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Discussion, Resources, Roundtables, & Reviews

Reviews

Highschool of the Dead, Vol. 1

December 27, 2010 by Katherine Dacey

A poor man’s Dawn of the Dead — that’s how I’d describe Highschool of the Dead, a slick, violent zombie story that borrows shamelessly from the George Romero canon. Whether that’s a good thing depends a lot on your relationship with Romero. If you thought Dawn of the Dead was a sly poke at American society — its consumerism, class divisions, and latent racism — Daisuke Sato and Shouji Sato’s manga will seem awfully thin, as the authors are more concerned with dishing out panty shots than revealing how threadbare the social fabric really is. If you found Romero’s film unnecessarily burdened with subtext, however, you might just cotton to the Satos’ ultra-violent update.

As the title implies, the story begins at an ordinary high school in Tokyo. When the staff contract a mysterious disease that transforms them into zombies, they wreak havoc, infecting hundreds of other people as they chomp, rend, and tear their way through campus. A small band of students take refuge on the roof, hoping for a helicopter rescue. What they discover, however, is that the entire city has descended into chaos, leaving them little choice than to find a safer place to wait out the crisis.

From a narrative point of view, Highschool of the Dead follows the zombie playbook to the letter. The zombies are slow and shambling; the the story takes place in a closed environment where the zombies’ sheer numbers give them a decided advantage; and the characters can barely stand each other, setting aside their mutual contempt only for the zombie-fighting cause. But while Romero made the most of his film’s shopping mall setting, the Satos treat their high school’s corridors and classrooms as just another indoor space filled with convenient weapons. (Call me crazy, but I don’t remember nail guns lying around the Newton North science labs.) The fight scenes are choppy and poorly staged, giving little indication of how the characters are moving through the space or where, exactly, they are in relation to the school’s main entrance. Even the violence-porn flourishes lack imagination: zombies die by baseball bat, power drill, broom handle, sword, and fire hose, but none of the characters improvises an interesting weapon out of something unique to the school.

The script is as predictable and clumsy as the fight scenes; the characters speak in exposition-heavy soundbites that bear little resemble to real conversation. (Sample: “Rumor has it that your childhood girlfriend ended up in your class when she stayed back and is going out with Igou now, right?”) Daisuke Sato assigns each character a few defining personality traits, raising the possibility that the characters’ economic and social disparities might inform the way they interact. The characterizations are so meager and inconsistent, however, that it’s tough to remember who’s who; I learned more from reading the Wikipedia article on Highschool of the Dead than from the manga itself, never a good sign when the characters, in fact, do have important backstories that shape their opinions of one another.

The biggest problem with Highschool of the Dead is its relentless commitment to cheesecake. The Satos work fanservice into as many scenes as possible, taking full advantage of every stairwell, fight, fall, and female death to flash derrieres and panties; only an episode of Strike Witches has more up-skirt imagery. Adding insult to injury is Shouji Sato’s willful disregard for basic female anatomy. Several of the female characters’ bust lines are so monstrously distended that it would be impossible for the characters to actually stand up and walk in real life, let alone fight zombies. (Hint to aspiring manga artists: large breasts do not look like grossly misshapen lemons or balloon animals.) I realize that costume failures and nubile girls are a staple of horror movies, but when the cheesecake is so poorly done, it’s hard to imagine who would find it arousing; the Satos could take a few tips from Robert Rodriguez on how to incorporate plausible, sexy women into a monster flick.

And when the scariest thing about a zombie story is the way the female characters’ breasts are drawn, well… I’d say the creators have fallen down on the job. The bottom line: unless you’re a die-hard zombie fan or panty-shot connoisseur, you’re better off seeking undead thrills elsewhere.

Review copy provided by Yen Press. Volume one of Highschool of the Dead will go on sale January 25, 2011.

HIGHSCHOOL OF THE DEAD, VOL. 1 • STORY BY DAISUKE SATO, ART BY SHOUJI SATO • YEN PRESS • 160 pp. • RATING: MATURE (18+)

Filed Under: Manga, Manga Critic, REVIEWS Tagged With: Horror/Supernatural, yen press, Zombies

Pretty maids all in a row

December 23, 2010 by David Welsh

I saw a story on the BBC about these all-girl pop groups that are cropping up in Japan under the sponsorship of just about everyone, from corporations to vegetable growers associations to urban redevelopment committees. And it reminded me of the truth that, when you put four or more attractive people in a row and give them some common purpose, your chances of achieving your aims improve at least slightly, depending on how appealing those four or more young people are.

They can come together by inspiration or design, it really doesn’t matter all that much. Origins in inspiration are obviously more highly regarded than manufacture, but, one or the other, people can still develop attachments to even the most cynically constructed assemblages. If they look good standing in a row, if their types connect in comforting ways, you’re in good shape.

The tale of local-produce promotional singing sensations mentioned above also reminded me of the truth that success replicates, even if you’ll never quite capture the lightning in a bottle that inspired the original. Entire comics companies have been born out of a desire to replicate the grim and gritty success of Wolverine. Intriguing notions become franchises, for better or worse.

In the case of the cast of Kiyohiko Azuma’s Azumanga Daioh (Yen Press), they are the best they are at what they do, and what they do is be funny and cute, particularly funny. Azuma’s ensemble seems to have inspired a host of imitators, temperamentally balanced groups of girls with their weapons set on “charm.” That they will almost certainly never rank any higher than second place, given that it’s unlikely that Azumanga Daioh will ever drop from first, isn’t reason for them not to exist. People didn’t stop writing plays about crazy, southern drunks after Tennessee Williams or musicals about neurotic people after Stephen Sondheim.

Of course, not all of these imitations fully justify their existence. I thought the four cute girl students of Ume Aoki’s Sunshine Sketch (Yen) were totally forgettable, like adorable collectibles rather than proper characters, in spite of their promising art-school setting. The music-club girls of Kakifly’s K-On (Yen) are just better enough that I can see myself spending a few volumes with them.

Yes, there’s the serious one, the loud one, the dingbat, and the rich girl. Yes, there’s the obnoxious teacher who should probably find another career. Yes, they go to the beach and wear kimonos and maid costumes. They basically go through all of the Stations of the Cross. But I enjoyed their company, and I got a reasonable number of chuckles out of their delivery of admittedly familiar situations. I can even abstractly appreciate the thoroughness with which Kakifly has abetted the audience’s wish fulfillment – there isn’t even the silhouette of a male character to present competition.

But, at the same time, I’m not the author’s ideal reader, either. I didn’t read the magazine, then collect the paperbacks, then watch the anime, then download the soundtrack of the anime, then buy the DVDs, then collect the figurines, play the video game, and track down the sexy fan comics, all while discussing with my friends which character I’d ideally like to marry, judging them for their choices. If that sounds like I’m judging the franchise for being cynically commercial, I’m not. Kakifly and company took a successful formula, turned it into something likable, and built a mini empire out of that. It’s better than building an empire based on something awful, right?

Filed Under: REVIEWS

Manga Artifacts: Princess Knight

December 19, 2010 by Katherine Dacey

What Osamu Tezuka’s New Treasure Island (1946) was to shonen, his Princess Knight (1953-56) was to shojo. Both were long-form adventure stories that employed the kind of camera angles, reaction shots, and action sequences that suggested a movie, rather than an illustrated novel or a comic strip. Neither could be said to be the “first” shonen or shojo manga, but both had a profound influence on the artists who came of age in the 1940s and 1950s, offering a new storytelling model for them to emulate.

Princess Knight debuted in Shojo Club magazine in 1953, serialized in three-to-four page installments over a three-year period. The story proved so popular it inspired a radio play, a ballet, and a sequel, Twin Knight (1958-59), which followed the adventures of Princess Sapphire’s children. Ever the tinkerer, Tezuka revisited the story twice in the 1960s: first for Nakayoshi magazine, from 1963-66, and then for Shojo Friend, from 1967-68. Both the Nakayoshi and Shojo Friend versions re-told the original story with new artwork and subtle changes to the cast of characters. While the Nakayoshi version was a certifiable hit, and came to be regarded as the definitive edition of Princess Knight, Tezuka’s fourth go-round with the series was, by the author’s own admission, a commercial flop, an ill-conceived tie-in with an anime version that was airing on Fuji TV at the same time.

The basic outline of the 1953 and 1963 stories is the same: a mischievous angel named Tink gives the unborn Princess Sapphire an extra heart — and a boy’s heart, no less. Before Tink can recover the spare, however, Sapphire is born into the royal family of Goldland, a country in which only men can inherit the throne. Eager to avoid a crisis of succession, Sapphire’s parents raise her as a boy — a fraud that their enemy, Duke Duralmin, reveals just before Sapphire is crowned the new king. Sapphire escapes, then adopts a new, masked persona, using the skills she acquired as a king-in-training — horseback riding, swordsmanship — and the physical strength granted by her male heart to rescue her subjects from Duralmin’s tyranny.

Reading Princess Knight in 2010, it’s impossible to ignore Tezuka’s myriad borrowings. The story is an affectionate pastiche of Christianity, Greek mythology, and European fairy tales, at once utterly derivative and completely fresh in the way it appropriates plot points from “Cinderella,” Hamlet, Dracula, and “Eros and Psyche.” A Disney-esque sensibility smooths over the rough edges of this collage; resourceful mice and talking horses provide both aid to the heroine and comic relief, while the deities bear a strong resemblance to the prancing satyrs and nymphs of Fantasia‘s “Pastoral” interlude. Characters even burst into song, prompting Tezuka to draw several elaborate, full-page spreads that resemble Busby Berkeley routines.

What makes this pastiche especially interesting is the way in which Tezuka’s childhood fascination with the Takarazuka Revue informs his female characters. As Natsu Onoda Power observes in God of Comics: Osamu Tezuka and the Creation of Post-World War II Manga, Tezuka never fully camouflages Sapphire’s female identity; Sapphire adopts male speech patterns and dress, yet retains feminine attributes — a shapely waist, thin eyebrows — when in drag. Neither the reader nor the other characters doubt she is a woman; only Friebe, a beautiful female knight who falls in love with Sapphire, is convinced of Sapphire’s maleness. Like the otoko yaku (male role specialists) of Takarazuka, Sapphire doesn’t impersonate a man so much as embody a feminine ideal of masculinity. Kobayashi Ichizo, founder of the Takarazuka Revue, intuitively understood that female audiences favored such idealized portrayals over verisimilitude. “When a woman performs as a man,” he explained, “she is able to craft an image of a man that is better than a real man, from a woman’s perspective.” (Power, 118)

For young readers, however, the real draw is the story’s mixture of swashbuckling adventure and conventional romance. Sapphire scales walls, dons disguises, duels with her rivals, and escapes from prison several times, yet is still beautiful enough to win the heart of a pirate king and a Prince Charming (no, really — her primary love interest is named Franz Charming), even when she’s posing as a man. It’s an irresistible fantasy: a girl can be brave, strong, and resourceful, and still inspire the kind of devotion normally accorded more passive, conventionally feminine characters. Small wonder Princess Knight beguiled several generations of Japanese girls.

American readers interested in reading Princess Knight have two options. The first is a bilingual edition published by Kodansha in 2001, which reproduces the Nakayoshi version from 1963-66. The small trim size and occasionally colorful translation don’t do the material any favors (“Get away from me, you shitty little cherub!” an evil witch screeches), but the artwork is reproduced very cleanly, making it easy to appreciate Tezuka’s draftsmanship. A number of Japanese booksellers have been offering used copies on eBay; expect to pay anywhere from $7.00 to $30.00 per volume. (I purchased all six volumes through mkbooks2003.) The second is a brief excerpt from the Shojo Club version, which was reproduced in the July 2007 issue of Shojo Beat. For readers who don’t want to commit to buying the bilingual editon, the chapters reproduced in Shojo Beat offer a nice, representative sample of the work, and are accompanied by a helpful contextual essay. Expect to pay $6.00 to $18.00 for a back issue in good condition.

UPDATE, 1/28/11: Vertical, Inc. has just announced that it has licensed the Nakayoshi edition of Princess Knight for the North American market. The series will be published in two installments: volume one will be released on October 4, 2011 and volume two on December 6, 2011. Both volumes will retail for $13.95. Anime News Network has more details. Hat tip to CJ for breaking the news to me!

Manga Artifacts is a monthly feature exploring older, out-of-print manga published in the 1980s and 1990s. For a fuller description of the series’ purpose, see the inaugural column.

Filed Under: Manga, Manga Critic, REVIEWS Tagged With: Classic, kodansha, Osamu Tezuka, shojo

From the stack: Ayako

December 19, 2010 by David Welsh

I’m not going to claim that I’ve loved everything of Osamu Tezuka’s that I’ve read. Pinocchio remodels are right after Peter Pan tales in the list of things that make me lose patience, so I’ve only sampled Astro Boy (Dark Horse). Swallowing the Earth (DMP) had a crazy verve that couldn’t quite compensate for its ultimate clumsiness.

Ayako (Vertical) adds another to the roster of Tezuka works that I just can’t fully endorse, and I’m still figuring out why that is. It’s a sprawling, serious-minded saga of familial disintegration, which can promise all kinds of good times, but those fail to materialize in this case. Tezuka is on his almost-best behavior here, and while it makes me feel rather shallow for saying so, I wish he’d worn the lampshade a bit more often.

The weird and marvelous thing about Tezuka is that the puckish quality of his storytelling – the human tempura, the pansexual masters of disguise, the just-a-trunk warriors – doesn’t diminish its force. He can still make moving and persuasive arguments about morality, family and leadership without resorting to austerity. It seems that, without those flights of fancy, his gruesome assessment of selfishness and cruelty becomes almost exhausting, even rote.

The title character is the illegitimate daughter of the patriarch of a family of landed gentry trying to hold onto their property after the end of World War II. Ayako is the fulcrum of all of the family’s greedy, sexy secrets, and she suffers accordingly as her extended clan vent their frustrations, ambitions and shame on her. Given the structure of her life, it’s hard to imagine how she could emerge as a proper character, and she really doesn’t. She’s an acre of family land where the bodies are buried.

With her rendered somewhat useless in terms of specific reader empathy, who’s left? Ayako’s half-siblings seem united only in their willingness to abdicate anything like responsibility or conscience. Her prisoner-of-war older brother is spying for the occupying forces. Her sister is dabbling with the socialists, politically and emotionally. Even her amateur sleuth youngest brother is unwilling to translate his curiosity and surprisingly developed sense of justice into sustained action.

But that’s the point, I think – that moral compromise is kind of an incurable cancer, and that people, no matter what they were like at the beginning, are doomed once they take that wrong step. A tale like that can have compelling moments, but I think that progressive decay as a narrative structure becomes exhausting after a while. It certainly does here. It’s a harangue at the characters and the culture they inhabit, not an argument in which the audience can engage, which is usually the nature of Tezuka’s morality plays.

Since I’m (obviously) still working out my thoughts on this piece, I’ll point you to a couple of better-argued pieces on Ayako (which I didn’t let myself read until after writing the above). First up is Kate (The Manga Critic) Dacey, whose evaluation tracks with my own. Then, there’s Alexander (Manga Widget) Hoffman, who finds a lot to admire in the work.

(This review is based on a complimentary copy provided by the publisher.)

Filed Under: REVIEWS

Ayako

December 17, 2010 by Katherine Dacey

Ayako is an odd beast. Structurally, it resembles a Russian realist novel, using a once-powerful family of landowners to embody the political and economic upheaval caused by America’s seven-year occupation of Japan (1945-52). Temperamentally, however, Ayako feels more like a John Frankenheimer movie, with subplots involving a Communist organizer, an assassin who stashes orders in his empty eye socket, and a witness whose family condemns her to lifelong imprisonment in an underground cell. Though Tezuka makes a game effort to reconcile his literary and cinematic influences, the results are uneven: Ayako is powerful, disturbing, and, at times, flat-out ludicrous, yet it lacks the winking self-awareness of MW or the profound humanism of Ode to Kirihito, instead offering an engrossing but not entirely persuasive portrait of a family torn apart by the emergence of a new social order in post-war Japan.

Ayako revolves around the Tenge clan. The patriarch, Sakuemon, is a glutton and a bully, indulging his voracious appetites for food and sex while aggressively policing his family’s behavior. His sons aren’t much better: Ichiro, the eldest, is a manipulative coward who barters his wife for Sakuemon’s loyalty; Jiro, the middle son, is a disgraced war veteran who’s been coerced into spying for the US military; and Shiro, the youngest, is a fierce truth-teller who is slowly corrupted by his family’s secrets.

Two events threaten the Tenge’s equilibrium. The first — a murder — condemns the youngest family member to a dungeon, lest Ayako reveal a key piece of evidence linking a clan member to a murdered political dissident. Though the Tenge women are appalled by the plan, they’re powerless to help; the rest of the family views Ayako as a threat, as she’s both Sakuemon’s daughter and Ichiro, Jiro, and Shiro’s half-sister. The second — a decree from the government — forces the Tenge clan to redistribute their land among tenant farmers. Despite Ichiro’s vigorous protests, the government arrives on the property, intent on razing the structure that has kept Ayako out of public view for more than a decade.

Though the characters’ behavior is more extreme than anything found in Tolstoy or Sholokhov — unless I missed the incest in The Don Flows Home to the Sea — the spirit of Russian realism informs Ayako. Tezuka had already been to the Russian realist well before, loosely adapting Fyodor Dostoevsky’s Crime and Punishment in 1953. He wasn’t alone in taking inspiration from Russian literature; other Japanese artists — most notably Akira Kurosawa — adapted Dostoevsky and Maxim Gorky’s work, too, transplanting the settings from Russia to Japan. (Kurosawa’s Red Beard, borrows liberally from Dosteoveksy’s 1861 novel Humiliated and Insulted; The Idiot and The Lower Depths follow the original source material more faithfully.) It’s not hard to imagine what made these Russian authors so attractive to Japanese artists of the 1950s, 1960s, and 1970s: the realists’ work was both grand and intimate, using sympathetic characters to dramatize the toll — physical, economic, and psychological — of social unrest and change.

Of course, the realist approach has a potential pitfall: characters can feel contrived, lacking an identity outside the cause they represent. Ichiro and Jiro, the eldest brothers in Ayako, both have obvious symbolic intent: Ichiro represents the last vestiges of feudal Japan, a landlord in danger of losing his fields, his farmers, and his source of power, while Jiro embodies the complicated relationship between the Japanese and their American overlords, caught between the Japanese desire to restore normalcy and the American desire to refashion Japanese society in its own image. For all their symbolic baggage, Ichiro and Jiro still register as fundamentally human: they’re flawed, inconsistent, and corrupted by what little power they have, yet both are strongly driven to pursue what they believe to be in their best interests.

Ayako, however, is more a receptacle for other characters’ anger and lust than a true individual. She’s an innocent victim who endures over a decade of isolation, emotional neglect, and sexual abuse at Shiro’s hands, emerging from her ordeal with no real beliefs or desires of her own. Her lack of individuality makes her the most transparently symbolic member of the Tenge clan; it’s not much of a stretch to interpret her character as a representation of occupied Japan. That symbolism is underscored by one of the book’s most arresting sequences. In it, we see Ayako writhe and shed her skin like a molting insect, casting aside her girl’s body for a woman’s. The images are stark: Ayako is rendered in white lines on a jet-black background, and her ecstatic expression suggests an erotic awakening — a metaphorical re-enactment of lost innocence during a period of confinement and darkness.

The symbolic intent of Tezuka’s characters is more apparent in Ayako than in some of Tezuka’s other mature works, I think, because Ayako is more  self-consciously literary than MW or Ode to Kirihito. The absence of humor or cartoonishly evil characters — two staples of MW and Kirihito — cuts both ways. On the one hand, Ayako is sobering and adult; we can appreciate the gravity of the characters’ actions because Tezuka doesn’t punctuate serious moments with low comedy; there’s no reprieve from our discomfort with the characters’ behavior, no mustache-twirling villains on whom to pin our disgust. On the other hand, Tezuka has a natural instinct for blending high and low, using pulp genres as vehicles for exploring big questions about human nature. The heightened reality of the stories is fundamental to their success; Tezuka uses his character’s extreme behavior and dramatic physical transformations to tear away masks, to lay bare real hypocrisy, selfishness, and cowardice. That pulpy spirit asserts itself from time to time in Ayako (see “spy who stashes orders in his eye socket,” above), but there isn’t quite enough of it; the thriller elements feel tacked on, rather than fundamental to elucidating Tezuka’s central themes.

Yet Ayako is compelling, in spite of its flaws. It’s a fierce, angry work, at once intensely critical of American efforts to re-engineer Japanese society, and intensely critical of the old Japanese social order, portraying the Tenges as feudal overlords out of step with the modern world. It isn’t Tezuka’s best work, but it’s one of his most ambitious, a sincere and emotionally wrenching attempt to show the lingering effects of World War II on the Japanese psyche. Recommended.

Review copy provided by Vertical, Inc.

AYAKO • BY OSAMU TEZUKA • VERTICAL, INC. • 704 pp. • RATING: OLDER TEEN (16+)

Filed Under: Manga, Manga Critic, REVIEWS Tagged With: Classic, Osamu Tezuka, Seinen, vertical

Black Jack, Vols. 1-2

December 15, 2010 by Katherine Dacey

Black Jack practices a different kind of medicine than the earnest physicians on Grey’s Anatomy or ER, taking cases that push the boundary between science and science fiction. In the first two volumes of Black Jack alone, the good doctor tests his surgical mettle by:

  • Performing a brain transplant
  • Separating conjoined twins
  • Operating on a killer whale
  • Operating blind
  • Operating on a man who’s been hit by a bullet train
  • Operating on twelve patients at once… without being sued for medical malpractice.

Osamu Tezuka’s own medical training is evident in the detailed drawings of muscle tissue, livers, hearts, and brains. Yet these images are beautifully integrated into his broad, cartoonish vocabulary, making the surgical scenes pulse with life. These procedures get an additional jolt of energy from the way Tezuka stages them; he brings the same theatricality to the operating room that John Woo does to shoot-outs and hostage crises, with crazy camera angles and unexpected complications that demand split-second decision-making from the hero.

At the same time, however, a more adult sensibility tempers the bravado displays of surgical acumen. Black Jack’s medical interventions cure his patients but seldom yield happy endings. In “The Face Sore,” for example, a man seeks treatment for a condition that contorts his face into a grotesque mask of boils. Jack eventually restores the man’s appearance, only to realize that the organism causing the deformation had a symbiotic relationship with its host; once removed, the host proves even more hideous than his initial appearance suggested. “The Painting Is Dead!” offers a similarly bitter twist, as Jack prolongs a dying artist’s life by transplanting his brain into a healthy man’s body. The artist longs to paint one final work — hence the request for a transplant — but finds himself incapable of realizing his vision until radiation sickness begins corrupting his new body just as it did his old one. Jack may profess to be indifferent to both patients’ suffering, insisting he’s only in it for the money, but that bluster conceals a painful truth: Jack knows all too well that he can’t heal the heart or mind.

The only thing that dampened my enthusiasm for Black Jack was the outdated sexual politics. In “Confluence,” for example, a beautiful young medical student is diagnosed with uterine cancer. Tezuka diagrams her reproductive tract, explaining each organ’s function and describing what will happen to this luckless gal if they’re removed:

As you know, the uterus and ovaries secrete crucial hormones that define a woman’s sex. To have them removed is to quit being a woman. You won’t be able to bear children, of course, and you’ll become unfeminine.

Too bad Tezuka never practiced gynecology; he might have gotten an earful (and a black eye or two) from some of his “unfeminine” patients.

I also found the dynamic between Jack and his sidekick Pinoko, a short, slightly deformed child-woman, similarly troubling. Though Pinoko has the will and libido of an adult, she behaves like a toddler, pouting, wetting herself, running away, and lisping in a babyish voice. She’s mean-spirited and possessive, behaving like a jealous lover whenever Jack mentions other women, even those who are clearly seeking his medical services. These scenes are played for laughs, but have a creepy undercurrent; it’s hard to know if Pinoko is supposed to be a caricature of a housewife or just a vaguely incestuous flourish in an already over-the-top story. Thankfully, these Pygmalion-and-Galatea moments are few and far between, making it easy to bypass them altogether. Don’t skip the story in which Jack first creates Pinoko from a teratoid cystoma, however; it’s actually quite moving, and at odds with the grotesque domestic comedy that follows.

If you’ve never read anything by Tezuka, Black Jack is a great place to begin exploring his work. Tezuka is at his most efficient in this series, distilling novel-length dramas into gripping twenty-page stories. Though Tezuka is often criticized for being too “cartoonish,” his flare for caricature is essential to Black Jack; Tezuka conveys volumes about a character’s past or temperament in a few broad strokes: a low-slung jaw, a furrowed brow, a big belly. That visual economy helps him achieve the right balance between medical shop-talk and kitchen-sink drama without getting bogged down in expository dialogue. The result is a taut, entertaining collection of stories that offer the same mixture of pathos and medical mystery as a typical episode of House, minus the snark and commercials. Highly recommended.

This is a synthesis of two reviews that originally appeared at PopCultureShock on 10/26/2008 and 11/4/08. I’ve also reviewed volumes five and eleven here at The Manga Critic.

BLACK JACK, VOLS. 1-2 • BY OSAMU TEZUKA • VERTICAL, INC.

Filed Under: Manga, Manga Critic, REVIEWS Tagged With: Classic, Medical, Osamu Tezuka, vertical

From the stack: Genkaku Picasso vol. 1

December 14, 2010 by David Welsh

Between my fondness for Usumaru Furuya’s “Palepoli” strips in Viz’s Secret Comics Japan and my abiding love of episodic “psychic helper” manga, Genkaku Picasso (also from Viz) seemed likely to be a slam dunk. It’s not.

It’s about a high-school student who suffers a near-death experience and resumes life with the ability to see traumatic auras around his classmates, then capture their distress on his sketch pad. If he wants to continue to fend off premature death, he has to help these shrouded people with their issues. He’s the self-isolating type, so this isn’t a natural set of responsibilities for him, but at least he’s got the nagging, tiny ghost of a dead friend to prod him into doing the right thing.

There aren’t many surprises in the various adolescent traumas that our hero must confront, so the book’s interest is reliant on Furuya’s ability to layer compelling weirdness onto things like eating disorders, over-identification with pop idols, and daddy issues. There are some intermittent flourishes, some dollops of lurking nastiness, but the kids are on the dull side, and their woes need more verve than Furuya seems inclined to provide.

In fact, I sometimes found myself wondering if Furuya hadn’t determined on creating a satire without having any particularly novel observations on his subject other than “these are things that routinely happen in these stores.” The chapters sort of ramble through a set number of pages, not in an idiosyncratic, arrhythmic way, but in a “I have 20 pages of story to fill 50 pages of magazine” manner. I invariably lost interest before each tale’s conclusion, and I ended up concluding that, with Furuya, less may be more. He seems at his strongest when he’s being concise.

Part of the book’s problem might be that the protagonist, Hikari “Picasso” Hamura, isn’t especially pleasant company. He’s crabby when engaged, which can be a fun quality in a fictional character, and I wanted to like the fact that he doesn’t yearn for his classmates’ approval like so many of his shônen peers. But Hamura needs to be dragged into things too much, and he carps too much about how difficult his lot is. Beyond being annoying, it doesn’t read as organic. It feels more like a vamp, and a routine one at that.

The apparent time-killing gives me occasion to actively look for things that annoy me, even though I find Genkaku Picasso to be drawn very well. By volume’s end, I was improbably put out with Hamura’s pouty, blush-bruised lips. I know that the lips should barely have registered, that I had been given time to fixate on something minor and off-putting while so little was actually happening, and that it was less about the lips themselves than the fact that I’d had so little else to fill in the gaps of a rather lazy satire of a familiar formula.

I’m still looking forward to Furuya’s Lychee Light Club, due out from Vertical in April. It promises a much higher degree of adolescent perversion without any filter necessitated by placement in a shônen magazine while still being able to twist shonen conventions into knots. Maybe it was overly optimistic to expect that from Genkaku Picasso?

Filed Under: REVIEWS

Bunny Drop, Vols. 1-2

December 8, 2010 by Katherine Dacey

Fictional bachelor dads come in two flavors. The first is easily flummoxed by diapers, sippy cups, tantrums, and stomach aches, reacting in abject horror to bodily functions and extreme emotions (see Three Men and a Baby), while the second behaves more like a stand-up comedian than an engaged parent, commenting wryly on his charges’ behavior without doing much to guide or correct them (see Yotsuba&!). Daikichi, the singleton hero of Bunny Drop, is a pleasant corrective to these familiar stereotypes: he’s a sensitive, well-meaning thirty-year-old who steps up to the plate when his grandfather dies, leaving behind an illegitimate six-year-old daughter.

What begins as an impulsive decision — Daikichi is offended by his family’s reluctance to accept responsibility for gramps’ kid — quickly evolves into a serious commitment. Daikichi is humble enough to realize his limitations as a father, enlisting help from co-workers, friends, and family members in his efforts to find day care for Rin and impose some structure on her life, even though he isn’t entirely certain what kind of boundaries and routines are appropriate for a six-year-old. Yumi Unita wrings some humor out of Daikichi’s attempt to understand Rin’s unique point of view, but steers clear of easy laughs and easy victories. The early moments of rapport between Daikichi and Rin feel earned, not contrived, while Rin’s quirks reflect the bizarre circumstances of her early upbringing, as well as her deep fear of being abandoned.

Though Unita’s character designs are highly stylized and her panels free of busy detail, the spare, unfussy quality of her artwork is deceptive; her seemingly simple faces and bodies actually speak volumes about each character’s personality and history. The few lines on Daikichi’s face, for example, not only establish his age and his homeliness, they also give readers a window into his relationship with Rin. We see his growing attachment to the girl through the softening of his brow and jawline, and note the tension in his face when trying to negotiate new office hours for himself. (His co-workers are puzzled and angered by Daikichi’s decision to take care of Rin. “Just because it’s a relative’s child,” one underling complains, “why must you be the sacrifice, Kawachi-San?”)

With Rin, Unita focuses as much on the character’s body language as on her facial expressions. In the first volume, Rin appears closed off from everyone: rounded shoulders, downcast eyes, pursed lips, and folded arms. As Rin begins to trust Daikichi, however, her face and posture change: her limbs unfurl and her eyes brighten, and her repertory of faces soon includes pouty defiance and bravado. That same attention to detail extends to supporting cast members as well. Rin’s mother, whom Daikichi meets in volume two, comes across as impossibly young, swimming in an outfit too big for her slight frame, and fidgeting throughout her conversation with Daikichi, twisting her hair and avoiding eye contact in the manner of a sullen teenager.

The introduction of Rin’s mother suggests that future installments of Bunny Drop will continue to focus complex issues — what constitutes a family? who has the right to call himself a parent? what’s in the best interest of a damaged child? — in lieu of sitcom ones. (See sippy cups, bad dreams, and the stomach flu, above.) That Unita can take such potentially overwrought material and fashion a thoughtful, funny, and honest look at child-rearing is testament to her skill as a storyteller and — one suspects — as a parent. Easily one of 2010’s best new titles.

BUNNY DROP, VOLS. 1-2 • BY YUMI UNITA • YEN PRESS • RATING: TEEN (13+)

Filed Under: Manga, Manga Critic, REVIEWS Tagged With: Drama, yen press

3 Reasons to Read One Piece

December 2, 2010 by Katherine Dacey

Why would any sane person commit to reading a series that’s still going strong after sixty volumes? I can think of three compelling reasons why you should set aside your shonophobia — that’s Latin for “fear of incredibly long series with interminable fight scenes and characters who do their best” — and give Eiichiro Oda’s One Piece a shot.

1. THE ARTWORK

Though many shonen manga-ka love to populate their stories with flamboyantly ugly villains, Eiichiro Oda’s character designs are more memorable than his competitors’. That’s because Oda doesn’t just add a few scars and a crazy hairdo to distinguish the bad guys from the good; he creates every villain from scratch, making each garment, prop, tattoo, wart, and weapon a direct reflection of the character’s personality and personal history. The same goes for other supporting players: Oda emphasizes the greenness of one pirate’s kiddie followers by giving them vegetal hairdos, and the isolation of a pirate castaway by stuffing the character’s body into an empty treasure chest, with only Gaimon’s unkempt hair and feet poking out. (Gaimon gets one of the series’ best lines: “I used to have two eyebrows!” he exclaims, musing on his twenty years stranded on a remote island.)

Oda’s entire approach to drafting shows a similar thoughtfulness: his pirate ships, tropical islands, and sea coast villages are rendered in clean lines, with a minimum of screen tone. Oda relies instead on playful shapes to help set the stage, from a sea-going restaurant that looks like a cross between a carp and a Hong Kong dim sum parlor, to an island populated by rabbit-cobras, pig-lions, and rooster-foxes.

The only blind spot in Oda’s artwork is his female characters. Though he can draw a marvelous, gnarled pirate queen, as gloriously repulsive as any of the series’ other villains, his young, attractive girls are blandly interchangeable. Even as more female characters are introduced in later story arcs, their appearance seems more calculated to satisfy the male gaze than reveal much about their personality — besides, of course, the near-universal tendency among shonen artists to make a girl’s bust- and neckline a reliable predictor of her villainy.

2. THE LOVING SEND-UPS OF SHONEN CLICHES

One of the reasons I don’t read more shonen manga: I find the characters’ compulsion to shout the name of their fighting techniques kind of silly. (OK, a lot silly.) If anything, it brings back memories of the old Super Friends TV show in which the Wonder Twins clinked rings and announced that they’d be taking “the form of an ice sled!” or “the form of a green-striped tiger!” (If that was meant to be comedy and not a complete abdication of imagination on the writer’s part, I missed it.) Granted, InuYasha and Naruto boast cooler-sounding and more effectual powers, but the minute InuYasha yells “Wind Scar!”, I’m ripped out of the scene, pondering the need for such verbal displays.

In One Piece, however, Oda pokes fun at the practice by assigning his characters goofy powers with goofy names that are fun to say. Monkey D. Luffy’s Gum-Gum attacks are the most frequent and obvious example, as he pretzels himself into a Looney Tunes assortment of weapons and shields, but his crew mates also have a few tricks up their sleeves. The best of them, by far, is Tony Tony Chopper, a blue-nosed reindeer who also happens to be the ship’s doctor. His Human-Human powers enable him to assume a variety of forms, including a gargantuan were-reindeer that wouldn’t be out of place in the pages of Lycanthrope Leo.

Oda also walks a fine line between openly mocking his hero and using him to exemplify the “friendship, effort, and victory” motto that undergirds every Shonen Jump title. Monkey is, to put it nicely, one of the dumbest shonen heroes in the canon — and that’s part of his charm. Unlike, say, Naruto or Lag Seeing (of Tegami Bachi fame), Monkey’s single-minded pursuit of treasure is portrayed as a kind of insanity, not a sign of a stellar character. Monkey goes to extreme lengths to prove himself — not unusual for a shonen hero — but his behavior is clearly meant to be ridiculous. (In the very first pages of the series, he stabs himself in the face with a knife to demonstrate his imperviousness to pain, much to the horror of the assembled pirates.) Yet for all his ill-advised bravado, he’s a kind-hearted goof; anyone who demonstrates valor or integrity is invited to join his crew, regardless of the original circumstances under which they met Monkey. Again, those qualities don’t make Monkey unique, but they do make him appealing; he’s an indestructible hero who’s utterly fallible.

3. THE EXCELLENT ADAPTATION

Any text as thick with puns and pirate-speak as One Piece runs the risk of falling flat in translation, but the English-language adaptation is fluid, funny, and eminently readable. I can’t gauge how faithfully the VIZ edition adheres to the original Japanese, but the script’s buoyant, goofy tone complements the artwork perfectly, leading me to think that VIZ’s editorial team has given American audiences a reasonable approximation of the Japanese-language reading experience. Heck, they’ve even made Oda’s reader correspondence sound like a real, mischievous person answered those fan letters. Now that’s a good adaptation.

Filed Under: Manga, Manga Critic, Recommended Reading, REVIEWS Tagged With: Comedy, One Piece, Pirates, Shonen, Shonen Jump, VIZ

7 Billion Needles, Vols. 1-2

November 21, 2010 by Katherine Dacey

First published in 1950, Hal Clement’s Needle was a unique mixture of hard science fiction and police procedural. The story focused on an alien detective who crash-lands on Earth while chasing an intergalactic criminal. With his ship destroyed and his symbiant companion dead, The Hunter takes up residence inside a teenager’s body, eventually persuading his host to help him find the fugitive — no mean feat, as the fugitive can also hide, undetected, inside a human host.

The story was notable, in part, for Clement’s meticulous, detailed study of the alien’s physiology. Drawing on mid-century research on microorganisms, Clement imagined a highly intelligent, adaptable creature capable of manipulating its body to squeeze through tiny spaces and make use of its host’s sensory organs to learn more about its surroundings. Needle was also notable for the way in which Clement folded these speculative passages into an old-fashioned detective story; once The Hunter begins communicating directly with Bob, his host, the two retrace the fugitive’s steps, investigating everyone who might have come into contact with it and systematically ruling out suspects through careful observation of their behavior.

Nobuaki Tadano’s 7 Billion Needles (2008-10) draws inspiration from Clement’s novel, preserving the basic concept while tweaking the storyline to work in a graphic format. Gone are the long passages explaining how Horizon (as the alien detective is called in 7 Billion Needles) insinuates himself into his human host; in their place are more direct, dramatic scenes showing us how Horizon’s host, a sullen teenage girl named Hikaru, wrestles with the emotional and physical burden of helping him pursue Maelstrom, a shape-shifting creature so powerful he’s left a trail of dead planets in his wake.

As a result, 7 Billion Needles reads more like horror than hard science fiction, placing more emphasis on monster-hunting and raw adolescent emotion than the mechanics of Horizon and Hikaru’s symbiotic relationship. Tadano’s choices make good sense from the standpoint of pacing and visual drama; so much of the original novel took place inside Bob, it’s hard to imagine how an artist would have brought those passages to life in comic-book form. (That summary makes Needle sound impossibly dirty, but rest assured, it isn’t.) Tadano’s monster, too, is much better defined than Clement’s; Clement’s fugitive only appears in the final chapters of the book, the nature of his crime never fully explained, whereas Maelstrom, Tadano’s creation, is something out of a good B-movie, causing his host du jour to undergo grotesque transformations before going all-out alien.

The real genius of 7 Billion Needles, however, is the way Tadano uses teen angst as a key plot element. In the very first pages of volume one, we learn that Hikaru is an orphan, living with an aunt and uncle not much older than she is. As the story unfolds, Tadano seeds the conversation with nuggets of information about Hikaru’s past; in volume two, for example, we learn that Hikaru and her father had lived on a small island, where they became social pariahs, enduring threats, taunts, and vandalism from their neighbors. Not surprisingly, Hikaru is withdrawn at the beginning of 7 Billion Needles, openly defying teachers by wearing headphones in class and avoiding even the most basic interaction with her peers. Once she agrees to help Horizon, however, she must begin talking to other people — the only way Horizon can detect Malestrom’s presence is for Hikaru to interact with Maelstrom’s host. Her awkward attempts to connect with other students, and her fumbling efforts at friendship, add a raw emotional energy to 7 Billion Needles that is largely absent from Clement’s original story.

The series’ artwork is its only shortcoming. As Deb Aoki noted in her review of volume one, all the female characters have the same bland, plastic face, making them difficult to distinguish from one another. (Tadano’s rather weak efforts at creating a memorable supporting cast also contribute to the impression of sameness.) Some of the monster designs, too, lack inspiration — a key shortcoming in a genre known for its nightmarish, otherworldly imagery. When we first see Maelstrom in his true form, he looks like a tyrannosaurus rex; not until the second volume are we treated to a more terrifying and unsettling image of Malestrom as a grotesque composite of all the human beings he’s ingested. Perhaps most disappointing is Tadano’s over-reliance on the flash-boom, using big bursts of light and sound effects to indicate Horizon’s powers without really showing us what’s happening.

On the whole, however, 7 Billion Needles is an intelligent update on Needle, substituting the heat of adolescent angst and monster-slaying for the cool detachment of hard science and old-fashioned gumshoeing. Recommended.

Review copies provided by Vertical, Inc. Volume two will be released on November 23, 2010.

7 BILLION NEEDLES, VOLS. 1-2 • BY NOBUAKI TADANO • VERTICAL, INC. • RATING: 16+

Filed Under: Manga, Manga Critic, REVIEWS Tagged With: Hal Clement, Sci-Fi, Vertical Comics

Superman vs. Muhammad Ali

November 20, 2010 by Katherine Dacey

 

I was six in 1978, the year DC Comics first published Superman vs. Muhammad Ali, so I can’t claim to have fond memories of reading it or seeing it on the newsstand. But as a product of the 1970s, the idea of putting a superhero and a celeb in an “event” comic makes intuitive sense to me. In 1978, it seemed like every TV show featured a special guest star or assembled a large group of Hollywood luminaries for some kind of friendly competition: remember The New Scooby-Doo Movies, in which Sandy Duncan and Cher helped the gang solve preposterous mysteries? Or Battle of the Network Stars, a forerunner of modern reality TV?

Superman vs. Muhammad Ali combines these two trends into a shamelessly entertaining package in which the world’s most famous superhero teams up with the world’s greatest boxer to defeat an alien race called… The Scrubb. (If you had any doubt that ten-year-old boys were the target audience for the original comic, look no further than the names; The Scrubb’s ruler is named Rat’lar.) Better still, Superman and Muhammad Ali duke it out in front of a distinguished audience of fictional DC characters, Hollywood actors, DC Comics personnel, and the POTUS himself, a veritable who’s-who of 1978. (At least on the cover; in the actual book, the fight takes place in front of a large, boisterous crowd of aliens that does not include Raquel Welch, Joe Namath, Kurt Vonnegut, or The Jackson Five.)

The concept was the brainchild of legendary boxing promoter Don King, who first pitched the idea to DC Comics in 1976 after seeing the media frenzy that accompanied the release of another event comic, Superman vs. The Amazing Spider-Man: The Battle of the Century. Working with editor Julie Schwartz, Dennis O’Neil and Neal Adams developed King’s Superman-versus-Ali concept into a storyline in which Superman and Muhammad Ali are ordered by alien invaders to fight each other to determine who is Earth’s greatest warrior. The winner, in turn, must go mano-a-mano with The Scrubb’s best fighter; if Earth’s representative loses, the planet will be annexed by The Scrubb as a slave labor colony.

On many levels, the Superman vs. Muhammad Ali is cheesier than a plate of Velveeta: who but a ten-year-old boy would dream up a scenario in which the fate of the world rested on the outcome of a boxing match between a fictional superhero and a larger-than-life athlete? Yet the well-crafted script keeps the idea in the realm of the… well, I won’t say plausible, but… logical, at least within the established parameters of the DC universe. Dennis O’Neil anticipates the reader’s many objections to the premise — doesn’t Superman have an unfair advantage over Ali? how could Ali possibly defeat a giant green alien who’s bigger and meaner than George Foreman? — by addressing them head-on: the big fight, for example, takes place under the glare of a red sun, thus draining Superman of his powers, while Ali proves the intergalactic versatility of the rope-a-dope when fighting The Scrubb’s best boxer.

The other secret to Superman vs. Muhammad Ali‘s success is that O’Neil captures Ali’s charisma and swagger without imitating his famous verbal mannerisms — a wise decision, I think, as it would be awfully hard to write Ali-esque dialogue without shading into parody. What O’Neil does instead is pure genius: he inserts a brief speech in which Ali explains the grammar and syntax of boxing to Superman, comparing various punches to declarative and interrogative statements. It’s hokey as hell but it works, showcasing the boxer’s quick wit and flair for metaphor while walking the reader through the basics of the sport. O’Neil’s characterization of Ali is nicely supported by Neal Adams’ artwork; not only does comic-book Ali look a lot like the real man, but he moves with the agility and speed that were hallmarks of Ali’s boxing.

If I had any criticism of Superman, it’s that DC published two different versions of the book: the cheaper, smaller “Deluxe” version includes some nice bonus material — an essay by DC publisher Jenette Kahn, preliminary sketches — but not the glorious, wraparound cover, while the “Facsimile” version reproduces the comic at its original trim size, with the full cover gracing the outside of the book. (The Deluxe version’s slipjacket only reproduces part of the original cover; the full image appears inside the book, to decidedly lesser effect.) At $39.99, the Facsimile version is nearly twice as expensive as the Deluxe version, further limiting its appeal to all but the most dedicated Superman fans.

Still, that’s a minor complaint about an eminently worthwhile project. I’d love to see DC and Marvel re-issue Superman vs. The Amazing Spider-Man in a similar, hardbound format. And if DC would really like to make me happy, they could commission a special 35th anniversary tribute to Superman vs. Muhammad Ali in which Supergirl and Laila Ali picked up where Clark Kent and Cassius Clay left off in 1978. Now that would be awesome.

SUPERMAN VS. MUHAMMAD ALI • BY NEAL ADAMS AND DENNY O’NEIL • DC COMICS • 96 pp. • NO RATING

Filed Under: Comics, Manga Critic, REVIEWS Tagged With: DC Comics, Superheroes, Superman

Short Cuts and Genkaku Picasso

November 18, 2010 by Katherine Dacey

Short Cuts has the unique distinction of being one of the first manga I ever loathed. In fairness to Usamaru Furuya, I read it early in my relationship with manga, when the only titles I knew were Lone Wolf and Cub, Tokyo Babylon, InuYasha, Mermaid Saga, and X/1999. I found Short Cuts bewildering, frankly, as I knew very little about ko-gals — one of Furuya’s favorite subjects — and even less about the other cultural trends and manga tropes that Furuya gleefully mocked. Then, too, Furuya’s fascination with teenage girls, panties, casual prostitution, and incest grew tiresome: how many times can you play the am-I-shocking-you card before the shtick gets old? With the release of Genkaku Picasso, however, I thought it was a good time to revisit Short Cuts and see if I’d unfairly dismissed a great artist or correctly judged him as an unrepentant perv.

What I found was a decidedly mixed bag, a smorgasbord of jokes about girl cliques, lecherous salarymen, Valentine’s Day gift-giving, travel guides for foreigners, and, yes, sex. Some of the best strips tackle obvious targets in unexpected ways. Mr. Pick-on-Me, a recurring character, is one such example: he’s a robot whose sole job is to endure harassment from school kids, providing them a more attractive target for bullying than each other. He proves so effective, however, that the school administrators begin bullying him, too, necessitating the purchase of more robots. Another recurring character, Mitsu Cutie, is an assassin who assembles lethal weapons from bento boxes and Hello Kitty paraphernalia. Though Furuya is hardly the first person to wring laughs from a sweet-faced character’s degenerate behavior, the gag is surprisingly funny, not least for the way in which it carefully filters spy thriller conventions through the lens of shojo manga; it’s as if Takao Saito and Arina Tanemura teamed up to produce a story about a twelve-year-old hit girl.

Furuya is also a first-class mimic, capable of channeling just about any other artist’s style in service of a good joke. In one gag, for example, he twists a TV-addled teen’s face into a perfect imitation of Hitoshi Iwaaki’s parasite aliens, while in another, he shows a woman with ridiculously long eyelashes performing her daily grooming routine, revealing her true identity only in the final panel: she’s Maetel, the heroine of Leiji Matsumoto’s Galaxy Express 999. Even Tezuka take his lumps: in Furuya’s version of Astro Boy, the iconic robot looks like the rotund, bespectacled Dr. Ochanomizu, while his maker resembles Astro, though in Furuya’s telling, the mad scientist likes baggy knee socks, a hallmark of ko-gal fashion.

The Astro Boy strip is one of many poking fun at ko-gals, Japan’s own answer to the Valley Girl. Like their Orange County counterparts, kogals are an easy target: their speech and attire are distinctive and easily parodied, as are their devotion to shopping, brand names, and hanging out in the Shibuya district. That’s not to say that Furuya’s jokes are bad; to the contrary, there are some genuinely inspired panels. In one strip, for example, we see a shrine featuring monumental sculptures of ko-gals attended by elderly male priests in short skirts and baggy socks, while in another, a balding, middle-aged man apprentices himself to become a ko-gal, applying himself with the steely resolve of a samurai or geisha-in-training.

A lot of the ko-gal humor is rather mean-spirited, however, portraying girls as hopelessly dim, materialistic, and uninterested in sex unless it comes with a financial reward. Though the male characters are ridiculed for their willingness to pay teenage girls for sexual favors, Furuya allows the reader to have his cake and eat it, too, laughing with recognition at his weakness for panty flashes while being treated to… panty flashes. From very cute girls. Furuya even pokes fun at himself, punishing one of his female characters for her dawning awareness of his “Lolita complex.” (He first attempts to white her out, then resorts to drawing her as a monster.) In the final panel of the “cut,” he’s asserted control over the character again, blackmailing her into silence. The whole sequence is done with a nudge and a wink, as if to make us complicit in Furuya’s predilection for teenage girls; it’s a classic non-apology, the equivalent of saying, “No offense, but sixteen-year-olds are hawt, dude!”

In many ways, Genkaku Picasso seems like one of the two-page “cuts” dragged out to epic lengths. The story focuses on Hikari Hamura, a weird, asexual twit who becomes so involved with his sketch book that he finds a beautiful girl’s attention a nuisance. While sitting on the bank of a river with his classmate Chiaki, a bizarre disaster kills them both. She’s reincarnated as a pocket-sized angel; he’s reborn with a new supernatural gift, the ability to draw other people’s dreams. The central joke of the series is that Hikari is a terrible dream interpreter, reading even darker intent into other students’ nightmares than is implied by the imagery.

The need to show where Hikari’s interpretations go astray proves Genkaku Picasso‘s biggest weakness. Consider “Manba and Kotone,” the third story of volume one, in which one of Hikari’s classmates is plagued by images of a teenage girl being tortured and tied up. As Ng Suat Tong points out in his review of Genkaku, the punchline is squicky: these images aren’t a dark fantasy, but pictures from a magazine shoot in which the girl volunteered to pose for her father, a professional photographer. Handled in two panels, the joke would hit like a nasty rim shot, but as the driving force behind the chapter’s storyline, it becomes… well, seriously creepy, pushing the material into the decidedly unfunny territory of incest and parent-child power dynamics.

I actually liked Genkaku Picasso more than Tong did, partly because I think Furuya is having a ball subverting shonen cliches; it’s the kind of series in which doing your best means staving off body rot, not winning a tournament, and a quiet, philosophical moment between two teens is interrupted by a fiery helicopter crash. I also liked some of the dream sequences, which showcase Furuya’s incredible versatility as an artist. However pedestrian the script may be in explaining the images’ meaning — and yes, there are some borderline Oprah moments in every story — the dreams are nonetheless arresting in their strange specificity.

After reading Short Cuts and Genkaku Picasso, I’m convinced of Usamaru Furuya’s ability draw just about anything, and to tell a truly dirty joke. I’m not yet persuaded that he can work in a longer form, but perhaps if he’s adapting someone else’s story — say, Osamu Daizi’s No Longer Human — he might find the right structure for containing and directing his furious artistic energy.

Review copy of Gengaku Picasso provided by VIZ Media, LLC.

SHORT CUTS, VOLS. 1-2 • BY USAMARU FURUYA • VIZ • NO RATING (MATERIAL BEST SUITED FOR MATURE READERS)

GENKAKU PICASSO, VOL. 1 • BY USAMARU FURUYA • VIZ • 192 pp. • RATING: OLDER TEEN (16+)

Filed Under: Manga, Manga Critic, REVIEWS Tagged With: Shonen, Shonen Jump, Usamaru Furuya, VIZ

Two by Natsume Ono

November 8, 2010 by Michelle Smith

For my latest column at Comics Should Be Good, I reviewed the debut volumes of two (relatively) new Natsume Ono series: House of Five Leaves and Gente: The People of Ristorante Paradiso. I really loved House of Five Leaves, with its story of a hapless samurai drawn into the schemes of a fascinating criminal. Gente is more a collection of low-key short stories than a single narrative, which means it’s slightly less awesome but still very entertaining.

You can find those reviews here.

Both House of Five Leaves and Gente are published in English by VIZ. The former is still ongoing in Japan, where it is up to eight volumes, but the latter (a “delightfully whimsical continuation” of Ristorante Paradiso) is complete with three volumes.

Review copy for Gente provided by the publisher.

Filed Under: REVIEWS Tagged With: Natsume Ono, VIZ

The Best Manga You’re Not Reading: Presents

October 29, 2010 by Katherine Dacey

Back in 2007, John Jakala coined the trademark-worthy phrase “comeuppance theater” to describe horror stories in which a mean, violent, or greedy person gets his just desserts: a vain woman becomes visibly grotesque, a murderer dies at the hands of his victim’s ghost. In order for comeuppance theater to be dramatically persuasive, the author needs to do more than just dream up a suitably ironic punishment for the villain; he needs to convince us that the villain is sufficiently deserving of said punishment, that the villain is, in fact, monstrous in his desires or behavior and not simply an average joe exercising bad judgment. We may not be rooting for the villain’s demise — we may even feel a twinge of sympathy for him or self-identification with his plight — but if the author has done his job, the villain’s punishment seems necessary for restoring the social order.

In Presents (CMX), Kananko Inuki puts an interesting spin on the material, using our love of gifts as the jumping-off point for some funny, nasty, and intelligent episodes of comeuppance theater. The series’ host is Kurumi, a strange little girl who doles out presents to bad people and victims alike. Some gifts prove the recipients’ undoing: in “Present of Love,” for example, a manipulative college student goads her suitor into buying expensive jewelry that he can’t afford, even though she loathes him. His last gift to her — a set of earrings that Kurumi promised would “bring them together” — initiates a chain of events that unite the foolish pair in death. Other gifts provide victims a tool for payback: in “The Scary Present,” Kurumi gives a giant, man-eating box to a girl whose big sister gives horrific, mean-spirited gifts, while in “The Return Present,” Kurumi helps a bullied teen find an appropriate present for her tormentor.

Not all the stories follow this exact template; Kurumi becomes less central to the plots in volumes two or three, sometimes functioning as a passive observer, other times not appearing in the story at all. Volume two, for example, opens with a peculiar — and not entirely successful — trio of stories about Christmas gifts’ potential to corrupt little kids. Other stories read more like fairy tales: in “Dream Present,” a young woman endures a series of painful rituals in order to win a prince’s hand in marriage (in homage to Cinderella’s stepsisters, she even dispenses with a few toes), while in “Konotori” (or “stork”), magical cabbages bestow fertility on deserving couples.

The most potent stories shed light on the indignities of childhood, especially playground politics. Many of Presents‘ female characters are preoccupied with their place in the school’s pecking order, selecting uglier or quieter classmates to serve as foils more than friends. Rinko, the mean-girl villain of “The Return Gift,” is a classic example, calmly admitting that her friendship with the shy, slow Suzuko makes her “relax and feel better about herself,” then quietly fuming when Suzuko begins coming into her own socially and academically. The principal characters in “The Keepsake” and “The Most Wanted Present” are similarly opportunistic, demanding extreme fealty from lonely, passive classmates; when these eager-to-please girls die in an effort to honor their promises, their tormentors suffer retribution from beyond the grave.

Frenemies are a staple of young adult literature, of course, but the bald presentation of the issue in Presents conveys the cruelty of the behavior more effectively than a more restrained, realistic depiction could, capturing the intensity of both the bully and the victim’s feelings in an immediate, visceral fashion. Inuki’s imagery in all three stories is cartoonishly grotesque: Rinko, for example, develops monster zits that look more like the handiwork of an alien virus than P. acnes, while Mamiko, the manipulative frenemy in “The Keepsake,” winds up with a grotesque scar on her chest in the shape of her dead friend’s profile. (Mamiko coveted Sakiko’s cameo brooch.) The pimples and the scars make visible Rinko and Mamiko’s true selves; though both are fully aware of what they’re doing (“I was happy to see the look of distress on Sakiko’s face,” Mamiko narrates), it’s not until they see their deformed likenesses that they grasp how hurtful their behavior really is.

The fact that bullies, mean girls, and big sisters factor so prominently into Presents suggests that Inuki was writing for a younger audience, a supposition borne out by her fondness for goosing the story with fleeting but gross images: a box of cockroaches, pus-covered wounds, rotting corpses. It’s a pity, then, that CMX opted for a Mature rating, as I think the series works well for teens, depicting the emotional horrors of childhood in a vivid, gruesomely funny way. The stories are varied enough to sustain an adult’s interest as well; readers with fond memories of Tales from the Crypt or The Twilight Zone will find a lot to like about Inuki’s work, from the efficiently of her storytelling — many of Presents‘ best chapters are less than twenty pages — to the pointedness of her punishments.

PRESENTS, VOLS. 1-3 • BY KANAKO INUKI • CMX • RATING: MATURE (18+)

The Best Manga You’re Not Reading is an occasional feature that highlights titles that aren’t getting the critical attention — or readership — they deserve. Click here for the inaugural column; click here for the series archive.

Filed Under: Manga, Manga Critic, Recommended Reading, REVIEWS Tagged With: cmx, Horror/Supernatural, Kanako Inuki

Millennium Snow 1-2 by Bisco Hatori: B-

October 29, 2010 by Michelle Smith

Millennium Snow is the first series by Bisco Hatori (of Ouran High School Host Club fame), one of those that began as a stand-alone but eventually achieved serialization. It’s been on hiatus for some time, but now that Ouran has wrapped up, some fans are hoping that Hatori will return to it. I’m not so sure that’s a worthy endeavor.

Chiyuki Matsuoka has had a weak heart since birth, and wasn’t expected to live past the age of fifteen. She’s managed to make it to seventeen, but spends most of her time in the hospital. One day, as she is gazing out the window, she spots a boy fall from a building and dashes out of the hospital to check on him. He is Toya, the very personification of the seemingly gruff hero who actually has a heart of gold. He’s also a vampire, weak from his refusal to drink blood.

Toya is exceedingly abrasive to begin with, but eventually demonstrates he’s not such a bad guy by doing things like accompanying Chiyuki on an afternoon outing (vampires have overcome their aversion to sunlight) and catching a little kid’s loose balloon. Chiyuki falls for him pretty quickly and offers to become his partner. Having a human to feed upon will cure the exhaustion he suffers from abstaining and the arrangement will also allow Chiyuki to share his 1000-year lifespan. Toya refuses, because if his partner should ever despair of their unending life, he would be the one to blame—he’s watched humans he cared for die, and wouldn’t want to wish the same on his partner.

It’s an interesting dynamic, and the first chapter—which I assume constituted the original one-shot—is quite good. Unfortunately, one the story gets serialized, Hatori seems hard-pressed to come up with plots. First, she introduces Satsuki, a werewolf boy whose transformation is limited to fangs and clawed hands and feet in order to best preserve his bishounen appearance. When the story focuses on his desperate attempts to be normal, he’s a fairly compelling character, but he quickly becomes dim-witted and entirely too glomp-happy, existing only to incite Toya’s perturbation. Their incessant squabbling means that on practically every page someone’s yelling or getting kicked in the back of the head.

To demonstrate the dearth of plot ideas, in volume two the trio is suddenly lost in the Alps in Switzerland, where they stumble upon a deserted mansion. It is incredibly random, and brings home the point that while you may have two likable leads—plus a completely adorable talking bat!—you may find yourself without sufficient material to sustain a longer story.

I’m not sure how it can be salvaged at this point, honestly. I think I’d rather see Hatori embark upon something new and leave this one unfinished. When the romantic tension between Toya and Chiyuki takes center stage, the story’s potential is obvious, but the directionless plotting and constant bickering makes for a frustrating reading experience.

Millennium Snow is published in English by VIZ. The series is currently on hiatus in Japan.

Filed Under: REVIEWS Tagged With: Bisco Hatori, shojo beat, VIZ

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