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Manga Bookshelf

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Manga the Week of 10/19

October 12, 2011 by Sean Gaffney

After a smaller Week 2, Week 3 is fairly hefty!

Dark Horse brings us Volume 19 of Gantz, another title that seems designed purely for the comic book store fan. But hey, it seems to sell well enough, so good design! And they’ve also got the debut of CLAMP’s new title, Gate 7! Like most CLAMP titles, I expect the beginning to be fantastic. The ending, I make no promises.

Kodansha brings us Volume 2 of Gon, the highly underrated seinen manga that kids can also love about a small dinosaur with a big attitude! (Hey, who said I can’t write copy?)

Vertical gives us the penultimate volume of Black Jack. Ed Chavez has hinted they will announce a new Tezuka title at NYCC. If it’s to take the place of Black Jack, it’ll have its work cut out for it; Tezuka’s medical series is top notch.

Viz has two new IKKI titles, the 4th volume of cloned famous people high school thriller Afterschool Charisma and relaxing manga-loving slice of life Kingyo Used Books. And they have the 3rd omnibus edition of Tenjo Tenge, which will have fighting and fanservice as always. But the fanservice is DEEP and MEANINGFUL, honest.

And Yen has a pile of stuff. New Black Butler! It may not last quite as long on the bestseller lists as it once did, but it still hangs out there all the time. The 2nd Bride’s Story hardcover, which I’m hoping will be a bit warmer and more engaging than Vol. 1 (though just as well-written and drawn as 1 was). New volumes for Cirque Du Freak (aka Darren Shan), Pandora Hearts, Soul Eater, and Spice & Wolf. Higurashi When They Cry begins a new arc, this one finally focusing on its ‘poster child’ Rena. And a new volume of Yotsuba&!, which will no doubt make the internet explode in cute glee once more.

My shop is only getting in a few of the Yen titles (Bride’s Story and Soul Eater aren’t on my shop’s list for some reason), but there’s still plenty for everyone. Enjoy!

I’m off to New York Comic Con and Anime Fest for the next few days. Expect daily news updates, and no reviews in the interim.

Filed Under: FEATURES

Upcoming 10/12/2011

October 11, 2011 by David Welsh

It’s a kind of weird ComicList this week, and I’m pressed for time, so I’ll just pick three things that either sound awesome or intrigue me in some way:

Cross Game Vol. 5, by Mitsuru Adachi, Viz Media: Digital delivery offered MJ an entry point to this great baseball theory, so I think the Manga Bookshelf is now a full-fledged Cross Game Borg. Which is only appropriate, since the series is great.

Black Metal Vol. 2, by Chuck BB and Rick Spears, Oni Press: Man, it has been ages since the first book in this series came out, but I really liked it. Fans of Detroit Metal City and possibly Thor might have fun with it, too.

Veronica Presents: Kevin Keller Issue 3, by Dan Parent, Archie Comics: The insidious gay infiltration of Riverdale continues. Even more alarming, I realize that Archie apparently publishes variant covers. When did that start? Anyway, this is sure to offer more likable stories about nice kids.

What looks good to you?

 

 

Filed Under: DAILY CHATTER

Negima! Magister Negi Magi Omnibus, Vol. 2

October 11, 2011 by Sean Gaffney

By Ken Akamatsu. Released in Japan as “Mahou Sensei Negima!” by Kodansha, serialization ongoing in the magazine Weekly Shonen Magazine. Released in North America by Kodansha Comics.

With this second omnibus of Negima, Ken Akamatsu is starting to make his move. He’s obeyed his corporate masters and written in a giant harem cast, with tons of fanservice and blushing tsundere heroine, just like his last title. Indeed, this omnibus contains a mini-arc where the cast fight a battle to get a kiss from Negi. However, bigger things are afoot, and this omnibus is also where Akamatsu lets us know that there will be adventure and pure shonen fighting here as well – and that eventually it will be the main thrust of the plotline.

The most obvious thing we get out of this re-read of Volumes 4-6 is we see another of the main cast introduced – Setsuna Sakurazaki. Just as Asuna bears similarity to Naru from Love Hina, and Nodoka is like Shinobu, Setsuna is clearly meant to be the Motoko of this series, right down to the flustered panicking whenever love is mentioned. (Indeed, the connection to the Aoyama family is later made explicit, about 20-odd volumes later). Setsuna is briefly introduced as a potential villain, but that doesn’t last long, and soon we’re finding out about her loyalty to her friends, her amazing sword powers, her yokai heritage, and of course her repressed yearnings for her Konoka-ojosama, which manages to be played for laughs *and* taken seriously at the same time.

The other thing I noticed here was how casually we’re introduced to two of the major villains of the entire work. Fate and Tsukuyomi both appear as supposed ‘mid-level bosses’ of the villain of this arc, Chigusa. However, Chigusa proves to be mostly useless (Akamatsu lampshades this by having her defeated by Chachazero, Evangeline’s two-foot-tall puppet creature), so Fate quickly takes over, and proves to be more than a match for Negi, who is powerful but inexperienced. Fate is mostly drawn as a blank here, though I did like some of his dry humor when he muses about the water spells he’s using on Asuna, and how they interact with her magic cancel abilities. And Tsukuyomi is cute and adorable, and only wants to fight her sempai in a sword battle! Except for one panel, she is not at all the terrifying lunatic we will see later on.

Akamatsu is still feeling around how to work in all 31 girls in his plot without making the whole thing too unwieldy – he never did quite master that, though he got close. The popularity poll included at the end shows that Makie is the most popular of all the girls for two polls running, so perhaps she is the character that is most disappointing – despite a late run, Ken hasn’t really worked out her potential. On the other hand, he’s also realizing which girls *do* work well as a main cast member. Setsuna arrives and is immediately one of the crew, as I mentioned, and Nodoka is the second girl to get a pactio with Negi (and oh what a pactio it is). As for Evangeline, let’s just say I think her skyrocketing popularity caused both Shonen Magazine and Akamatsu to go “Whoah,” and after being casually disposed of by Negi in the first omnibus, she’s back to full strength here, going toe to toe with Fate, taking out huge building-sized ancient demons, and laughing all the while.

The translation here is new, as with the first one, with the Nibley twins replacing the work of Peter David (Vols. 4-5) and Trish Ledoux (Vol. 6). A replacement of David’s very loose adaptation was quite welcome. The extras have the preliminary sketches included at the end, but lack the ‘character bios’ and cover art sketches we get with individual releases.

Overall, if you’re going to be getting into Negima, this is likely where you’ll hop on. Vol. 5-6 have a great arc that shows the series finally escaping its harem roots, and even though there will always be fanservice, it’s a gamechanger. Fans want magical battles, and Akamatsu is here to provide them.

Filed Under: REVIEWS

Love Hina Omnibus, Vol. 1

October 10, 2011 by Sean Gaffney

By Ken Akamatsu. Released in Japan by Kodansha, serialized in the magazine Weekly Shonen Magazine. Released in North America by Kodansha Comics.

Everyone has those titles. You know, the ones you were obsessed with 10-15 years ago. The ones you still enjoy, even though in the back of your mind you know you can never revisit it ever, because if you do you will be mature enough to see all the flaws you missed in the first rush of fandom. The mid-late 90s are a particularly strong time for me in that regard. Ranma, Oh My Goddess, Tenchi Muyo, and (a bit later) Love Hina. Four titles that in your early 20s are AMAZINGLY AWESOME, especially if you then get involved in fanfics, mailing lists, etc. And then you read them and you realize what you glossed over earlier annoys you now, and the plot you enjoyed has now been used by 80 other series to the point that you grow weary of it. Would Love Hina, now being re-released nine years after Tokyopop put it out, suffer the same fate?

There are a few things you will have to come to terms with as a reader if you are going to enjoy Love Hina. It is a harem manga. Worse, it is a harem manga where the outcome is never in doubt – thus if you like a girl who isn’t Naru, you know you’re doomed and spend 13 more volumes getting progressively more annoyed. It is filled with blatant and obvious fanservice, mostly involving girls under the age of 18. This never goes away. It is filled with what has been commonly dubbed ‘comedic sociopathy’ – which is to say characters are angry and hit each other all the time because the author thinks it’s funnier that way. In the 550 pages of this omnibus, I believe Naru punches Keitaro almost 50 times, and I may be underestimating that. And this doesn’t even count Su kicking him, or Motoko trying to slice him in two with her katana. It’s a comedy. Keitaro recovers 2 panels later. Learn to roll with it.

If you can get past all that… this is a fun, heartwarming title. Admittedly, it takes a while to get going. As with Negima, Volume 1 of Love Hina is pretty obviously the nadir. Keitaro was a highly influential harem lead, but for all the *wrong* reasons. Ataru was after the girls himself, Tenchi had actual superpowers to bust out, and Ranma was a martial arts master. Keiichi Morisato comes closest, and is certainly unlucky, but lacks the patheticness Keitaro Urashima has at the start. We see him as a 2nd year ronin, having failed to get into the prestigious Todai university. Again. He also notes that he’s not handsome, and has no real friends, and has never had a girlfriend. What does he have? Well, he has the bad luck to always walk in on women naked, and tends to fall over clutching their breasts. Oh yes, and he’s NICE. Keitaro was first, so I won’t get on his case as much, but he was the prototype for many harem leads who literally have no redeeming qualities except their ability to be extra super nice. (Not that there’s anything wrong with that.)

Added to this, we have a cross-section of girls that end up living in the inn his grandmother leaves to him in the introductory chapter. Tsundere Naru, aka the second most polarizing female in all of anime (Akane Tendo being first) tends to lash out with her fists when angry, embarrassed, or scared, which, around Keitaro, is all the time. Luckily, like most tsundere characters, this is only half of her persona, and we do over the course of these three volumes see Naru’s softer, more caring side. She also starts to see that Keitaro means well, and begins to realize that she might even be falling for him. Which… makes her angry, embarrassed, and scared. Cue fists, repeat as needed. If you leave out all the scenes when she’s hitting him, what you’re left with is quite a sweet relationship between two people who are a lot more alike than Naru would like to admit.

As for the others, like most ‘date sim’ or harem mangas they’re designed to provide a selection of different female leads to appeal to the reader. Cute and shy Shinobu, who’s 7 years younger than Keitaro – and can cook to boot! Hyperactive Su, who is foreign but not from India, and runs through each scene she’s in on pure energy. Stoic Motoko, the young kendo swordswoman who worries she may be dealing with those pesky feelings of love. Trickster Mitsune, who enjoys alcohol and teasing Keitaro and Naru, probably not in that order. Motoko and Shinobu will get far more focus in future volumes (indeed, Motoko seems rather out of character here, and won’t come into her own till she gets just as flustered and blush-ridden as Naru currently gets), Su slightly less so. Mitsune gets virtually no page time of her own, it needs to be said, and the anime deepened her friendship with Naru quite a bit.

Then there’s Mutsumi, a.k.a. my favorite character. Again, this is for purely irrational reasons – she only appears sporadically through the series, and is never one of the main cast. Of all the cast, she probably comes closest to winning Keitaro’s heart – except she’s nowhere near it either, and knows it – the man only has eyes for Naru. Mostly I think I like her because of my penchant for, if you’ll pardon the expression, ‘dizzy dames’. Mutsumi is the type who will get a perfect score on a test and forget to write her name; or will end up on a desert island without realizing that if she walks back into it 50 yards she’ll find her house. She is, however, savvy enough to pick up on Keitaro and Naru’s relationship almost immediately – certainly before either of them do. (She also kisses Keitaro, and then to make up for it kisses Naru. When I first read the series, this was VERY IMPORTANT to my young self.) I am always happy when Mutsumi’s around in this series.

I should take some time to talk about the re-release. If you’re a fan of the old manga, and are wondering if the upgrade is worth it – yes, it is. The artwork is much clearer, the translation retains honorifics and last name usage (important in a series like this where so much could depend on Keitaro saying Naru rather than Narusegawa – he doesn’t, in the entire omnibus, call her by her first name). The lettering is professional and looks neat – a far cry from Tokyopop’s… um, enthusiastic lettering job of old. The old ‘bonus pages’ are retained, and we get the usual Kodansha endnotes, detailing things such as Naru namechecking Doraemon.

I will admit that when I heard this series was going to be part of the Manga Movable Feast, I raised an eyebrow. Love Hina is no deep, meaningful masterpiece, and merely flipping through it can tell you that. But if you want a romantic comedy with a hearty emphasis on the comedy, and don’t find it aggravating when slapstick violence happens every two pages, there’s much to enjoy here. The loud rampaging scenes make the occasional quiet, heartfelt ones sweeter, and it’s there, where Naru is quietly cheering Keitaro on to study harder, or confessing her own worries and fears to him, that we start to see what a good couple they will eventually make.

Eventually. Once we have 11 more volumes of slapstick violence.

This review was based on a review copy provided by the publisher.

Filed Under: REVIEWS

Pick of the Week: Cross Game & More

October 10, 2011 by Katherine Dacey, Michelle Smith, Sean Gaffney, MJ and David Welsh 5 Comments

This week, Midtown Comics plays catch-up with several months’ worth of Kodansha Comics releases, giving the Battle Robot plenty to choose from. Check out our picks below!


KATE: Though I’m not sure why Kodansha felt it was necessary to release a third edition of Gon, I never miss an opportunity to recommend this beautifully illustrated series to new readers. Billed as “the tiny terror from the Jurassic era,” Gon is a little orange t-rex who has a talent for getting into trouble. He tangles with other predators; he eats psychedelic mushrooms; he swims with sharks; he builds a beaver dam. What makes Gon work are the illustrations: Masasahi Tanaka resists the urge to put words into his characters’ mouths, instead relying on his cartooning chops to convey what the participants are feeling and thinking. As a result, this animal-centric series is never too cute or saccharine, capturing the natural world in all its raw (and sometimes comic) glory.

MICHELLE: This week’s chart at Midtown Comics looks pretty bizarre, since they are finally getting in all those Kodansha releases they were missing before. I advocate strongly for quite a few of them—Sailor Moon, Arisa, Shugo Chara!…—but I am going to have to award my pick to the fifth volume of Cross Game, which comes out this week along with several other of VIZ’s Shonen Sunday titles. I enthused about this particular volume in a recent Off the Shelf column, where I concluded my remarks by saying, “If you like sports manga, you will like Cross Game. And if you don’t like sports manga, you will still like Cross Game.” And lo, MJsubsequently read the first volume and proved me right!

SEAN: I hate to duplicate, but I’m going with Cross Game as well. This volume introduces a new plot twist that at first seems like the most cliched thing a reader has ever seen, but Adachi is an expert, and the way things play out is fascinating. The reactions of all the characters are one of the best reasons to get it, as Adachi milks so much from his minimalistic faces. Best of all, there’s a promise of more baseball. After finishing off Eyeshield this week, I’m in the moon for some more sports, and Adachi’s baseball games are thrilling stuff.

MJ: Honestly, I’m really tempted to third Cross Game, but I guess in the interest of spreading the love, I’ll go with volume three of Kim Hyung-Min and Yang Kyung-Il’s March Story. This dark, whimsical series got off to a shaky start, but its third volume is really solid, making the most of Kim Hyung-Min’s episodic storytelling and Yang Kyung-Il’s intricate artwork. There is perhaps a little less through-story than usually suits my taste, but though this volume focuses less heavily on March and her history than either of the earlier volumes, there are enough little nuggets of new information to get me by. And the stories we do get here really work, with a level of consistency absent from the first two volumes. In the beginning, I stuck with this series for the beautiful artwork. Now I’m in for good.

DAVID: I’m going to surprise myself by not third-ing Cross Game (SECRET CODE: I’m totally actually third-ing Cross Game by claiming that I’m not) by giving a little leg-up to a new shônen series from Kodansha by Ryou Ryumon and Kouji Megumi, Bloody Monday. Now, I wasn’t wildly enthusiastic about this book in last week’s Bookshelf Briefs, but I have to say that there’s always room for another stylish mystery featuring super-smart teens, which Viz seems to realize, given the fact that they keep re-releasing Death Note over and over again. The creators do a nice job setting up their complicated story and making a persuasive case that the stakes are high, something not everyone manages in a first volume. I wasn’t precisely blown away by the series debut, but I like mysteries, and I like comics about smart kids who have unique skills, and Bloody Monday fits both bills.


Readers, what looks good to you this week?

Filed Under: PICK OF THE WEEK

Bookshelf Briefs 10/10/11

October 10, 2011 by Katherine Dacey, David Welsh, MJ, Sean Gaffney and Michelle Smith 11 Comments

This week, Kate, MJ, David, Sean, & Michelle take a look at recent releases from Digital Manga Publishing, Kodansha Comics, and Viz Media.


Blue Exorcist, Vol. 3 | By Kazue Kato | Viz Media – In the third volume of Blue Exorcist, Kazue Kato proves beyond a doubt that she’s in control of the material. She uses these chapters to properly introduce two worthy antagonists for Rin: Mephisto’s younger brother Amaimon (a dead ringer for Green Day’s Billie Joe Armstrong) and Father Fujimoto’s former protege Shura Kirigakure. But Kato also takes the time to flesh out her established cast. Rin has an opportunity to solve a crisis with reason instead of magic, while flashbacks allow us greater insight into Father Fujimoto’s relationship with Rin. Smart-looking character designs, brisk pacing, and crisp dialogue keep the story afloat, even when Kato is going through the standard shonen motions (e.g. busty big-sis types, school field trips involving camping and group chores). A worthy addition to the Shonen Jump catalog. -Katherine Dacey

Entangled Circumstances | By Kikuko Kikuya | Digital Manga Publishing – Everyone’s heard the adage “never judge a book by its cover,” but more often than not, doing so has led me to something interesting, especially where BL is concerned. Not so with Entangled Circumstances, alas. Oh, it’s okay, being the story of a handsome, popular guy (now the project manager for a magazine) and the stubborn, uptight guy (now in the magazine’s sales department) he’s been chasing for six years, but it’s not as quirky as its eye-catching cover—quite different from common BL motifs—would suggest. Pretty much the entire plot is “uptight guy refuses to admit that he loves the other guy until suddenly he does acknowledge his feelings and then they have lots of sex although he worries the popular guy will tire of him now that he’s caught him.” Yawn. Nothing new to see here. – Michelle Smith

Eyeshield 21, Vol. 37 | By Riichiro Inagaki and Yusuke Murata | Viz Media – We are finally at the end of Eyeshield 21, which is second only to Prince of Tennis for longest sports manga out in North America, I believe. And if, as I believe, it should have ended at the Christmas Bowl 3 volumes ago, I can’t really begrudge it this victory lap. We finish up the game against America, and as expected the Japanese team slowly begins to inch its way back. The highlights of the volume are probably a) the revelation of the bandaged player, who isn’t the person everyone thought; and b) seeing Agon finally give in and play like a real teammate. Much as I hate to see anything good happen to him after being a jerk for *so* long, it wouldn’t be very Shonen Jump-ey, and this is nice to see. As the series ends and we see the cast split into various colleges all playing against each other, we get a satisfying sense of closure (unless you were one of the few readers wanting romance – no hope there) and a sense that the future is bright for all of them.-Sean Gaffney

March Story, Vol. 3 | By Kim Hyung-Min and Yang Kyung-Il | Viz Media – From the beginning, March Story has had a compelling protagonist, a dark, intriguing tone, and beautiful, beautiful artwork, while other aspects of the series have waxed and waned. Things even out in volume three, as author Kim Hyung-Min finally hits his stride and then some. Though this volume conforms to the series’ episodic format almost to a fault, this seems to be a good thing, even in the eyes of an epic-loving critic like me. March’s surreally-designed mother figure, Jake, is featured in this volume, which is much more of a treat than I might have imagined. Other highlights include a story about an Ill trying to protect her human son, and an Ill who spends years devoted to a human woman. There isn’t a lot of Ill-hunting going on in these stories, but you won’t hear me complaining. This series is at its best when bittersweet. It’s nice to be able to finally recommend March Story without reservation. Hopefully this is a permanent trend. – MJ

Pretty Guardian Sailor Moon, Vol. 1 | By Naoko Takeuchi | Kodansha Comics –I end up enjoying a lot of teen-demographic manga in spite of the fact that I don’t really care for the protagonist. If the supporting cast is large and interesting enough, I can ignore the lead’s shortcomings. Sailor Moon is shaping up in that direction, as I find our titular heroine to be too much of a drippy dingbat to actively like. While her solar-system sister is having a ball over in Codename: Sailor V, Usagi is behaving in some of the most predictable ways imaginable: lazy, shallow, and easily distracted. Fortunately, she’s surrounded by people with enough verve to drag her along, and Takeuchi has barely begun assembling her array of allies. I’m particularly taken with tough, elegant, slightly spooky Sailor Mars and dreamy, sarcastic Tuxedo mask, in spite of his contractual obligation to express fascination with our heroine. And whose life wouldn’t improve under the mentorship of a talking cat? – David Welsh

Tonight’s Take-Out Night | By Akira Minazuki | Digital Manga Publishing – The title story in this collection depicts a whirlwind romance between the manager of a burger joint and a guy from the corporate office. There’s not much emotional resonance to this tale, but that’s made up for by the next set of stories about an icy inhuman being (Kirin) whose killing streak comes to an end when he meets a kind physician (Shinnosuke). Their story brings all the drama one could ever want, including Kirin becoming human through his love for Shinnosuke (and angsting that he’s just a replacement for Shinnosuke’s late wife) and Shinnosuke eventually having second thoughts about this because Kirin will now eventually die. The last pair of stories are devoted to Makimura and Fujimori, an art student and his younger mentor who feel each other up first for sculpture-making purposes and then just for fun. All in all, it’s a diverse and enjoyable collection. – Michelle Smith

X 3-in-1, Vol. 1 | By CLAMP | Viz Media – Psychic powers! Family secrets! Mysterious destinies that threaten the entire world! Good-looking boys, and girls with yards of hair! X is pretty much dead center in the Venn diagram of “things I expect from a comic by CLAMP,” which is problematic only in that I like their work best when it surprises me. Siblings Kotori and Fuma find their high-school world turned upside-down by the return of their childhood friend, Kamui. He’s changed from the gentle, outgoing boy they knew, but you would too if you were constantly being attacked by nattily dressed, willowy psychics. On one hand, the whole “earth-threatening destiny” thing is as muddy and hard to navigate as a swamp; on the other, there’s an unapologetic level of violence here that compensates for the nonsensical quality of the plot it serves. The characters may be a little drab, and the story is a head-scratcher, but the fact that there’s this much bone-crushing, body-count action in a shôjo series is undeniably awesome. – David Welsh

Filed Under: Bookshelf Briefs

Stargazing Dog

October 10, 2011 by David Welsh

I can’t critically address Takashi Murakami’s Stargazing Dog (NBM) without first admitting a bias and then describing some personal circumstances.

I freely recognize that I’m overly sensitive to portrayals of the pet-human relationship in any kind of fiction, and I have a huge number of deal-breaking tropes. For instance, I hate when pets are put at risk to prop up an antagonist and show how very, very evil that person is. I also hate shamelessly manipulative portrayals of the loss of a pet, pushing extremely personal buttons because the storyteller knows that it works.

On the personal front, I’ve lost two dogs this year. In January, our beautiful lady finally succumbed to old age at about 18 years. Over the summer, our boy dog (who will always be our boy dog in spite of the fact that he was about 12 years old) was diagnosed with pancreatic cancer, which was one of the more awful surprises we’ve experienced. (On the bright side, we’ve also adopted a sweet, hilarious little dachshund-Chihuahua mix who is a constant source of joy.)

So that’s the head space I was in when I picked up this book, which is about a man who loses pretty much everything but his beloved dog. When I say that, no matter how sad this story becomes, I never felt manipulated and that I was always reassured that Murakami was coming from the best, most genuine place in his storytelling, I think I have a certain level of authority in that opinion. If you’re like me in that you’re extremely wary when it comes to sad pet stories, be reassured in the case of Stargazing Dog.

Murakami’s human protagonist isn’t in a great place. He’s lost his job, he has health problems, his daughter is in the thicket of adolescent bitchery, and his wife has decided it’s all too much and is filing for divorce. The last remaining bright spot in his life is the family dog, Happie, brought home during the daughter’s more benign years but eventually becoming the father’s most loyal and constant companion (and vice versa).

That development represents the kind of astute choices Murakami makes in crafting the narrative. He shows the evolution of the relationship between man and dog, establishing it in incremental, unexpected ways that make it more persuasive in the long run. Murakami also shares the dog’s point of view, but he takes a very restrained approach to that, keeping the animal’s thoughts on a basic level that still manages to be extremely moving.

The pair embarks on an ultimately ill-fated journey that I really can’t bring myself to describe, mostly because I don’t want to spoil anything. But Murakami uses the trip and its individual events to reassert the foundational loyalty of the human-dog relationship to the point that, no matter the sorrow they may encounter, the uplift provided by that bond is what the reader ultimately takes away at the end. That’s kind of a magnificent accomplishment. (There’s also a sequel story, “Sunflower,” which goes to some less benevolent places using the main story as a framing device. It’s fine stuff too, but its effectiveness is entirely dependent on its grounding in Stargazing Dog.)

I love Murakami’s style of illustration. It straddles that line between stylized cartooning and very human vulnerability, not unlike Fumiyo Kouno’s Town of Evening Calm, Country of Cherry Blossoms (Last Gasp). I could have done without some bits of awkward copy editing. That’s always the case, but it’s particularly true with a story that just begs to flow effortlessly because it’s so finely crafted. The presentation is attractive overall, though.

This is an extraordinarily lovely comic. It’s sad in the best kind of ways, using sadness to make an extremely worthwhile point about a fine and enduring kind of relationship. Given where my head is on the nature of that bond, it could have been devastating, but I ultimately found it wonderfully reassuring.

 

Filed Under: REVIEWS

Manga Artifacts: The Legend of Mother Sarah

October 9, 2011 by Katherine Dacey

Most American manga fans know Katsuhiro Otomo as the creative force behind AKIRA and Domu: A Child’s Dream, but Otomo’s catalog also includes works like The Legend of Mother Sarah, in which Otomo penned the script but relinquished the illustration duties to another manga-ka. And while Mother Sarah isn’t quite as visually dazzling as AKIRA or Domu, this post-apocalyptic adventure is every bit as fun to read, thanks to its vivid characterizations and dynamic action sequences.

Set in the not-too-distant future, Mother Sarah begins in space — or, more accurately, space stations, where the survivors of a nuclear holocaust have sought refuge from the Earth’s extreme climate changes. When riots threaten the peace aboard these floating cities, the military evacuates civilians back to the surface, in the process separating thousands of children from their parents. Sarah, the story’s eponymous heroine, is on a quest to find her own family, all of whom disappeared in the chaos aboard the space stations. Traveling with Tsue, a trader, she wanders a desolate landscape of crumbling cities, slave-labor camps, religious compounds, and hardscrabble farms, karate-chopping anyone who threatens the honest folk she meets along the way.

Given its classic premise and cool, resourceful heroine, it’s curious that Mother Sarah had such a short shelf life here in the United States. As tempting as it may be to chalk up fan indifference to sexism, or antipathy towards Otomo’s other (read: not AKIRA) projects, I think the real reason lies with the way Mother Sarah was released. Dark Horse published the series from 1995-98, but only collected the first eight issues into a trade paperback. When read in thirty-page installments, The Legend of Mother Sarah: Tunnel Town is engaging but frustrating. Otomo and artist Takumi Nagayasu’s sense of pacing, in particular, is too leisurely for a stand-alone booklet: they establish a new setting with a dozen wordless panels, luxuriate in an explosion, or depict a fist-fight over five or six pages, gobbling up real estate that might otherwise be advancing the story. Contrast an issue of Tunnel Town with that of a long-running American series and the incompatibility of format and story becomes more apparent. In each issue of The Walking Dead, for example, one important event is dramatized: the characters make a critical discovery about their zombie foes or confront a troublemaker within their ranks. Though the issue may end on a cliffhanger, there’s a sense of closure that’s missing from an issue of Mother Sarah, even though both stories are clearly intended to extend beyond the confines of a single pamphlet.

When read in trade paperback form, however, Tunnel Town has a more satisfying rhythm. Those establishing shots and slow-mo fight scenes draw the reader deeper into the story; we feel like we’re actually part of the scene, rather than passive witnesses to the action. The continuity between events is easier to appreciate as well. Sarah’s skirmishes with authority no longer seem like a string of isolated incidents, but a steadily escalating pattern of violence that demands resolution. And what a finale! Coming at the end of two hundred pages, the denouement is less a cool stunt than a thrilling affirmation of Sarah’s courage and smarts, an emphatic punctuation mark at the end of a long but well-reasoned paragraph.

I’m guessing that someone at Dark Horse must have thought Mother Sarah was ill-served by the thirty-page format, as the next two arcs — City of the Children and City of the Angels — were published in forty-eight page installments, a development highlighted on the front covers of each issue:

As a result, the later mini-series are more engaging; we’re treated to a larger, more satisfying chunk of story in each installment, a chunk that I suspect corresponds more closely to the way the manga was serialized in Young Magazine. Alas, neither Children nor Angels were collected in bound form, making it harder for a new generation of manga fans to discover the series for themselves.

For all my grumbling about format and scarcity, however, all three story arcs are worth owning, both for the art and the story. Takumi Nagayasu’s crisp visuals are pleasingly reminiscent of Otomo’s. Nagayasu’s characters are drawn in a naturalistic fashion, with plenty of attention given to hands, facial hair, posture, wrinkles, and muscles; even the most inconsequential soldier or civilian is given a unique face and a thoughtfully constructed costume. Nagayasu also shares Otomo’s love of vehicles and decaying urban landscapes, rendering both in a fine, evocative fashion; one can almost hear the steel structures rusting from neglect.

Otomo’s writing is as strong as Nagayasu’s artwork. Though Sarah is a certifiable bad-ass, capable of kicking and stabbing her way out of a tight situation, she relies on her wits just as frequently as her fists. Her maternal instincts, too, inform much of her decision-making; throughout the series, Sarah is drawn to conflicts involving exploited or abused children, offering her a chance to symbolically “save” the family she lost ten years earlier. In short, Sarah is a woman warrior in the Lt. Ellen Ripley/Sarah Connor mold: fierce, strong, principled, and, above all else, a mama grizzly who sides with the young and the helpless. Oh, and she looks good while dispensing justice, too. Now that’s my kind of escapism, no matter how it’s packaged.

THE LEGEND OF MOTHER SARAH • STORY BY KATSUHIRO OTOMO, ART BY TAKUMI NAGAYASU • DARK HORSE • NO RATING

Filed Under: Manga, Manga Critic, REVIEWS Tagged With: Dark Horse, Katsuhiro Otomo, Post-Apocalyptic Sci-Fi, Takumi Nagayasu

Manga Artifacts: The Legend of Mother Sarah

October 9, 2011 by Katherine Dacey 15 Comments

Most American manga fans know Katsuhiro Otomo as the creator of AKIRA, and perhaps of Domu: A Child’s Dream and Hipira. But did you know that Otomo was also the author of The Legend of Mother Sarah, a criminally under-appreciated sci-fi epic that’s equal parts Mad Max and Terminator II?

Set in the not-too-distant future, Mother Sarah begins in space — or, more accurately, space stations, where the survivors of a nuclear holocaust have sought refuge from the Earth’s extreme climate changes. When riots threaten the peace aboard these floating cities, the military evacuates civilians back to the surface, in the process separating thousands of children from their parents. Sarah, the story’s eponymous heroine, is on a quest to find her own family, all of whom disappeared in the chaos aboard the space stations. Traveling with Tsue, a trader, she wanders a desolate landscape of crumbling cities, slave-labor camps, religious compounds, and hardscrabble farms, putting the hurt on anyone who threatens the honest folk she meets along the way.

Given its classic premise and cool, resourceful heroine, it’s curious that Mother Sarah had such a short shelf life. As tempting as it may be to chalk up fan indifference to sexism, or antipathy towards Otomo’s other (read: not AKIRA) projects, I think the real reason lies with the way Mother Sarah was released.

Dark Horse published the series from 1995-98, but only collected the first eight issues into a trade paperback. . When read in thirty-page installments, The Legend of Mother Sarah: Tunnel Town is engaging but frustrating. Otomo and artist Takumi Nagayasu’s sense of pacing, in particular, is too leisurely for a stand-alone booklet: they establish a new setting with a dozen wordless panels, luxuriate in an explosion, or depict a fist-fight over five or six pages, gobbling up pages that might otherwise be advancing the story.

Contrast an issue of Tunnel Town with that of a long-running American series and the incompatibility of format and story becomes more apparent. In each issue of The Walking Dead, for example, one important event is dramatized: the characters make a critical discovery about their zombie foes or confront a troublemaker within their ranks. Though the issue may end on a cliffhanger, there’s a sense of closure that’s missing from an issue of Mother Sarah, even though both stories are clearly intended to extend beyond the confines of a single pamphlet. Put another way, each issue of Walking Dead has a clear beginning, middle, and end, whereas Sarah simply stops; it’s as if the author pressed “pause,” rather than set the table for the next chapter.

When read in trade paperback form, however, Tunnel Town has a more satisfying rhythm. Those establishing shots and slow-mo fight scenes draw the reader deeper into the story; we feel like we’re actually part of the scene, rather than passive witnesses to the action. The continuity between events is easier to appreciate as well. Sarah’s skirmishes with authority no longer seem like a string of isolated incidents, but a steadily escalating pattern of violence that demands resolution. And what a finale! Coming at the end of two hundred pages, the denouement is less a cool stunt than a thrilling affirmation of Sarah’s courage and smarts, an emphatic punctuation mark at the end of a long but well-reasoned paragraph.

I’m guessing that someone at Dark Horse must have thought Mother Sarah was ill-served by the thirty-page format, as the next two arcs — City of the Children and City of the Angels — were published in forty-eight page installments, a development highlighted on the front covers of each issue:

As a result, the later mini-series are more engaging; we’re treated to a larger, more satisfying chunk of story in each installment, a chunk that I suspect corresponds to the way the manga was serialized in Young Magazine. (I don’t know that for a fact, however, so feel free to politely educate me on this point if I’m off base here.) Alas, neither Children nor Angels were collected in bound form, making it harder for a new generation of manga fans to discover the series for themselves.

For all my grumbling about format and scarcity, however, all three story arcs are worth owning, both for the art and the story. Takumi Nagayasu’s crisp visuals are pleasingly reminiscent of Otomo’s. Nagayasu’s characters are drawn in a naturalistic fashion, with plenty of attention given to hands, facial hair, posture, wrinkles, and muscles; even the most inconsequential soldier or civilian is given a unique face and a thoughtfully constructed costume. Nagayasu also shares Otomo’s love of vehicles and decaying urban landscapes, rendering both in a fine, evocative fashion; one can almost hear the steel structures rusting from neglect.

Otomo’s writing is as strong as Nagayasu’s artwork. Though Sarah is a certifiable bad-ass, capable of kicking and stabbing her way out of a tight situation, she relies on her wits just as frequently as her fists. Her maternal instincts, too, inform much of her decision-making; throughout the series, Sarah is drawn to conflicts involving exploited or abused children, offering her a chance to symbolically “save” the family she lost ten years earlier. In short, Sarah is a woman warrior in the Lt. Ellen Ripley/Sarah Connor mold: fierce, strong, principled, and, above all else, a mama grizzly who sides with the young and the helpless. Oh, and she looks good while dispensing justice, too. Now that’s my kind of escapism, no matter how it’s packaged.

THE LEGEND OF MOTHER SARAH • STORY BY KATSUHIRO OTOMO, ART BY TAKUMI NAGAYASU • DARK HORSE • NO RATING

Filed Under: Manga Critic Tagged With: Dark Horse, Katsuhiro Otomo, Post-Apocalyptic Sci-Fi, Takumi Nagayasu

‘Tis Pity She’s A Whore

October 9, 2011 by Sean Gaffney

By John Ford. First published in 1633 (approximately 7-8 years after its first performance) by Nicholas Oakes for Richard Collins. Current edition published by Arden Shakespeare in 2011.

Sometimes I think that the current generation on the internet likes to believe that they were the ones who made incest cool, what with all the squee and the Ouran and Harry Potter fanfics out there. But incest has been around since pretty much the dawn of mankind, and has been written about in the greatest works of literature just as much. Almost every high schooler has to read Oedipus Rex these days, though I suspect their local church likely skips over all the Old Testament fooling around.

Thus, in terms of being a play about incest, John Ford was not breaking exciting new ground. The new ground was in how he dealt with it. This is not the usual wacky comedy uncle lusting after his sweet young niece as we’ve seen in other Jacobean plays, nor are the siblings royalty (incest is always more acceptable when they’re kings, strangely enough). No, we have a merchant family here, and their son, Giovanni, is no slavering neanderthal. Not for him the baseless lust approach. He is madly in love with his sister and so he tries to rationalize it intellectually, coming up with all sorts of arguments he can present to his local friar. The friar’s position can basically be summed up by this ellipsis: “…” Luckily for Giovanni, his sister Annabella has fallen madly for him as well, and they declare, then consummate their love in Act II.

The next three acts are everything going to hell, as you can imagine. This is a tragedy, and there will not be door slamming and talk of sardines here. A lot of modern productions of this play apparently want to focus purely on the main couple, and cut out a lot of the other stuff going on, which mostly involves Annabella’s many suitors and a whole lot of plotting of revenge. Which is a shame, as it helps to show that, despite what many critics have said over the years (usually in the process of condemning the play), Ford is *not* sympathizing with the leads. He does not regard their love as Romeo and Juliet, and the way the production plays out shows this. He does not, however, portray either Giovanni or Annabella as monsters. This is the difference.

Annabella actually shows remorse for her mistakes of passion, right about when she realizes that her troublesome suitor, Soranzo, actually does love her. She is also not the instigator of the relationship (which makes it harder to blame the evil woman seducing the poor innocent man, a common enough reasoning in this time period), and ends up having her heart gouged out of her by a now insane Giovanni. Nevertheless, while the play was very popular at the time it was first written and performed, it was condemned by critics for years afterwards, with the compilers of Ford’s Complete Works choosing to omit the play entirely rather than sully the book with this heathenism. It also was thought unsuitable for the stage and unperformed for about 250 years, only being revived consistently after 1940 or so.

This is not exactly a fun play to read, but I think it’s very well-written. And, as with Shakespeare, I think it’s a lot more ambiguous than usually ends up being presented on the stage in modern productions. Ford is not saying the incestuous lovers are right, but he is saying that they are human, and that we can understand their all too human failings. Thus the title, which aptly sums up those two dichotomies: ‘Tis Pity She’s A Whore.

Filed Under: REVIEWS

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