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Manga Bookshelf

Discussion, Resources, Roundtables, & Reviews

bofuri

Bofuri: I Don’t Want to Get Hurt, So I’ll Max Out My Defense, Vol. 8

February 24, 2023 by Sean Gaffney

By Yuumikan and KOIN. Released in Japan as “Itai no wa Iya nano de Bōgyoryoku ni Kyokufuri Shitai to Omoimasu” by Kadokawa Books. Released in North America by Yen On. Translated by Andrew Cunningham.

I think the author knows why we’re here by now. The reader is here to see if Maple will do something crazy (yes), if she’ll get new abilities that are bizarre and yet very adaptable (yes), and if she’ll finally make out with Sally (no, though the two do go on a date where they ride a horse together). But we do have a lot of other members of Maple Tree, and at times the guild does sort of feel like “Maple, Sally, and the rest”. This book, more than any other before it, looks to fix that. Some get more attention than others (sorry, Chrome, there’s really not much we can do with your type), but for the most part everyone gets a spotlight that helps to show off one thing: they deserve to be in Maple Tree because they, too, are an eccentric powerhouse. The guild has a reputation for weirdos, and it is 100% leaning into that.

There’s a new floor, and a new goal: everyone’s getting their own companion monster. This means that Maple and Sally are sitting this one out for the most part, as they got theirs way back at the start of the series – in fact, the mods likely put this in the game to fix that. So everyone goes off to quests. Mai and Yui go hunting bears, which is difficult giving they’re living in a glass house… erm, cannon. (Sorry, Radiohead got into my head there for some reason.) Kanade finds an NPC he’s never seen before, which leads him to battle a slime with unique abilities. Kasumi takes on a night unkillable snake. Chrome goes on a long game of “this hint leads to this next hint” etc till he battles undead pirate ghosts. And Iz gets Maple and Mii to help her gather enough materials to make something to get the favor of crafting spirits. The reward for all of this is an event where they can kill monsters and/or players to advance, and Maple Tree are absolutely terrifying.

So yes, the anime has passed the books again, so in case you wondered: this is the one with the tentacles. That said, I think it’s Maple’s toxic monster swamp, as well as her hilarious actions near the end of the book, that are the highlight, and I hope we see it animated well when the series returns from COVID hiatus. Elsewhere, I enjoyed seeing Iz showing off that she’s not just support gal by effectively napalming an entire forest. Kanade… look, I know Anime News Network made this joke already, but there’s no getting around it: Kanade now has his own clone to bang. The smug smirks they each have at the end of the scene only adds to that impression. And I also liked seeing how the pets worked with the Twins, who are both Maple-ettes only with offense – a mild buff becomes a huge, huge advantage. They can now splatter most anything.

So yeah, another fun volume. If you’re wondering if the anime cut a lot from here, well, a fair amount. Anime-onlies who think the series is rushing should definitely read the books. The rest of us will enjoy Maple’s quest for octopus.

Filed Under: bofuri, REVIEWS

Bofuri: I Don’t Want to Get Hurt, So I’ll Max Out My Defense, Vol. 7

October 27, 2022 by Sean Gaffney

By Yuumikan and KOIN. Released in Japan as “Itai no wa Iya nano de Bōgyoryoku ni Kyokufuri Shitai to Omoimasu” by Kadokawa Books. Released in North America by Yen On. Translated by Andrew Cunningham.

Having taken the last book off due to her One Weakness, Sally is back in action here, and this entire volume, with the exception of a few scenes, is a Maple/Sally two-hander. It’s also the closest the novels have become to literally reading a Let’s Play website. The entire book is the two of them trying to clear level after level of the special event. Sometimes they do really cool things. Sometimes Maple whips out her bizarre logic. Sometimes they even have a terribly hard time achieving anything, which is refreshing – the mods are finally succeeding in finding things that are tough for Maple to Maple her way past. But yeah, while this is a fun book to read, it’s a hard one to review. There’s no plot development or character development in Bofuri. It’s just Cute Girls Do OP Things. It also really makes you long for the upcoming second season, which will hopefully take this and make it even better.

So yes, there’s a 10-level special event, and Maple and Sally have decided to try to do it just as a 2-person team, something that all the other groups think is nuts, though that does not stop Pain and Mii’s groups doing it as a 4-person team after hearing about Maple and Sally. The rest of Maple Tree is also participating, and we get brief scenes of those other three groups struggling with the fairly difficult levels and bosses. As for Maple and Sally, well, there’s ice levels, jungle levels, Rainbow Road levels, and even ghost levels, much to Sally’s horror. Fortunately, except for that last one, the two of them are more than up to the task. That said, their goal was not only to go through all ten levels as a 2-party group without once dying, but also without taking any damage. That proves far, far harder.

There is always one moment in every Bofuri book that is jaw-droppingly hilarious, and I won’t spoil this one, which involves how to get Sally past the ghost level. Other than that, however, this book is very matter-of-fact, as always. It doesn’t have the boffo laughs that the anime has, opting instead for a more laissez-faire style, as Maple and Sally simply trundle through everything they come across. That said, as I noted above, it’s considerably harder for them than any book to date, and a lot of the designs appear to be pure Maple-killers, such as the spikes at the bottom of the cliff that Maple would obviously thing to jump down from. There’s also the relationship between Maple and Sally, which is always wonderful. Fans may enjoy shipping them, but the books really don’t – however, it’s great at showing they’re best friends. Given Bofuri almost never returns to the real world, it’s even more impressive we see this.

The next volume promises that the entire maple Tree gang will be playing it together, and also promises… monster taming? Should be fun. In the meantime, this is The Maple and Sally Show.

Filed Under: bofuri, REVIEWS

Bofuri: I Don’t Want to Get Hurt, So I’ll Max Out My Defense, Vol. 6

August 20, 2022 by Sean Gaffney

By Yuumikan and KOIN. Released in Japan as “Itai no wa Iya nano de Bōgyoryoku ni Kyokufuri Shitai to Omoimasu” by Kadokawa Books. Released in North America by Yen On. Translated by Andrew Cunningham.

The Bofuri series does have a pretty good supporting cast, and I enjoy reading about them. That said, most people who picked this up are here for one reason and one reason alone, and that’s Maple breaking the game by doing awesome unpredictable shit. Good news, the 6th volume is here to help you. It definitely doesn’t hurt that this 6th book involves the 6th level of the game, which is entirely related to ghosts and the supernatural. As such, except for one disastrous attempt to get over her terror, Sally is pretty much absent, grinding on other floors so she can avoid being Shaggy in an episode of Scooby-Doo. This allows Maple to solo several events, or team up with Mii, or experiment with rewards in strange and brilliant ways. It’s the sort of thing that will look great animated if Season 2 ever happens, but that’s still sadly far in the future at this point.

We start by Maple getting her new favorite toy, which is a literal throne that she can sit on while attacks do nothing to her. (The downside being that she can’t use “evil” attacks while on it – i.e. most of her repertoire). She uses it a lot in the next stratum, which as noted above is one based around ghosts. Sally, who sees there are lots of cool things she could get if only she got over her fear, tries… and fails miserably. So Maple tries to get some nice rewards that she can give Sally, as well as some rewards that will specifically benefit her build. Finally, we get the Seventh Event, which fortunately does NOT involve ghosts, and so Maple wants to go old-school on it: only her and Sally vs. the toughest opponents.

A lot of the humor in this volume comes from the occasional times we cut back to the developers, who have either designed things to be anti-Maple that she proceeds to win out over by doing something bonkers, or else they’ve designed things that would be lethal difficulty for anyone else that Maple strolls through even though it wasn’t designed to get her interest at all. The rest of Maple Tree, of course, have simply given up on being surprised, with Chrome just sighing and helping Maple to control her ghostly hands that can wield other shields, etc. It helps that Maple’s not doing this for any reason other than “it’s fun”. She’s gotten better at thinking things through… just… but most of her gaming still seems to be “do whatever the hell I like”. This includes lunching with Mii, who can drop her roleplay facade around her, or fending off Frederica, who’s trying to duel Sally and wondering why she’s not on the 6th floor. Maple is simply too nice to get angry with.

This isn’t essential reading, and fans of the anime can probably wait for whenever it continues, but I still quite enjoy Bofuri. It’s a relaxing, quick read.

Filed Under: bofuri, REVIEWS

Bofuri: I Don’t Want to Get Hurt, So I’ll Max Out My Defense, Vol. 5

May 14, 2022 by Sean Gaffney

By Yuumikan and KOIN. Released in Japan as “Itai no wa Iya nano de Bōgyoryoku ni Kyokufuri Shitai to Omoimasu” by Kadokawa Books. Released in North America by Yen On. Translated by Andrew Cunningham.

This is the fist volume to take place post-anime (while a 2nd season was immediately announced, there has been no word about it ever since), and as such I imagine it has a few folks reading the series for the first time to try to see what happens next. That said… does Bofuri have an ongoing plot? We’re still entirely inside the game, with the most important real-life event in this volume being Kaede getting the flu. The plot of the books is basically “watch everyone slowly move to new levels and see what they do”. This volume has a weather-based level, with lots of clouds, lightning, and the like. If there is an ongoing plot that might affect future volumes, it’s Sally’s. She’s always taken the lead in gaming with Maple,. and has now found a game that Maple is not only intuitively better at but a LOT better at. Sally doesn’t want to play like Maple does… but she wants to be cool for Maple.

While this is not a “short story” volume per se, the book feels more scattered than usual, mostly as we’re having various groups team up with each other. Having faced off against Mii and Pain’s groups in the last event, there’s no similar guild war this time around. So Maple can team up with Mii for one day, getting to see more of her “real” self when she’s not putting up a front. She can also team up with Pain, who discovers, as he knew, that Maple can be a terrifying monstrosity, but also (as he didn’t know) that she can also be amazingly dense in equal measure. However, she *is* learning slowly how to game the “normal” way as well, and how to use new skills to bet suit her playset. Which is good, as the GMs are not making things any easier for her.

For those who go to Bofuri for the humor, there are definitely fun examples. Kasumi, the straight man samurai of the group for the most part, turns out to have a weakness for antiques, and on this level that mostly consists of getting quests by buying things at shops, she ends up spending FAR too much money. As for Maple, her defense – or more accurately her lack of everything other than defense – means that she’;s advancing far slower than anyone else in Maple Tree, and when she recovers from her flu she finds they all fought a boss without her. They’re pretty sure she can solo it, so she goes to do so… only to accidentally fight the LAST boss. Which she does of course beat, but it’s easily the most difficult fight we’ve seen her have since the first book, and it’s fun watching her throw everything at the enemy and seeing it not work.

Bofuri is fun and relaxing, and while it may not appeal to fans of the anime’s quicker comedic style, it’s a good read in and of itself. And good luck trying to show off for your girlfriend, Sally. At least there’s still Frederica if you can’t keep up.

Filed Under: bofuri, REVIEWS

Bofuri: I Don’t Want to Get Hurt, So I’ll Max Out My Defense, Vol. 4

February 1, 2022 by Sean Gaffney

By Yuumikan and KOIN. Released in Japan as “Itai no wa Iya nano de Bōgyoryoku ni Kyokufuri Shitai to Omoimasu” by Kadokawa Books. Released in North America by Yen On. Translated by Andrew Cunningham.

I mentioned this in the review of Book 3, but want to go into greater depth here: the differences between this series and its anime counterpart are fascinating, and for once it’s not a case of “one is so much better than the other”. They’re doing very different things. If you were to ask me what genre the Bofuri anime falls under, I would likely say “comedy” very quickly. It’s filled with gags. The light novel does have funny moments, particularly when it’s describing Maple’s… Maple-ness, but for the most part it is an action series that just happens to be using a game as its setting. This volume has the Battle Royale between guilds that wrapped up the first anime season, and there’s quite a bit that’s changed or removed to make the anime pace snappy and funny. And yet… this volume is also quite a lot of fun. And… dare I say it (I’m always wary of saying this)… sometimes I appreciated the narrator explaining the gaming stuff to me.

There’s a new team event for this book. Each guild has an orb to defend, and has to steal orbs from other guilds. It’s an event that obviously favors the larger guilds with lots of players, and not small ones like Maple Tree. But that reckons without the fact that everyone in Maple Tree is a broken monster, and so much of the book is our heroes running rampant all over the map destroying everyone. That said, the top two guilds are made of stronger stuff, and when they end up fighting Flame Empire, with its hotheaded (and slightly embarrassed) leader and The Order of the Holy Sword, with self-proclaimed “rival” to Sally Frederica and the strongest player Pain, they actually have to expend a lot more effort. Indeed, is this where we finally see Maple’s defense not be enough?

I do enjoy the fact that we’re seeing a lot of folks playing and enjoying the game in a normal, sensible fashion, and it doesn’t really criticize them for it. Yes, a lot of folks now want to “think outside the box” the way Maple’s gang does, but they also seem to see Maple as an outlier that should not be counted. The main players that we see from both Order of the Sword and Flame Empire are overpowered as heck, but they’re overpowered in the normal, grinding for skills sort of way you’re supposed to do to get good in this game. That said, while Maple doesn’t get to do everything in this book (which tries to give everyone in the guild a chance to show off), she’s the reason people are reading, and in a volume where she doesn’t have an opportunity to gain new skills it’s nice to see her put her broken OLD skills to good use. She really is an excellent gamer, she’s just… a flake.

So now that we’ve caught up with the anime what new adventures await Maple and company? Should be fun to read. Though I also look forward to seeing what comedic antics will be enhanced in the anime whenever Season 2 rolls around.

Filed Under: bofuri, REVIEWS

Bofuri: I Don’t Want to Get Hurt, So I’ll Max Out My Defense, Vol. 3

October 6, 2021 by Sean Gaffney

By Yuumikan and KOIN. Released in Japan as “Itai no wa Iya nano de Bōgyoryoku ni Kyokufuri Shitai to Omoimasu” by Kadokawa Books. Released in North America by Yen On. Translated by Andrew Cunningham.

If the first volume of Bofuri was showing us how a casual gamer can accidentally become one of the biggest monsters in it, and the second volume was dedicated to showing us how hardcore gamers are also capable of the exact same thing, then the third volume shows us that anyone, even you, can get a completely broken character. Of course, it also shows us there’s a right way and a wrong way to go about doing this. Simply trying to do exactly what Maple did isn’t cutting it – the admins have cut off doing that again. What’s more, trying to protect yourself against Maple by acquiring poison immunity assumes that this is all she has in her bag of tricks. Hardly – every 40 pages or so in this book, Maple gets a new, ludicrous ability. But thinking outside the box, as the other folks in Maple’s new guild realize, is the best way to go beyond and become like Maple.

Maple and Sally now decide to form a guild, called Maple Tree. Added to it are Kasumi, Kanade, Chrome and Iz, though they’re still looking for a couple more members to round things out. As the book goes on, each of the members of the guild, influenced by Maple and Sally, decide to go off on their own little side quests to try to get new skills as exciting and overpowered as hers. Meanwhile, this leaves Maple on her own. The third special event is designed to be for everyone BUT high defense sorts, so she’s not having much fun that way. Even recruiting newbie twins to the guild, who have maxed out in strength, doesn’t solve her wanderlust. What does? Well, fighting new battles so that she can become an Angelic Being. Or a Godzilla-like monster. Or even a mecha.

Reading these books is simply relaxing. They take place in an “idealized” game world, so there is no trolling, or sexual harassment. There’s just fun. It’s also been interesting, after having first experienced the anime, to see how it handled adapting this book. Some events are compressed – Kanade, Chrome and Iz’s fights were effectively compressed into a montage. Some stuff is changed – we meet Mai and Yui a bit later in the books than we do in the anime, and when Frederica shows up to fight Sally, there is not a beach party going on. The anime also makes things more… anime-esque, if you will. I would not call the light novel Maple deadpan per se, but she’s definitely a lot more mellow than her animated counterpart. The twins also seem a bit less hero-worshippey of Maple. These are things that don’t work as well in text, but when added to an anime give voice actors and animators a bit more to work with. It makes both enjoyable.

Next time we should get the team battles that formed the climax of the first anime season. Till then, enjoy this volume of Bofuri, which reminds you that you too can be ridiculous if only you try hard enough.

Filed Under: bofuri, REVIEWS

Bofuri: I Don’t Want to Get Hurt, So I’ll Max Out My Defense, Vol. 2

July 5, 2021 by Sean Gaffney

By Yuumikan and KOIN. Released in Japan as “Itai no wa Iya nano de Bōgyoryoku ni Kyokufuri Shitai to Omoimasu” by Kadokawa Books. Released in North America by Yen On. Translated by Andrew Cunningham.

While the first volume of Bofuri was concerned with Maple and her introduction to and subsequent interaction with the game, the second book is all about Maple and Sally and their friendship, which shines through both in how they fight well together and their relaxed interaction with each other in non-relaxed moments. These two are best friends, who have known each other most of their lives. And it shows, as we see right away why they’re a terrifying combo if you happen to go up against them. That said… Maple’s not big on the PvP end of the game, preferring to face off against monsters. Sally does not have that issue at all, and you get the sense that she’s generally more comfortable in a role where she can simply stack the bodies high. Maple may be a monster because of her unconventional build and ecentric thought processes, but Sally is a monster simply as she’s a really, really, REALLY good gamer.

The entire book is taken up with the second major event of the game, which involves finding 300 silver medals scattered across a very large map. What’s more, the winners of the FIRST major event already have one gold medal (the equivalent of ten silvers)… and yes, if you kill off the players you get their medals. Maple and Sally team up on this one, and end up in a forest (which has ghosts, Sally’s one weakness), an ice cave (taking on a nigh unkillable monster… and killing it, which nets them two animal companions), an underground maze (where they are chained together – literally – with Kasumi, a samurai player who fights with swords), a beach (where Sally, who can swim, scouts, while Maple befriends a mage named Kanade and they build a sandcastle together), and an underwater area (where they have to fight evil doppelgangers of each other). As this goes on, they do get a few medals, but it’s not quite enough to place in the top 10… so Sally decides to go player hunting.

The most significant cut from the anime is where Maple fights not-Sally and Sally fights not-Maple, two tough fights that get both of them a bit paranoid (which leads to the book’s funniest moment, where they reveal private info about each other to prove they’re the real one, and it’s super embarrassing). The cast is increasing, and it’s nice to see Kasumi and Kanade. I did note that there was some added character drama in the anime… here, after a brief fight at the start, Kasumi gets on fine with Maple and Sally. Two other things I noticed. First, this book really hammers home how often Maple uses poison in the early days… the book is almost coated with poison, to the point where the reader might get a bit bored. The second is that the novel is far more into the gaming mechanics of everything. The anime loves to show off Maple “being Maple”, but the book gives us that plus all the times Maple isn’t being Maple, but just a normal player doing normal things. It can sometimes be a bit tedious… I absolutely see why the anime cut a lot of this book… but it’s also fun if you love these two girls.

This book ends with the “giant turtle makes acid rain” sequence, so I assume the next volume will feature the forming of Maple tree guild. As with the first book, you aren’t really missing vital info the anime skipped, but you do get to see two best friends having a ball fighting things for 250 pages. And that’s enough.

Filed Under: bofuri, REVIEWS

Bofuri: I Don’t Want to Get Hurt, So I’ll Max Out My Defense, Vol. 1

April 7, 2021 by Sean Gaffney

By Yuumikan and KOIN. Released in Japan as “Itai no wa Iya nano de Bōgyoryoku ni Kyokufuri Shitai to Omoimasu” by Kadokawa Books. Released in North America by Yen On. Translated by Andrew Cunningham.

It feels like it’s been a while since I’ve read a light novel that’s come out long AFTER the anime adaptation, as opposed to before. Unlike other licenses where the Japanese publisher is clearly pushing it because they know they’ve got a surprise coming in the next year or so, the Bofuri light novels remained untouched until well after the series had already finished. And so we’re left with a flipped sort of question, as instead of being grumpy about whatever vital scenes the anime cut from the book, we can read the book and see what extra content we get. The answer, honestly, is “not much”: this book is covered by the first three anime episodes, and that seems about right. You will notice where the anime added or changed things (Frederica does not show up early to direct Maple in the book), but you won’t be getting details about Kaede’s home life or things like that. Which is fine, we’re here for the game.

For those unfamiliar with the premise, Kaede is a teenage girl who’s not all that into gaming, but her gamer friend Risa has convinced her to try the hot new virtual reality game, New World Online. Sadly, Risa can’t game right away as she got a bad test score, so Kaede starts the game on her own. It’s a VR game, so Kaede (who calls herself “Maple” in game, a pun on her name and probably a reference to Maple Story) thinks that if she’s attacked she’ll feel actual pain. As such, she chooses the strongest shield, and sinks all her points into Vitality. ALL of them. As Maple slowly (very slowly… she can’t walk fast as she only has points in defense) starts to play the game, her offbeat way of thinking leads her to make choices that, almost by accident, cause her to level up and gain cool powers. Indeed, she is rapidly becoming a bit of a monster…

While reading this, I’d mentioned on Twitter it felt a bit different from the anime in terms of mood. Don’t get me wrong, Maple is still absolutely OP and broken as a character, but the anime really wants to show that off, while the book is more about Maple’s experiences and interaction with New World Online than its reaction to her. The anime seems like it takes place over only a couple of days in these first three episodes, while the book makes it clear that weeks and months are passing. There’s also more gamer chatter – Maple is “not a gamer” the way that I am “not a gamer”, which is to say she knows the lingo simply by being around Risa. Overall, I’d say the book feels relaxed – the author states they wrote it as a downtime change of pace sort of story, and it feels that way. Some story bits are seemingly dropped halfway, like the chat group full of players talking about Maple, which disappears around when Sally and Maple team up, though if the anime is accurate it will be back. Oh yes, most importantly, this is, so far, a game free of all the Gamergate nonsense you would likely find in real life – the players all seem nice and helpful.

I will note that if you’re on the fence about picking this up because you’ve seen the anime… it’s not essential? It doesn’t add anything major to what you already know. But if you loved the anime and want to read the original’s slightly more relaxed, meandering take, then Maple is here for you.

Filed Under: bofuri, REVIEWS

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