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sword art online

Sword Art Online, Vol. 26: Unital Ring V

March 22, 2023 by Sean Gaffney

By Reki Kawahara and abec. Released in Japan by Dengeki Bunko. Released in North America by Yen On. Translated by Stephen Paul.

It’s not clear how much ;longer this arc of Sword Art Online is going to go, or if it really is the final arc in the story. I don’t think even the author knows, especially given that his afterword talks about how he gets distracted by side stories and diversions all the time and can’t advance the plot. But I think he’s thinking about it, and we get a little of that with Silica here, who gets to have most of the narration that isn’t Kirito’s when he’s in the Underworld. She’s been one of the original SAO gang for so long it’s sometimes hard to remember that she’s three years younger than most of the others, and she’s noticing that Asuna and Lisbeth aren’t playing games quite as much as they used to. It’s not framed in a “put away childish things” sort of way – indeed, Silica notes one of her friends think she’s the weird one for continuing to game so much after SAO – but hey, adulting is necessary. The real world beckons.

The plot here is neatly divided in half. On the Underworld side, Kirito, Asuna and Alice finally get to see Alice’s sister frozen in time, awaiting her return… along with two other surprise guests! Unfortunately, unfreezing them will involve Kirito and Eolyne becoming astronauts, going to one of the satellites where Kirito, pre-memory wipe, hid the information. But, of course, while there they find bad guys doing terrible things. On the Unital Ring side, the rest of the main cast need to find more ore in order to keep up with the other gamers, and doing so will involve facing off against a giant wasp nest! Can they use a dangerous flower that the SAO players know very well to try and swing the battle a little more their way? can can we really get to see a scene with Silica sitting on top of a giant bear fighting a wasp? Because that sounds pretty awesome, frankly.

This book not only thinks about the future a little bit, but also manages to recall the past. We get more “what measure is an NPC?” philosophy, but this also involves Asuna clearly thinking of Kizmel, and almost having a little breakdown. Those reading the Progressive books will know that Kizmel is hugely popular and I think the author is dragging things out a bit to use her more, but it’s also plainly obvious that she’s not going to stick around till the 75th floor, so we can guess what likely happened. And of course, we get more Underworld stuff, though of all the minor characters from that arc to make an emotional reappearance, the elevator operator was not the first one I would have guessed. It works well, though, and also allows our heroines to have a nice long bath, satisfying both Asuna’s love of bathing and also abec’s love of drawing fanservice.

So yes, the plot progression was minimal here, but this was a solid, fun read. SAO fans should be happy.

Filed Under: REVIEWS, sword art online

Sword Art Online Alternative: Gun Gale Online: 5th Squad Jam: Start

December 1, 2022 by Sean Gaffney

By Keiichi Sigsawa and Kouhaku Kuroboshi, based on the series created by Reki Kawahara. Released in Japan by Dengeki Bunko. Released in North America by Yen On. Translated by Stephen Paul.

It’s been about a year since the last volume of this series, and many might be forgiven for thinking that it ended. Including the author, who admits it was supposed to end about here. I mean, in terms of plot threads to resolve, there aren’t many left. Karen is no longer being forced to get married, though the denouement for that may not appeal to her. Elsa’s issues are, for the moment, somewhat resolved. The real world has never really been a big part of this series, but even so, I would not blame the author for wanting to move on and write a few more Kino’s Journey books. But here we are anyway, with another Squad Jam, and the sense that Dengeki Bunko is asking the author to please keep the series going because it’s selling well and Llenn merch is cute. As a result, we get this new volume, the first of a two-part (?) story which seems to have one purpose: mock the author mercilessly.

OK, technically every single volume of this series has done that, but this one really makes the effort to get nastier. There’s a new squad jam, and the teams are the same (meaning Clarence and Shirley are still part of the squad). There’s complicated new rules which basically amount to “one team member gets to carry alternate gear for another team member”. Oh yes, and there’s one brand-new rule that is sent to everyone BUT one player. Yes, after essentially being the poster child for every single Squad Jam since the start, Llenn has gotten TOO famous, so now the added rule is that she has a bounty on her head, and whoever kills her in this game will get a pile of REAL money. Now she not only has to try to survive, but she has to find the rest of her team – they were all separated as the event began, and there’s mist everywhere!

For all that everyone in the book hates the author for not just letting them fight, this is a fairly clever setup that allows for what people REALLY want to see in each Squad Jam, which is something different. Separating everyone in particular is a great idea, as it allows us to get interaction we would not normally see, as Llenn forms a reluctant alliance with Vivi, the leader of the machine gunner’s squad. Speaking of which, this is just a game, unlike the original SAO, but there’s still a fair amount of violent death or near death. Vivi’s fate towards the end of this book is horrifying, and would likely have to be edited from the anime if one ever gets to this point. There’s a small attempt at plot, showing Vivi and Fuka are rivals in another game, but that just sets up a cliffhanger more than anything else. It’s pretty much pure action scenes and small characterization.

So yeah, as a book it’s light as air, and you’ll be hungry again right after reading it, but it serves its purpose. Maybe wrap it up soon, please, though?

Filed Under: REVIEWS, sword art online

Sword Art Online, Vol. 25: Unital Ring IV

September 27, 2022 by Sean Gaffney

By Reki Kawahara and abec. Released in Japan by Dengeki Bunko. Released in North America by Yen On. Translated by Stephen Paul.

The basic premise of Unital Ring is that something has mashed up all the MMORPGs out there, meaning that SAO, ALO, GOO, etc. are all in the same world. This even includes American games where you choose to star as a bug (the spiders side is far more popular than the centipede side, and I don’t really blame them, though I do admit to a bit of surprise that the game is popular in the West at all.) But, as we have also discovered, Unital Ring is not just about uniting the various games our cast has played in, it’s about uniting the various arcs of the series. The first non-web novel arc Kawahara takes on sticks together all of his previous books, plus real life, plus the Underworld, which it turns out is a lot more relevant to the main plot than we’d thought. That said, the series no longer moves as fast as its first volume did, meaning that any chance of the Underworld side meeting up with the Unital Ring side is going to have to wait a bit.

The book is divided into two chunks, with a real world interlude between them. The first takes place in Unital Ring, as Kirito and company try to figure out a way to stop Mutasina and her blackmailed players from destroying the new town that’s been raised around their log cabin. This, as you can imagine, involves a lot of fighting, game stats, etc., and should be very familiar to the SAO reader. It’s hard to coordinate, though, meaning that Asuna can’t get a chance to meet up with the mysterious new transfer student who’s been trying to talk with her. As for Underworld, well, we still don’t know if Eolyne is Eugeo reborn, or a clone, or a descendant, or what, but there’s enough to make Kirito and Alice very suspicious. That said, they have a bigger issue to take care of: reuniting Alice with her sister, who has been in cryosleep.

Sword Art Online has generally never been a mystery series, nor has it relied on surprises or last minute swerves. This is good, because at this point I will be a lot more surprised if Kamura, the new transfer student, ISN’T Mutasina. Kawahara can be very straightforward. That said, this is a perfectly fine volume of Sword Art Online, though it’s suffering from being the 4th book in what is probably another 9-book arc. There are hints that Unital Ring’s plot and the Underworld plot will connect in the future, but hints are all they are now, so it does suffer a bit from having to, about 2/3 of the way through the book, shift gears and remind us to start caring about what seems like a completely different story. It will probably read better when the whole arc is out, but for now it feels a bit thin.

Still, the next book is out in Japan, and we should see it in the spring sometime. Till then, enjoy Kirito cutting things with his sword and also acting like a dumb teenage boy.

Filed Under: REVIEWS, sword art online

Sword Art Online: Progressive, Vol. 8

June 20, 2022 by Sean Gaffney

By Reki Kawahara and abec. Released in Japan by Dengeki Bunko. Released in North America by Yen On. Translated by Stephen Paul.

(This review spoils the end of the book, but I’ll wait till after the cover art and summary to do so.)

For the most part, Sword Art Online is a cash cow. What this means, especially now that Kawahara is no longer relying on rewriting his webnovel, is that he is free to do what he wants and take all the time he needs without real fear of being cancelled. Now, this can be dangerous, and the series risks becoming a bit TOO meandering. But it also means that he’s happy to set up a bunch of stuff, lead us towards resolving it… and then kick it up to the next floor/book, knowing that he has time to look into it in greater detail then. This is what happens here with the ongoing Dark Elves plot. We get a few more hints about what’s going on, there’s some tantalizing angst as they worry about putting the main casino plot ahead of Kizmel’s (she assures them it’s fine.) And then the confrontation… isn’t. See you in Book 9.

Kirito frequently runs on his instincts, which usually serve him well but also get him in a pile of trouble, as they do here where he essentially decides to rescue the monster dog from where it’s being slowly tortured to death for the casino games. Which is fine, but… that means they’ve got a lot that now needs to happen, including getting Nirrnir to inspect the enemy camp’s monster stables. Unfortunately, that leads to Very Bad Things, so now Kirito and Asuna are in a race against time to try to a) beat the cheating casino, b) beat the floor boss, and c) help Kizmel get un-disgraced. Fortunately, they have each other, they have Argo, and they have the power of delicious Greek food, so it won’t be TOO hard… maybe.

So yeah, I have to admit, I was not particularly surprised at the fact that Nirrnir was a vampire, as all the signs were there in the previous book. It would have been more odd if she WASN’T. No, the surprise was that I expected our heroes to win and be able to cure her poisoning at the last minute. I wasn’t even that surprised at Kirito telling Nirrnir to drink his blood in order to stay alive – this is a classic trope of vampire stories. I was pretty surprised that this caused Kirito to become a vampire himself. And I was VERY VERY surprised that this was not resolved by the end of the book, meaning he’s going to have to take on the next floor only in the evening, as he now has all the traditional vampire weaknesses. It fits with the story in this 2-book arc, but honestly, I hope “Kirito the Vampire” is resolved sooner rather than later in Book 9. And honestly, I kind of want the dark elf plot resolved as well. I love Kizmel, but ell… sometimes Progressive *is* too meandering.

We’re caught up with Japan again, and I’m not sure when Book 9 will come out. In the meantime, please enjoy a Kirito who is probably going to be staring at Asuna’s neck even more than he normally does.

Filed Under: REVIEWS, sword art online

Sword Art Online, Vol. 24: Unital Ring III

May 7, 2022 by Sean Gaffney

By Reki Kawahara and abec. Released in Japan by Dengeki Bunko. Released in North America by Yen On. Translated by Stephen Paul.

Given that this series has now been running for twenty-four volumes, it’s no surprise that the current arc is seeing a lot more discussion of what has come before. This is especially true now that Kawahara has caught up with himself and no longer has to quietly edit the crappy things he wrote when he was 20 years younger. There’s a lot of interesting stuff that never really got developed in the past that can now be looked into at more leisure. This is the concept behind the Progressive series – which these books pretty much make clear have sort of usurped the original first volume as being canonical – as well as the movie, which also gets referenced here. The line between canon versions of Sword Art Online is blurring. And given that, it’s no surprise that, despite the current death game-esque plot of Unital Ring, complete with a Death Collar of sorts for Kirito, we’re still heading back to the Underworld, which may be 200 or so years into the future but still manages to ask the important question: is *he* REALLY dead?

(Man, covers always spoil, huh? So much for my trying to be ambiguous…)

Kirito is having a bit of a rough time at the moment, though honestly compared to “I am in a coma” it’s going pretty well. In Unital Ring everyone seems to be trying to kill his party. Someone has apparently dived into the Underworld without authorization, which means there needs to be an investigation. And, most importantly, it’s Asuna’s birthday and he has to get just the right present. Frankly, he’s pretty much a dumbass about that, and it’s a good thing that Argo is back in his life to give him enough hints that he can do the right thing. Argo and Alice get to spend time with Kirito in Unital Ring this volume, as Argo has finally given in and ported her character in. Good thing too, as it turns out that it’s not just SAO, or ALO, or GGO, it’s lots of other virtual reality games. Meaning we also get GIANT INSECT BATTLES!

I suspect there may be some fans who are a bit grumpy about the supposed reveal towards the end of this book. That said, “Nobody dies in Bleach” is the phrase, not “nobody dies in SAO”. There have been important characters killed off. So I think we’re allowed to give the author a bit of rope here, especially as there’s no confirmation that it *is* who Kirito thinks it is. That said, I cannot help but be reminded of the separation of Alice Zuberg and Alice Synthesis Thirty and go “Hrrrm”. Aside from that, I continue to be amused, given his reputation as the all-powerful light novel hero, how much of this book shows Kirito being mocked or screwing up. I mean, yes, he does some cool things, but that’s mostly because his human strategy guide is back. Of course, he fares better than Asuna, who has an incredibly cool battle… recapped for us as it’s offscreen. Bleah.

This arc is settling in to be another long one, but at least it has the entire cast this time, so fans should be a bit more happy than Underworld. Till next time: d’awwww. sugar maple tree.

Filed Under: REVIEWS, sword art online

Sword Art Online: Progressive, Vol. 7

February 2, 2022 by Sean Gaffney

By Reki Kawahara and abec. Released in Japan by Dengeki Bunko. Released in North America by Yen On. Translated by Stephen Paul.

As I was reading this volume of Progressive, I wondered why I was having so much trouble remembering what had happened in the previous book, then it hit me that it’s been two and a half years since the previous book. That said, it did not take long to get back into the swing of things, because as much as I sometimes can’t remember which ones are the two main rival guilds or which player killer we saw last time, as long as I remember Kirito, Asuna, Argo and Kizmel I’m good. This book deals with the seventh floor, a summer weather floor that also boasts a beach, some lovely restaurants, and a casino where you can win big… or lose your shirt. Asuna is not all that happy about having to get involved with the casino’s machinations, but when it turns out that this will also involve the dark elves, she and Kirito are quick to help. Unfortunately, after the events of the last book, they may not get a warm welcome from the elves.

The author mentions in the afterword that the main series has Kirito and Asuna separated in the current arc (Unital Ring), so he’s very happy to have them spend the entire book together like this. Indeed, it’s the bread and butter of the series, whose fans are reading it mostly to see the two be cute and romantic. We definitely get some of that here, as despite the death game aspects of the plot the start of the book could easily be a date by the seaside. We also see that when Asuna has trouble sleeping she goes to Kirito, and being next to him knocks her right out. She may not be verbally admitting anything, but her actions speak pretty loud. As for Kirito, he reminds us again and again that he’s 14, and it feels like it. For the most part he’s still thinking that Asuna needs a larger stage to shine on (i.e. one away from him), but he also feels the need to keep her at his side. It’s cute. Argo agrees with me.

As for the non-shippers plotline, we get more of the other purpose of this series, which is the idea that this is a real world that people have lived in for centuries, rather than a game populated by NPCs. This is not to say that the NPCs can’t be cliches also, as we meet the casino’s manager (a cool collected 12-year-old girl) and her battle maid. As for Kizmel, yeah, things not going so well. Not only is there a prison br3eak sequence, but they’ve got to find a way to get the keys back while at the same time dealing with the quests they have at the casino. There’s so much going on that it’s a surprise it gets fit into one book… OK, no, it doesn’t. There’s a cliffhanger, and we’ll have to wait for Book 8 to resolve it.

Fortunately, Book 8 is on sale this spring, so we will not be waiting another two and a half years. Till then, there’s lots to read about here, but mostly what we want is the cute not-yet romance. There’s plenty of that here.

Filed Under: REVIEWS, sword art online

Sword Art Online Alternative: Gun Gale Online: Five Ordeals

November 14, 2021 by Sean Gaffney

By Keiichi Sigsawa and Kouhaku Kuroboshi, based on the series created by Reki Kawahara. Released in Japan by Dengeki Bunko. Released in North America by Yen On. Translated by Stephen Paul.

Gotta admit, this book was an absolute treat for me. After so many volumes of everyone having to fight each other, It really is fantastic seeing all the main characters team up, NOT fight each other, and work towards a united goal. There’s still lots of enemies to defeat, of course, and trust me when I say Shirley is still looking for any opportunity she can to snipe Pitohui, but for the most part this is the most relaxed and fun a SAO Alternative volume has ever been. There’s even a cute dog! That said, while I was very happy, it’s worth noting that this book is about a cast of young women who really, really, REALLY like to shoot at each other. They’re not SAO survivors, there’s no worry of real death, they just like the adrenaline rush, it excites them. As such, the ending of this book should have really been obvious. And yes, it also revolves around the cute dog.

After wrapping up Karen’s karaoke party of sad, with Elza telling everyone her life story (all lies, M gives us her true life story, though she tells him that may ALSO be lies), We hear about a new team event involving “five ordeals”. This will finally allow Llenn’s group to team up with SHINC (it’s made clear that Llenn really does regard the 4th squad jam as achieving her fight with them, despite the interruptions) as well as perpetual hangers-ons Clarence and Shirley. The ordeals themselves are introduces to us by a cute talking NPC dog (a Schipperke), who tells them it’s basically five tasks, all with different rules, different areas, and ascending levels of difficulty. Can they battle zombies, fight robots, ascend snow-buried buildings, and take on CYBER-DRAGONS?

So I feel it’s OK to mention this, as the website Does the Dog Die? is literally namechecked in the book: the dog doesn’t die. This is despite the entire final chapter revolving around the dog dying – it’s a very self-aware book, and allows us to actually get some depth to Miyu, who is allowed to be more than just the wacky comic relief here (though she’s that too, no worries). As for the rest, it’s what you expect from this series: the fights are awesome, the banter is fun, there’s a few betrayals, and the author cannot stop dragging his self-insert around like a corpse. It’s also fun seeing Llenn finally come to terms with the fact that just because she is a cute pink tyke doesn’t mean that she’s not just as scary or even scarier than Pitohui is. Seeing her wonder “wait, is this why everyone is wary of me?” may be the best joke in the book. And again, the entire relationship between Fukaziroh and the NPC dog was fantastic and even heartwarming, which is not really a beat this series is good at.

I suspect we get a Squad Jam next, but for a change of pace this was excellent. Enjoy our heroes working together in peace… even if they don’t want to really.

Filed Under: REVIEWS, sword art online

Sword Art Online, Vol. 23: Unital Ring II

November 12, 2021 by Sean Gaffney

By Reki Kawahara and abec. Released in Japan by Dengeki Bunko. Released in North America by Yen On. Translated by Stephen Paul.

Definitely enjoying seeing this series now that Kawahara, a good 20 years older than his SAO Vol. 1 self, knowing his strengths and weaknesses and using them to good effect. There are heroines in peril here, but there is very little of the fanservicey “hero saves the girl from the predator” that we used to see constantly in this series. The humor is mostly character-based, and rarely feels forced. Kirito is powerful and tends to still get the “last boss kill”, but the nature of Unital Ring means he’s struggling a lot more, and he also has the grace to pass on some of his rewards to more deserving people. And we get, for the first time in the main series, Argo becoming a supporting player. Created for the Progressive novels and then put in the anime, manga and games, she’s always been a ghost presence in the main series itself. Now she gets a name – Tomo – and an agenda, which is more than just “tease Kirito constantly”. Though, well, she does that too, of course.

The plot is mostly a ‘rescue arc’ of sorts – everyone else in Kirito’s group was playing ALO when the Unital Ring changeover happened, but Sinon was in GGO, so she ends up being a long ways away from any of her allies. She’s confused, mistakenly branded as a PKer, caught dying of thirst in a desert, and forced to fight a massive dinosaur with the help of some bird people who don’t even speak Japanese. It is awesome, easily the best part of the book, and benefits greatly from the lack of Kirito’s POV. Elsewhere, Kirito’s party ad their log cabin are being reinforced, but a lot of players keep trying to attack him. Why? And Argo’s back (yes, she’s Tomo, but Kirito does not really make the switch so I won’t either), and is (unsurprisingly) now a crack reporter, here to rip open one of the more closemouthed folks in the cast – Kikuoka.

I’ve made no secret about my love of Argo, and though she doesn’t get much to do here, there’s a promise of more. I enjoyed the fact that her response to Kirito’s “where have you been all this time” was a polite “none of your business”, and also intrigued that (sorry, game continuity) she hasn’t been in ALO or GGO or even back in a game at all since the SAO disaster ended, though she hints that may change. In the meantime, it’s nice to see the cast work as a core cast, as opposed to being Kirito and his harem. Everyone apart from Alice and Asuna (who are minding the fort) gets something to do, with Yui being the most impressive. Now that she’s a physical part of Unital Ring (and could theoretically die if she’s killed, sorry, Shirou) she’s busy learning sowrds, learning magic, and basically becoming Little Miss Badass. Kirito is, needless to say, both proud and fretful.

So yes, this was a good solid volume, and I’m glad SAO has finally seemed to have matured, after several false alarms. Can’t wait for more.

Filed Under: REVIEWS, sword art online

Sword Art Online, Vol. 22: Kiss and Fly

June 28, 2021 by Sean Gaffney

By Reki Kawahara and abec. Released in Japan by Dengeki Bunko. Released in North America by Yen On. Translated by Stephen Paul.

After the cliffhanger for the last volume of SAO, a lot of people were anxious for the continuation, in particular wanting to see more of a heroine who’d only shown up in the Progressive series before now. Well, I have good news and bad news. The good news is that Argo is here, and gets a supporting role at the start of the book. The bad news is that the role is in a short story, and indeed this is a short story collection, taking the various pieces Kawahara wrote as DVD/BD extras in Japan and stitching them together to make a book. This is not necessarily a bad thing – the first three stories are decent enough, and the final story I’d go so far as to call excellent. But I have to admit, starting a brand new arc, the first thing the creator has done that wasn’t published online… and then switching to the first short story collection since Vol 8? The reader cannot help being a bit bummed out.

The cover art cannot entirely escape Kirito – he’s there in the bottom left corner – but does show off the heroines of the various short stories (including one who should be a spoiler). In The Day Before, Kirito and Asuna go to buy the log cabin he’s had his eye on before getting married, but run into Argo, who’s got a big problem. In the Day After, Asuna is having trouble getting her avatar used to ALO – far more trouble than everyone else. Could she be… haunted? Rainbow Bridge is a sequel to an anime extra episode that showed off the cast in swimsuits – here they try to figure out why the quest they did was so unsatisfying. Finally, Sisters’ Prayer is a prequel to the 7th book, showing us how Yuuki, her sister, and a friend they meet who also has a terminal illness decide to start their own guild.

As with most short story collections, the quality varies. I love Argo, but she did not really have a lot to do here, and you get the sense Kawahara wrote her in as she was added to the anime episodes at the last minute. The Day After is better, benefiting from a lack of first-person Kirito and also tying up one of the loose ends of the series, showing us that Kirito’s first love is fine with Kirito’s current love. Rainbow Bridge is the slightest story in the book, but does give Leafa a chance to show off her Norse Mythology nerd-ness, and also allows for a cool action sequence. The best story is the last one, a bittersweet yet uplifting tale of Yuuki and her sister, playing in a “safe” VR game for terminal patients, finding out that there are better ways to live your life even if you can’t leave your hospital room, and helping another girl who wants to be in SAO with her friends so badly she is OK with dying to do so. It’s really fantastic.

So yes, this is definitely worth reading, and I enjoyed it. But it does not solve the growing need for the next volume of Unital Ring. That comes in the fall, alas.

Filed Under: REVIEWS, sword art online

Sword Art Online Alternative: Gun Gale Online: 4th Squad Jam: Finish

June 26, 2021 by Sean Gaffney

By Keiichi Sigsawa and Kouhaku Kuroboshi, based on the series created by Reki Kawahara. Released in Japan by Dengeki Bunko. Released in North America by Yen On. Translated by Stephen Paul.

OK, this turned out better than I had expected. I probably should have trusted in the author more. Keiichi Sigsawa is a man who knows what his strengths are, and in the case of Gun Gale Online, that is “cool action sequences that you want to see filed”, not “Karen has to find a way to get out of a marriage she doesn’t want”. As such, the actual plotline that brought us to this epic 3-part story is dealt with perfunctorily in the final chapter, and if it has a bit of a “sad trombone” feel to it, that’s fine. What folks are really here about is the gunfights, though, and boy howdy do we get a lot of that here. Not only is this the third part of an epic gun battle, but the book is also one of the longest in the series. It’s giving you excellent value for money. As for who comes off looking cool? Honestly, pretty much everyone.

We pick up right where we left off, with the huge battle between SHINC and Llenn being interrupted by Fire’s minions, all of whom are there to make sure that Llenn loses. (Llenn, throughout this book, points out she is under no obligation to marry this guy even if he does beat her in the game. No one listens to her.) As SHINC begins to lose members one by one, LPFM gains two back, as Shirley and Clarence come riding to the rescue – literally. We then move onto a train, then across a frozen lake – which of course starts to crack – and even deal with DEATH FROM ABOVE before we get into the final battle, which takes place inaside a massive deserted shopping mall – and only pistols are allowed. Can LPFM and what remains of SHINC hold out against two teams of the enemy? And can Karen finally tell Fire she’s just not interested?

The worldbuilding in this little universe is really good. Even if it does mean that we sometimes get pages at a time going into the history of guns and rifles. We have a seriously broad definition of “pistol” once we hit the mall, and most of the enemy takes full advantage of that. I also really liked the concept of the robot horse, and how it relates to Shirley’s real-life skills. (Shirley in general is terrific in this book, getting actual character development, and a wonderful final scene which shows off that this is a GAME, and she’s not actually a revenge-filled sociopath. And I admit I did find the ending a bit amusing – Fire, having decided that Karen is the woman he wants to marry to the point of setting this all up so he can “defeat” her, is scared off because Llenn is simply too damn terrifying – and Karen says that Karen and Llenn are both “her”. Oh no, strong women, flee!

There is a Vol. 10 out in Japan, which we should get in the fall, but after that we’re caught up with Karen’s story. There *is* more Sword Art Online Alternative to license, though. (hint, hint) In any case, fans of action movies will love this.

Filed Under: REVIEWS, sword art online

Sword Art Online Alternative: Gun Gale Online: 4th Squad Jam: Continue

March 13, 2021 by Sean Gaffney

By Keiichi Sigsawa and Kouhaku Kuroboshi, based on the series created by Reki Kawahara. Released in Japan by Dengeki Bunko. Released in North America by Yen On. Translated by Stephen Paul.

I have been known at times to be a little annoyed when a book consists primarily of fight scenes. Let’s face it, for the most part, I enjoy talking about plot and character beats here. (Well, that and obscure stuff about publishers no one cares about but me.) When you get things like a tournament arc, or the Squad Jams in Gun Gale Online, there’s not really as much for a good reviewer to sink their teeth into. Readers don’t really want you telling them “watch out for this cool fight sequence”, and if I say Llenn and Pitohui are awesome and badass, I will likely just get a “well, duh” in response. That said, after a book like the previous one in this series, introducing yet another smug bastard who has decided to make the girl he is obsessed with his whether she likes it or not, and the fact that, despite Llenn’s protestations, the engagement seems to ride on this game… honestly, I’m delighted it’s just wall-to-wall action here.

The first third or so of the book is, refreshingly, not from the POV of our main team, allowing us to get into the heads of the others first before we resolve the cliffhanger from last time. We get to see MMTM be sensible, intelligent, and use their gaming knowledge well, which never works out in these sorts of books. We get to see Shirley and Clarence be the manzai comedy duo they were always meant to be. And we get to see exactly why SHINC takes Llenn’s unwanted suitor up on his offer, which is a nice combination of stick and carrot. This then allows the last two thirds of the book to simply be a bunch of really good set pieces, allowing the author to do what they do best: talk endlessly about guns and write action sequences that will look great if they’re ever animated.

I will note right away, the best part of the book for me was the carrot that got SHINC to agree to be part of the collective group, if only as it’s a tempting carrot for the reader as well. The fact that Llenn never gets to have her fated battle with these girls in book after book has become the running gag of the series, deliberately so, and it’s wonderful that THIS is the bait used to lure them in: we promise to let you have your fated battle. Of course, that promise ends up being broken, so I suppose technically this doesn’t count. But boy, it’s amazing till then, exactly what I would have wanted from a rematch, with both sides evenly matched and being clever, desperately, and crafty. Even Fukaziroh, whose job, let’s face it, is to be the goofy one, gets to do a bunch of really cool shit. M gets to be the sensible one. Pitohui is in her element, getting to shoot people and make suggestive remarks to Llenn. It ends badly, but THIS was the rematch we wanted, and we finally get it.

Unfortunately, now the boyfriend’s back, and there’s gonna be trouble. Kawahara may not be writing this, but it’s set in his universe, and thus the series has an allergic reaction when it comes to subtle, nuanced villains. But that’s next book’s problem. This one turned out to be a great ride.

Filed Under: REVIEWS, sword art online

Sword Art Online, Vol. 21: Unital Ring I

January 20, 2021 by Sean Gaffney

By Reki Kawahara and abec. Released in Japan by Dengeki Bunko. Released in North America by Yen On. Translated by Stephen Paul.

This is the first book in the “main” Sword Art Online series that was not adapted from the webnovel that Kawahara wrote years earlier. As such, it’s the first one where we should have raised expectations, and for the most part the book delivers on those expectations. No, sorry, Kirito haters, he still gets to have the big climactic finishers, but honestly, if you’re a Kirito hater but still reading Sword Art Online at Volume 21, I’m going to put the blame on you there. And, if it helps, he spends most of the book in just his underwear. That said, the prose feels smoother, the cast all get things to do that don’t involve mooning over Kirito, and some of them even get really cool things to do on their own, without Kirito at all! Yes, that’s right, More Deban has finally paid off, if only for Silica. As for the plot, well, let’s take all the SAO-style games in the world and dump all its players in a blender? Sounds about right.

We pick up in the fall, a few days before Asuna’s birthday and a couple of weeks before Kirito’s. After having to essentially spend an entire month doing homework because “I was in a coma after being stabbed, but it’s a state secret” is a poor excuse for your high school teacher, Kirito is back at his log cabin preparing to help Liz and Silica do some grinding. Unfortunately, right after Asuna and Alice arrive (yes, Alice is now a regular, and is trying to get a dragon mount in ALO), a huge system crash causes all of Aincrad to disintegrate. Our heroes are barely able to steer the falling cabin to a water landing, but it’s still pretty smashed. Worse, they appear to be inside a new game, Unital Ring, which has taken over ALL the games that use Kayaba’s “Seed”, and promises a huge reward to whoever gets to the goal. But Unital Ring is a survival game, where you have to make your own rope and knives, and our heroes are suddenly level 1. Can they figure out what’s going on? More importantly, can they save the cabin?

I will admit, it’s a lot of fun seeing Kirito depowered through a large chunk of this, though of course by the end he’s starting to get back in business. Honestly, the book feels like he’s been reading his fan mail and taking its advice. Kirito and Suguha/Leafa, for the first time in the entire series to date, actually feel like an older brother and younger sister. Yui, in the new Unital Ring, is back to being a real live girl… though that also means she has real HP. It’s not a death game per se, but apparently when you’re killed off you can’t get into the game again, so there is a lot of tension for our heroes. And then there’s the last four pages, which I will try not to spoil. But really, if you’re Kawahara and are starting to write the first non-webnovel book in the main series, what’s the very first thing you’re going to import from the other works? Correct. The other character introduced is a bit of a “I won’t tell you about her till the next volume”, but Accel World fans may find their name very familiar, especially those who just read the last volume in December.

Unfortunately, we’ll have to wait a bit longer to see the outcome of that double cliffhanger, as Vol. 22 is a short story volume, containing four short stories that were released as exclusives with various DVD anime packages in Japan. That said, one of the characters who showed up for the cliffhanger will be in the first of those short stories. In the meantime, I was very pleased with this SAO. Let’s keep it up.

Filed Under: REVIEWS, sword art online

Sword Art Online Alternative: Gun Gale Online: 4th Squad Jam: Start

November 28, 2020 by Sean Gaffney

By Keiichi Sigsawa and Kouhaku Kuroboshi, based on the series created by Reki Kawahara. Released in Japan by Dengeki Bunko. Released in North America by Yen On. Translated by Stephen Paul.

This book was always going to have a tough time living up to the previous one, and let’s face it: it does not. It’s a pretty good book, especially in the back half once the game starts, but it does show off the big flaw with this series as opposed to its parent: Sigsawa is not as good at writing Karen, Elza, etc. as he is at writing Llenn and Pitohui. He’s here for the gun battles, and all else is secondary (leaving aside the last book, which feels like an aberration at this point). As a result, when we see something that is a huge threat to Karen in this book, it doesn’t really come off as well, because we’re far more familiar with the fast pink blur whose ideal man is her gun (no, literally, she says that here) than the tall awkward rich girl. Things are not helped either by the presence of one of my least favorite Kawahara traits, now borrowed by this author as well: the smug villain who wants the girl to submit to him.

As noted, Karen is at an event her dad is attending, trying to be a wallflower, when she meets a short, fat man who tries to commiserate with her about height. They converse, he leaves, all is good. Then she gets a marriage proposal, which her dad suggests she accept. While this is going on, there’s a new Squad Jam starting. Four people is a bit small, so this time around Pitohui grabs Clarence and Shirley to fill their ranks – though Shirley wants no part of this, really. There are two big problems with this Squad Jam, at least in this first book. The first is that we have added zombie monsters, who are attracted when one of their number is killed by gunfire. The second is that Karen’s wannabe fiancee has shown up in the game – his avatar is just as wish fulfilling for him as hers is for her – and, using her real name, demands that if he beats her she has to go out with him.

So yeah, another smug guy who wants to control the woman he desires in a Sword Art Online book, yay. He doesn’t show up in the back half, fortunately, so I will put off my grumpiness till later. As I said, the back half of the story is better, and I always enjoy seeing how different the teams in the game are to their real-life personalities – Llenn’s team gets waylaid by literal suicide bombers in the Jam, who pose quite a problem, but seeing what they’re really like made it more amusing than anything else. Our team shows off good teamwork as well – minus Shirley, who cannot let go of her grudge towards Pitohui (who, to be fair, fuels it) and Clarence, who is a big goofball and not much else, frankly. And then there’s Llenn’s constant effort to finally have a showdown with SHINC, which – no surprises – gets derailed by the cliffhanger, showing, I suppose, that money can’t buy happiness, but it comes close.

So it’s a setup book where I’m not that fond of the setup. Still, Sigsawa knows how to write his gun battles. And this one is a 3-book arc, so I’d better settle in.

Filed Under: REVIEWS, sword art online

Sword Art Online, Vol. 20: Moon Cradle

September 16, 2020 by Sean Gaffney

By Reki Kawahara and abec. Released in Japan by Dengeki Bunko. Released in North America by Yen On. Translated by Stephen Paul.

I’m not quite sure where the break is, but there was a big gap in time between Reki Kawahara starting the Moon Cradle arc in his webnovel version of Sword Art Online and his finishing it. The reason for the gap, of course, was that he was busy taking SAO and Accel World and making them actual published books. And I have to say, this book does feature a more mature style than I’m used to with this series, more in line with what he’d been doing with Progressive. There’s some wonderful prose descriptions of the Underworld here, and aside from a sneering villain (who even uses the word ‘confound’, a word only villains use), there’s not as much of the author’s usual bad habits. This book almost feels at times like it’s meant to be spinning off Ronie and Tiese into their own book series, serving as sort of a distaff Kirito and Eugeo for the next generation. But of course the issue there is that Kirito and Asuna are still around, and why call up Blue Beetle and Booster Gold when you can get Superman and The Flash?

We’re back in Centoria again after Kirito and Ronie’s adventures in the dark lands, but the threat of a civil war is still ongoing, and the investigation is proving frustrating, mostly as it would seem to involve people who can easily bypass the Taboo Index and also have tons of power. You would think it might be the Emperors and high nobles, but we’re shown a quick flashback at the start of the book that helpfully tells us they’ve all been killed off by our heroes. Fortunately, as it turns out, Tiese’s inability to let go of Eugeo sees her and Ronie visiting a mansion rumored to be haunted, and finding that it’s actually home to the very conspiracy they’re looking for. Can they stop the big bad by themselves? Well, no, it’s Kirito’s series still. But they do most of it. And their dragons are very cute.

The writing, as I noted at the start of this review, may be more mature, but the plotting still leaves something to be desired. He even admits in the afterword that most everything he sets up in these two books is left open-ended (including Ronie’s own love for Kirito, which Asuna muses on but never actually sits down with her to discuss), and it gives the whole volume a feeling of a series that got cancelled by Shonen Jump before it could really tell its story. There’s also a chapter with Ronie’s baby dragon going to get help, which involves befriending a rat and has a very Incredible Journey feel to it, but is also 100% pointless. I did really enjoy the scene with Kirito and Asuna getting ready for bed, which shows a relaxed ease to them as a couple (though honestly, Kirito still behaves like a kid a great deal of the time). Notably, they sleep in the same bed with pajamas on – after the first SAO book, any suggestion they’re a sexually active couple has been thoroughly absent.

So the prose is good here, but it leaves a reader dissatisfied if they were hoping for things to be tied up in a neat bow. But fear not, lovers of Kirito everywhere (there are some, right?), we’re getting a brand new arc next time that is not from a webnovel. Unital Ring brings us back to real-world future Japan, introduces a new game to confound everyone, and may bring back a few surprises from the past. But it won’t have Ronie or Tiese.

Filed Under: REVIEWS, sword art online

Sword Art Online, Vol. 19: Moon Cradle

May 22, 2020 by Sean Gaffney

By Reki Kawahara and abec. Released in Japan by Dengeki Bunko. Released in North America by Yen On. Translated by Stephen Paul.

Well, having wrapped up the 10-volume Alicization arc, here we are back in the Underworld anyway. This book takes place in the subjective 200 years of time that Kirito and Asuna spent there before returning to the real world – in fact, it takes place in the first few months of those 200 years. There’s still a lot to be sorted out, mostly as the darklanders live in a barren wasteland (because it’s meant to be a game and they were meant to be evil) and the humans live in nice plentiful farmlands. Worse still, there’s a murder, something thought to be impossible. It quickly becomes clear that the murderer is trying to set things up so that there will be another war between the two groups. Can Kirito and Ronie find out who is behind all this? And can Ronie actually manage to confess to Kirito, something that seems to elude all the other heroines not named Asuna. Fortunately, she has a big advantage here: she’s the 3rd-person narrator, and the book is better for it.

Those who don’t like Kirito… well, first of all, why are you reading Vol. 19 of this series? But secondly, you won’t like this one, as he’s overpowered and also cheeky most of the time. It’s easy to see why Ronie loves him, and also easy to see why she feels inferior compared to Asuna, who is very much in the wise all-knowing mode here. She and Tiese have the same problem, but framed differently: Tiese is still in love with Eugeo, but he’s dead, and she can’t move on. Meanwhile, Ronie is in love with Kirito, who is in her face every day, but is also taken. In other words, Ronie falls into the same category as every other SAO heroine who isn’t Asuna (or, arguably, Alice). Ronie also has some doubts about her ability as a Knight, though those start to be resolved by the end of the book when she’s able to channel her inner Kirito and do seemingly impossible stunts.

We get not one but two babies in this book – Fanatio’s child at the start, who gets to be thrown hundreds of feet into the air and then caught, every baby’s dream, as well as the child of Iskahn and Sheyta, who shown off the two sides coming together and also sadly proves to be our baby in distress towards the end, though I suppose I should count myself lucky that there are no rape threats in this book. Indeed, with the lack of that and also the lack of a super evil sneering villain, this book shows off a maturity that the SAO series has lacked at times. This was, I believe, the last of the webnovel material to be adapted for light novels – which is important, because it means we’re moving past the sometimes amateurish writing from 15 years ago. And, as I said before, the book also reads better when not in first-person perspective. I wish he did that more often.

This is the first of a two-parter, and the next volume promises a bit more Asuna. Still likely filtered through Ronie, through, which is fine. I like her. SAO fans should find a lot to enjoy here, and SAO haters should find a lot of ammo.

Filed Under: REVIEWS, sword art online

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