queen do like each other, though ‘love’ is probably too strong a word. However, the queen thinks that when she is no longer young and beautiful, the king will discard her. She thinks that the only way to protect herself is to bear the king’s children … yet after three years of marriage, she still doesn’t have any children. And this kicks off a chain of events.

As a source of comfort and support – or, perhaps not – comes Marie-Anne, the queen’s old lover from France. While the queen is married to the king, Marie-Anne is clearly her real partner. The queen, insecure as she is about her marriage, avoids openly disagreeing with the king, and in the one scene where she does, in fact, say to the king that she disagrees with him, she immediately tries to diffuse the situation. However, when she disagrees with Marie-Anne, she never hesitates to call her out on it. In other words, unlike from her husband, the queen insists on respect from Marie-Anne. If they could have, the queen and Marie-Anne would have probably married each other long ago. Which makes me wonder – is the ultimate cause of the queen’s problems the fact that her society doesn’t accept queer relationships?

However, Marie-Anne’s presence is not exactly beneficial. Her attempts to intervene in the queen’s problems only make them worse. And Marie-Anne has ulterior motives for coming to Emvonia. The queen is partially aware of this. While the queen does not seem to like it, she is not trying to stop Marie-Anne – so far. But when the queen figures out the full extent of Marie-Anne’s activities … to be honest, I do not know what is going to happen, but it will not be good. And there is the question of how Marie-Anne will respond. Marie-Anne really does seem to love the queen. If she had to choose between the queen and her goals — and she probably will have to choose eventually — I am not sure which one she would pick.

While the queen’s sub-plot at first is confined to a few characters, one by one, others get dragged into the mess. Each new character adds to the fray of course adds a whole new set of complications. And each additional character draws out a different part of the queen, making her an ever richer character.

What really breaks my heart is the toll these events are having on the queen’s self-esteem. She really is a good person. However, desperation causes her to do some less than ethical things. That makes her think that she is a bad person. And she is blaming herself even for things which are not her fault. While this tragedy started because the she thinks that her husband does not see any worth in her beyond her beauty, it seems that she now thinks that her husband is right. And that is definitely not true.

Spectacular Moments

When I think of Evyione: Ocean Fantasy, my mind often drifts to specific spectacular moments, the culmination of everything good in this comic. For all that I tried to break the discussion of the art and the story into different sections, the two cannot be completely separated. The artwork provides the potential to be striking; the plot provides the potential to be surprising; the character development provides the potential to be moving; when even two of these things come together, the result is spectacular.

An example I should have used in part 1 – but which also fits here, because it is important for both the artwork and the story – is a scene in which one character wakes up in chains, and then sees another character, wearing a mask, approaching. It is a bizarre scene. Both of the characters have ingested drugs, and it comes through in the drawings. This a wonderful example of how the story supplies a great subject for the artwork. Indeed, this scene is mostly told through what is seen, not what is said. This scene is unexpected, yet so visually imaginative, and yet has seriously scary implications for the characters involved. The first time I read this scene, I was so stunned that I temporarily stopped thinking. Heck, re-reading this scene for the purpose of writing this paragraph made my neck tense up. This particular moment marks the shift of the story into a much darker direction, and was one of the turning points which made me fall for Evyione: Ocean Fantasy that much harder.

Read Evyione: Ocean Fantasy! And Talk about It!

If you think you might like Evyione: Ocean Fantasy, please, please, PLEASE buy volume 1 of the Udon Entertainment edition. It is still available for sale. And if you do, in fact, like it, please tell people about it. Blog about it, if you have a blog. Volume 2 is never going to come out in English without sales and buzz. And volume 2 really should come out in English.

Finale

This review covers a lot. To wrap it all up, I wish to share one of my favorite moments. Enjoy.

*

Yaxin is bathing by the rocky sea shore. Hearing footsteps, he hides.

It is Evyione.

She is wearing a black robe à la polonaise. The area from the top of her stomacher to the bottom of her chin is completely covered in black lace. The engageants (sleeve extensions) are made from a matching set of black lace, yet her sleeves short enough to leave her fair skin exposed between the engageants and her black gloves. And her black hat comes with an elegant set of ribbons. While it is a very fine dress, it is actually plainer than most of the dresses she wears. It is a dress for mourning.

Evyione starts crying.

In many other comics aimed at a female audience, Evyione would have struck a dramatic pose as she cried, artistic flourishes would spill out onto the page, and/or the panels themselves would contort to share in Evyione’s grief. However the artwork of Evyione: Ocean Fantasy, simple and natural as ever, just lets Evyione stand and sob her heart out.

As Yaxin watches, he narrates [quote translated from Chinese] “I do not know why she came to these deserted rocks by the sea, but she looks like she is extremely sad … The sound of the never-ending waves crashing on the rocks seem to be trying to cover the sound of her weeping … The sound of her sobs is gradually ebbing … The sound of her breath is also gradually becoming slower … Now her footsteps sound like they belong to a completely different person … She has straight away turned her body, climbing the stairs, having completely recovered her normal calm self, seeming as if she had never wept.”

I love this moment because this is one of the very few times that Evyione freely expresses her feelings. And after her release, the reader watches her put back on the social mask that almost always wears to cover up her unhappiness.

Evyione is weeping because she believes that Yaxin is gone forever.


Sara K. has spent almost all of her life in San Francisco, California. She got tired of living in San Francisco, so one day she boarded a plane bound for Haneda Airport, and has never been back to San Francisco ever since. She currently lives in an Asian city you have never heard of.

Filed Under: FEATURES, Manhwa Bookshelf Tagged With: evyione, Udon Entertainment

Silent Möbius, Vol. 1

June 10, 2010 by Katherine Dacey

I like science fiction, I really do, but I have limited tolerance for certain tropes: futures in which all the women dress like strippers — or worse, fascist strippers — futures in which giant bugs menace Earth, and futures in which magic and technology freely commingle. Small wonder, then, that Kia Asamiya’s Silent Möbius has never been on my short list of must-read manga — it’s a festival of cheesecake, gooey monsters, and pistol-packing soldiers who, in a pinch, must decide whether to cast a spell or fire a rocket launcher at the enemy. Imagine my surprise when I discovered just how entertaining Silent Möbius turned out to be, gratuitous panty shots, bugs, and all.

When shorn of its mystical mumbo-jumbo and elaborate character histories, Silent Möbius is, at heart, a classic “They came from outer space!” tale. The story begins in 2026, when the Earth is under siege from interdimensional beings known as Lucifer Hawks, fierce, shape-shifting beasties that can assume a variety of forms: dragons, humans, oversize millipedes. Only a small team of elite agents — the so-called Attacked Mystification Police Force (AMP) — are capable of killing the Hawks with a mixture of up-to-the-minute technology and good old-fashioned sorcery. Where the Hawks are coming from and why remains mysterious — at least in the very early stages of the story — though we learn that one agent’s father may be responsible for opening the floodgate between Earth and the Hawks’ home world.

If the plot is pedestrian, Asamiya’s towering cityscapes and appealing character designs aren’t. To be sure, there are plenty of other sci-fi manga from the 1980s and 1990s peddling similar visions of a dysfunctional future paved in concrete and lit by neon, but Asamiya and his helpers pull off even the busiest compositions, bringing the urban scenes to energetic life; I dare you not to compare Silent Möbius with Blade Runner. (Someone else must have thought so, too, as Asamiya was tapped to do the manga adaptation of Star Wars: The Phantom Menace, yet another work that pilfered visuals from Scott’s ground-breaking film.) Then there are the character designs: each member of the AMP seems to be taking her grooming cues from the golden age of MTV, when video vixens came in two flavors: those with enormous feathered hair, and those with short, heavily lacquered locks. Better still, their uniforms consist of jackets with epaulets, neckties, and stirrup leggings. Who knew that 2026 would look suspiciously like 1986?

The other thing that won me over was the characters. I wouldn’t construe Asamiya’s decision to make the AMP a strictly female force as a nod to feminism; there are enough costume failures and half-clad characters to suggest Asamiya was as interested in satisfying the male gaze as he was in promoting the idea that women can kick ass just as well as men. At the same time, however, the ladies of AMP are tough and decisive, and don’t take guff from their male peers; in one of the series’ few nods to realism, the largely male police force resents the AMP for their ability to assume control of any investigation, grumbling about jurisdiction and occasionally baiting the women into fights.

Not that Silent Möbius doesn’t have moments of eyeball-rolling stupidity. Asamiya saddled his characters with borderline stripper names, for example: who but an adult entertainer would choose a name like “Rally Cheyenne” or “Katsumi Liqueur”? (Worse still: Katsumi’s father was Gilgelf Liqueuer, a name best suited for a drunken Hobbit.) Then, too, the series’ rather complicated mythology isn’t well explained; it’s the kind of universe where some characters kill aliens by drawing pentagrams on the ground while others use bazookas. And the cheesecake… sigh. I often had the sinking feeling that Asamiya was secretly auditioning to do a Pirelli Tire calendar with his frequent images of semi-naked women in provocative poses.

Costume failures and panty shots aside, I enjoyed the first volume of Silent Möbius well enough to continue with the series. It’s a fun, escapist romp that occasionally takes itself a little too seriously, but never bogs down in its own ridiculous mythology.

SILENT MÖBIUS: COMPLETE EDITION, VOL. 1 • BY KIA ASAMIYA • UDON ENTERTAINMENT • 200 pp. • RATING: OLDER TEEN (16+)

Filed Under: Manga, Manga Critic, REVIEWS Tagged With: Classic, Kia Asamiya, Post-Apocalyptic Sci-Fi, Silent Moebius, Udon Entertainment

Silent Möbius, Vol. 1

June 10, 2010 by Katherine Dacey

silentmobius1I like science fiction, I really do, but I have limited tolerance for certain tropes: futures in which all the women dress like strippers — or worse, fascist strippers — futures in which giant bugs menace Earth, and futures in which magic and technology freely commingle. Small wonder, then, that Kia Asamiya’s Silent Möbius has never been on my short list of must-read manga — it’s a festival of cheesecake, gooey monsters, and pistol-packing soldiers who, in a pinch, must decide whether to cast a spell or fire a rocket launcher at the enemy. Imagine my surprise when I discovered just how entertaining Silent Möbius turned out to be, gratuitous panty shots, bugs, and all.

When shorn of its mystical mumbo-jumbo and elaborate character histories, Silent Möbius is, at heart, a classic “They came from outer space!” tale. The story begins in 2026, when the Earth is under siege from interdimensional beings known as Lucifer Hawks, fierce, shape-shifting beasties that can assume a variety of forms: dragons, humans, oversize millipedes. Only a small team of elite agents — the so-called Attacked Mystification Police Force (AMP) — are capable of killing the Hawks with a mixture of up-to-the-minute technology and good old-fashioned sorcery. Where the Hawks are coming from and why remains mysterious — at least in the very early stages of the story — though we learn that one agent’s father may be responsible for opening the floodgate between Earth and the Hawks’ home world.

If the plot is pedestrian, Asamiya’s towering cityscapes and appealing character designs aren’t. To be sure, there are plenty of other sci-fi manga from the 1980s and 1990s peddling similar visions of a dysfunctional future paved in concrete and lit by neon, but Asamiya and his helpers pull off even the busiest compositions, bringing the urban scenes to energetic life; I dare you not to compare Silent Möbius with Blade Runner. (Someone else must have thought so, too, as Asamiya was tapped to do the manga adaptation of Star Wars: The Phantom Menace, yet another work that pilfered visuals from Scott’s ground-breaking film.) Then there are the character designs: each member of the AMP seems to be taking her grooming cues from the golden age of MTV, when video vixens came in two flavors: those with enormous feathered hair, and those with short, heavily lacquered locks. Better still, their uniforms consist of jackets with epaulets, neckties, and stirrup leggings. Who knew that 2026 would look suspiciously like 1986?

The other thing that won me over was the characters. I wouldn’t construe Asamiya’s decision to make the AMP a strictly female force as a nod to feminism; there are enough costume failures and half-clad characters to suggest Asamiya was as interested in satisfying the male gaze as he was in promoting the idea that women can kick ass just as well as men. At the same time, however, the ladies of AMP are tough and decisive, and don’t take guff from their male peers; in one of the series’ few nods to realism, the largely male police force resents the AMP for their ability to assume control of any investigation, grumbling about jurisdiction and occasionally baiting the women into fights.

Not that Silent Möbius doesn’t have moments of eyeball-rolling stupidity. Asamiya saddled his characters with borderline stripper names, for example: who but an adult entertainer would choose a name like “Rally Cheyenne” or “Katsumi Liqueur”? (Worse still: Katsumi’s father was Gilgelf Liqueuer, a name best suited for a drunken Hobbit.) Then, too, the series’ rather complicated mythology isn’t well explained; it’s the kind of universe where some characters kill aliens by drawing pentagrams on the ground while others use bazookas. And the cheesecake… sigh. I often had the sinking feeling that Asamiya was secretly auditioning to do a Pirelli Tire calendar with his frequent images of semi-naked women in provocative poses.

Costume failures and panty shots aside, I enjoyed the first volume of Silent Möbius well enough to continue with the series. It’s a fun, escapist romp that occasionally takes itself a little too seriously, but never bogs down in its own ridiculous mythology.

SILENT MÖBIUS: COMPLETE EDITION, VOL. 1 • BY KIA ASAMIYA • UDON ENTERTAINMENT • 200 pp. • RATING: OLDER TEEN (16+)

Filed Under: Manga Critic Tagged With: Classic, Kia Asamiya, Silent Moebius, Udon Entertainment

Reading Club, Vol. 1

May 28, 2010 by MJ Leave a Comment

Reading Club, Vol. 1 | By Cho Ju-Hee & Suh Yun-Young | Published by Udon Entertainment | Rated: Older Teen (16+) – Eun-Sae is thrilled when dreamy bookworm Kyung-Do asks her to volunteer with him to clean up their school library. Unfortunately, a couple of surprises await her as she takes on this new task. Though Kyung-Do is clearly interested in reading everything in the library’s sprawling collection, he shows very little enthusiasm for actually organizing the place. Secondly, the collection includes a book with some sinister supernatural qualities that may have played a part in several tragic deaths, including that of Kyung-Do’s father. Can Eun-Sae save Kyung-Do from meeting the same fate?

Reading Club is billed as “Korea’s first horror comic for girls,” and while I can’t speak to the accuracy of that statement, I can vouch for it being very effectively geared to its target audience. The first volume favors story over romance, but with an intimate feel reminiscent of the plotty romance novels that drew me in most as a teen, like Mary Stewart’s Touch Not the Cat or The Gabriel Hounds. Her stories were always favorites of mine, marrying heart-stopping fear and heart-pounding romance, all experienced through the tight POV of her sophisticated heroines. Though Reading Club does not stick with Eun-Sae’s POV for the entirety of its first volume (nor is Eun-Sae the equivalent of Stewart’s snappy young ladies of leisure) the effect is the same. Plot is the focus of the volume throughout, but it is Eun-Sae’s feelings that drive the story, whether she’s fighting off ancient evil or boldly taking the initiative with her new crush.

One particularly refreshing aspect of the story, especially for young female readers, is the reversal of traditional heroine and hero roles. While Kyung-Do is portrayed as a passive beauty who sparkles only in the presence of good books, Eun-Sae is all action, vowing to protect her delicate boyfriend from coming to a tragic end. This reversal is never played as parody and Eun-Sae in particular is wonderfully nuanced, despite limited “screen time” in this volume. She’s sometimes brave, often lazy, occasionally dishonest, and definitely driven by hormones, just like any teen. Kyong-Do is more of a mystery, both to Eun-Sae and to us, which is exactly as it should be so early on in this kind of story.

Reading Club‘s greatest weakness at this point is its length, or rather its lack thereof. Though the series’ first volume effectively introduces both its cast and major plot points, so little is understood about the book’s sinister powers (let alone the mysterious “Reading Club”) even by the end of the volume, there is a sense of shallowness to the story’s supernatural elements that could be avoided by revealing just a bit more. Presumably deeper insight is yet to come, but it would be nice to have a stronger taste early on to better whet the appetite for future volumes. Though the volume delivers a sufficiently spooky premise along with some genuinely frightening imagery, the connection between the two is not yet solid enough to hold up under scrutiny. Why does one of the book’s victims commit suicide, while another is simply found dead with a creepy severed tongue? The story’s mythology has not yet been explored deeply enough for us to know, keeping real terror safely at arm’s length.

The series’ artwork is sparse yet vivid, helping to set the story’s dark, tense tone right from the start. Its character designs are unremarkable yet nicely distinctive from one another, helping to shape characters immediately within the story’s plotty framework. Unfortunately, the volume’s text is less easy on the eyes, printed in a small, cramped font that is sure to force some readers into squinting from page to page.

As the first of Udon’s manhwa catalogue I’ve had the pleasure to read, this volume fortunately leaves me wanting more. For smart teen romance paired with genuine chills, Reading Club is a promising choice.

Review copy provided by the publisher.

Filed Under: Manhwa Bookshelf, MANHWA REVIEWS Tagged With: reading club, Udon Entertainment

Short Takes: The Big Adventures of Majoko, The Magic Touch and The Manzai Comics

July 2, 2009 by Katherine Dacey

With the Fourth of July right around the corner, I decided to keep things light and sparkly here at The Manga Critic by reviewing three humorous shojo titles: The Big Adventures of Majoko (UDON Entertainment), an all-ages title about an inept witch; The Magic Touch (VIZ), a comedy about a group of high school students who aspire to be professional masseuses; and The Manzai Comics (Aurora Publishing), a dramedy about a shy young man who becomes half of an Abbott-and-Costello comedy team.

THE BIG ADVENTURES OF MAJOKO, VOL. 1

BY MACHIKO FUJI AND TOMOMI MIZUNA • UDON ENTERTAINMENT • 200 pp. • RATING: KIDS (7+)

Like Fairy Idol Kanon and Ninja Baseball Kyuma!, The Big Adventures of Majoko uses magic and humor to teach kids the importance of telling the truth, doing their best, and treating each other respectfully. The story focuses on Nana, an ordinary eight-year-old, and Majoko, a young witch who’s still learning the ropes when it comes to flying and casting spells. Thanks to a magic diary, Nana can summon Majoko whenever she wishes. The two embark on a variety of missions, from assisting a mermaid to finding a lost necklace, relying on pluck and smarts when Majoko’s magic fails — a frequent occurence. While a few of the stories are didactic, most employ a light touch, keeping the pious sentiments to a minimum and focusing instead on adventure, as the girls battle one-eyed monsters, pursue a rainbow thief, and journey to the bottom of the sea.

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Filed Under: Manga Critic Tagged With: Aurora, shojo, Udon Entertainment, VIZ

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