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Discussion, Resources, Roundtables, & Reviews

bofuri

Bofuri: I Don’t Want to Get Hurt, So I’ll Max Out My Defense, Vol. 16

August 14, 2025 by Sean Gaffney

By Yuumikan and KOIN. Released in Japan as “Itai no wa Iya nano de Bōgyoryoku ni Kyokufuri Shitai to Omoimasu” by Kadokawa Books. Released in North America by Yen On. Translated by Andrew Cunningham.

Bofuri is, in the end, a series about what goes on inside a VRMMO, and most readers are here to follow the fun antics of Maple and Sally. Now, there are real players involved here, Kaede and Risa, and we have seen them on occasion. But we rarely have a chance to be in their heads for more than a couple of pages before we’re back in the gaming world seeing Maple eat a giant lump of poison. The series began with a brief mention that Risa had tried to get Kaede into some other games, but nothing clicked till New World Online. This volume, however, very definitely says the end is near. And as a result, we’re getting a little (very little) background into Kaede and Risa. Which is good! But given it’s the real world, we may actually get some real-life drama in Bofuri, the anti-consequences series. As frankly, Risa is starting to get very desperate about gaming with Kaede as much as possible before it’s too late.

Last time I said there would be an after-event recap of some sort, but nope. We’re straight into more gaming, as everyone goes around clearing dungeons, battling new monsters, and preparing for the 10th stratum. When that’s finally revealed, it’s shown to be the previous nine floors all in one – each section is one of the prior floors. The goal here is to Kill The Demon Lord, so Maple and Sally and the rest of Maple Tree start investigating to figure out how to do that. And they want to do it fast, as Maple and Sally have made things clear at last: they’re going to be third-year high school students soon, which means the days of gaming for hours a day are gone forever. It’s time to start getting serious about college.

It’s been clear from a while ago, and is made more explicit here, that Sally wants to fight Maple in a PvP battle, but holds off as she knows Maple doesn’t enjoy those. Maple is aware of this, though, and as their deadline draws near she’s starting to dwell on it more. She has no trouble fighting (and destroying) Frederica, mind you, but Sally is different. Back in the real world, not only is Risa anxious about those halcyon days with Kaede ending forever, but there’s also implications about Kaede’s past. We’d guessed that they’d been friends since they were kids, which is mentioned here without any detail. But now we hear how much Maple has changed since starting New World Online, and that she had never been so excited or enjoyed herself so much before. I want to know more about this! What was pre-Bofuri Kaede like? Was she bullied? Was she introverted? What’s going on here? And is there anything besides her latent crush and possibly different colleges that is the reason Risa is so desperate to enjoy this time with Kaede while she can?

There’s so much story I want to know about, and we get more of it here than most other volumes. But there’s still very little of it. Trust me, if you want to see Maple create poison copies of herself that explode, you’re also in the right place. Next time, probably more grinding and investigation.

Filed Under: bofuri, REVIEWS

Bofuri: I Don’t Want to Get Hurt, So I’ll Max Out My Defense, Vol. 15

February 21, 2025 by Sean Gaffney

By Yuumikan and KOIN. Released in Japan as “Itai no wa Iya nano de Bōgyoryoku ni Kyokufuri Shitai to Omoimasu” by Kadokawa Books. Released in North America by Yen On. Translated by Andrew Cunningham.

Generally speaking, when a series has a volume that consists of nothing but battle scenes, I tend to groan and whine a lot. Battle scenes are hard to review beyond “yup, they sure did hit each other hard”. Strangely, though, I don’t really mind the ones that happen in Bofuri. Part of it is Bofuri’s a game, as opposed to endless “fantasy world that just happens to have game stats”, so I really don’t need to be concerned when a character I like dies. But the other reason is that I trust this author’s style. It’s fast-paced – the action really does not stop for a minute in this volume. And it’s short, so that I don’t need to worry about this taking 600 pages like some OTHER action driven series. Congratulations, Maple, you’re better than Bell at this. As for who the winner is… well, the event does end, but any aftermath will need to wait for Book 16.

This is the climax of the event, and there’s a lot going on. Maple shows off some death from above with mysterious acid rain. The group try out various strategies, but given the enemy has the Best Snipers Ever, as well as Naruto and Hinata… pardon me, Velvet and Hinata, Maple is in danger from this. So the best thing to do is to literally shove her in a box till she’s needed. The twins are separated, but each of them manages a suicide attack that devastates the enemy forces. Marx gets to briefly be cool before dying. Kasumi gets to briefly be cool before dying. Kanade gets to briefly be cool before dying. OK, maybe I was right to worry about writing this review.

And then there’s Maple and Sally. As I write this, the webnovel version of Bofuri came to a close two days ago, and the light novel will wrap up with the 20th volume next month. We’re a ways away from that ending, but I think I can be fairly confident how it’s going to wrap up. Maple and Sally have been the focus of the series fro0m the start, and as the books go on that’s become even more apparent – this is not a series that is just “what crazy shit will Maple come up with next?” This book is all about showing us just how utterly, utterly broken Sally is, how she’s just as terrifying as Maple if not more so, and that it’s even more impressive because while Maple’s play style mostly runs on her instincts, Sally’s is calculated to the last microsecond, allowing her to do the impossible while fooling people into thinking she can go BEYOND the impossible. Also, she is 100% gay for Maple.

The next volume should give an after-event recap of this arc, but more importantly, I think it will begin the climax that will take up the last quarter of the series. Can Maple and Sally get to the 10th Strata without finally being killed off? And can they continue to make everyone stare at them with their jaw dropped?

Filed Under: bofuri, REVIEWS

Bofuri: I Don’t Want to Get Hurt, So I’ll Max Out My Defense, Vol. 14

October 18, 2024 by Sean Gaffney

By Yuumikan and KOIN. Released in Japan as “Itai no wa Iya nano de Bōgyoryoku ni Kyokufuri Shitai to Omoimasu” by Kadokawa Books. Released in North America by Yen On. Translated by Andrew Cunningham.

I’m sure I’m not telling you anything you don’t know when I say that this series entirely revolves around its star. Maple is why people read this series, and for the most part Maple is omnipresent throughout this series. Even the PVP events have been heavily Maple-centric, and several books have mostly just featured her and Sally taking over the narrative for 2/3 of the pages. So it was something of a surprise to see that this is easily the most balanced book in the entire series when it comes to the increasingly huge cast. Oh, don’t get me wrong, Maple is here throughout, and gets several things to do that cause people’s jaws to drop. But she’s hanging out with a bunch of other people who also have ridiculous moves, and not just the folks from Maple Tree. This is a book that spotlights its cast so much that even Frederica, who has made her entire name in this series by being second-best to Sally and whining, gets to be cool and powerful.

We’ve started the new PvP event. On one side: Maple Tree and the Order of the Holy Sword, plus a lot of other guilds who, honestly, are there to be cannon fodder. On the opposite side, we have Flame Empire, Rapid Fire, and Thunder Storm. Oddly, Maple is the one on the fire side, with all the monsters, while fire expert Mii is on the human side. What follows is a series of battles, usually featuring our main cast taking care of business pretty easily, followed by a back half of a big battle royale, where our main cast have a much harder time, and the correct answer may be “when is the correct time to run away without getting killed?”. And worst of all, this is a two-parter, so we don’t even get the closure of knowing who won in this book.

So yes, there’s less Maple in this book, but that’s not to say she doesn’t get her usual moments. For those who want “cool Maple”, the shot of her, with both white angel wins and black demon wings, wearing her halo and standing on a ledge looking like the wrath of God, is a treat. For those who love funny Maple, combining the Sheep Mode with Mai and Yui to give hapless players a rapid transit system is well worth the money. Speaking of Mai and Yui, it’s become pretty clear that after Maple and Sally, they’re the most dangerous ones in the party, and they too get “oh my GOD!” moments here that are both awesome and yet still kind of funny. (Every Mai and Yui joke is a variation on “when all you have is a hammer”.) This is a 100% game book, with not a Kaede or Risa to be found anywhere, and it moves at a fast pace. Even Pain manages to be interesting!… OK, that’s a lie. The author isn’t *that* good.

So yes, very Maple, much fight. Bring on the conclusion.

Filed Under: bofuri, REVIEWS

Bofuri: I Don’t Want to Get Hurt, So I’ll Max Out My Defense, Vol. 13

July 26, 2024 by Sean Gaffney

By Yuumikan and KOIN. Released in Japan as “Itai no wa Iya nano de Bōgyoryoku ni Kyokufuri Shitai to Omoimasu” by Kadokawa Books. Released in North America by Yen On. Translated by Andrew Cunningham.

One of the biggest Achilles’ heels of the Bofuri series, which I’m sure the author is aware of, is that it works best when Maple is being completely weird and bonkers. It’s the reason we read this – well, for those not reading it to see if Maple and Sally get married, that is. But you can’t have that happening all the time, especially since the author really loves to essentially write out game logs and turn them into prose. So the series has a constant struggle: how do we keep the audience’s interest when Maple is not being Maple but is instead just being a gamer girl? The best example of that comes at the end of this book, when we get a big, climactic fight against a very tough boss which Maple has to solo… without any of her bag of tricks except her passive skills. The highlight of the book for me was seeing Maple take a deep cut with a sword, and her face twisting in pain. We’ve beaten the title of the series!

The bulk of this book is setup for the battle royale that’s going to happen in Book 14. Maple Tree arrives on the new floor, and are introduced to two areas – one water and human NPC-based, the other fire and monster-NPC based. They have a while to explore both camps, scope out the land, do quests, and finally, they have to choose a side and fight against those who choose the other side. So Sally maps things, Maple explores how to use the cool new powers she hasn’t really used in public yet, and the twins show off the fact that they can not only octo-wield, but also THROW the hammers they wield. Unfortunately, while exploring the library of the fire side, Maple ends up being tricked into opening a grimoire. Now she’s cursed, and has to do an impressive number of tasks… without anything but her defense, her shield, and her passive skills. Will she finally be killed off?

So, sadly, Sally may fight Maple one-on-one one day, but that day is not coming soon, as Maple still wants everyone to fight together, and Sally won’t do it if Maple’s not at least accepting of it. So Maple Tree are all on the same side. They’re joined by Pain’s gang, which should be interesting. We don’t hear where Mii’s group is, but I assume the other side, as otherwise things would be too imbalanced. The cover art also has Lily on it in her “offense” mode, and I think she (and Velvet, who explicitly wants to fight Maple) will also be on the opposite side. If it sounds like I’m talking too much about a fight that hasn’t happened yet, well, that’s this book’s big flaw – it doesn’t get to the fight it promises. That said, the battle between Maple and her cursed grimoire monster is fantastic, one of the best written fights in the series. Makes it worth the slog.

So yeah, Maple can triumph even without being weird. Don’t expect that to last, though.

Filed Under: bofuri, REVIEWS

Bofuri: I Don’t Want to Get Hurt, So I’ll Max Out My Defense, Vol. 12

April 17, 2024 by Sean Gaffney

By Yuumikan and KOIN. Released in Japan as “Itai no wa Iya nano de Bōgyoryoku ni Kyokufuri Shitai to Omoimasu” by Kadokawa Books. Released in North America by Yen On. Translated by Andrew Cunningham.

I’ve said before that I think the Bofuri series works best when it’s just Maple and Sally taking on a fresh new challenge, and the author agrees. Actually, the author may be starting to agree a bit TOO much. This is the 3rd book in a row that’s been about 75% Maple and Sally, 25% rest of the cast. I joked on social media that the extended scene with Kanade was inserted at the request of the editor, as the author had forgotten who Kanade was. (Actually, Kanade gets more to do here than he has since he got his clone, mostly as a lot of the challenges involve translating ancient runes.) Likewise, Kasumi and Iz get one scene to show off, Mai and Yui get one scene to show off, and Chrome exists. Sorry, Chrome. That said, if you ARE here to read this series for Maple and Sally, you should have a lot of fun with this book, which has them both doing what they do best… for now.

Velvet is on the cover, possibly to draw in Fate fans who think there’s a Saber crossover, but she only really appears near the end, to help set up the next volume. Most of this book deals with the 8th level, which is set mostly underwater. Fortunately for non-swimmers like Maple, Mai and Yui, there are diving suits with oxygen tanks, and the more materials you find the better you can upgrade the suits so you can go deeper. It’s the sort of level that works best in small groups, so naturally Maple and Sally team up, rarely having problems with monsters due to their insane builds, but sometimes having trouble working out exactly what it is the game wants them to do. On the bright side, both Maple *and* Sally get new transformations, sort of. And then there’s the 9th level, which may make Sally’s dream come true.

We see Kaede and Risa for only about three pages, but they’re very important pages. I’m not sure if the author has an end to this series in mind (from what I understand, the webnovel is huge, and Vol. 17 came out in Japan last month), but time *is* passing in the real world, and the 12th book takes place about 18 months after the first book. This means that Kaede and Risa have started their second year of high school… which means soon studying will take precedence over games. Kaede’s grades are good, Risa’s are… okay… but it’s clear that Risa’s mother, at least, is not going to let her game her third year away. That’s why the next couple books may be very important, as they’re a PvP event where players can choose one of two sides. We know that Sally’s big wish is to fight Maple one-on-one, but she’s been putting it off, mostly as fighting a friend is just not Maple’s thing. But this might be a way to achieve it.

And, of course, there’s also the other guilds. Will they stick together? I realize that I just made this volume seem like a brief downtime while we wait for the next really exciting floor, but it was very good. And Maple and Sally held hands a lot.

Filed Under: bofuri, REVIEWS

Bofuri: I Don’t Want to Get Hurt, So I’ll Max Out My Defense, Vol. 11

December 14, 2023 by Sean Gaffney

By Yuumikan and KOIN. Released in Japan as “Itai no wa Iya nano de Bōgyoryoku ni Kyokufuri Shitai to Omoimasu” by Kadokawa Books. Released in North America by Yen On. Translated by Andrew Cunningham.

One of the more enjoyable things about the Bofuri series is that it’s NOT ‘we’re trapped in a game’, there are no real consequences, and everyone is free to do whatever. This is important, because it undercuts dramatic character development and potential angsty trauma. In addition to Maple, we’ve also been following the twins Mai and Yui, who are trying to do with Strength what Maple does with Defense. They’ve been pretty good at it, but are starting to hit a bit of a wall. This calls for deep thought. Should they try to experiment with non-strength things? Should they finally break free of the twin thing and actually take different skills, each one becoming their own person? Should they… grow up? Or should they, perhaps, find a way to use eight giant hammers at the same time? The answer is yes, they should octo-wield. This is a dumb game, they don’t seem to have any real life issues associated with it, and octo-wielding is hella cool.

Frederica is on the cover, but barely gets any page time, alas. The bulk of this book is taken up by a new event, which can best be described as “kill as many monsters as you possibly can”. There’s no PvP element to it, so folks are free to team up, and we see a few fun pairings. My favorite is Maple, Mii, and Velvet, aka Two Chuunis and a Dojikko. There’s also plenty of Maple and Sally, as we get to see them tackle a rarely used dungeon that basically thrown the monsters from all the previous floors at once. And eventually everyone has to team up to take down the giant final boss and his orb of power. the orb is far trickier than the boss, as the boss can be flattened by the Hammer Sisters, while the orb is made of sterner stuff. Amidst all this, is there time for… a different game?

The other highlight of the book is seeing Risa try, once again, to get over her fear of horror. It’s clear that the game is going to throw “6th level monsters” at them in the future, and Sally hates that she’ll always be useless when that happens (though she does OK in one fight by simply wrapping a blindfold around her head and firing off magic randomly, which I can’t wait to see animated). Her solution is to buy a really scary horror VR game and play it with Kaede, who has no issues with horror and is always down for a new game. Needless to say, it goes pretty much exactly as you’d expect. Risa being terrified of ghosts is just funny, especially with Kaede’s blase attitude towards them. We also once again get a tiny bit of “Risa REALLY likes Kaede” here, but blink and you’ll miss it. At least, unlike other authors, we don’t get a constant stream of “I’m straight, though”.

This should give Bofuri fans a good time, even though there’s no plot or character development. There won’t be, really. And that’s fine.

Filed Under: bofuri, REVIEWS

Bofuri: I Don’t Want to Get Hurt, So I’ll Max Out My Defense, Vol. 10

September 26, 2023 by Sean Gaffney

By Yuumikan and KOIN. Released in Japan as “Itai no wa Iya nano de Bōgyoryoku ni Kyokufuri Shitai to Omoimasu” by Kadokawa Books. Released in North America by Yen On. Translated by Andrew Cunningham.

Good news! This is a far stronger volume of Bofuri than the previous two were, and I think I can see why: the last book I really enjoyed was also pretty much just Maple and Sally, with the others barely appearing. I definitely enjoy the rest of the guild, there’s nothing wrong with them. But something about the main duo of the series causes the author to up their game. Now, don’t get me wrong, there’s no major character development for Maple here or anything, she’s pretty much the same. (Sally… well, I’ll get to Sally.) But it’s simply fun and relaxing watching these two besties steamroll through the dungeons on earlier floors that they missed just to be able to see a really great view, or have a picnic, or learn about new ludicrous techniques. Well, only Maple gets that last one, as she manages to turn dark angel (scary) and also make her weird Atrocity ball do a Katamari Damacy (scarier).

Everyone’s still on the 7th level, and there’s no sign we’re seeing the 8th right away. So Maple and Sally decide to go sightseeing, going back to the earlier levels and taking in things they didn’t get to the last time around. They also meet new characters while they’re at it, because you can’t JUST have Maple and Sally and no one else, alas. Appropriately, of the two pairs they meet, one feels very Maple (Velvet, a brawler pretending to be an ojou, and Hinata, her introverted backup) and the other feels very Sally (Wilbert, an insanely powerful archer, and Lily, his maid backup… except when Lily is the powerful warrior and Wilbert is the butler backup). These two pairs make Sally worried, as she knows that they’ll be doing PvP before long, and she is concerned that she and Maple don’t have the synergy of the other two pairs… despite the entire book being evidence to the contrary.

The first anime had finished when this was being written, and I’m not sure if the author noticed the Maple/Sally yuri fans and decided to play it up a bit, or if this was always the case. Regardless, there’s a lot more yuri subtext than usual here, almost all of it on Risa/Sally’s end. Risa is a gamer girl who has struggled with the fact that her best friend has never really been able to keep up with her in any of them. Now they have this game, which plays to Kaede’s eccentric strengths, and it’s like heaven. She notes that she wants to keep playing with Maple like this forever (romantic, but hopefully not a death flag – I can’t see Bofuri ever getting dark), but she also wants to FIGHT Maple directly, even as she knows that Maple really isn’t into that sort of gameplay. It’s a combination of competitive tension and romantic tension, and it makes me wonder if the final book in the series will be Maple and Sally duking it out.

That said, pretty sure Maple will win. It’s her series. This was a terrific volume, though, and next time the rest of the cast should be back as well.

Filed Under: bofuri, REVIEWS

Bofuri: I Don’t Want to Get Hurt, So I’ll Max Out My Defense, Vol. 9

June 1, 2023 by Sean Gaffney

By Yuumikan and KOIN. Released in Japan as “Itai no wa Iya nano de Bōgyoryoku ni Kyokufuri Shitai to Omoimasu” by Kadokawa Books. Released in North America by Yen On. Translated by Andrew Cunningham.

Bad news, folks: I think Bofuri may be starting to bore me. This is a combination of several factors, really. The anime decided to speedrun its second season, and as such this volume consists of stuff that I already watched for the first time in a few volumes. This volume is also almost entirely a “kill monsters” book, which means there’s very little for me to talk about and glom on to, and of course no character development. Hell, the nature of this book makes some characters worse – Mii appears throughout, but she’s always surrounded by people from other guilds, so she’s always in super serious mode. But super serious is not why I want to read Mii. Add all this up and we’re left with a volume that I found majorly underwhelming, not helped by a pile of pointless short stories from various retail giveaways added at the end. Honestly, the most interesting character now might be Iz, who’s become the star of Kaboom!.

The second part of this event has started, and Maple Tree rapidly set up a base (complete with ludicrous deathtraps) and go to find some monsters and dungeons to clear out. As the event goes on, though, they get split up, and each seems to hook up with members of the other two guilds we know, Mi’s group and Payne’s group. This leads to some different dynamics as the groups are forced to work together, though honestly, everyone in the groups is nice, so it’s not that much of a struggle. Eventually they decide to just do this level as a massive 16-person superunit, and, as the mods note, that’s terrible news – for the monsters. Still, the difficulty level gets higher and higher as the event goes on, with even Maple starting to have trouble killing these guys off. can Maple Tree all survive to the end and get their medals?

I mean, yes. This is not a “struggling underdog” sort of series, this is Maple. The most interesting part of her journey here might be the signal everyone sets up in case they’re separated, which turns out to be Maple literally blowing herself up over and over to create the equivalent of a flare. As I said before, Iz has become more and more relaxed and willing to “go crazy” with each book, and here we see her basically applying “when all you have is a hammer” only with bombs. Which work nicely. She also helps the twins essentially play lethal croquet, which was also amusing. If I recall, fans of the books complained the anime changed a part of this book which separated the twins briefly. Which might have been true, except neither twin did anything while separated. I think the author thinks of them as one character, too.

So the event is over, and we presumably start a new arc next time. I’m hoping that it will grab my attention more. Perhaps Maple and Sally on a date… erm, exploring together?

Filed Under: bofuri, REVIEWS

Bofuri: I Don’t Want to Get Hurt, So I’ll Max Out My Defense, Vol. 8

February 24, 2023 by Sean Gaffney

By Yuumikan and KOIN. Released in Japan as “Itai no wa Iya nano de Bōgyoryoku ni Kyokufuri Shitai to Omoimasu” by Kadokawa Books. Released in North America by Yen On. Translated by Andrew Cunningham.

I think the author knows why we’re here by now. The reader is here to see if Maple will do something crazy (yes), if she’ll get new abilities that are bizarre and yet very adaptable (yes), and if she’ll finally make out with Sally (no, though the two do go on a date where they ride a horse together). But we do have a lot of other members of Maple Tree, and at times the guild does sort of feel like “Maple, Sally, and the rest”. This book, more than any other before it, looks to fix that. Some get more attention than others (sorry, Chrome, there’s really not much we can do with your type), but for the most part everyone gets a spotlight that helps to show off one thing: they deserve to be in Maple Tree because they, too, are an eccentric powerhouse. The guild has a reputation for weirdos, and it is 100% leaning into that.

There’s a new floor, and a new goal: everyone’s getting their own companion monster. This means that Maple and Sally are sitting this one out for the most part, as they got theirs way back at the start of the series – in fact, the mods likely put this in the game to fix that. So everyone goes off to quests. Mai and Yui go hunting bears, which is difficult giving they’re living in a glass house… erm, cannon. (Sorry, Radiohead got into my head there for some reason.) Kanade finds an NPC he’s never seen before, which leads him to battle a slime with unique abilities. Kasumi takes on a night unkillable snake. Chrome goes on a long game of “this hint leads to this next hint” etc till he battles undead pirate ghosts. And Iz gets Maple and Mii to help her gather enough materials to make something to get the favor of crafting spirits. The reward for all of this is an event where they can kill monsters and/or players to advance, and Maple Tree are absolutely terrifying.

So yes, the anime has passed the books again, so in case you wondered: this is the one with the tentacles. That said, I think it’s Maple’s toxic monster swamp, as well as her hilarious actions near the end of the book, that are the highlight, and I hope we see it animated well when the series returns from COVID hiatus. Elsewhere, I enjoyed seeing Iz showing off that she’s not just support gal by effectively napalming an entire forest. Kanade… look, I know Anime News Network made this joke already, but there’s no getting around it: Kanade now has his own clone to bang. The smug smirks they each have at the end of the scene only adds to that impression. And I also liked seeing how the pets worked with the Twins, who are both Maple-ettes only with offense – a mild buff becomes a huge, huge advantage. They can now splatter most anything.

So yeah, another fun volume. If you’re wondering if the anime cut a lot from here, well, a fair amount. Anime-onlies who think the series is rushing should definitely read the books. The rest of us will enjoy Maple’s quest for octopus.

Filed Under: bofuri, REVIEWS

Bofuri: I Don’t Want to Get Hurt, So I’ll Max Out My Defense, Vol. 7

October 27, 2022 by Sean Gaffney

By Yuumikan and KOIN. Released in Japan as “Itai no wa Iya nano de Bōgyoryoku ni Kyokufuri Shitai to Omoimasu” by Kadokawa Books. Released in North America by Yen On. Translated by Andrew Cunningham.

Having taken the last book off due to her One Weakness, Sally is back in action here, and this entire volume, with the exception of a few scenes, is a Maple/Sally two-hander. It’s also the closest the novels have become to literally reading a Let’s Play website. The entire book is the two of them trying to clear level after level of the special event. Sometimes they do really cool things. Sometimes Maple whips out her bizarre logic. Sometimes they even have a terribly hard time achieving anything, which is refreshing – the mods are finally succeeding in finding things that are tough for Maple to Maple her way past. But yeah, while this is a fun book to read, it’s a hard one to review. There’s no plot development or character development in Bofuri. It’s just Cute Girls Do OP Things. It also really makes you long for the upcoming second season, which will hopefully take this and make it even better.

So yes, there’s a 10-level special event, and Maple and Sally have decided to try to do it just as a 2-person team, something that all the other groups think is nuts, though that does not stop Pain and Mii’s groups doing it as a 4-person team after hearing about Maple and Sally. The rest of Maple Tree is also participating, and we get brief scenes of those other three groups struggling with the fairly difficult levels and bosses. As for Maple and Sally, well, there’s ice levels, jungle levels, Rainbow Road levels, and even ghost levels, much to Sally’s horror. Fortunately, except for that last one, the two of them are more than up to the task. That said, their goal was not only to go through all ten levels as a 2-party group without once dying, but also without taking any damage. That proves far, far harder.

There is always one moment in every Bofuri book that is jaw-droppingly hilarious, and I won’t spoil this one, which involves how to get Sally past the ghost level. Other than that, however, this book is very matter-of-fact, as always. It doesn’t have the boffo laughs that the anime has, opting instead for a more laissez-faire style, as Maple and Sally simply trundle through everything they come across. That said, as I noted above, it’s considerably harder for them than any book to date, and a lot of the designs appear to be pure Maple-killers, such as the spikes at the bottom of the cliff that Maple would obviously thing to jump down from. There’s also the relationship between Maple and Sally, which is always wonderful. Fans may enjoy shipping them, but the books really don’t – however, it’s great at showing they’re best friends. Given Bofuri almost never returns to the real world, it’s even more impressive we see this.

The next volume promises that the entire maple Tree gang will be playing it together, and also promises… monster taming? Should be fun. In the meantime, this is The Maple and Sally Show.

Filed Under: bofuri, REVIEWS

Bofuri: I Don’t Want to Get Hurt, So I’ll Max Out My Defense, Vol. 6

August 20, 2022 by Sean Gaffney

By Yuumikan and KOIN. Released in Japan as “Itai no wa Iya nano de Bōgyoryoku ni Kyokufuri Shitai to Omoimasu” by Kadokawa Books. Released in North America by Yen On. Translated by Andrew Cunningham.

The Bofuri series does have a pretty good supporting cast, and I enjoy reading about them. That said, most people who picked this up are here for one reason and one reason alone, and that’s Maple breaking the game by doing awesome unpredictable shit. Good news, the 6th volume is here to help you. It definitely doesn’t hurt that this 6th book involves the 6th level of the game, which is entirely related to ghosts and the supernatural. As such, except for one disastrous attempt to get over her terror, Sally is pretty much absent, grinding on other floors so she can avoid being Shaggy in an episode of Scooby-Doo. This allows Maple to solo several events, or team up with Mii, or experiment with rewards in strange and brilliant ways. It’s the sort of thing that will look great animated if Season 2 ever happens, but that’s still sadly far in the future at this point.

We start by Maple getting her new favorite toy, which is a literal throne that she can sit on while attacks do nothing to her. (The downside being that she can’t use “evil” attacks while on it – i.e. most of her repertoire). She uses it a lot in the next stratum, which as noted above is one based around ghosts. Sally, who sees there are lots of cool things she could get if only she got over her fear, tries… and fails miserably. So Maple tries to get some nice rewards that she can give Sally, as well as some rewards that will specifically benefit her build. Finally, we get the Seventh Event, which fortunately does NOT involve ghosts, and so Maple wants to go old-school on it: only her and Sally vs. the toughest opponents.

A lot of the humor in this volume comes from the occasional times we cut back to the developers, who have either designed things to be anti-Maple that she proceeds to win out over by doing something bonkers, or else they’ve designed things that would be lethal difficulty for anyone else that Maple strolls through even though it wasn’t designed to get her interest at all. The rest of Maple Tree, of course, have simply given up on being surprised, with Chrome just sighing and helping Maple to control her ghostly hands that can wield other shields, etc. It helps that Maple’s not doing this for any reason other than “it’s fun”. She’s gotten better at thinking things through… just… but most of her gaming still seems to be “do whatever the hell I like”. This includes lunching with Mii, who can drop her roleplay facade around her, or fending off Frederica, who’s trying to duel Sally and wondering why she’s not on the 6th floor. Maple is simply too nice to get angry with.

This isn’t essential reading, and fans of the anime can probably wait for whenever it continues, but I still quite enjoy Bofuri. It’s a relaxing, quick read.

Filed Under: bofuri, REVIEWS

Bofuri: I Don’t Want to Get Hurt, So I’ll Max Out My Defense, Vol. 5

May 14, 2022 by Sean Gaffney

By Yuumikan and KOIN. Released in Japan as “Itai no wa Iya nano de Bōgyoryoku ni Kyokufuri Shitai to Omoimasu” by Kadokawa Books. Released in North America by Yen On. Translated by Andrew Cunningham.

This is the fist volume to take place post-anime (while a 2nd season was immediately announced, there has been no word about it ever since), and as such I imagine it has a few folks reading the series for the first time to try to see what happens next. That said… does Bofuri have an ongoing plot? We’re still entirely inside the game, with the most important real-life event in this volume being Kaede getting the flu. The plot of the books is basically “watch everyone slowly move to new levels and see what they do”. This volume has a weather-based level, with lots of clouds, lightning, and the like. If there is an ongoing plot that might affect future volumes, it’s Sally’s. She’s always taken the lead in gaming with Maple,. and has now found a game that Maple is not only intuitively better at but a LOT better at. Sally doesn’t want to play like Maple does… but she wants to be cool for Maple.

While this is not a “short story” volume per se, the book feels more scattered than usual, mostly as we’re having various groups team up with each other. Having faced off against Mii and Pain’s groups in the last event, there’s no similar guild war this time around. So Maple can team up with Mii for one day, getting to see more of her “real” self when she’s not putting up a front. She can also team up with Pain, who discovers, as he knew, that Maple can be a terrifying monstrosity, but also (as he didn’t know) that she can also be amazingly dense in equal measure. However, she *is* learning slowly how to game the “normal” way as well, and how to use new skills to bet suit her playset. Which is good, as the GMs are not making things any easier for her.

For those who go to Bofuri for the humor, there are definitely fun examples. Kasumi, the straight man samurai of the group for the most part, turns out to have a weakness for antiques, and on this level that mostly consists of getting quests by buying things at shops, she ends up spending FAR too much money. As for Maple, her defense – or more accurately her lack of everything other than defense – means that she’;s advancing far slower than anyone else in Maple Tree, and when she recovers from her flu she finds they all fought a boss without her. They’re pretty sure she can solo it, so she goes to do so… only to accidentally fight the LAST boss. Which she does of course beat, but it’s easily the most difficult fight we’ve seen her have since the first book, and it’s fun watching her throw everything at the enemy and seeing it not work.

Bofuri is fun and relaxing, and while it may not appeal to fans of the anime’s quicker comedic style, it’s a good read in and of itself. And good luck trying to show off for your girlfriend, Sally. At least there’s still Frederica if you can’t keep up.

Filed Under: bofuri, REVIEWS

Bofuri: I Don’t Want to Get Hurt, So I’ll Max Out My Defense, Vol. 4

February 1, 2022 by Sean Gaffney

By Yuumikan and KOIN. Released in Japan as “Itai no wa Iya nano de Bōgyoryoku ni Kyokufuri Shitai to Omoimasu” by Kadokawa Books. Released in North America by Yen On. Translated by Andrew Cunningham.

I mentioned this in the review of Book 3, but want to go into greater depth here: the differences between this series and its anime counterpart are fascinating, and for once it’s not a case of “one is so much better than the other”. They’re doing very different things. If you were to ask me what genre the Bofuri anime falls under, I would likely say “comedy” very quickly. It’s filled with gags. The light novel does have funny moments, particularly when it’s describing Maple’s… Maple-ness, but for the most part it is an action series that just happens to be using a game as its setting. This volume has the Battle Royale between guilds that wrapped up the first anime season, and there’s quite a bit that’s changed or removed to make the anime pace snappy and funny. And yet… this volume is also quite a lot of fun. And… dare I say it (I’m always wary of saying this)… sometimes I appreciated the narrator explaining the gaming stuff to me.

There’s a new team event for this book. Each guild has an orb to defend, and has to steal orbs from other guilds. It’s an event that obviously favors the larger guilds with lots of players, and not small ones like Maple Tree. But that reckons without the fact that everyone in Maple Tree is a broken monster, and so much of the book is our heroes running rampant all over the map destroying everyone. That said, the top two guilds are made of stronger stuff, and when they end up fighting Flame Empire, with its hotheaded (and slightly embarrassed) leader and The Order of the Holy Sword, with self-proclaimed “rival” to Sally Frederica and the strongest player Pain, they actually have to expend a lot more effort. Indeed, is this where we finally see Maple’s defense not be enough?

I do enjoy the fact that we’re seeing a lot of folks playing and enjoying the game in a normal, sensible fashion, and it doesn’t really criticize them for it. Yes, a lot of folks now want to “think outside the box” the way Maple’s gang does, but they also seem to see Maple as an outlier that should not be counted. The main players that we see from both Order of the Sword and Flame Empire are overpowered as heck, but they’re overpowered in the normal, grinding for skills sort of way you’re supposed to do to get good in this game. That said, while Maple doesn’t get to do everything in this book (which tries to give everyone in the guild a chance to show off), she’s the reason people are reading, and in a volume where she doesn’t have an opportunity to gain new skills it’s nice to see her put her broken OLD skills to good use. She really is an excellent gamer, she’s just… a flake.

So now that we’ve caught up with the anime what new adventures await Maple and company? Should be fun to read. Though I also look forward to seeing what comedic antics will be enhanced in the anime whenever Season 2 rolls around.

Filed Under: bofuri, REVIEWS

Bofuri: I Don’t Want to Get Hurt, So I’ll Max Out My Defense, Vol. 3

October 6, 2021 by Sean Gaffney

By Yuumikan and KOIN. Released in Japan as “Itai no wa Iya nano de Bōgyoryoku ni Kyokufuri Shitai to Omoimasu” by Kadokawa Books. Released in North America by Yen On. Translated by Andrew Cunningham.

If the first volume of Bofuri was showing us how a casual gamer can accidentally become one of the biggest monsters in it, and the second volume was dedicated to showing us how hardcore gamers are also capable of the exact same thing, then the third volume shows us that anyone, even you, can get a completely broken character. Of course, it also shows us there’s a right way and a wrong way to go about doing this. Simply trying to do exactly what Maple did isn’t cutting it – the admins have cut off doing that again. What’s more, trying to protect yourself against Maple by acquiring poison immunity assumes that this is all she has in her bag of tricks. Hardly – every 40 pages or so in this book, Maple gets a new, ludicrous ability. But thinking outside the box, as the other folks in Maple’s new guild realize, is the best way to go beyond and become like Maple.

Maple and Sally now decide to form a guild, called Maple Tree. Added to it are Kasumi, Kanade, Chrome and Iz, though they’re still looking for a couple more members to round things out. As the book goes on, each of the members of the guild, influenced by Maple and Sally, decide to go off on their own little side quests to try to get new skills as exciting and overpowered as hers. Meanwhile, this leaves Maple on her own. The third special event is designed to be for everyone BUT high defense sorts, so she’s not having much fun that way. Even recruiting newbie twins to the guild, who have maxed out in strength, doesn’t solve her wanderlust. What does? Well, fighting new battles so that she can become an Angelic Being. Or a Godzilla-like monster. Or even a mecha.

Reading these books is simply relaxing. They take place in an “idealized” game world, so there is no trolling, or sexual harassment. There’s just fun. It’s also been interesting, after having first experienced the anime, to see how it handled adapting this book. Some events are compressed – Kanade, Chrome and Iz’s fights were effectively compressed into a montage. Some stuff is changed – we meet Mai and Yui a bit later in the books than we do in the anime, and when Frederica shows up to fight Sally, there is not a beach party going on. The anime also makes things more… anime-esque, if you will. I would not call the light novel Maple deadpan per se, but she’s definitely a lot more mellow than her animated counterpart. The twins also seem a bit less hero-worshippey of Maple. These are things that don’t work as well in text, but when added to an anime give voice actors and animators a bit more to work with. It makes both enjoyable.

Next time we should get the team battles that formed the climax of the first anime season. Till then, enjoy this volume of Bofuri, which reminds you that you too can be ridiculous if only you try hard enough.

Filed Under: bofuri, REVIEWS

Bofuri: I Don’t Want to Get Hurt, So I’ll Max Out My Defense, Vol. 2

July 5, 2021 by Sean Gaffney

By Yuumikan and KOIN. Released in Japan as “Itai no wa Iya nano de Bōgyoryoku ni Kyokufuri Shitai to Omoimasu” by Kadokawa Books. Released in North America by Yen On. Translated by Andrew Cunningham.

While the first volume of Bofuri was concerned with Maple and her introduction to and subsequent interaction with the game, the second book is all about Maple and Sally and their friendship, which shines through both in how they fight well together and their relaxed interaction with each other in non-relaxed moments. These two are best friends, who have known each other most of their lives. And it shows, as we see right away why they’re a terrifying combo if you happen to go up against them. That said… Maple’s not big on the PvP end of the game, preferring to face off against monsters. Sally does not have that issue at all, and you get the sense that she’s generally more comfortable in a role where she can simply stack the bodies high. Maple may be a monster because of her unconventional build and ecentric thought processes, but Sally is a monster simply as she’s a really, really, REALLY good gamer.

The entire book is taken up with the second major event of the game, which involves finding 300 silver medals scattered across a very large map. What’s more, the winners of the FIRST major event already have one gold medal (the equivalent of ten silvers)… and yes, if you kill off the players you get their medals. Maple and Sally team up on this one, and end up in a forest (which has ghosts, Sally’s one weakness), an ice cave (taking on a nigh unkillable monster… and killing it, which nets them two animal companions), an underground maze (where they are chained together – literally – with Kasumi, a samurai player who fights with swords), a beach (where Sally, who can swim, scouts, while Maple befriends a mage named Kanade and they build a sandcastle together), and an underwater area (where they have to fight evil doppelgangers of each other). As this goes on, they do get a few medals, but it’s not quite enough to place in the top 10… so Sally decides to go player hunting.

The most significant cut from the anime is where Maple fights not-Sally and Sally fights not-Maple, two tough fights that get both of them a bit paranoid (which leads to the book’s funniest moment, where they reveal private info about each other to prove they’re the real one, and it’s super embarrassing). The cast is increasing, and it’s nice to see Kasumi and Kanade. I did note that there was some added character drama in the anime… here, after a brief fight at the start, Kasumi gets on fine with Maple and Sally. Two other things I noticed. First, this book really hammers home how often Maple uses poison in the early days… the book is almost coated with poison, to the point where the reader might get a bit bored. The second is that the novel is far more into the gaming mechanics of everything. The anime loves to show off Maple “being Maple”, but the book gives us that plus all the times Maple isn’t being Maple, but just a normal player doing normal things. It can sometimes be a bit tedious… I absolutely see why the anime cut a lot of this book… but it’s also fun if you love these two girls.

This book ends with the “giant turtle makes acid rain” sequence, so I assume the next volume will feature the forming of Maple tree guild. As with the first book, you aren’t really missing vital info the anime skipped, but you do get to see two best friends having a ball fighting things for 250 pages. And that’s enough.

Filed Under: bofuri, REVIEWS

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