MJ: There’s a lot to choose from at Midtown Comics this week, yet even with so many lovely choices at hand, I’m going to risk sounding like a broken record and cast my vote once again for the latest volume of GTO: 14 Days in Shonan. I just can’t help it! This series has charmed me so completely and unexpectedly that it easily grabbed a spot at the top of my list of favorites in 2012. Volume seven comes out this week, and I can’t wait to read it!
MICHELLE: I picked Sailor Moon last week, so I’ll pick something else. Man, there is a lot of good stuff on that list, but like MJ, I am going to have to go with an old favorite.
Skip Beat! in its 30th volume still feels fresh to me, and it’s a series that I am already looking forward to rereading and it’s not even done yet. That doesn’t happen to me very often!
SEAN: Indeed, lots of stuff I could pick, but I keep coming back to Devil and Her Love Song. It’s a rare shoujo series where I want to see the villain redeemed as much as the heroine, but that’s where I’ve ended up with this one, where I find myself really hating what Anna is doing while desperately wanting someone to break through to her. And that’s not even getting into the giant mess that Maria’s life is. Combine that with a wicked sense of humor at times, and it’s almost enough to get past the fact that their horrible teacher is STILL THERE.

ANNA: I’ll go with Dawn of the Arcana, Vol 8, a rare shojo series that focuses more on interesting world building and political machinations than romance.
Readers, what looks good to you this week?

So, you might remember that in a 
Normally I’d save this for BL Bookrack, but I have a pretty full docket this month, so since we’re all about JManga this week, I thought I’d talk about it here. After discussing the cute cover
One of the many good things about JManga is their commitment to releasing yuri series. This week, MJand I read the debut volume of one of the most recent—Akiko Morishima’s 

At the beginning of the game, players will each receive some money, two disciples, an action card, four missions, and a favor. Players will use the disciples to gather the various items needed to complete missions and can acquire more disciples during the course of the game in order to accomplish more in a single turn. The action cards grant the owners special, usually powerful single-use abilities that can be used at various points throughout the game. The favor grants the owner a special starting bonus which could include money, cards, or even a blessing. Each favor’s bonus is unique, however after collecting the bonus players flip the card over and may use it once during the game as a blackmail card or keep it for 2 PP at the end of the game.


At the end of this phase, the next round will begin until 11 rounds have been played. That is, unless one player has completed the Kill the Shōgun black mission! If this happens, the game ends immediately at the end of the round.
I’ve talked about this a bit on Twitter, but I think it’s time to officially point you all to our new 


